Toon Zombie And Monster Pack by LQTech
Price $19.99
HD Knife Laf. 1 by Lafugix
A knife maded for Unity 5.6 with normals. Has prefab of model, 2.7K tris, some prity cool for games, FPS, actions.
Info:
+ 2K Textures
+ Has normal map
+ 2.7K Tris
Contact:
|Twitter|
Price $5.00
Free Music Bundle by neocrey by neocrey
Tracks are in .mp3 format with bitrate of 320kbps.
Feel free to download and use it in any project!
If you have any questions, please contact me at: neocreystudios@gmail.com
Price $0.00
MethodQ by Glitched Polygons
___________________________
It was created with maximum flexibility, performance, ease of use and extensibility in mind. The idea behind it is to avoid having to write coroutines for everything that needs time control in your code.
With MethodQ you can add method calls that take 0, 1, 2 or 3 parameters (or even more if needed) of any given type to an execution queue with a specified delay.
The queue takes care of calling your methods at the correct time without you having to keep track of anything. The whole timing thing in scripting (and scripting as a whole) becomes so much more pleasant with MethodQ!
Pending invocations can also be cancelled, changed or postponed. It’s as simple as writing one single line of code! And speaking of code: the entire source code is provided, such that you can extend MethodQ to your needs and smoothly integrate it into your projects.
The entire codebase is written in C# and in the simplest possible way. It’s well commented and equipped with detailed and extensive xml documentation compatible with IntelliSense.
You can have as many method queues in your scenes as you need, but in general one queue per scene is enough.
MethodQ is 100% thread safe (because it runs on the main Unity thread). It’s no hack, no strange multithreaded approach, just a coroutine based API!
Price $5.00
Simple Genetic Algorithm by MTM
//Useful functions and methods You can modify it to change the convergence (max of evolution) speed:
genetico.setProbabilityMutation(int [Value 0 to 100]); //3% default
genetico.setProbabilityCrossover(int [Value 0 to 100]); //75% default
//population initialize
public void initializePopulation(int SIZE, string LABEL)
//insert a new gene for each subject in population
//use, (int max value, int min value, float the value, how much genes with same setup)
public void addGenes(int mx, int min, float vlr, int qtdGene = 1)
//set the values using, 0 or 1, to mix parents genes on CROSSOVER
public void setMixParents(int[] GENSALTERADOS)
//it is the beginning of Genetics generation
//use this function preview Fitness "calc"
public void firstStep(bool ELITISMO = true)
//it is the end of Genetics generation
//use this function after Fitness "calc"
public void endStep()
//set in index of subject the value of fitness
public void setFitness(int IndSub, float VALUEFITNESS)
//return the subject fitness value, when sending index of subject in population array
public float getFitness(int IndSub)
//return the list of numbers, with values (1 or 0), used on crossover
public int[] getMixParents()
//to send number of genes, using first subject
public int getGensSize()
//set the value of gen, of subject
public void setAleloValue(int indSub, int indGen, float VALUE)
//value of alelo's cromossomo in subject gene
//get value of OBJ(IndOBJ)->cromossomo->gene(indGen)->alelo->value
public float getAleloValue(int indSub, int indGen)
//return population data
public Populacao getPopulation()
//return subject data
public Individuo getSubject(int ind)
//return subject TNG data
public Individuo getSubjectTNG(int ind)
//return number of subjects in population
public int getPopulationSize()
//return number of subjects in population in next generation
public int getPopulationTNGSize()
//set value max of gene_alelo
public void setMaxValue(int indSub, int indGen, int VALUE)
//GET value max of gene_alelo
public int getMaxValue(int indSub, int indGen)
//set value min of gene_alelo
public void setMinValue(int indSub, int indGen, int VALUE)
//GET value min of gene_alelo
public int getMinValue(int indSub, int indGen)
Price $20.00
Pipes Flow Puzzle by Indie Games Studio
>>> Ready for publish <<<
WebGL Demo | Android Demo | Support | Forum
Key Features
⚪ Cross Platform Support
⚪ Portrait Orientation
⚪ Easy, Medium, Hard Missions
⚪ Levels Manager
⚪ Pipes Manager
⚪ 48 built-in levels and ability to create more
⚪ Create Levels easily
⚪ Data Repository
⚪ Timer, Moves and Best Score
⚪ Complete Scenes
⚪ Facebook, Rate Us and Contact Us links
⚪ Unity UI built-in features
⚪ Advertisements Manager
⚪ Admob Integration
⚪ ChartBoost Integration
⚪ Unity Ads Integration
⚪ Data Manager (Binary, XML, PlayerPref)
⚪ Scrollable lists
⚪ Levels Rating
⚪ Debug messages
⚪ Commented source code in C#
⚪ Package Manual
Works with Unity 5.5.0 or Higher built-in features.
We always strive to provide high quality assets. If you have enjoyed with Pipes Flow Puzzle , we would be happy if you would spend few minutes and write a review for us on the Asset Store.
If you have any questions, suggestions, comments , feature requests or bug detected, you can contact us and we would be happy to listen from you.
Price $60.00
Drag Racing Club by Stan's Assets
Package comes with the Ultimate Mobile & Ultimate Ads inside
YOUTUBE PREVIEW
As one of the firts Asset Store publishers we care and support all our customers.
* Do you miss some feature? Let us know!
* Do you have any troubles? Let us know!
Other ways got in touch
Twitter | Facebook | Google+ | LinkedIn
Fully compatible with All Stan's Assets Plugins
Price $100.00
Low Poly Collection-Pine Trees by MarCo
Price $5.99
Modern Customizable Materials by Braveo
Customizable Modern Materials contains 8 procedural PBR substances you are able to quickly change and add to your game.
Each texture is 1024x1024 resolution. Some substances are roughness/height based, which means you have the freedom to put in your own albedo texture as the color.
The Eight Base Substances:
- Bricks
- Carpet
- Cement
- Ceramic Tiles
- Brushed Metal
- Scratched Plastic
- Stucco Wall
- Wooden Floor
Along with 8 more variants in the demo scene.
Price $10.00
2D Novel Game Starter Pack Vol.1.5 Character Add Pack by WillPlus
The content is 11 Japanese-like characters.
Since the data format is PNG and PSD, you can use it without the previous work "2D Novel Game Starter Pack Vol. 1.0".
▼Contents
・Characters = 11 people
(Male character has no pose difference)
▼Size
・PNG Lsize 1740(w) × 1712(h) pixel
Ssize 718(w) × 982(h) pixel
・PSD 1800(w) × 3000(h) pixel
Price $23.15
2D Tile Map Level Editor by Graces Games
The 2D Tile Map Level Editor allows developers to create levels in a fast and intuitive manner. It also allows players to create and share their own levels.
Features:
- Build levels intuitively- Allow players to create their own levels
- Playtest at run-time for quick iterations
- Save and load levels
- Use different layers
- Undo and redo functionality
- Preview tile placement
- Zoom in and out for details and overview
- Fill up empty spaces with one click
- Dynamic grid overlay to visualize tile placement
Open source and fully customizable to support the needs of your game
Price $0.00
FPS hands and a axe by Maksim Bugrimov
All models with PBR textures
Arms contain 8 animations and 5 different colors
1Get
2Idle
3Idle other
4Walk
5Run
6Attack
7Attack2
8Hide
Hands:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:4,002
Tris:7,222
Verts:3,740
Axe:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys:1,636
Tris:2,712
Verts:1,446
Price $9.90
Construction Site Accessories by Mental Moose Games
excavator
barrier01
barrier02
constructioncone01
constructionsign01
sign
woodscaffold
concretepiece01
pipe01
pipe02
pipe03
rock
Textures:
4096*4096 unique textures for excavator (+512*512 for windows)
2048*2048 atlas for: barrier01, barrier02, constructioncone01, constructionsign01, sign, woodscaffold
2048*2048 atlas for: pipe01, pipe02, pipe03, concretepiece01
2048*2048 unique textures for rock
Note: Excavator is not rigged. It is meant to be used as a static prop.
Note2: If you have purchased this before 11.6.2017 and see package now deprecated, that is because "construction site prop pack" has been moved to our new seller account. If you have any questions contact us at company@mentalmoosegames.com
Price $22.00
Breaking Fruits Vol.3 by Dimaantipanov
We made these tasty fruits to enjoy looking at them :P
PC DEMO
Android DEMO
This package contains:
• Apple
• Apricot
• Drain
• Peach
• Pear
Additional content:
• Monkey
• 6 Plants
• Rocks
Other packs:
Breaking Fruits Vol.1
Breaking Fruits Vol.2
Price $7.00
Roman City Low Poly Pack 1 by Terra Nova Creations
Collection of 100+ low poly models themed after Ancient Rome and Greece.
Set includes modular structural pieces, furniture, weapons, and decorative items. Comes with 3 pre-made buildings using pieces from the set as prefabs. Two scenes, one with the prefabs, and one showing all models, are also included.
All pieces are <550 polygons, and come in 2 visually identical versions: standard (separate material) and optimized (single shared texture) version to allow both customization and optimization, depending on your needs.
Full list of all 105 models and their poly counts:
- Arch (tall) - 152 Polys
- Arch (medium) - 196
- Arch (short) - 152
- Barrel - 156
- Bench (Stone) - 68
- Bench (Wood) - 68
- Fishing Boat - 418
- Rowboat - 122
- Bookcase - 64
- Campfire - 450
- Canopy (Hanging) - 336
- Canopy (Standing, Slanted) - 172
- Canopy (Standing, Straight) - 336
- Cart - 548
- Chair - 164
- Column (Tall) - 130
- Column (Short) - 130
- Column (Broken, Base) - 66
- Column (Broken, Middle) - 32
- Crate (Closed) - 302
- Crate (Open, Square) - 128
- Crate (Open, Rectangular) - 148
- Dock - 232
- Door (Variation 1) - 304
- Door (Variation 2) - 72
- Door (Variation 3) - 132
- Fence (Iron) - 138
- Fence (Iron, Half) - 130
- Fence (Wood, Variation 1) - 84
- Fence (Wood, Variation 2) - 60
- Fence (Stone) - 326
- Floor (Variation 1) - 12
- Floor (Variation 2) - 65
- Floor (Variation 3) - 142
- Floor (Variation 4) - 78
- Fountain (Big) - 518
- Fountain (Small) - 130
- Pool - 54
- Garden Plot (Square) - 28
- Garden Plot (Long) - 28
- Gate (Iron, Left) - 114
- Gate (Iron, Right) - 114
- Ladder - 96
- Pot (Variation 1) - 252
- Pot (Variation 2) - 252
- Pot (Variation 3) - 284
- Roof (Stone, Rectangular) - 40
- Roof (Stone, Square) - 40
- Roof (Tile, Slanted) - 124
- Roof (Tile, Square) - 174
- Slanted Tile Roof End Cap - 50
- Roof Support (Rectangular, Variation 1) - 60
- Roof Support (Square, Variation 1) - 60
- Roof Support (Rectangular, Variation 2) - 28
- Roof Support (Square, Variation 2) - 28
- Roof Support (Rectangular, Variation 3) - 12
- Roof Support (Square, Variation 3) - 12
- Stairs (Straight) - 60
- Stairs (Corner) - 68
- Stairs (Corner, Half) - 43
- Standard (Variation 1) - 324
- Standard (Variation 2) - 97
- Table (Small) - 140
- Table (Rectangular) - 160
- Table (Big) - 212
- Torch - 108
- Tree (Bush) - 100
- Tree (Cyprus, Short) - 60
- Tree (Cyprus, Medium) - 56
- Tree (Cyprus, Tall) - 56
- Tree (Pine, Variation 1) - 333
- Tree (Pine, Variation 2) - 396
- Tree (Pine, Variation 3) - 276
- Wall (Variation 1) - 65
- Wall (Door, Variation 1) - 106
- Wall (Window, Variation 1) - 115
- Wall (Variation 2) - 53
- Wall (Door, Variation 2) - 103
- Wall (Window, Variation 2) - 103
- Wall (Variation 3) - 60
- Wall (Door, Variation 3) - 114
- Wall (Window, Variation 3) - 110
- Wall (Variation 4) - 124
- Wall (Door, Variation 4) - 115
- Wall (Window, Variation 4) - 135
- Wall (Variation 5) - 12
- Wall (Door, Variation 5) - 82
- Wall (Window, Variation 5) - 58
- Wall Arch - 152
- Wall Corner - 12
- Wall Column (Variation 1) - 60
- Wall Column (Variation 2) - 74
- Wall Column (Variation 3) - 68
- Wall (Half) - 28
- Arrow - 70
- Bow - 176
- Gladius - 84
- Helmet - 526
- Knife - 110
- Quiver - 96
- Shield - 199
- Spear - 104
- Well - 541
- Window Shutters (Variation 1) - 28
- Window Shutters (Variation 2) - 268
Price $9.99