Dark Merfolk - Card Art Pack by Critical-Hit!
- Images1024x1024 pixel minimum (PNG24).
- 5+X artworks drawn by a professional artist.
- Extra artworks added with each update.
- All artworks feature a background.
Price $25.00
MK - Space UI Asset by Master Key
It is complete GUI pack for any space game with Pop Ups, Screens, icons, backgrounds and menus in shiny, sci-fi style for your mobile/web/video game.
All graphics in high resolution 2736px * 2048px ready for retina display! Make your space GUI in hours not weeks!
This pack includes:
• 2 Premade scenes in Unity with level map and all Pop Ups; • Premade Load screen in PSD and PNG with Text Style for Title. 100% editable, 2736 X 2048;
• Premade Map screen in PSD and PNG with Levels Icons. 100% editable, 2736 X 2048;
• Premade Help screen in PSD and PNG. 100% editable, 2736 X 2048;
• 4 Premade Pop Ups in 100% editable PSD and PNG;
• Elements of UI in PSD and PNG, including hover effects, ready for code;
• 2 PNG backgrounds;
• 50 icons for your design in PNG and PSD files;
It is also possible to fix some features or to sell new UI and theme designs. If you are interested, please contact us individually.
Please rate our item, if you like it!
Thank you!
Price $10.00
Vampire Patriarch by Mister Necturus
HOT SUMMER SALE! 50% discount until 28 July. Enjoy!
Low polygonal game ready animated model of vampire.
Low polygonal character version (LOD) included.
Mecanim humanoid rig.
PBR shader.
Rigged version in 3D MAX file included.
Character: 17,056 (5,311 LOD) polygons, 34,041 (10,573 LOD) triangles 17,276(5,507 LOD) vertexes.
Rig has 63 bones.
Textures: diffuse, specular, and normals maps.
TIF file format 4096x4096
Character has 72 animations. 48 "on place and 24 with root motion.
Animation list:
0. T-Pose: 0 - 0fr.
1. VP_IDLE - 2 - 100 fr.,
2. VP_Pick_object - 101 - 141 fr.,
3. VP_pointing_A - 142 - 202 fr.,
4. VP_Shrugs - 203 - 248 fr.,
5. VP_Talking_A - 249 - 289 fr.,
6. VP_Talking_B - 290 - 440 fr.,
7. VP_COMBAT_mode - 445 - 495 fr.,
8. VP_2_Blows - 496 - 546 fr.,
9. VP_anger - 547 - 597 fr.,
10. VP_Blow_left_hand_A - 598 - 633 fr.,
11. VP_Blow_left_hand_B - 635 - 670 fr.,
12. VP_Blow_right_hand_A - 670 - 705 fr.,
13. VP_Blow_right_hand_B - 706 - 741 fr.,
14. VP_Cray - 742 - 822 fr.,
15. M_VP_Knocked_backward - 823 - 863 fr.,
16. VP_Down_back - 865 - 905 fr.,
17. VP_Recover_from_knocked_backward - 906 - 946 fr.,
18. VP_Hit_from_back - 946 - 981 fr.,
19. VP_Hit_from_front - 982 - 1017 fr.,
20. VP_Hit_from_left - 1018 - 1053 fr.,
21. VP_hit_from_righ - 1054 - 1089 fr.,
22. VP_Looking_around - 1090 - 1266 fr.,
23. VP_Tracking - 1267 - 1442 fr.,
24. M_VP_2_Blows_moving - 1443 - 1493 fr.,
25. M_VP_Blow_left_hand_A_Moving - 1494 - 1529 fr.,
26. M_VP_Blow_left_hand_B_Moving - 1530 - 1565 fr.,
27. M_VP_Blow_right_hand_A_Moving - 1566 - 1601 fr.,
28. M_VP_Blow_right_hand_B_Moving - 1602 - 1637 fr.,
29. M_VP_Dodge_Jump_Backward - 1638 - 1663 fr.,
30. M_VP_Dodge_JumpLeft - 1664 - 1689 fr.,
31. M_VP_Dodge_JumpRight - 1690 - 1715 fr.,
32. M_VP_Jump_standing - 1716 - 1791 fr.,
33. M_VP_Moving_left - 1792 - 1812 fr.,
34. M_VP_Moving_right - 1813 - 1833 fr.,
35. M_VP_Turn_Left_90t - 1834 - 1859 fr.,
36. M_VP_Turn_Right_90t - 1860 - 1885 fr.,
37. VP_Dying_A - 1886 - 1951 fr.,
38. VP_Dying_B - 1956 - 1996 fr.,
39. M_VP_Die_knocked_backward - 2001 - 2018 fr.,
40. M_VP_Die_knocked_forward - 2023 - 2040 fr.,
41. M_VP_Casual_walk - 2045 - 2081 fr.,
42. M_VP_Cautious_walk - 2086 - 2126 fr.,
43. M_VP_Climbing_wall - 2131 - 2161 fr.,
44. M_VP_combat_run - 2166 - 2188 fr.,
45. M_VP_Jump_runing - 2193 - 2233 fr.,
46. M_VP_run - 2238 - 2260 fr.,
47. M_VP_Walking_back_A - 2265 - 2300 fr.,
48. M_VP_falling_down - 2305 - 2345 fr.,
49. RM_VP_2_Blows_moving - 2350 - 2400 fr.,
50. RM_VP_Blow_left_hand_A_Moving - 2405 - 2440 fr.,
51. RM_VP_Blow_left_hand_B_Moving - 2445 - 2480 fr.,
52. RM_VP_Blow_right_hand_A_Moving - 2485 - 2520 fr.,
53. RM_VP_Blow_right_hand_B_Moving - 2525 - 2560 fr.,
54. RM_VP_Casual_walk - 2565 - 2601 fr.,
55. RM_VP_Cautious_walk - 2606 - 2646 fr.,
56. RM_VP_Climbing_wall - 2651 - 2681 fr.,
57. RM_VP_combat_run - 2686 - 2708 fr.,
58. RM_VP_Die_knocked_backward - 2713 - 2730 fr.,
59. RM_VP_Die_knocked_forward - 2735 - 2752 fr.,
60. RM_VP_Dodge_Jump_Backward - 2757 - 2782 fr.,
61. RM_VP_Dodge_JumpLeft - 2787 - 2812 fr.,
62. RM_VP_Dodge_JumpRight - 2817 - 2842 fr.,
63. RM_VP_falling_down - 2847 - 2887 fr.,
64. RM_VP_Jump_runing - 2892 - 2932 fr.,
65. RM_VP_Jump_standing - 2937 - 3012 fr.,
66. RM_VP_Knocked_backward - 3017 - 3057 fr.,
67. RM_VP_Moving_left - 3062 - 3082 fr.,
68. RM_VP_Moving_right - 3087 - 3107 fr.,
69. RM_VP_run - 3112 - 3134 fr.,
70. RM_VP_Turn_Left_90t - 3139 - 3164 fr.,
71. RM_VP_Turn_Right_90t - 3169 - 3194 fr.,
72. RM_VP_Walking_back_A - 3199 - 3234 fr.,
Price $7.50
Quick Boxes by Chorocksoft
Price $8.00
B3 Behavior Tree by Quantized Bit
Actions are a public methods:
- void
- bool
- IEnumerator bool
- property bool
Behavior components:
- sequencer
- selector
- randomSelector
- inventer
- untilTrue
- untilFalse
B3 has been tested on Unity 5.3.6
More features and editing tools are coming in the future updates.
If you have any suggestions or encounter any bugs, please send an email to
quantizedbit@gmail.com
Price $15.00
Space Station Builder by TripleBrick
Normal price 29$.
A pack for the creation of various space stations. The pack contains four ready-to-use space stations to start off and many components to tweak and tune your creations..
- PBR materials
- One 4k texture atlas for all components
- 7 modules
- 30 components
- 4 ready to use space stations
Price $14.50
Oil Factory Props 01 by CrazyTextures
Triangles count:
sandbags_01 - 64
sandbags_01_middle - 24
sandbags_01_round_corner_right - 48
sandbags_01_round_corner_left - 48
sandbags_01_corner_right - 20
sandbags_01_corner_left - 20
fence_01 - 52
oil_pump_01 - 984
living_cargo_01 - 508
oil_tube_01 - 220
oil_tube_01_right_corner - 340
oil_tube_01_left_corner - 340
cargo_01 - 20
coal_train_01 - 1564
oil_train_01 - 1700
hangar_01 - 298
oil_storage_01 - 70
factory_tubes_01 - 759
factory_tubes_02 - 1148
Textures:
One diffuse and specular texture for factory_tubes_01 and _02. This texture has 1024X1024 resolution. And one diffuse and specular texture for all other objects. This texture has 4096X4096 resolution
Price $30.00
Outer Space Music by WAV MANIACS
Description:
Genres: Electronic, Downtempo, Ambient.
WAV Maniacs Presents: OUTER SPACE. Royalty free music for your video games by ‘myoss’ contain 10 full looped tracks and 20 loop files. Total 22 min : 52 sec.
Technical Details:
•224 MB
•Stereo WAV Files
•16-bit / 44.100 kHz
•Works on all platforms
•Number of Audio Tracks: 30
•Select 01 (100BPM)
•Select 02 (120BPM)
•Select 03 (110BPM)
•Select 04 (103BPM)
•Select 05 (110BPM)
•Select 06 (115BPM)
•Select 07 (120BPM)
•Select 08 (105BPM)
•Select 09 (120BPM)
•Select 10 (110BPM)
Price $9.99
Volumetric Explosions by Marc Sureda
The Volumetric Explosions asset is the perfect explosion effects bundle for your game. It works perfectly on PC, Mobile and any platform.
Inspired by Michael Bay.
Key features:
✦ More than 20 explosion prefabs.
✦ Easily customizable Particle Systems.
✦ Stylized and Realistic shader effects.
✦ Performance friendly*
✦ Physics push script included.
✦ Showcase & Street interactive scenes included, find your preferred effects easily.
✦ Slow motion friendly.**
✦ Refraction & Shockwaves.
Shake camera effect & boom sound highly recommended for these effects even more impactful.
*Included Low Specs version recommended for mobile
**Use Particle System simulation speed.
Price $25.00
SD RPG character pack by YAM
features
Price $12.00
Shake Wave I by QuanGan
-----------------------------------------------
Features:
- 20 Shake Wave effect
- Texture sheet animation
- Texture size 4096*4096
- Interactive demo project
Price $25.00
SD Zombie Pack by YAM
features
Price $22.00
Time Wizard by Greener Games
can be used to quickly get the points along a time sequence or to slow down simulations to closely view the detail.
Not happy with the wizards default values, then simple add your own to use within the wizard.
Time wizard only works in the editor and will not modify the time scale outside of playing in editor
Price $1.50
Root vegetables set by Vertex Cat
The leaves are double-sided to avoid backface culling.
Other than the parsnip, the models are under 300 tris:
Daikon: 290
Parsnip: 450
Beet: 238
Radish: 298
Radish (alternate): 292
Price $0.00
SD RPG monster Pack #1 by YAM
features
Price $22.00
SerializableDictionary by Mathieu Le Ber
A serializable dictionary class for Unity.
Unity is not able to serialize native dictionaries. Use this class in your scripts to expose dictionaries in the inspector.
- Derives from Dictionary
- Use any serializable type as key or value
- No need to create custom inspectors
- Handle invalid or duplicated keys and issue a warning
README | Available on GitHub | MIT License
Price $0.00