HQ Racing Car Model No.1202 by Azerilo
- Compatible with Unity Vehicle, RCC, Edy's.
- Clear and optimized geometry.
- Ready to use prefab and materials.
- Seperate Wheels and steering wheel.
- Modular, separated body parts.
- All materials using Unity Standard shader.
- Textured interior.
- Optimized car body collider included
Car: 1 mesh: 19580 tris & 12716 verts
Wheel: 2 meshes : 2445 tris & 1505 verts
Car Prefabs: 3
Textures: 7 Color map and 3 Normal map. 1024 and 512 resolution
Price $5.00
2D and 3D Swipe Ball Control by Webroid Studio
This is the swipe functionality of both 2D and 3D balls, When finger is swiped over the screen the ball will follow the finger path of the screen. More Features Finger Swipe to Shoot. Works fine for all platforms Run time swipe control in 3D. Number of different balls in 2D. A 3D ball model with HD texture. Easy to integrate very user friendly code.
Price $9.99
SpritesToAtlas by Luca Maurizio Lusuardi
Create a texture 2D file with multiple sprite, slicing it, from a folder that contains sprites to pack.
Also make the animation and animator controller, with the result atlas file.
Create also a prefab with sprite render and animator controller, to test on the fly the result.
Price $10.00
2D Character: Slasher by DC_Assets_UY
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
Game Logic: Love Balls / Hello Stars (Line Drawer + Physics Creator) by Legit Games
WHAT'S INCLUDED:
Core Components:
* Line Creator - handles logic for drawing smooth/jagged lines, with customizable width and color gradients
* Line Collider 2D - handles logic for creating physics boxes overlapping the player-drawn line
* Pixel Line Renderer - handles logic for rendering pixelized (aliased) lines instead of smooth lines, in case you'd prefer to have a retro art style
* Line Utils - handles logic for simplifying lines using the Ramer–Douglas–Peucker algorithm to improve performance and keep the game ultra fast
* Pixel Camera - handles logic for ensuring pixel-perfect sprites based on your game's PPU (pixels per unit), desired resolution, and sprite scale
Gameplay Components:
* Gravity Enabler - handles logic for switching the balls from a static to a dynamic rigid body state (allowing them to fall from the sky) after the first player-drawn line is added
* Particles Enabler - handles logic for enabling the "fluttering hearts" particle system that occurs when the two balls touch each other, indicating a successful attempt
* Reload Scene - handles logic for reloading the current level on demand if the player is unsuccessful at completing the level
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WHAT'S NOT INCLUDED:
* Level switcher
* Level completion rankings (N out of 3 stars)
* Game saving/loading (level progression/unlocks)
* Achievements
* Social sharing
* Sound
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Have questions? Send an email to: support@legit-games.com
Reviews, ratings, and feedback are both strongly encouraged and greatly appreciated!
Price $20.00
Spartan - Battle Mech by OP3D
Spartan is a member of battle mech project which contains several mechs and individual weapon sets.
Tris Count : 5.1k
Textures : Diffuse, Normal, Emissive, Metalness,Roughness, Height maps (4096 x 4096)
Animations : Walk,
Weapons : 2×3 Missile pods, 1× Large laser, 1× Medium laser and 4× Modular lasers
Individual weapon sets (small, medium, large) for canon and animations (such as turn left/right and running) can be added upon request. Also whole bundle of mechs and weapons will be in Asset Store as well.
Price $30.00
Post apocalyptic survival character by Redbee
-4 LODs from 36k polygon to 6k
-4k PBR textures
-Blend shapes for facial animations
- Rigged with a mixamo plus additional bones for a backpack and eyes.
-Ready for high definition render pipeline and for default unity render.
Price $25.00
Playground Environment Asset Pack by Noah R
- Bars
- Big and Small Slide
- Bridge
- 2 Types of Buildings
- Climbing Wall
- Ground
- Ladder
- Merry go round
- Pole
- Pole with steps
- See-saw
- Swings
- Swingset
- Tic-Tac-Toe Wall
- Wall
- Playground (All models in one Prefab!)
All assets have good UV's and are lightmapped and optimized for real-time use. Have fun!
Price $0.49
2D Character: Pretorian by DC_Assets_UY
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
2D Character: Bandages by DC_Assets_UY
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
Infinite Scroll by Nameless Studio
In this pack you can create an elegant,smoothest and professional contents scrolls for yours games with no necessity of write a line of code. It was mainly created to make credits and introduction scenes, but it can be used for much more.
Features:
-Demo scene whit examples.
-Prefab example ready-to-use.
-Allows using multiple GUI components.
-Can drag up and down.
-Multiple settings...
If you have any issues then please don't hesitate to contact us:
Email:siresglz@gmail.com
Page:https://www.facebook.com/NLessStudio/
Price $5.00
Auto Rickshaw by etikan
►The vehicle is modeled close to the actual measurements.
►The wheels and steering wheel are detached for optimum control of Auto Rickshaw and axes can be easily controlled with the included "empty" objects.
►Auto Rickshaw has simple mesh collider.
►PBR materials.
►All textures are 2048 x 2048 px.
►Tris count : 15.383
Price $5.99
Broken House by DEXSOFT-Games, 3DModels-textures
All materials contain base color map, mask map and normal map.
Mask map contains metallic map in red channel, ambient occlusion map in green channel and finally smoothness map in alpha channel.
House LOD stages:
LOD0: 8393
LOD1 :4377
LOD2 :667
Price $14.99
2D Simple Grid by ColdMechanics Games
2D Simple Grid is a simple extension allowing you to place your GameObject at a pixel-perfect position for 2D projects.
This tool:
* Correct your Sprite position. All of it, by a simple click! You can also fix the position of his child GameObject by activating the option.
* Support multiple editor DPi. So your GameObjects will always be in the right position.
* Support GameObjects with rotations of 90, 180 and 270 degrees angle. Or any rotation multiple of 90 degrees you want.
* Allow you to display, or not, a grid to help you position your GameObjects.
* Allow you to customize the grid color and opacity.
* Support Unity 5, 2017 and 2018.
After having positioned your GameObjects, don't forget to set your Camera to a 1:1pixel ratio. Otherwise, it will not give you an optimal result.
Price $5.00
MM4A1, Animated. by Maurício Marinho
Includes bullet and arms models. Scaled to real life (assuming 1 Unity unit as 1 meter).
Rifle triangles: 28,099
Full bullet triangles: 124
Arms triangles: 5,744
Arms with clothes: 6,580
Animations:
ADS transitions on/off
Attack (shoot)
Attack Failed (shoot while empty)
Crawl
Draw
Draw and Slide
Holster
Idle with two extra moves
Inspect
Reload
Reload 2
Run
Walk
4098x4098 Albedo, metallic, occlusion and normal map for weapon.
2048x2048 Albedo, metallic, occlusion and normal map for hands model.
4098x4098 Albedo and metallic for eight skins examples.
Included Camouflage substance material. All materials are Unity 5 standard.
My Website
Email: mauriciomarinho2@gmail.com
Price $25.00
Magic Fade by MACACO
This Plugin is conceived for Rhythm Game and projects/videogames in which the audio elements play a very strong part.
The system allows you the management of single fades or cluster.
FADE SYSTEM:
Allows the fade between two songs and sounds that haven’t any correlation.
[Example Video ]
FADE CLUSTER SYSTEM:
Allows the sequential or randomic fade of the tracks and sound that exist in the same cluster.
It’s possible to move from a cluster to another independently from his execution mode.
[Example video ]
[Support email: s.mauri@studiomacaco.com ]
Price $2.00
Prize Roulette by k0nan98
There are functions for managing and variable output number of the prize.
Functions:
- Rotating the roulette to get a random result (prize).
- Start the rotation of the wheel and stop at the request of the user (or programmer).
- Contains two demonstration scenes.
Price $8.00
LA Inspired City Pack (Mobile Friendly) by Crescent Dial Games
Price $20.00