Procedural MiniMap by youcef abderrahmane boukit
Features :
- A Simple Demo Shooter game included.
- 1 Demo skin and 2 icons.
- The objects farther than the map radius can be hidden or can stick to the border by changing the alpha color.
- Different size and color for objects that are farther than map radius (optional)
-Procedurally instantiate and destroy icons with objects.
-Short documentation
More features will be added in the next update, taking your reviews into account.
Price $2.99
Character Selection Screen by Bruno Mattos
The package contains an example scene and one example script that shows how to communicate with the main script (things such as initializing the screen and instantiating the selected character).
The documentation explains all the fields from the main script and also important stuff about the package as a whole. Click here to see it online
Click here to test the example scene
Price $10.00
Chickenbot by Artcitizen
This is a low poly animated Chickenbot character.
Models:
- 1316 vertices
- 1956 triangle polygons
Textures:
- 2048*2048 png diffuse texture
Animations:
- idle
- walk
- run
- turn_left
- turn_right
- sidestep_left
- sidestep_right
- hit_front
- hit_back
- hit_left
- hit_right
- shot_front
- shot_up
- shot_down
- die_left
- die_right
Price $10.00
Dream Head Soccer by Pony game
Price $25.00
Unity Without Borders
The story of Crash Analyzer: The quest of automating crash handling at Unity
Unity Devs Shine on Switch
Narrative Design in Virtual Reality [VRDC]
Updates from Unity’s GDC 2017 Keynote
Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta
Unity Technologies Special Keynote, GDC 2017, San Francisco -- February 28, 2017 -- Today at GDC Unity Technologies announced that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.1 Beta arriving in April.
Mr Carton – The world’s first cartoon series MadeWithUnity
Hackers, InterWebz, and Fish Tacos
Sine.space – 2001: a Space Odyssey
A “2001: a Space Odyssey” Sine.space scene has been created using the Unity3D VR Experience which uses 2001 movie related 3D models of the freely available 3D Warehouse Sketchup Models of the 2001 Space Station by Filip and the Orion III PanAm Shuttle made by Daniel M.
Join Unity at GDC 2017
Second Life – Gardens by the Bay
Maddy (Nibby Riddler) has constructed an artistic build in Second Life that is based on the Singapore gardens by the bay with it’s “Supertrees” and night lighting.
Visit via http://maps.secondlife.com/secondlife/LEA15/179/122/22
See also Inara Pey’s Blog Post about the location.
Our own visit to the Gardens by the Bay early in 2016 is depicted here…
EJ Karisma for Genesis 3 Female
Karisma has been designed to perfectly represent a woman of exotic beauty, with dark golden skin and gorgeous facial features. She can embody many of your characters, no matter if they come from a fantasy world of epic legends, or from real world ethnic groups like Indian, Gypsy or ancient Egyptian. We have made her so she is versatile for lots of character concepts, but also has a strong touch of exotism, with henna tattoos and special makeups. A must have!
Karisma is a very versatile character for Genesis 3 Female, with lots of features that you can use to get many different looks
See images and get her here: EJ Karisma for Genesis 3 Female
- Jordi R. Cardona www.hiperia3d.com