Boss: Pixel Hydra by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Hydra
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $8.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Hydra
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $8.99
Boss: Pixel Devil Man by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Devil Man
Pixel size: around 400x400 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $4.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Devil Man
Pixel size: around 400x400 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $4.99
Boss: Pixel Devil Woman by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Devil Woman
Pixel size: around 300x400 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $5.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Devil Woman
Pixel size: around 300x400 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $5.99
Simple Pooler by Wolf Pack Games
Many time have we come across games that do not use a pooling system. Pooling is essential, especially if you are a mobile developer. Pooling saves resources by creating your prefabs at startup and reuses the same objects already created over and over again.
Included:
-GameObject pooler
-Audio Pooler
Price $10.00
Included:
-GameObject pooler
-Audio Pooler
Price $10.00
Boss: Pixel Fire Dragon by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Fire Dragon
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $8.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Fire Dragon
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $8.99
Boss: Pixel Bloody Eye by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Bloody Eye
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $7.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Bloody Eye
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $7.99
Boss: Pixel Demon Skull by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Boss Demon Skull
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $6.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Boss Demon Skull
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $6.99
Boss: Pixel Golem by HQ Game Assets
50% OFF RELEASE SALE!
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Golem
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $7.99
Package contains:
Sample Scene:
- Sample character controller with a animated character.
Free Character: Black Knight
Pixel size: around 200x300 pixels
Animated Character: Golem
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support, we will continue to add more animation.
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
Price $7.99
Roll It by alFihaaTeam
This is a complete project of (roll it) game
_Game:
5 types of ball each one in individual stage
-First stage : Metal ball
Barriers : glass (board, cube, pyramid), metal, magnet, maze...
-Second stage : Wood ball
Barriers : glass, saws, nail guns, maze...
-Third stage : Glass ball
Barriers : metal (cube, board, cylinders), metal ball, maze...
-Fourth stage : Rubber ball
Barriers : all kind of thorny barriers that can pop the ball, maze...
-Fifth stage : Paper ball
Barriers : Gas, flame thrower, tunnels, fan, cannon, maze...
_The package contains:
a full 5 scenes with all barriers distributed in,
High quality textures (Metal, glass, wood, rubber, paper, etc...)
The 3D models of balls and environment and all type of barriers
sounds and music
_The graphic is set and ready to use
_System optimized
Price $59.99
_Game:
5 types of ball each one in individual stage
-First stage : Metal ball
Barriers : glass (board, cube, pyramid), metal, magnet, maze...
-Second stage : Wood ball
Barriers : glass, saws, nail guns, maze...
-Third stage : Glass ball
Barriers : metal (cube, board, cylinders), metal ball, maze...
-Fourth stage : Rubber ball
Barriers : all kind of thorny barriers that can pop the ball, maze...
-Fifth stage : Paper ball
Barriers : Gas, flame thrower, tunnels, fan, cannon, maze...
_The package contains:
a full 5 scenes with all barriers distributed in,
High quality textures (Metal, glass, wood, rubber, paper, etc...)
The 3D models of balls and environment and all type of barriers
sounds and music
_The graphic is set and ready to use
_System optimized
Price $59.99
Faucet Player System - Physics Character Controller and Game Systems by HillcrestGames
Faucet Player System (FPS) is a fully-functional and vastly extendable physics-based character controller system. Finally a smooth and reliable solution for fully physics-based character mechanics of any kind.
Windows Demo
Includes many built-in functionalities such as:
- Moving-Platform support with optional velocity inheritance.
- Extensive first-person and third-person camera system (With perspective switching)
- 3D Platformer Controller Example
- Slope Ski Example Controller
- 360 Slope Running Example Controller
- Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)
- IK Integration (Including Foot Grounding IK)
- Interacting with physics objects naturally
- Extensive and Extendable Interaction System
- Physics Sounds System
- Universal Health System
- Dynamic Physics Damage System
(New Functionalities Coming Soon):
- Simple Inventory System
- Extensive Gun/Weapon System
- AI/NavMesh Integration
- Isometric Shooter Example
Price $29.99
Windows Demo
Includes many built-in functionalities such as:
- Moving-Platform support with optional velocity inheritance.
- Extensive first-person and third-person camera system (With perspective switching)
- 3D Platformer Controller Example
- Slope Ski Example Controller
- 360 Slope Running Example Controller
- Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)
- IK Integration (Including Foot Grounding IK)
- Interacting with physics objects naturally
- Extensive and Extendable Interaction System
- Physics Sounds System
- Universal Health System
- Dynamic Physics Damage System
(New Functionalities Coming Soon):
- Simple Inventory System
- Extensive Gun/Weapon System
- AI/NavMesh Integration
- Isometric Shooter Example
Price $29.99
How to maximize AR and VR performance with advanced stereo rendering
With Unity 2017.2, we released support for Stereo Instancing for XR devices running on DX11, meaning that developers will have access to even more performance optimizations for HTC Vive, Oculus Rift, and the brand new Windows Mixed Reality immersive headsets. We thought we would take this opportunity to tell you more about this exciting rendering […]
Wind turbine GE by CG Duck
Low poly game-ready 3d model of a Wind turbine
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 658 triangles (787 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 658 triangles (787 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
Scissor Lift GS-2032 by CG Duck
Low poly game-ready 3d model of a Scissor Lift
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 1693 triangles (2113 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 1693 triangles (2113 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
Crawler crane 02 by CG Duck
Low poly game-ready 3d model of a Crawler crane 02
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 5193 triangles (5987 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 5193 triangles (5987 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
Old_Temple_CP by CubePuzzle
Old_Temple_CP
Info
-a_altar 2type
-a_archi 4type
-a_badak 5type
-a_brick 3type
-a_fence 2type
-a_grass 2type
-a_pillar 7type
-a_prop 4type
-a_room 1type
-a_stair/bridge 1type
-a_stone 5type
-a_torch 1type
-a_wall 5type
-a_stone / cliff 2type
-a_window 1type
-ivy 8type / tree 1type / grass 2type
Textures
Diffuse / Normal
Diffuse : 2048x2048 size 12
Normal 2048x2048 size 12
Diffuse : 1024x1024 size 8
Normal 1024x1024 size 8
Diffuse : 512x512 size 2
Diffuse : 256x256 size 1
Diffuse : 32x32 size 1
71 types of prefabs
[Youtube]|
Price $50.00
Info
-a_altar 2type
-a_archi 4type
-a_badak 5type
-a_brick 3type
-a_fence 2type
-a_grass 2type
-a_pillar 7type
-a_prop 4type
-a_room 1type
-a_stair/bridge 1type
-a_stone 5type
-a_torch 1type
-a_wall 5type
-a_stone / cliff 2type
-a_window 1type
-ivy 8type / tree 1type / grass 2type
Textures
Diffuse / Normal
Diffuse : 2048x2048 size 12
Normal 2048x2048 size 12
Diffuse : 1024x1024 size 8
Normal 1024x1024 size 8
Diffuse : 512x512 size 2
Diffuse : 256x256 size 1
Diffuse : 32x32 size 1
71 types of prefabs
[Youtube]|
Price $50.00
Crawler crane 01 by CG Duck
Low poly game-ready 3d model of a Crawler crane 01
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 5348 triangles (6053 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 5348 triangles (6053 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
Cell phone Tower by CG Duck
Low poly game-ready 3d model of a Cell phone Tower
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 3897 triangles (3106 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 3897 triangles (3106 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00