Medieval - Mace 2 - Models & Textures by massconfusion
High Quality Triple A medieval models and textures.
This mace comes with 3 tiers/progression levels.
Each tier has it`s own 2k texture and 3 LOD`s.
Important note: More medieval weapons soon will be added to assetstore, including other categories like daggers, halberds, spears, etc.
Technical Details
- 2048x2048 - Texture Resolution
- LODs: LOD0; LOD1; LOD2
- PBR - YES
- Polycount - 6,410 tris, including LOD`s
- Prefabs included
- Important! ONLY models and textures!
Contact
If you have any questions you can send me a message to:
Facebook
or
Artstation
Price $14.99
This mace comes with 3 tiers/progression levels.
Each tier has it`s own 2k texture and 3 LOD`s.
Important note: More medieval weapons soon will be added to assetstore, including other categories like daggers, halberds, spears, etc.
Technical Details
- 2048x2048 - Texture Resolution
- LODs: LOD0; LOD1; LOD2
- PBR - YES
- Polycount - 6,410 tris, including LOD`s
- Prefabs included
- Important! ONLY models and textures!
Contact
If you have any questions you can send me a message to:
or
Artstation
Price $14.99
ArchVizPRO Interior Vol.6 by ArchVizPRO
ArchVizPRO Interior Vol.6 brings to you a Scandinavian style house, build in every single detail.
The scene is high optimized, perfect for a smoot and immersive VR experience !
All furniture and props are highly detailed and can be reused in any other project.
FORUM Thread
Features:
- Fully explorable interior
- More than 200 prefabs
- VR Desktop Ready (Oculus, Vive)
- Mobile Ready (Android, iOS)*
- Ready for Baked and Realtime GI
- HD 4K Texture
- Post Processing Stack Setup
- Custom shader (Height Blend 3 Layer, Height Blend 2 layer, Nature Wind, Parallax Occlusion, Velvet, Flipbook, Double Sided )
*Warning, Mobile scene will be added in next update.
ArchVizPRO, your secret weapon for Achitectural Visualization !
Price $49.99
The scene is high optimized, perfect for a smoot and immersive VR experience !
All furniture and props are highly detailed and can be reused in any other project.
FORUM Thread
Features:
- Fully explorable interior
- More than 200 prefabs
- VR Desktop Ready (Oculus, Vive)
- Mobile Ready (Android, iOS)*
- Ready for Baked and Realtime GI
- HD 4K Texture
- Post Processing Stack Setup
- Custom shader (Height Blend 3 Layer, Height Blend 2 layer, Nature Wind, Parallax Occlusion, Velvet, Flipbook, Double Sided )
*Warning, Mobile scene will be added in next update.
ArchVizPRO, your secret weapon for Achitectural Visualization !
Price $49.99
Ambient Sci-Fi Music Pack by Alejandro Loera
Preview
Sci-Fi Tracks:
5 Tracks Included:
Arrival
Enceledus
Luna
Pulsar
Titan
If you would like an original custom track for your game don't be afraid to email me at alejandrojloera@gmail.com.
Price $10.00
Sci-Fi Tracks:
The Ambient Sci-Fi Music Pack includes several tracks to help create an other wordly Sci-Fi ambience in your game world.
5 Tracks Included:
Arrival
Enceledus
Luna
Pulsar
Titan
If you would like an original custom track for your game don't be afraid to email me at alejandrojloera@gmail.com.
Price $10.00
Visual Library by The Halsey Group, LLC
The Visual Library is an editor extension designed to take the busy work out of searching for your most used assets/prefabs.
It accomplishes this by allowing you to search with keywords and tags rather than filenames, and it displays the results as quickly identifiable visual thumbnails as opposed to identical icons in a nest of folders and filenames.
Simply click on a thumbnail to import it from your directory into your current project!
Features:
- Incredibly simple and easy to use
- Visually display search results with accurate previews
- Compact File Organization
- Customize tags/keywords to search with
- Customize directory to save to
- Customize search thumbnail sizes
- Easily update existing exports by re-exporting them
(only exporting prefab packages from your project is currently supported)
Price $20.00
It accomplishes this by allowing you to search with keywords and tags rather than filenames, and it displays the results as quickly identifiable visual thumbnails as opposed to identical icons in a nest of folders and filenames.
Simply click on a thumbnail to import it from your directory into your current project!
Features:
- Incredibly simple and easy to use
- Visually display search results with accurate previews
- Compact File Organization
- Customize tags/keywords to search with
- Customize directory to save to
- Customize search thumbnail sizes
- Easily update existing exports by re-exporting them
(only exporting prefab packages from your project is currently supported)
Price $20.00
Medieval - Mace 1 - Models & Textures by massconfusion
High Quality Triple A medieval models and textures.
This mace comes with 3 tiers/progression levels.
Each tier has it`s own 2k texture and 3 LOD`s.
Important note: More medieval weapons soon will be added to assetstore, including other categories like daggers, halberds, spears, etc.
Technical Details
- 2048x2048 - Texture Resolution
- LODs: LOD0; LOD1; LOD2
- PBR - YES
- Polycount - 20,135 tris, including LOD`s
- Prefabs included
- Important! ONLY models and textures!
Contact
If you have any questions you can send me a message to:
Facebook
or
Artstation
Price $14.99
This mace comes with 3 tiers/progression levels.
Each tier has it`s own 2k texture and 3 LOD`s.
Important note: More medieval weapons soon will be added to assetstore, including other categories like daggers, halberds, spears, etc.
Technical Details
- 2048x2048 - Texture Resolution
- LODs: LOD0; LOD1; LOD2
- PBR - YES
- Polycount - 20,135 tris, including LOD`s
- Prefabs included
- Important! ONLY models and textures!
Contact
If you have any questions you can send me a message to:
or
Artstation
Price $14.99
Stylized P90 by idiwork
This is a simple PBR stylized P90 submachinegun prop model for your projects. A single mesh, suitable for most games outside first person shooters, its pivot point correctly placed and everything.
Stats:
Verts: 3500
Polys: 6872
Textures: Albedo, Normal and packed MetallicOcclusionSmoothness (3 x 2048x2048)
No animation or rigging
3D by Claudia Arranz, lighting and rendering by Javier Guijarro
Part of an ongoing stylized prop guns pack. Check out this thread for more info.
Price $1.45
Stats:
Verts: 3500
Polys: 6872
Textures: Albedo, Normal and packed MetallicOcclusionSmoothness (3 x 2048x2048)
No animation or rigging
3D by Claudia Arranz, lighting and rendering by Javier Guijarro
Part of an ongoing stylized prop guns pack. Check out this thread for more info.
Price $1.45
2D Water by AxlPlay
2D Water is a dynamic 2D Water effect with dynamic reflection effects
Check the Demo
Features
-Dynamic waves.
-Water Reflection.
-Mobile Ready
-Awesome distortion effects
Price $9.99
Check the Demo
Features
-Dynamic waves.
-Water Reflection.
-Mobile Ready
-Awesome distortion effects
Price $9.99
Gambit Volume 4. Fantasy Edition. by Decade Bridge
Gambit Volume 4, Fantasy Edition is a collection of 20 tracks perfect for adding a retro feel to classic fantasy style games or adding a vintage vibe to your old skool productions.
All tracks have been created using only, authentic, classic 8 bit systems to keep the music as nostalgic and true to the games of yesteryear.
Full of magic, mystery and medieval journeys of adventure.
Content: 20 loopable tracks in Wav and Oggvorbis formats totalling 40 files. If you would like any bespoke work specifically for your production please contact info@decadebridge.com
Price $15.00
All tracks have been created using only, authentic, classic 8 bit systems to keep the music as nostalgic and true to the games of yesteryear.
Full of magic, mystery and medieval journeys of adventure.
Content: 20 loopable tracks in Wav and Oggvorbis formats totalling 40 files. If you would like any bespoke work specifically for your production please contact info@decadebridge.com
Price $15.00
Robots Min Pack by Vu Studios
This is pack 3D character Bobos Min Inclound : *Low poly Robots Min Cartoon -780polys/3985 tris *Texturex size-1024/1024 pix
Resources included
* 1 Model
* 1 Prefab
* Animations Runer(0-78 frame)
Your feedback is always welcome, We are also open to any suggestions and requests for future assets or gmail
Linkdemo :
https://sketchfab.com/models/403ee09e171d47e8ac6b0849a7f633cb
Price $15.00
Resources included
* 1 Model
* 1 Prefab
* Animations Runer(0-78 frame)
Your feedback is always welcome, We are also open to any suggestions and requests for future assets or gmail
Linkdemo :
https://sketchfab.com/models/403ee09e171d47e8ac6b0849a7f633cb
Price $15.00
Baby Toons by Tebogo Wesi
Cute baby cartoon characters, meant to be used for an infinite runner game or any cartoony scene. The babies fly on their baby bottles, the can be used without the baby bottle. Both the babies and the bottle has textures of 2048 x 2048 resolution. The characters are rigged and mecanim compatible.
The character are animated sitting on top of the baby bottle to be moved by script. The characters are not scripted.
Animations:
Inflight
Dodge left
Dodge right
Doge down
Speed up
Falling
Model poly count:
Verts: 1 380
Polys: 1 424
Tris: 2 684
Price $9.99
The character are animated sitting on top of the baby bottle to be moved by script. The characters are not scripted.
Animations:
Inflight
Dodge left
Dodge right
Doge down
Speed up
Falling
Model poly count:
Verts: 1 380
Polys: 1 424
Tris: 2 684
Price $9.99
Real Time Profiler by YJack
## Features
### Frequency
Frequency to update your Data. We recommend the value of 1 since lower values can lead to a meaning impact on performance.
### Performance Data
Show some data about performance on run time.
Battery Temperature, Time Since Startup, Time Since Level Load, Current FPS (Frames Per Second), Lasp FPS (Frames Per Second), Current SPF (Seconds Per Frames), Average SPF (Seconds Per Frames), Memory Size, Percent of Mono Memory being Used, Percent of Unity Memory being Used.
### Hardware Info
Show some infor about your current system:
Unity Version, Device Type, Device Model, Device Name, Quality Index, GPU Type, GPU Vendor, GPU Name, Graphic Memory Size, Supported Shader Level, Processor Type, Processor Count and Processor Frequency.
### Supported Features
Resume what features are supported by your current system:
Copy Texture Support, nPot Support, Support Array Textures, Supports Sparse Textures, Supports Texture Wrap Mirror Once, Max Texture Size, Supports 3DRender TExtures, Supports Cubemap Array Textures, Support Render To Cubemap, Max Cubemap Size, Support Compute Shaders, Support Motion Vectors, Supports Image Effects, Supports GPU Instancing, Supports Raw Shadow Depth Sampling, Supports Shadows, Supports Vibration, Supports Gyroscope, Supports Accelerometer, Supports Audio, Supports Location Service.
### Dockable Interface
You can change where to dock your features.
## Roadmap
Add CPU/GPU time to Performance Data
Graphics
Better UI
Price $5.00
### Frequency
Frequency to update your Data. We recommend the value of 1 since lower values can lead to a meaning impact on performance.
### Performance Data
Show some data about performance on run time.
Battery Temperature, Time Since Startup, Time Since Level Load, Current FPS (Frames Per Second), Lasp FPS (Frames Per Second), Current SPF (Seconds Per Frames), Average SPF (Seconds Per Frames), Memory Size, Percent of Mono Memory being Used, Percent of Unity Memory being Used.
### Hardware Info
Show some infor about your current system:
Unity Version, Device Type, Device Model, Device Name, Quality Index, GPU Type, GPU Vendor, GPU Name, Graphic Memory Size, Supported Shader Level, Processor Type, Processor Count and Processor Frequency.
### Supported Features
Resume what features are supported by your current system:
Copy Texture Support, nPot Support, Support Array Textures, Supports Sparse Textures, Supports Texture Wrap Mirror Once, Max Texture Size, Supports 3DRender TExtures, Supports Cubemap Array Textures, Support Render To Cubemap, Max Cubemap Size, Support Compute Shaders, Support Motion Vectors, Supports Image Effects, Supports GPU Instancing, Supports Raw Shadow Depth Sampling, Supports Shadows, Supports Vibration, Supports Gyroscope, Supports Accelerometer, Supports Audio, Supports Location Service.
### Dockable Interface
You can change where to dock your features.
## Roadmap
Add CPU/GPU time to Performance Data
Graphics
Better UI
Price $5.00
Modulo by Okaniku
Links:
Official Website
Online Documentation
Modulo provides a method of visual programming in Unity by connecting logic nodes together in state machines. Rather than being 'yet another visual scripting tool' aimed at making games without code, Modulo is specifically designed to help programmers and designers collaborate. It provides a simple but powerful framework for programmers to script logical building blocks that designers can then configure, combine, and experiment with. It is an effective tool for constructing and visualizing the flow of complex logic trees, such as dialog trees or behavioural AI.
Modulo has a number of features that are similar to other visual programming solutions, as well as a few things that set it apart:
* A fully Unity-integrated editor is provided for editing visual scripts (called 'modules').
* Each state machine in a module acts similarly to a method/function in programming.
* Designers can define variables pass around data within a module.
* A sophisticated execution model supports multiple coroutines of execution, and a separate context for each state machine invocation.
* Transition conditions are nodes too, and these can be chained in AND/OR configurations to construct complex decision trees.
* Debugging features: Set breakpoints, log messages to the console, follow execution of a module, watch changes in variables.
* Common usability features: zooming, panning, resizing of UI components, node grouping, copy/paste, tabs, annotations, undo/redo.
* Nodes and groups can be color-coded.
Features of interest to programmers:
* Creating new node types is simple and intuitive. A collection of base node classes are provided to hide the complexity of common use cases.
* The system can be easily extended to support additional types of Modulo variables, including ones that act as references to objects in scenes.
* A robust mechanism is provided for checking modules for errors.
* Object allocation is kept to a minimum to avoid GC spikes.
* Custom editor scripts are defined for nodes in the usual Unity way, meaning that how a node is configured is entirely up to the programmer.
* A mechanism is provided for saving and loading the state of all module runners in a scene.
Price $30.00
Official Website
Online Documentation
Modulo provides a method of visual programming in Unity by connecting logic nodes together in state machines. Rather than being 'yet another visual scripting tool' aimed at making games without code, Modulo is specifically designed to help programmers and designers collaborate. It provides a simple but powerful framework for programmers to script logical building blocks that designers can then configure, combine, and experiment with. It is an effective tool for constructing and visualizing the flow of complex logic trees, such as dialog trees or behavioural AI.
Modulo has a number of features that are similar to other visual programming solutions, as well as a few things that set it apart:
* A fully Unity-integrated editor is provided for editing visual scripts (called 'modules').
* Each state machine in a module acts similarly to a method/function in programming.
* Designers can define variables pass around data within a module.
* A sophisticated execution model supports multiple coroutines of execution, and a separate context for each state machine invocation.
* Transition conditions are nodes too, and these can be chained in AND/OR configurations to construct complex decision trees.
* Debugging features: Set breakpoints, log messages to the console, follow execution of a module, watch changes in variables.
* Common usability features: zooming, panning, resizing of UI components, node grouping, copy/paste, tabs, annotations, undo/redo.
* Nodes and groups can be color-coded.
Features of interest to programmers:
* Creating new node types is simple and intuitive. A collection of base node classes are provided to hide the complexity of common use cases.
* The system can be easily extended to support additional types of Modulo variables, including ones that act as references to objects in scenes.
* A robust mechanism is provided for checking modules for errors.
* Object allocation is kept to a minimum to avoid GC spikes.
* Custom editor scripts are defined for nodes in the usual Unity way, meaning that how a node is configured is entirely up to the programmer.
* A mechanism is provided for saving and loading the state of all module runners in a scene.
Price $30.00
RPG Food & Drinks Pack by Holotna
This pack contains 15 eatable and drinkable models with 1024x1024 textures. Every model has 4 stages. For example, on every stage a dose of beer is drunk from the jug leaving an empty jug on its final stage.
Drinks:- Beer (1051 tris total)
- Wine bottle (940 tris total)
- Wine jug (612 tris total)
- Small potion (518 tris total)
- Big potion (614 tris total)
Food:
- Cake (890 tris total)
- Watermelon (866 tris total)
- Bread (404 tris total)
- Cheese (382 tris total)
- Pie (927 tris total)
- Stew (950 tris total)
- Fish (747 tris total)
- Ham (692 tris total)
- Ribs (914 tris total)
Price $1.99