Old Fund by Sleepy Badger
The yard of St. Petersburg, based on Allegorithmic's Material Layering shader
The location consists of modules, with which you can create any level you want.
Procedural materials will allow you to change the resolution, colors and textures of objects.
The material layering shader provides high detail and allows you to use your own tile-materials for any object.
Package includes:
- Demo scenes
- More than 100 models
- More than 50 .sbsar materials
- Patched Material Layering shader
About project | 360 panoramas | Forum
v. 1.0
Price $50.00
RPG UI Icons by Anastasiia
- 512*512 pixel size;
- 101 unique icons;
- transparent PNG.
Price $10.00
Animated Horse Plows by 3dMaster
Horse has a simple rig
Horse body- 648 polygons
Textures 1024x1024:
-Albedo
-Normal map
-Metallic
Moving ground effect script that shown in video are included;
Best pack for mobile,ar,vr and low poly games
Good luck in your games!
Price $3.00
Seagull (Larus canus) by Junnichi Suko
WebGL Demo
-Bone count:22
-mesh size:1100tris
-z axis is the forward direction of root node of these models.
-Walk Animations are compatible with root motion. InPlace variations of walk animations are also contained.(Animations/InPlace)
-Number of animations:26
The name of the animation is on the screenshot.
-Texture size
albedo:1024x1024
Price $2.00
Pass-By: Fun Rides by SoundBits
Price $30.00
Pass-By: Sports Cars by SoundBits
Price $36.00
Rummage by SoundBits
Price $40.00
Open & Close 2 by SoundBits
Price $45.00
Collected Ambiences - Volume Eleven by SoundBits
Price $29.00
Collected Ambiances Volume Ten by SoundBits
Price $29.00
Horror Ambient Pack by Horror Sound Store
The game will be very scary! Not for the faint of heart! More then 30 ambient horror tracks for your games!
High quality recording in .wav (16/24bit) and .mp3 (320kbps).
Please, after the purchase, let me know in which game this will be used - for me it is important.
Contact us to create a unique sound for your game!
Price $30.00
Consistent Line Endings by Nightfox
♒ FEATURES ♒
• Normalizes line endings automatically
• Supports CR, LF, and CRLF line endings
• Convert line endings to your desired style
• In-depth log details
• Safe file handling, any undesirable changes will be avoided
• Quick toggle via hotkeys
• Supports various file formats: .cs, .js, .boo, .txt, .shader, .compute, .xml, .json, .yaml, .csv, .html, .htm, .rtf, etc
• Cross-platform compatibility with Windows, Linux, and Mac OSX
Perfect for cross-platform development teams.
Never worry about a single Inconsistent Line Ending warning ever again. ♒
You deserve better.
Start normalizing your line endings and save yourself and your teammates hours of headaches. ♒
♒ LINKS ♒
♒ Website: https://nightfoxdev.wordpress.com/
♒ Facebook: https://www.facebook.com/nightfoxdev/
♒ Support: midnightfoxdev@gmail.com
Price $0.00
UniCar - Unity Vehicle Physics by fatbox Software
If you want something similar to how vehicles behave in Grand Theft Auto, this is for you. This system uses all out-of-the-box Unity components such as Box Colliders, Rigidbodies and Wheel Colliders. You don't need any fancy plugins or special physics settings. The system is setup to be drag and drop into a default Unity project and simply work.
Follow this link for detailed information on what this package provides and how to use it.
UniCar Official Website and Documentation
This vehicle physics setup uses built-in Unity components and custom C# scripts to allow control of a variety of different vehicle types. This Unity package contains (2) demo environments, (4) Vehicle prefabs, (4) sets of visual FX particles and more than (10) unique audio loops. UniCar is designed at it's core to be optimized for mobile platforms, so it performs exceptionally well on mobile phones and tablets.
Price $25.00
Police Officer by Astronaut
Model textured in PBR, so it fits to all types of lighting.
Contains 29 animations:
- Idle
- Walking
- Walking Right
- Walking Left
- Walking Backward
- Running
- Running Right
- Running Left
- Running Backward
- Jump
- Aggro
- Punch 1
- Punch 2
- Damage 1
- Damage 2
- Pistol Grab/ Hide
- Pistol Walk
- Pistol Walk Left
- Pistol Walk Right
- Pistol Walk Backward
- Shot
- Pistol Reload
- Pistol Kneeling Idle
- Kneeling Shot
- Kneeling Pistol Reload
- Pistol Damage 1
- Pistol Damage 2
- Death
4 PBR Textures (4096x4096):
- Albedo
- Metallic
- Normal
- AO
12k Polygons
Price $15.00
FREE Skybox - Cubemap Extended by BOXOPHOBIC
Skybox Cubemap Extended, built with Amplify Shader Editor, allows you to add height based fog and rotation animation to your cubemap skies. The shader also works better in orthographic than Unity’s built-in skybox cubemap shader.
Skybox captured using Polyverse Skies.
Note: If Deferred camera is used, make sure Exclude Skybox checkbox is enabled in the Post Processing Profile.
FEATURES
• Amplify Shader Editor (v1.4.2.003) support !
• Unity’s built-in Fog support
• Rotation animation
• Feature toggles for easier usage and performance
• Perspective and Orthographic camera support
For more information, check out the online documentation !
Price $0.00
Space Combat Kit by VSXGames
WebGL Demo
Forum Thread
With the flexible Vehicles/Subsystems/Modules framework, it's easy to create all kinds of ships, weapons, and ship modules, and give your players options in the loadout menu before they fight it out with exciting AI opponents.
Only use what you need - with this kit's modular framework, the stuff you don't need won't get in the way.
Engines:
- Arcade-style flight controls
- Flexible framework for easily creating more sophisticated ship controls
- Boost mode
Weapons:
- Projectile weapons
- Beam weapons
- Guided missiles
- Weapon groups (your players can create and switch weapon groups during gameplay)
- Weapons computer (missile locking, lead target calculation)
- Aim assist
Radar:
- Multiple target selection modes
- HUD - visual target tracking
- HUD - 3D holographic radar
- HUD - dashboard target hologram
- Efficient tracking and display of many targets
Armor/Shields:
- Flexible health management system
- Multiple shield capability
- Load shield generators and armor modules in the loadout menu
Power:
- Create shared or independent power for each subsystem
- Players can distribute power to subsystems during gameplay
Modules:
- Highly flexible and extendable Module/Module Mount system
- Create any kind of loadout item you can think of to add functionality to your game
- Loadout menu included
AI:
- Fully physics-driven AI with PID controller
- Flexible maneuvring code, suitable for fighters to capital ships
- Obstacle avoidance
- Patrolling
- Formation flying
- Combat
- Group manager to manage formations, target distribution
Camera:
- Multiple views (chase view, cockpit view)
- Smooth, adjustable follow
- Trigger camera shake effects
Other:
- Ability to enter and exit ships cleanly
- Flexible event manager
- Object pooling
Integrations:
- Behaviour Designer
- Rewired
For any comments, queries or issues, please send an email to contact@vsxgames.com and I will get back to you quickly.
Have fun creating your space game with the Space Combat Kit!
Price $35.00