Courtyard and Entrance by The Gaming People
Out Now!
Containing two big parts, the courtyard and the entrance are designed to be used as either:
-A complete level
-Leveraging their modularity, a completely new shape.
All maps are 2K, with the exclusion of places where we could optimize and downscale without loss of quality.
While high poly, no piece would cause performance bottlenecks due to careful spread of high poly meshes.
Complete with optimized colliders, we bring you a high poly- high detail two part asset for various use cases, made possible by the modularity of the prefabs.
Price $17.99
Containing two big parts, the courtyard and the entrance are designed to be used as either:
-A complete level
-Leveraging their modularity, a completely new shape.
All maps are 2K, with the exclusion of places where we could optimize and downscale without loss of quality.
While high poly, no piece would cause performance bottlenecks due to careful spread of high poly meshes.
Complete with optimized colliders, we bring you a high poly- high detail two part asset for various use cases, made possible by the modularity of the prefabs.
Price $17.99
Absolute Mesh Combiner by Ideoservo Games (Geoffrey Charra)
Absolute Mesh Combiner optimizes your 3D models to reduce the draw calls of your scene.
It does the following steps:
- Create unique materials
- Create a texture atlas and update texture UV
- Merge game objects meshes and sub meshes of the hierarchy in a single object
- Decimate the final mesh
- Save created assets to your Assets folder (Prefab, mesh, materials and textures)/li>
Some steps can be disabled (you can also use a PreDecimation step if needed).
Source code is included also as an example from a AT3D model (Tour de classement Michelin) converted in Blender to FBX.
Absolute Mesh Combiner also uses 3rd parties scripts which are included:
- MaxRectBinPack (from Jukka Jylänki and Sven Magnus)
- MeshSimplifier (from Mattias Edlund)
Watch the Absolute Mesh Combiner tutorial video for a 1 minute usage example.
Price $5.00
It does the following steps:
- Create unique materials
- Create a texture atlas and update texture UV
- Merge game objects meshes and sub meshes of the hierarchy in a single object
- Decimate the final mesh
- Save created assets to your Assets folder (Prefab, mesh, materials and textures)/li>
Some steps can be disabled (you can also use a PreDecimation step if needed).
Source code is included also as an example from a AT3D model (Tour de classement Michelin) converted in Blender to FBX.
Absolute Mesh Combiner also uses 3rd parties scripts which are included:
- MaxRectBinPack (from Jukka Jylänki and Sven Magnus)
- MeshSimplifier (from Mattias Edlund)
Watch the Absolute Mesh Combiner tutorial video for a 1 minute usage example.
Price $5.00
Fantasy Barbarian Sword PBR by Johnny's Place
High quality sword.
1894 triangles.
Perfect for FPS, RPG, Action and other genres.
Features
> PBR Textures;
> Textures was made special for Unity;
> Textures includes:
- AlbedoTransparency Map;
- MetallicSmoothness Map;
- Normal Map;
> Texture maps resolution varieties:
- 4096x4096;
- 2048x2048;
- 1024x1024;
- 512x512.
> Includes an icon for the weapon.
Price $5.00
1894 triangles.
Perfect for FPS, RPG, Action and other genres.
Features
> PBR Textures;
> Textures was made special for Unity;
> Textures includes:
- AlbedoTransparency Map;
- MetallicSmoothness Map;
- Normal Map;
> Texture maps resolution varieties:
- 4096x4096;
- 2048x2048;
- 1024x1024;
- 512x512.
> Includes an icon for the weapon.
Price $5.00
SceneSafe - Backup and AutoSaver by Jordan Gerard
SceneSafe provides full scene security. It will automatically save all open scenes and assets at set intervals, as well as every time you enter play mode. SceneSafe will automatically backup your scene files every X hours. It will also create separate daily backups of your scene files to use as a "checkpoint" system. Easy to use editor window tool to restore any backup on a per scene basis--no need to revert every scene to a previous version. Never worry about lost work again! Fully adjustable settings for each function and interval. Show/hide console notifications. SceneSafe - Backup and AutoSaver works without using deprecated code as of Unity 2017.3 Any questions before purchase? Feel free to contact me anytime!
Price $5.00
Price $5.00
HQ Messy Dining Room PBR by Chilla's Art
Artstation Email YouTube Twitter Steam
HQ Messy Dining Room PBR perfect for high quality PC/Console games and architectural visualizations. All assets can be used in any of your projects! These assets were used in Evie, a thrilling and narrative game, now available on Steam!
- Detailed 3D Models
- HD PBR 2k/4k Textures
- High quality 3D Models
- Post Processing Setup
- Baked lighting
- Optimized props
- LODs
- A Messy Dining Room Demo scene
- BONUS: Zoom-in script
Price $29.99
Cross Section Human Brain Lobes by Tiger Shark Studios
This pack contains the cross sections of a human brain. A frontal section, Transverse section and a sagittal section. Each section comes with animated blood flow arrow indicators.
Frontal section Polygon count = 9263 with 9223 vertices.
Sagittal section Polygon count = 6976 with 7038 vertices.
Transverse section Polygon count = 10095 with 10101 vertices.
Texture sizes range from 1024 x 1024 to 4096 x 4096.
Color, Ambient and Normal maps supplied.
Price $65.00
Frontal section Polygon count = 9263 with 9223 vertices.
Sagittal section Polygon count = 6976 with 7038 vertices.
Transverse section Polygon count = 10095 with 10101 vertices.
Texture sizes range from 1024 x 1024 to 4096 x 4096.
Color, Ambient and Normal maps supplied.
Price $65.00
Lowpoly Concrete Mixer by Lowpoly_Master
Lowpoly Concrete Mixer with interior . Model ready for use in games and animation...
Features:
- Poly:9216---Tris:18204
- 4K texturs map
- Wheels are seprated
- Doors are seprated
- Mixer Parts are seprated
- Included interior.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $8.00
Features:
- Poly:9216---Tris:18204
- 4K texturs map
- Wheels are seprated
- Doors are seprated
- Mixer Parts are seprated
- Included interior.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $8.00
VR Corrector by Stas Bz
This package eleminates delay between your head rotation and what you see on your VR headset screen.
And, as there is no delay, there is no nausea.
The disadvantige is that it start a little jittering, but I think it is better than nausea effect.
Documentation
Price $0.00
And, as there is no delay, there is no nausea.
The disadvantige is that it start a little jittering, but I think it is better than nausea effect.
Documentation
Price $0.00
Mesh Slicer Free by Stas Bz
This package is a free limited version of Mesh Slicer and Character Slicer. You can use it to try out how it is working and if it is what you want, you can buy full version.
The limitation is:
- no source code. Dll only.
- slicing will not work in release mode.
Price $0.00
The limitation is:
- no source code. Dll only.
- slicing will not work in release mode.
Price $0.00
Advanced Dissolve by Davit Naskidashvili
• Dissolve edge size and HDR color control.
• Multiple texture blend for alpha cutout and edge noise control.
• Local and Global X,Y and Z axis mask.
• Dynamic plane and sphere mask.
• Edge glow visible to Unity GI system.
• Fully compatible with Unity post processing and image effects.
• Includes Standard, Legacy, VertexLit, Unlit and Triplanar shaders.
Have questions? Forum
Price $15.00
AnyPortrait by RainyRizzle
AnyPortrait is a great tool to help you create 2D character animations.
You can easily create 2D meshes and use a variety of animation techniques.
Main Features:
- Work in a powerful GUI editor.
- Easily create 2D meshes using a variety of tools.
- Create a character automatically by opening a PSD file.
- Support clipping mask mesh.
- Various types of modifiers.
- Vertex Morphing.
- FFD, Soft Selection, Blur tools for vertex morphing.
- Transformation with color animation.
- Add bones that support IK.
- Rigging and Bone Animation.
- Multiple control parameters to control your character.
- Create a living character by controlling each part of characters with controller parameters.
- Configure dynamic and complex animations by setting a number of modifiers.
- Apply inertia and elasticity effects by adding Physic Modifier.
- Retarget and Pose Snapshot for making keyframe animations.
- Animation Events for scripts.
- Supports 8 languages (English, Korean, French, German, Spanish, Danish, Japanese, Chinese).
- Animation Curves for accelerated animations.
- A technique called Auto Loop Keyframe is applied to create a more natural loop animation.
- Script API that controls various features such as Bone IK, Mesh Color, and Blended Animation.
- For various objects such as illustrations, joint characters, and moving props.
- First-time user tutorials, reference documents, script API, and runnable samples on the homepage.
For more information, check out the guide documents on the homepage.
Go to Homepage
Price $49.00
You can easily create 2D meshes and use a variety of animation techniques.
Main Features:
- Work in a powerful GUI editor.
- Easily create 2D meshes using a variety of tools.
- Create a character automatically by opening a PSD file.
- Support clipping mask mesh.
- Various types of modifiers.
- Vertex Morphing.
- FFD, Soft Selection, Blur tools for vertex morphing.
- Transformation with color animation.
- Add bones that support IK.
- Rigging and Bone Animation.
- Multiple control parameters to control your character.
- Create a living character by controlling each part of characters with controller parameters.
- Configure dynamic and complex animations by setting a number of modifiers.
- Apply inertia and elasticity effects by adding Physic Modifier.
- Retarget and Pose Snapshot for making keyframe animations.
- Animation Events for scripts.
- Supports 8 languages (English, Korean, French, German, Spanish, Danish, Japanese, Chinese).
- Animation Curves for accelerated animations.
- A technique called Auto Loop Keyframe is applied to create a more natural loop animation.
- Script API that controls various features such as Bone IK, Mesh Color, and Blended Animation.
- For various objects such as illustrations, joint characters, and moving props.
- First-time user tutorials, reference documents, script API, and runnable samples on the homepage.
For more information, check out the guide documents on the homepage.
Go to Homepage
Price $49.00
Advanced Damage Controller by BattlePhaze
Battlephaze ADC is a new way to damage characters and props. ADC can hook into the Avatar system for Characters and extract location data for parts of the body, using this it creates a network of node damage/hit points based on what points are visible at the time (in view not obstructed) this is great for simulating and apply realistic physics, explosions and bullet damage. ADC also takes into effect the distance to the object, Explosive force and Custom Hitpoints. ADC is great for implementing into your FPS project to achieve realistic damage. _____________________________________________
if you have any questions about the product or wish to get in contact feel free to get in contact with us at DiscordLink or Email Address
____________________________________________
Price $15.00
if you have any questions about the product or wish to get in contact feel free to get in contact with us at DiscordLink or Email Address
____________________________________________
Price $15.00
How ARCore enables you to create brand new types of user interaction
AR frameworks unlock new types of gameplay and user interaction. Here are some practical ideas to inspire you to start building. We encourage you to share your own creations with the community – we’ll be actively looking for great examples! Back in 2003, Konami released the Game Boy Advance title, Boktai: The sun is in […]
Fast LUT by Marcin Olszewski
If you are looking for fast and cheap LUT solution this plugin is for you. It contains possible one of the fastest postprocess shader, which can fit also mobile game developers needs.
This solution works even 40% faster than lowest setup of default Unity LUT postprocess (check out screens for profiler examples).
Requirements for mobile devices: used shader require at least GLES 3.0, because it uses 3D texture sampling.
Plugin contains additional 5 example LUT textures.
Price $10.00
This solution works even 40% faster than lowest setup of default Unity LUT postprocess (check out screens for profiler examples).
Requirements for mobile devices: used shader require at least GLES 3.0, because it uses 3D texture sampling.
Plugin contains additional 5 example LUT textures.
Price $10.00
Pro Infinite Wheel Selector by Nameless Studio
In this pack you can create an elegant, smoothest and professional wheel selector for yours games. You can chose any of the 10 premade examples and use directly in your game or create a new one with no necessity of write a line of code. The function of this package is save your time and solve all the problems in this type of selector.
Features:
-Demo scene whit examples.
-10 prefab example ready-to-use.
-Allows using 2D or 3D components.
-Horizontal and vertical movement setting.
-Allows to scale the components.
-Allows to rotate the components.
-Allows to activate or deactivate the components.
-Allow to set the drag force.
If you have any issues then please don't hesitate to contact us:
Email:siresglz@gmail.com
Page:https://www.facebook.com/NLessStudio/
Price $10.00
Features:
-Demo scene whit examples.
-10 prefab example ready-to-use.
-Allows using 2D or 3D components.
-Horizontal and vertical movement setting.
-Allows to scale the components.
-Allows to rotate the components.
-Allows to activate or deactivate the components.
-Allow to set the drag force.
If you have any issues then please don't hesitate to contact us:
Email:siresglz@gmail.com
Page:https://www.facebook.com/NLessStudio/
Price $10.00
PBR Customized Soldier by Maksim Bugrimov
PBR Customized Soldier
A customized soldier has 8 heads and 8 camouflage
and weapons that super quality.
The character does not have animations, but it has a standard rigg that works with a hymanoid avatar.
Body has
PBR textures.
-Albedo-8
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 11,071
Tris: 21,255
Verts: 10,639
Heads hymanoid has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 7,424
Tris: 14,146
Verts: 7,258
Heads Mech has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 12,399
Tris: 23,840
Verts: 12,263
Weapon has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 16,429
Tris: 29,083
Verts: 15,140
Price $9.99
A customized soldier has 8 heads and 8 camouflage
and weapons that super quality.
The character does not have animations, but it has a standard rigg that works with a hymanoid avatar.
Body has
PBR textures.
-Albedo-8
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 11,071
Tris: 21,255
Verts: 10,639
Heads hymanoid has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 7,424
Tris: 14,146
Verts: 7,258
Heads Mech has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 12,399
Tris: 23,840
Verts: 12,263
Weapon has
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 4096-4096 size)
Polys: 16,429
Tris: 29,083
Verts: 15,140
Price $9.99