Interactive Elements Script Solution C# by Gregory W Lyons
Hello!
Want to add some interactive environmental elements to your game like what Don't Starve or other similar survival games have? Here's a package to get you started!
This package includes a scripting system that allows 4 element types to interact with each other:
-Fire
-Water
-Ice
-Wood.
The element type is defined by a base script, and the base script can be added to any Unity3D gameobject! That's it, everything can be customized via the inspector, no coding necessary!
Interactions include:
-Fire sets Wood ablaze
-Fire propagates across Wood objects
-Fire evaporates Water
-Ice freezes Water
-Fire melts Ice into Water
-Ice or Water can extinguish Fire
The interactions can be configured to work via OnCollisions or OnTriggers with a simple button click. Advanced users will be able to integrate their own physics systems seamlessly.
Please let me know what you think! I'm always looking for things to add to the system to help people make their games.
Price $0.00
Basic Random Terrain Generator by Feather Brain
Unity's Terrain component allow for a wide variety of environments, but creating them by hand may require a lot of time.
Basic Random Terrain Generator allow you to generate new terrains in a few clicks.
Playable demo available for download.Price $4.99
Colonial Ship by Nokobot
A very detailed model of a colonial era ship
Sketchfab: HERE
74.8K polygon
2K Textures
Models:
3 Barrels
4 Boxes
Cannon ball
Door
Floor
Fore mast
Front basket
4 Hatchet
Hooks
Sails
Windows
Ladders
Lanters
Cannons
2 Masts
Rails
Rigs
Ropes
Sand bags
Ship body
Fin
2 Stairs
Treasure box
Wheel
Window glass
Sketchfab: HERE
Price $0.00
Updated scripting runtime in Unity 2018.1: What does the future hold?
Metallic General Purpose, Shader Smart, Standard Edition by Interactive Arts
Introduction
This package contains a set of 12 shaders for PBR based materials with metallic characteristics, including a set of 6 shaders designed for PC/console, and another set of 6 shaders for mobile game and application development.
High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, and full ambient occlusion adjustment. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Ambient Occlusion: Gray Level | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform Metallic adjustment is introduced to some shaders
Uniform Roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 12
Numbers of Sample Materials: 12
Numbers of Sample Textures: 6
Numbers of Demo Scenes: 4
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 20
PBR Based Rendering
SM 3.0 | Full Forward Shadows | Standard
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Price $9.99
Metallic General Purpose, Shader Smart, Mobile Edition by Interactive Arts
Introduction
This package contains a set of 6 shaders for PBR based materials with metallic characteristics and is designed for general purpose mobile games and applications development.
High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform Metallic adjustment is introduced to some shaders
Uniform Roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 6
Numbers of Sample Materials: 6
Numbers of Sample Textures: 4
Numbers of Demo Scenes: 2
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 10
PBR Based Rendering
SM 3.0 | Full Forward Shadows | Standard
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Price $4.99
Turbo Backup PRO by crosstales LLC
Website
Documentation
API
Forum
___________________________________________
"Turbo Backup" is the fastest and safest way to backup your Unity project.
It only stores the difference between the last backup, this makes it incredible fast.
___________________________________________
Features:
Fast & efficient
• Extremely fast backup and restore of your
Unity project!
• Support for various VCS like Unity Collab,
git, svn & Mercurial!
• Select your custom backup target
external HDD/SSD or NAS!
• Control it with CLI and integrate it
seamlessly in your build pipeline
• See the total backup space usage
Documentation & control
• Powerful API for maximum control!
• Comprehensive documentation and
support!
• Full C# source code
Compatibility
• Works with Windows, Mac and Linux
editors!
• Compatible with Unity 4.6 - Unity 2018
_____________________________________________
Information about this edition:
This is the PRO edition (full source code) of the asset. If you only need the DLL-version, consider buying the Standard edition.
Price $19.90
Turbo Backup by crosstales LLC
Website
Documentation
API
Forum
PRO
___________________________________________
"Turbo Backup" is the fastest and safest way to backup your Unity project.
It only stores the difference between the last backup, this makes it incredible fast.
___________________________________________
Features:
Fast & efficient
• Extremely fast backup and restore of your
Unity project!
• Support for various VCS like Unity Collab,
git, svn & Mercurial!
• Select your custom backup target
external HDD/SSD or NAS!
• Control it with CLI and integrate it
seamlessly in your build pipeline
• See the total backup space usage
Documentation & control
• Powerful API for maximum control!
• Comprehensive documentation and
support!
• Full C# source code in the PRO version
Compatibility
• Works with Windows, Mac and Linux
editors!
• Compatible with Unity 5.3 - Unity 2018
_____________________________________________
Information about this edition:
This is the Standard edition (DLL, no source code) of the asset. If you are using Unity prior to 5.3 or need the source code, consider buying or upgrading to the PRO edition.
Price $9.90
Fruit Crate [PBR] [10 Props] by Milos Baskic
-Red Apple 100 verts
-Yellow Apple 100 verts
-Green Apple 100 verts
-Yellow Banana 100 verts
-Green Banana 100 verts
-Brown Banana 100 verts
-Green Pear 100 verts
-Brown Pear 100 verts
-Pineapple 1000 verts
-Crate 300 verts
All textures are 1024 x 1024 px.
Funtional for Unity 5.0 and upwards.
feel free to contact me at :
milos.baskic98@gmail.com
Price $4.99
ichthyosaurs by Koban
The careful distribution of triangulated polygons assure the lowest polygon count for maximum game rendering as demonstrated in the profiler.
The balance is in minimising the vertices without sacrificing the end realistic effect.
The Ichthyosaurs skeleton is a fully working aquatic reptile.
It has many dramatic animations included,
swimming, short and long attacks,
it can catch smaller ichthyosaurs from a distance,
flicking its tail and propelling itself forward.
The animator controller allows you experience what it would feel like to swim in the Mesozoic era seas,
filled with other ichthyosaurs that act both as predator and prey.
included are AI ichthyosaurs that can either follow set markers or make their own random paths. The Sensors included help them avoid objects and each other, creating realistic looking scenes.
AI models are capable of following targets that can easily placed throughout the scene.
The AI’s automatically sync their speed and turning velocity to the targets so the user will not need to adjust.
This native project and its unique scripts will provide the user with a plug and play facility that combines the features of many other unity projects. The model can be easily adapted to replicate specific species of ichthyosaurs,
its bones can be rescaled and a higher polygon version of the scull is included.
Its value is in combining a high quality model with all the other features such as target led AI,
multi animations in one single project.
To see other ongoing projects and unique mesh collections visit our web page and our Facebook page .
Price $20.00
Industrial Buildings Pack v1 by Nauthilus Games
20 different buildings
30 modular props
4 skydom
62 prefabs
Custom shader :
Add snow on the ground/buildings and control the intensity
Add emissive
2 particles system : snow and smoke
1 atlas albedo texture + roughness (2048*2048)
1 atlas texture emissive + metallic (1024*1024)
4 skydom textures (1024*512)
1 smoke texture (256*256)
1 ground texture albedo (1024*1024)
2 Mask textures (1024*1024)
Average +- 1500tri / building
Contact : nauthilusgames@gmail.com
Have fun !
Price $20.00
Low Poly Kart With Player 1 by Macrobian
- 1 original GoKart vehicles.
- 1 player skins to go with each separate kart.
- Player model is split with 3 animations like - left turn, right turn, raise hand.
- 1 helmet skins to go with each separate driver.
- 1024x1024 size textures including diffuse and normal maps.
- Simple collision mesh for each model, set up inside a Prefab.
- Kart, Player, Wheels & Helmet are separated.
- Ready for mobile devices
- Good quality, save and enjoy the low poly kart with player.
Other Models Download
Price $7.00
Low-poly Garbage Truck by Pro 3D models
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096
-GarbageBox: 4096
-Interior: 1024
-Light(Emissive): 512
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Metalness map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 42759 tris
-LOD1: 19955 tris
-LOD2: 7261 tris
-LOD3: 383 tris
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
- Separated mesh body (for painting)
- Has an interior
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $19.00
Design Studio Interior by 3D Everything
Included:
- 1 Demo - Camera
- 72 Models and prefabs / low poly
- Textures and materials
- Real scale of the models
Price $25.00
Butterfly Catch Game Example by Kuneko
This package contains the complete source code and all assets used to create my upside-down themed game 'Butterfly Catch'.
Low poly models of butterflies, simple gardener characters, and a basic garden scene all sharing a single 512x512 texture atlas in .PSD format.
All scripts are well optimized and have been written in a self documenting code style in C#. All functions are appropriately named and a .PDF is included as a reference to document the function of each script.
Butterfly Catch is a very simple game that could help those new to game development who wish to learn programming or veteran game developers looking for a basic game to re-skin and build upon.
Download and play the PC, Mac, and Linux versions here.
Price $10.00