Complete Fast Food Restaurant by Enozone
All products have 2 LOD levels. (burgers and packaging)
The sample scene is only a suggestion of how the objects can be positionned and should be adapted to the targeted hardware.
Materials on the assets are atlassed by product category (e.g. burger and cheeseburger and bigburger have the same material)
Objects :
> LODgroup sample:
> 1. double cheeseburger LOD 00: 2.3k tris
> 2. double cheeseburger LOD 01: 516 tris
SPECS:
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Total tris count :175.3k tris (without products)
UnWrapped UVs :mixed
lightmaps :mixed
Ambiant Occlusion : Yes
Animations : No
Post Processing : Yes
Caution - The inside of the Kitchen assets are not modeled and the appliences are static (not functional).
If you have any trouble or questions, please contact us at assetstore ( at ) enozone.fr !
Best Regards,
Enozone
Price $145.00
Build It Up (Music for casual games) by pdkmusic
Price $15.00
Security Checkpoint 2 by Grez
Model Information:
4959 tris
3138 verts
2 Material for 3 objects.
3 Texture 4096x4096, 3 Texture 1024x1024 (AlbedoTransparency, MetallicSmoothness, Normal, heght).
Objects: Security Checkpoint 2, Door, wood boards
Price $9.99
MysticalMusicPack by Sergey Snegirev
Price $10.00
Move Me! Character Controller by Mayanki
Move Me! Is a 2D side-scrolling controller for new and advanced game developers. With this asset you will save time coding, abstracting the hard code and allowing you to configure your character movement and actions easily.
Use it for prototyping your idea or create a high quality game.
Focus more on the design of your game and Move Me! will do the rest. Make your character jump, slide, climb, fly, crouch or anything you want in seconds.
Features • Easy set up without coding • Multiple movements configurable for any type of game • Slope detections • Full source code • Multiplatform APK Documentantion Web support@mayanki.comPrice $10.00
World War 2 / World War II Tellermine 42 by Elvis Posa
You´ll get the "Tellermine 42" asset, PBR textured and ready for your unity project.
The "Tellermine 42" asset has 5.528 triangles and was baked and textured in high 4K quality.
But you can choose between 4K for the highest quality or 2K and 1K textures to save memory.
This asset is not rigged or animated!
If you have any questions, don´t hesitate to get in touch and to write me an e-mail or to contact me over facebook.
Thank you!
E-MAIL
MY PORTFOLIO
Price $5.00
World War 2 / World War II Stielhandgranate by Elvis Posa
You´ll get the "Stielhandgranate" asset, PBR textured and ready for your unity project.
The "Stielhandgranate" asset has 5.818 triangles and was baked and textured in high 4K quality.
But you can choose between 4K for the highest quality or 2K and 1K textures to save memory.
This asset is not rigged or animated!
If you have any questions, don´t hesitate to get in touch and to write me an e-mail or to contact me over facebook.
Thank you!
E-MAIL
MY PORTFOLIO
Price $5.00
World War 2 / World War II Nebelkerze39B by Elvis Posa
You´ll get the "Nebelkerze39B" asset, PBR textured and ready for your unity project.
The "Nebelkerze39B" asset has 7.528 triangles and was baked and textured in high 4K quality.
But you can choose between 4K for the highest quality or 2K and 1K textures to save memory.
This asset is not rigged or animated!
If you have any questions, don´t hesitate to get in touch and to write me an e-mail or to contact me over facebook.
Thank you!
E-MAIL
MY PORTFOLIO
Price $5.00
Endless Golf by SgLib Games
DEMO APK | DOCUMENTATION
HIGHLIGHTS:
- Full game ready for release.
- Addictive aim-and-shoot gameplay.
- Simple but gorgeous graphics.
- All assets (sounds, fonts, models, sprites, etc.) are free for commercial use.
- Optimized for iOS & Android.
- Detailed documentation.
PREMIUM FEATURES:
This template is pre-integrated with Easy Mobile plugin to provide following features on iOS and Android:
Notes: -------------------------------------------------------
- Import Easy Mobile Pro to have all below features.
- Import Easy Mobile Basic to have all below features except those marked as [Pro-only].
------------------------------------------------------------------
- Support for AdColony, AdMob, Chartboost, Heyzap and Unity Ads
- In-app purchasing (remove ads)
- Leaderboards and achievements
- [Pro-only] Recording gameplay in realtime, then sharing GIF images to social networks
- Sharing PNG screenshots to social networks
- Native rating popup (rate my app)
- Push notification using OneSignal
- Native popups
Notes:
* Being pre-integrated means you won't need to write a single line of integration code, everything was done beforehand. All you need is import Easy Mobile and configure it in the editor.
* This package does not include Easy Mobile.
* The use of Easy Mobile is totally optional, this template is fully functioning on its own.
* The demo APK and video demonstrate the game after importing Easy Mobile.
Support email: support@sglibgames.com
(Please kindly include your order number when requesting support. Thank you very much!)
Your rating, review and feedback are greatly appreciated!
CHECK OUT MORE COOL GAMES
Keep in touch with us:
WEBSITE | FACEBOOK | TWITTER | YOUTUBE
Price $10.00
Android Permission Manager by Let's Make a Game
Permission Manager allows you to write code that will handle all Android versions using simple API and test permissions behavior for any Android version without leaving the editor.
Features
• Test permissions behavior right within the editor
• Manage the list of all permissions found in manifests (including .jar & .aar files), no more hunting all over the project
• Android 6 (Android M) runtime dangerous permissions support
• Add new permissions from within the editor with autocomplete
• ShouldShowRequestPermissionRationale on the device and in the editor
• Test scenes with sample code
• Write once, works everywhere
Compatibility
This package supports both new Android 6+ permissions & Android 5 or lower. The code does not require to be wrapped in #if UNITY_ANDROID
Note: xml tag uses-permission-sdk-23 in manifest files is not yet fully supported.
Documentation | Support | Request Feature
Price $15.00
PostApocalyptic Building: Church 01 by Mkaran
[ FOR LIMITED TIME ONLY ]
*Note: Works with older Unity Versions (No custom shaders)
Post Apocalyptic Church01:
This pack includes a building with several props in it.
There's 5 PBR Materials in total:
Textures includes diffuse, metallic and normal maps.
The building consists of aprox. 7.000 Tris And props range from 6 Tris to 1600 Tris.
**Next Update Will include more props and LODS**.
For questions or suggestions, my contact mail is:
Support Mail
Price $5.00
Zombie Runner by Dragan Maric Gale
Great for chasing in the dark.
Features:
Rigged: Yes
Animated: Yes
Number of characters: 1
Vertex counts of characters: 5.123
Texture Resolutions: 2048x2048
Materials: 4
Number of Animations: 10
Animation types (Root Motion/In-place): 2/8
Supported Development Platforms: Desktop PC / MAC / XBox1 / PS4 / Mobile
Sketchfab Preview
Price $25.00
Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store
Save and Load game framework by Angry Computer Nerd
Unity saving and loading framework is a package designed for coders who are looking for an easy streamlined way to save and load their games. This package includes a base script for your savables, a demo game called Fruit Collector, and full instructions in HTML format.
The files are created using a node based tree format. You can create your own custom nodes and tree if you desire or use the provided framework. There is no limit to size of the files but this framework works best with small to medium sized games.
Files are written to in plain text format. You will need to provide you encryption method. I highly recommend using a unique key and encryption method for every game as reusing the same method makes it more likely a hacker will break your encryption.
You can find the instructions under the CustomFiles and SaveLoadFramework folders. If you have any questions, comments, or suggestions visit the support page and fill out the contact form and I'll will get in touch with you in a timely manner.
Contact PublisherThanks, Christopher Sarama (Angry Computer Nerd)
Price $10.00
ADAM EP2/EP3 - Alembic Timeline Sample by Unity Technologies
- The Mirror’s animation in Alembic (facial and cloth simulation)
- The Mirror’s animation in FBX (skeletal)
- Timeline asset
This pack will help you understand how to assemble all relevant assets and how Oats used Timeline tracks to achieve a true character performance playback in real time.
Be sure the read the README.txt for further instruction
Please note that we are releasing this Alembic Timeline Sample under a custom EULA, which does not allow commercial use.
Check out the ADAM blog series to learn more about Oats Studios and the ADAM production: ("Made with Unity")
Price $0.00
ADAM EP2/EP3 - Character Pack by Unity Technologies
- The Mirror
- Cult Leader (from ADAM E3)
- Traption Guard
– that you can explore and even experiment with in your own projects. They are mesh models with skeletons and full material applied for manipulation in the Unity Editor. We have also included a Look Dev tool for you to get acquainted with character details from multiple perspectives. For example:
Control:
Left-mouse button - Orbit camera
Middle-mouse button - Zoom
Right-mouse button - Pan
Be sure the read the README.txt for further instruction
Please note that we are releasing this Character Pack under a custom EULA, which does not allow commercial use.
Check out the ADAM blog series to learn more about Oats Studios and the ADAM production: ("Made with Unity")
Price $0.00
ADAM EP2/EP3 - Photogrammetry Pack by Unity Technologies
- Domain landscape
- Domain buildings
As well, you get all materials and textures, which are capped at 1K for fast loading and preview. To fully enjoy this rich environment pack, download the full 4K textures, but be aware that it’s a very large file (15GB). Link inside the README.txt
Please note that we are releasing this Photogrammetry Pack under a custom EULA, which does not allow commercial use.
Check out the ADAM blog series to learn more about Oats Studios and the ADAM production: ("Made with Unity")
Price $0.00
Sansar Sit
At long last avatars can be made to sit down in Sansar… see this blog post for details. Currently just cross-legged on the ground. Sitting can be initiated using “/sit” typed into local chat tool in desktop mode. A very nice lead in and return to standing animation is used that looks very natural.
The full list of “/emote” commands are given in https://help.sansar.com/hc/en-us/articles/360000286366-Avatar-emotes. You can exit sitting (and other animations that play indefinitely) by using a motion control to move your avatar.
Its not currently possible still to sit on chairs, sofas, vehicles, etc. There is a good discussion in Inara Pey’s blog post on 31-Mar-2018 relating to the technicalities behind this.