Environment Asset Kit by Menglow
227 lowpoly asset & 227 prefabs ready. All models texture comes with maximum 2048 x 2048px PNG resolution of the texture and 4096 x 4096px PNG resolution of the atlas texture.
This package will be updated with more environment props and foliage themed models in the future. Price will be increased in every update, so grab it while the price is still low!
V1.0
-227 new low poly model.
-227 prefabs ready.
-2048 x 2048px resolution of the texture for each 3D asset.
-4096 x 4096px resolution of the atlas texture.
32 Tree + variations
(average 16 Tris - 3,819 Tris polygon)
12 Bush + variations
(average 142 Tris - 638 Tris polygon)
54 Flower + variations
(average 182 Tris - 674 Tris polygon)
51 Grass + variations
(average 16 Tris - 168 Tris polygon)
27 Plants + variations
(average 24 Tris - 737 Tris polygon)
33 Mushroom + variations
(average 130 Tris - 214 Tris polygon)
18 Rock + variations
(average 74 Tris - 174 Tris polygon)
Please refer the screenshot for more detail all each 3D asset poly count.
Feel free to contact the asset publisher if you have suggestions or complaints :) !
Price $29.99
Lizardman by L3D Entertainment
ready to use model with 9 hand made animations and 5 hand painted texture and 9 pbr materials
video preview : https://youtu.be/y75p0JzdyrU
26908 triangles
6 x 2048 Color texture
1 x 2048 Smooth Metallic Texture
1 x 2048 Normal Map Texture
6 texture variations for Handpainted
animation for :
-idle
-walk
-run
-activate
-hit
-attack01
-attack02
-death01
-death02
Price $10.00
LowPoly: Pack by Zuhian Teiyu
🔸 Models: from 200 to 400 tris.
🔸 Textures: diffuse, normal (512 x 512).
🔸 Optimized shaders: bumped, cutoff and scroll.
🔸 Rigged, Mixamo ready, no animations.
🔸 Enemy with idle, run and stun animations.
📧 Send any suggestion or question to: zuhianteiyu@protonmail.com
Price $5.99
Undead King Spine Sprite Character by Jolt4Media
Created using the latest Spine run-times, but also presented using traditional frame-sets. The Undead King also comes complete with two Spine projectiles, and has animations for idle, moving, and 3 attack states, and 1 charging pre-attack state. The Character has two projectiles: ball casting and skull casting. Ball casting exists in the character for line of sight and for AOE.
Price $10.00
Cartoon City - Low Poly Assets by Orchakoff
Includes a detailed demo scene
Buildings (x36)
-Small Houses, Medium Houses, Big Houses, Old houses, Apartments, Shops, Corner shops, Office buildings and Houses.
Road Stuff (x71)
- Grasses, Crossings, Road Corners with Pavement and without Pavement
Street Items (x65)
- Basketball Basket, Basketball Court, Benches, Bycicle Parking, Carousel, Fance, Letter-bins, Trade_points, Trees, Street Bushes, Fireplug, Pier etc.
Vehicles (x19)
-Ambulance, Bus, Police Car, Taxi, Various Simple car, Boat and Truck (with Alternative Colors)
Price $14.99
Paintings Customizable by The Gaming People
Want to put whatever image you want on a frame? How about 10 frames? And maybe use an OIL painting shader on top for authenticity? Well you can, for 7.99$ that is.
While you can put any image in there, standard resolutions such as 16:9, 16:10, 1:1, 5:4 fit best.
There are 20 paintings ready to use, or learn from. The video demonstrates them.
Questions? Want more info? Contact us here:
Email: endi24haxhi@hotmail.com
Discord: https://discord.gg/nVJbua7
Reddit: https://www.reddit.com/r/TheGamingPeople/
Price $7.99
Butcher Set by Anastasia Lyubimova
Contains:
Cutting Boards(3)
Axes(3)
Knifes(4)
Saws(3)
Log(1)
Hook(1)
Hook with chain(1)
Lattice(1)
Libra(1)
Container(1)
Number of Meshes: 20
Textures: 2048x2048, 4096x4096 PBR
Total Triangles: 13767
Total Vertices: 8870
Price $19.99
Morgue: Surgical Inventory by Game-Ready Studios
Surgical Inventory Collection Perfect Choice for any Medicine or Horror scenes
Textures: 2048x2048 Albedo, Normal, Roughness, Metallic, Ambient Occlusion
Number of Textures: 152
Number of Meshes: 189
Price $34.99
Electric Fridge Door [Animated] by Game-Ready Studios
Animated Electric Fridge Door for Morgue or Medical Scenes
Number of Objects: 3 (Door, Lock Panel, Pipes and Wires)
Number of Animations: 9
Textures: 4096x4096 (Door), 2048x2048 (Lock Panel, Pipes_Wires), 512x512 (Animated Wire) Albedo, Roughness, Normal, Metallic, Ambient Occlusion, Emissive
Anims:
0-187 - Idle_Closed
188 - 255 - Open
256 - 371 - Idle_Opened
372 - 435 - Close
436 - 529 - Broken_Open
530 - 641 - Broken_Close
642 - 749 - Broken_Fast_Open
750 - 877 - Broken_Fast_Close
878 - 1126 - Glitch
Total Triangles: 10350
Total Vertices: 5971
Price $19.99
Ceiling System by Game-Ready Studios
Modular Ceiling System with lamp
All parts are detached and ready for use
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Emissive
Triangles: 3968
Vertices: 2396
Price $29.99
Hospital Doors Collection by Game-Ready Studios
Hospital Doors Collection contains:
Number of Meshes: 8
Number of Animations: 1 (Double Doors)
Number of Textures: 29
Number of Skins: 4 White, Green, Black, Orange
Texture Resolutions: 4096x4096, 1024x1024(glass) Albedo, Roughness, Normal, Metallic, Ambient Occlusion
Price $29.99
Medical Lightings by Game-Ready Studios
Modular Medical Lightings best for Medical or Morgue scenes.
Contains:
Number of Meshes\Prefabs: 25
Number of Textures: 60
Texture Resolutions: 1024x1024-2048x2048 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Emissive
Price $34.99
Old Medical Tools by Game-Ready Studios
Old Medical Tools Collection perfect choice for any Medical or Horror Scenes
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion
Number of Objects: 18
Total Triangles: 12155
Total Vertices: 6213
Price $24.99
#029 Supercar by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈19000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈27000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#028 SUV Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈20000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#027 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈20000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
uSignal - Event Manager by Bilgin Sahin
It is designed for easy understanding and handling.
Create Games and more without passing references for everything and start writing maintainable code!
Decouple your Components and let them work without dependencies!
Never lose the overview of your events anymore:
Set up your uSignals arranged in categorys with a WYSIWYG Style using the uSignal Database and select your uSignal from the Listener Component in your scene.
Also view all of your uListener in a scene so as not to lose track.
Easy to test and debug :
Raise any uSignal with and without parameters anytime in playmode and see if your logic is working.
For example:
You want to test your Player Health UI is working?
Never run with your player to an enemy to test only the player health ui.
Raise the signal in playmode comfortable and simulate the enemy hit!
Features:
• Easy to manage
• Setup uSignals with Database Editor
• Comments of uSignals and uListener
• List all Listeners in Scene Editor
• Delay your Events
• Pass Parameters like bool, string, int and more
• Debug any uSignal in Playmode
• Light and Dark Theme
• Full Documentation
• All source code in C#
• and more..
Homepage
Tutorials
Documentation
Price $9.99
Polo the Polar Bear - Quirky Series by Polydactyl
> Preview the model in 3D/AR/VR <
Features
- 8x1 texture.
- 9 animations.
Available Animations
1. Idle
2. Walk
3. Run
4. Bounce
5. Swim
6. Roll
7. Spin
8. Munch
9. Clicked
> Preview the model in 3D/AR/VR <
Enquiries?
Leave us an email at omabuarts@gmail.com
Follow us
Discord Server
Polydactyl on Facebook
Sketchfab
Price $4.99