Modern Children’s Playground by Red Blue Pixel Studio
Number of meshes/prefabs: 20
Poly Count: 600 - 162k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 33
Number of Textures: 133
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Children’s Playground Props Pack
Design vibrant and joyful outdoor or indoor environments with this Children’s Playground Props Pack. This asset collection includes a wide variety of modular and standalone playground elements, perfect for creating family parks, schoolyards, indoor amusement areas, or community spaces. With a colorful and playful design, each prop is optimized for performance while maintaining visual appeal.
This pack provides essential assets to bring life and charm to any kid-friendly scene.
Key Features:
- Wide Variety of Playground Equipment: Includes slides, trampolines, swings, inflatables, climbing frames, merry-go-rounds, and more.
- Colorful Inflatable Structures: Eye-catching bouncers and slides suitable for festivals, birthday parties, or soft play zones.
- Modular Elements: Combine and position components freely to customize the layout of your playground.
- Optimized Meshes: Clean topology and optimized poly count ensure smooth performance across platforms.
- PBR Materials: Realistic materials with colorful stylization for vibrant rendering under various lighting setups.
- Ready for Use: Ideal for real-time engines or pre-rendered visuals with no additional setup required.
Perfect For:
- Designing cheerful kid-friendly game environments
- Creating park and playground scenes for open-world or city-building games
- School or daycare 3D visualizations and educational tools
- Building colorful environments in casual or mobile games
- Populating event or festival scenes with family-friendly props
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $34.99
MS - Monsterset 20 by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
■ This pack has 7 characters
■ All characters are:
- Texture size is 1024 x 1024
- Removable Weapon
▶ DungeonWarden (5178 triangles)
10 basic animations
Idle / Walk / Run / Attack x3 / CastSpell / Dizzy / Damage / Die
▶ Boarkin (4360 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ Dragonkin (5898 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ Frogblade (4204 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ Necrolyte (2948 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ Sorcerer (4762 triangles)
10 basic animations
Idle / Flying_Slow / Flying_Fast / Attack x3 / CastSpell / Dizzy / Damage / Die
▶ Bonelurker (5160 triangles)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
Price $49.99
PolyPeople Series - Stone Age by Simply Poly Lab
- 2 base color textures (512x512)
- UV-mapped models, ready for texturing
- 2 standard materials + 2 customizable skin materials (Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
PolyPeople Series offers lightweight, stylized, and minimal low-poly characters ideal for NPC use.
This asset is well-suited for crowd scenes, casual games, or as background characters for mid- to long-distance views.
- Includes 10 unique stylized low-poly characters and 4 Stone Age-themed props.
- Each character comes with 2 prefab versions (Standard and CustomSkin materials).
- All characters (excluding props) are Humanoid rigged.
- Includes Shader Graph versions with customizable skin tone.
- Character models range from 470 to 596 triangles.
- Prop models range from 48 to 96 triangles.
- Compatible with Mixamo animations.
- No animations included.
All models are provided in T-pose.
This is a lightweight low-poly asset.
Due to the simplified geometry, it may not fully support fine or highly detailed animations.
Price $4.99
PolyPeople Series - Hospital [Free] by Simply Poly Lab
- 1 base color texture (512x512)
- UV-mapped and ready for texturing
- Polygon count: 502 tris
- 2 materials (1 standard + 1 Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
This free pack is a trial version of the full "PolyPeople Series - Hospital" asset, featuring one character from the complete set.
- 1 stylized low-poly character (Female_WhiteCoat)
- Includes 2 prefab variations (Standard and Shader Graph materials)
- Customizable skin color via Shader Graph
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
- All models provided in T-pose
Note:
This is a lightweight low-poly asset.
Due to the simplified geometry, it may not fully support detailed or high-fidelity animations.
The included texture is shared with the full version and may contain unused areas for other characters.
Price $0.00
PolyPeople Series - Hospital by Simply Poly Lab
- 2 base color textures (512x512)
- UV-mapped models, ready for texturing
- 2 standard materials + 2 customizable skin materials (Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
PolyPeople Series offers lightweight, stylized, and minimal low-poly characters ideal for NPC use.
This asset is well-suited for crowd scenes, casual games, or as background characters for mid- to long-distance views.
- 14 unique stylized low-poly characters (8 staff + 6 patients) + 1 IV Pole prop
- Each character includes 2 prefab versions (Standard and CustomSkin materials)
- Humanoid rigged (IV Pole is non-humanoid)
- Includes Shader Graph versions with customizable skin tone
- All character models between 472–582 triangles
- Patient slippers are detachable and included as separate meshes
- Compatible with Mixamo animations
- No animations included
All models are provided in T-pose.
This is a lightweight low-poly asset.
Due to the simplified geometry, it may not fully support fine or highly detailed animations.
Includes one sample prefab with follow script for the IV Pole (Mixamo animation compatible).
Animations not included. See ReadMe for usage instructions.
Price $4.99
Radiant Rain VFX(URP) by Yash_N
Key Features
- Stylized Rain VFX made with Unity Visual Effect Graph
- Customizable Drop & Trail Colors (via VFX Graph)
- Editable Properties – radius, direction, rate, lifetime, trail size & texture
- Grouped VFX Graph Nodes for easy tweaking
- URP-Compatible and optimized for performance
- Ready-to-Use Prefab & Demo Scene included
- Supports Post-Processing Bloom for glowing effects
- Custom Trail Texture Slot for unique visual styles
Radiant Rain VFX (URP) is a stylized rain effect designed using Unity's Visual Effect Graph. The package includes a ready-to-use prefab, demo scene, and fully grouped VFX Graph with exposed properties like direction, rate, lifetime, trail texture, and more. While drop and trail colors can be changed directly inside the VFX Graph, the effect itself is modular and easy to tweak.
This rain VFX is ideal for sci-fi, fantasy, cyberpunk, or stylized games, and works out of the box with URP.
Yes, the content is fully customizable and suitable for a wide range of stylized environments.
Price $10.00
Spark Surge VFX(URP) by Yash_N
- Fully Customizable VFX Graph – Easily tweak color, thickness, noise, and positions
- Dynamic Spark Line Effect – Stylized electric discharge with animated noise distortion
- Position Control (Pos1–Pos4) – Precisely define spark direction and path
- HDR Color Support – Glows beautifully with URP Bloom
- Plug & Play Prefab – Drop directly into your scene, no setup required
- Modular Design – Easily duplicate or extend for multi-point effects
- Optimized for URP – Lightweight and performant for real-time gameplay
- Demo Scene Included – See the effect in action and customize from there
- Tested in Unity 2021.3+ – Works reliably with URP 12.x and above
Spark Surge VFX is a high-quality electric spark effect designed using Unity’s Visual Effect Graph for the Universal Render Pipeline (URP). This package provides a stylized and dynamic spark line effect that simulates electric surges, energy discharges, or magical beams — making it suitable for a wide range of genres such as sci-fi, fantasy, action, magic, or cyberpunk games.
The effect is fully customizable, giving you control over key properties like:
- Color – Customize spark color to match your environment or theme
- Thickness – Adjust the width of the spark lines
- Noise Speed, Power & Frequency – Create distortion or chaos in the electric effect
- Pos1 to Pos4 – Define custom anchor points for the spark path
The prefab is drag-and-drop ready, and the visual effect can easily be integrated into any scene. Whether you want to simulate power surges, magical connections, weapon charges, or energy barriers, Spark Surge VFX gives you the flexibility and performance to deliver striking visuals.
Price $10.00
Seamless Grass Textures by Pedro Verpha
Grass Textures Pack contains seamless 2048x2048 textures with Ambient Occlusion, Edge, Height, Normal, Smoothness, and Metallic maps.
All maps are in .png format and fully optimized for mobile and low-spec systems, giving you great-looking results with minimal performance cost.
Price $4.99
Seamless Mud Textures by Pedro Verpha
Mud Textures Pack contains seamless 2048x2048 textures with Ambient Occlusion, Edge, Height, Normal, Smoothness, and Metallic maps.
All maps are in .png format and fully optimized for mobile and low-spec systems, giving you great-looking results with minimal performance cost.
Price $4.99
Parang Irang by Nusantara_ArtWorld
Number of textures 4
Texture dimensions 1024x1024
Polygon count of [Parang_Irang_Head 454, Parang_Irang_Body 2.676]
Number of meshes 2
Rigging: Yes
Animation count 7
Animation type list
idle, jump, greeting, walk, run, tired,talk, jump,
UV mapping: Yes
Types of materials and texture maps (PBR)
Dare to harness a power from the deep jungles of Borneo? Discover Parang Irang, a legend whispered in the shadows of Kalimantan!
This asset brings to life Parang Irang, not merely a phantom, but a formidable "black power" from Indonesian folklore. Originating from the secluded, forbidden interiors of Kalimantan (Borneo), Parang Irang is an arcane dark magic, said to be bestowed by a mysterious black skeletal spirit. It grants its wielder the strength of 100 adult individuals and makes them invulnerable to all attacks – rendering them seemingly unconquerable.
The true chilling essence of Parang Irang lies in its unique manifestation: the wielder is cursed to carry a black skeletal entity invisibly clasped to their back. This symbiotic bond causes the host's body to appear unnaturally muscular yet subtly drawn inward, a visual testament to the immense power coursing through them.
However, such immense power demands a terrifying price. The black skeletal entity acts as a parasitic succubus, slowly but relentlessly consuming the host's soul. Over time, the spirit burrows deeper, gradually gaining full control over its victim's essence. Many who have wielded Parang Irang are said to eventually descend into madness or undergo profound personality shifts, losing themselves entirely to the dark power they embraced.
This unique 3D character model is perfect for:
- Dark Fantasy Antagonists: A terrifying, powerful boss or mini-boss with a rich, dark lore.
- Cursed Protagonists/NPCs: Explore themes of power, sacrifice, and the corrupting influence of ancient magic.
- Atmospheric Horror: Enhance your game's tension with a visually striking and deeply unsettling presence.
- Cultural Depth: Introduce players to a unique, compelling piece of Indonesian (Kalimantan) folklore.
Price $60.00
Shinto Shrine Environment Pack by IKAmeshi
- Number of textures: 12
- Texture dimensions: 2048x2048
- Polygon count of models:
• Minimum: ~3071(e.g., small props)
• Maximum: ~10146(e.g., shrine building) - Number of meshes/prefabs: 23
- Rigging: No
- Animation count: 0
- UV mapping: Yes (some overlapping UVs for mirrored parts)
- LOD information: Not included
- Types of materials and texture maps: PBR (MetallicSmoothness map, Albedo with transparency, Normal map)
This Shinto Shrine Environment Pack provides a high-quality collection of 3D models for creating traditional Japanese shrine scenes. It includes torii gates, shrine buildings, lanterns, guardian statues, bulletin boards, tombstones, and more.
Each asset is modular and optimized for use in games, VR, and architectural visualizations. PBR textures (Albedo, Normal, Roughness) are included.
Compatible with Unity 2021.3 or later, and supports the Built-in Render Pipeline.
Ideal for projects featuring Japanese culture, spiritual environments, or historical settings.
- No scripts included
- No animation included
Price $9.99
Casual Woodland UI Kit by Polyspice Games
It contains:
Buttons- 70 buttons
UI Icons - 150 icons
Sliders - 6 sliders
Banners - 5 banners
Frames - 46 frames
Casual Woodland UI kit is a customable pack full of UI elements for your video game projects with wood and natural style interface.
The pack includes all the essential elements to design a soft, colorful, modular and charming UI with a natural aesthetic.
Delivered as neatly organized PNG files, atlases, and Unity scenes all packed in a ZIP file.
◼ Key Features
- Recommended resolution: 1920x1080
- The demo scene in this pack is designed for horizontal-mode PC games but it can also be used for mobile
- Includes item icons
- Sliced elements
- Flat white elements: Provided only for flat UI components, customizable in size and color
- Includes PSD and AI files for custom purpose
◼ Assets PNG
- 270+ unique buttons, frames, icons, silders and banners in power of 2 (32, 64, 128, 256, 512, 1024 pixels)
- All images visible in the demo scenes are included as PNG files. The size of the PNGs matches the size displayed in the demo scenes. Scenes
- Demo Scene in Unity
- Create your own game using the pre-made demo scene as a reference.
◼ PSD and AI :
- PSD atlas version
- PSD sliced version
- PSD sliced white version
- AI atlas version
- AI multiple artboard for multiple export
- AI atlas white version
Price $4.99
Pixel City - Modular Low Poly City Building Kit - 3D Asset Pack - URP by Blender Head Studios
Texture dimensions: 2K
Number of meshes/prefabs: 74 Mesh, 97 Prefabs
UV mapping: Yes
Rigging: No
Types of materials and texture maps: 9 Textures, 3 Materials (URP, HDRP, and Built-In) 12 Material Variants for color diversity.
Pixel City Modular City Building Kit
A stylized, low-poly city-building pack featuring 74 modular meshes, 97 Prefabs, two master materials with 24 variants. Designed for URP, it supports freeform construction with compatible assets for buildings, homes, parks, recreation centers, roads, traffic systems, and props—ideal for creating custom urban environments in Unity.
Price $9.99
Tile Match UI Pack by ixsoft
🔧 Features
· Recommended resolution: 1170 × 2532
This is a GUI pack designed to create tile match games.
All prefabs built with Unity UI (uGUI) in mind are ready to use.
With ✅ icons
✅ 9-sliced UI elements make it easy to resize components
✅ Layout scene provided on each key screen
✅ Includes prefab for all UI elements
📦 Contents
This pack contains unique icon images, including icons to be included in the tile, item icons, and icons to be included in the button.
The slice Sprite makes it easy to create and modify various UI layouts to suit your needs.
🎮 Includes demo footage
Includes 11 demo scenes to help you quickly edit and build your UI.
Perfect for developers who want to save time and maintain a clean and consistent UI style.
==================================
🔥Popular merge item image pack
Price $19.00
2D Gui Shooter + Icons by zameselya
2D buttons, windows, 80+ icons, shop elements
Format: PNG, 32-bit RGBA with transparency
High-resolution assets
Organized folders and clear filenames
Suitable for shooters and similar genres
This 2D GUI pack includes a variety of buttons, icons, shop elements, and interface graphics tailored for shooter games. Designed with a clean and modern aesthetic, the pack contains high-resolution PNG files with transparent backgrounds, making it easy to integrate into any 2D shooter project.
Price $4.99
Cavrnus Spatial Connector by Cavrnus, Inc.
Features:
- Instantly add collaboration to your project (as easy as drag and drop!).
- Deployable across Windows, macOS, iOS, Android, XR, visionOS and more.
- Multiuser copresence with spatial avatars.
- Voice and Video conferencing with screen and window sharing.
- Sync objects, properties, and any custom data in real time across users.
- Session Persistence and History provided by a high-performance Journal.
- Web-based console for easy user management, roles and policies, and advanced insights.
- AI-powered extensions, including live transcription with multi-language translation.
- Enterprise security offerings, including end-to-end encryption, MFA, and SSO.
- Flexible deployment options including Public Cloud, Virtual Private Cloud, and On-Premises.
Full Documentation: https://cavrnus.atlassian.net/wiki/spaces/CSM/overview
The Cavrnus Spatial Connector (CSC) is your all-in-one solution for adding multiuser collaboration to any Unity application. Build connected experiences, digital twins, or collaborative training applications with enterprise-grade security, management, and analytics. Get started instantly with our out-of-the-box features, and seamlessly extend functionality with our extensive APIs.
✅ Instant Collaboration
With high-performance avatars, low-latency voice and video conferencing, and desktop and window sharing, straight out of the box.
✅ Real-Time Data Sync
Effortlessly sync objects, properties, and any custom data across multiple users on any platform (Desktop, Mobile, AR/VR/XR).
✅ True Persistence
All interactions are stored in a Journal, a complete history of events that keeps your experiences up to date to enable seamless collaboration and powerful insights.
✅ Enterprise-Grade Security
Secure by design with end-to-end encryption, MFA, flexible cloud or on-prem deployment, and support for enterprise authentication (SAML 2.0, OpenID Connect).
✅ Powerful Management
Manage users, roles, and policies from an easy-to-use web console. Access deep analytics and session data provided by the Journal.
With cross-compatible plugins for Unreal Engine, JavaScript (WebJS), and .NET, as well as a a powerful SDK and extensions model, Cavrnus allows you to scale and customize your solution in unlimited ways.
📚 Check out our starter guide: https://cavrnus.atlassian.net/wiki/x/AwBSMQ
▶️ See it in action: https://vimeo.com/showcase/cavrnus
Price $0.00
2D Jumping Enemy AI – Platformer AI with Camera Shake, VFX & Smooth Animations by Aether2D
Code & Customization
- Clean and fully commented C# scripts
- Movement speed, Jump lenght, Jump Height, Detection radius and Bounce force,Adjustable parameters via Inspector:
- Toggle for SFX and VFX
- Clear and complete documentation in PDF format
- Includes setup instructions + Cinemachine integration guide
Visuals & Animations
- 3 pre-built animations: walk, jump, and in-air
- Integrated particle systems: jump effects and death VFX
- Cinemachine Impulse setup for camera shake
- Modular Animator Controller for easy extension
Particles Effects
- Package contains two particle effects: jump particle and death particle
- Available for both Universal Render Pipeline (URP) and Built-in Pipeline
- Fully integrated and customizable
Audio
- Sound effects for walking, jumping, and death under Creative Commons CC0 (commercial-use friendly)
- 4 background music tracks under Creative Commons CC0 (commercial-use friendly)
- Third-party notices included for full licensing clarity
Render Pipeline Compatibility
- Prefabs available for both Universal Render Pipeline (URP) and Built-in Pipeline
- Lightweight, performance-friendly setup suitable for mobile and desktop games
Additional Assets
- 15+ hand-drawn 2D environment sprites (PNG, resolutions from 500×500 up to 3000×3000)
- Bonus UI Pack: ready-to-use HUD elements (buttons, coin counters, etc.)
2D Jumping Enemy AI – Platformer AI with Camera Shake, VFX & Smooth Animations
Bring your 2D platformer to life with this fully customizable Jumping Enemy AI. Designed for responsive gameplay and player feedback, this enemy combines smooth movement, attack anticipation, and reactive combat logic.
⚙️ Enemy Behavior Overview :
The enemy patrols left and right, flipping direction automatically when it hits a wall or no longer detects ground under its feet. This creates a dynamic roaming effect across platforms.
When the player enters its detection zone, the enemy prepares to jump attack by crouching down for a brief moment. This anticipation phase gives the player a chance to react and adds more visual clarity to the attack.
After this short delay, the enemy leaps toward the player, triggering a camera shake and playing jump particle effects. You can control the jump behavior directly in the Inspector, including Jump distance and height (how far/high it goes)
These settings let you define if the enemy feels aggressive, cautious, or balanced.
💥 Player Interaction Logic :
The enemy uses two separate colliders for precise interactions:
- Head Collider: If the player jumps on the enemy's head, the enemy dies, playing a death VFX, and SFX, while the player is bounced upward automatically.
- Body Collider: If the player collides with the body (from the side or below), they take damage.
This classic mechanic encourages skillful movement and adds satisfying feedback to every encounter.
🎮 Animations, VFX & Audio
The enemy includes three polished animations:
- Walk (during patrol)
- Jump (when launching)
- Air (in mid-air)
Each jump triggers camera shake using Cinemachine and plays dedicated jump particles. Death is also enhanced with a custom explosion VFX and death sound. Additional SFX are provided for walking and jumping.
🔧 Customizable & Easy to Use
All variables can be adjusted via the Unity Inspector:
- Movement speed
- Jump height & length
- Detection radius & angle
- Bounce force
- Sound and VFX toggles
The code is clean and fully commented, making it easy to modify or extend.
📦 What’s Included
- Fully functional 2D Jumping Enemy AI prefab
- Commented C# scripts
- PDF documentation (including Cinemachine setup)
- Prefabs for URP and Built-in Render Pipeline
- 4 CC0-licensed background music tracks (free for commercial use)
- Walk, jump, and death sound effects
- Jump and death particle effects
- 15+ hand-drawn environment sprites (up to 3000x3000 resolution)
- Free 2D game UI pack (HUD, buttons, coin counters, etc.)
🔗 This package is part of a growing 2D asset series, including more enemies, tilemaps, characters, and more. Explore the full collection here:
Price $5.42
Dash & Afterimage FX – Bundle by TvitchiVFX
- 30 VFX Effects
- 32 Demo afterimage effects
- Scripts
- Demo Scene
- Huge Texture Library
- Easy To Use
⚡ Dash & Afterimage FX - 62 Stylized Effects for Fast Character Movement
This pack combines everything from two assets — Ultimate Movement FX and Advanced Afterimage FX — into one complete collection.
You’ll get 62 stylized effects made for dashes, blinks, teleports, clones, and fast-paced character movement. From explosive trails to smooth motion ghosts, everything is plug-and-play and easy to customize.
🔥 What’s Inside?
🌀 62 Stylized Effects Total
- 30 Dash, Blink & Sprint VFX
- 32 Shader-Based Afterimages, Clones & Trails
🎨 Massive FX Variety
- Smoke trails, sparks, orbs, stars, glitch trails, dissolves, outline ghosts, shadows & more
🧾 Custom Shader Graph Materials
- Fresnel, dissolve, noise, glitch UVs, gradients, glow, flicker & more
🧰 Plug-and-Play Prefabs & Scripts
- Works instantly with Mesh or Skinned Mesh characters
- Includes modular scripts for spawning afterimages with full control over timing, scaling,
fading & animation
🧠 Why Use This Pack?
✅ All-in-One: Combines 2 FX packs into one complete collection
✅ Built for Stylized Games: Clean but punchy visuals across fantasy, sci-fi, or action styles
✅ Modular & Customizable: Tweak colors, speeds, intensity and trail behavior easily
✅ Designed for Gameplay: FX that look awesome but stay readable during fast action
✅ Rapid Prototyping Ready: Everything is drag-and-drop friendly
💼 Perfect For:
- Dash, blink, teleport & sprint effects
- Stylized clones, ghosts & trails
- 3rd person, top-down & side-scroller games
- Stylized fantasy, sci-fi or action combat projects
💬 Need help or want to chat?
Join me on Discord – https://discord.gg/XD9gut7F8p
Support email: tvitchivfx@gmail.com
Price $45.00
Aul (Male) by Nusantara_ArtWorld
Number of textures 6
Texture dimensions 1024x1024
Polygon count of [Aul] 3.825
Number of prefabs 1
Rigging: Yes
Animation count
Animation type list 7
Idle, jump, run talk, tired, walk A, walk B
UV mapping: Yes/No
Types of materials and texture maps (PBR)
Aul is a chilling creature from Sundanese mythology, a "siluman" (spirit beast) from the Parahyangan region of West Java. The name "Aul" is derived from its eerie, wolf-like howl that echoes through the jungles. This asset brings to life this terrifying being, depicted as a spirit with a humanoid body and the head of a dog.
Aul is a creature of the night, hiding during the day and emerging after dark to hunt for food, with a particular appetite for wild goats. On nights with a full moon, Aul is said to climb to high places like hilltops or cliff edges and unleash its signature "Aul...!" cry. This creature is a primal representation of the unknown dangers lurking in the deep forests and remote highlands of Indonesia.
Authentic Design: A highly detailed 3D model accurately depicting the hybrid form of Aul from Parahyangan folklore.
Fully Rigged: Equipped with a standard humanoid rig, making it instantly compatible with Unity's Mecanim system for all your custom animation needs. (Note: Animation clips are NOT included in this package).
Price $60.00
Voxel Dungeon Asset Pack by KyanberuGames
Number of textures:
1
Texture dimensions:
256x1 pixels
Number of meshes/prefabs:
22 Prefabs and 22 Obj files.
Rigging:
No
Types of materials and texture maps:
One URP material, but in theory, you could replace it with any material as long as the colour palette PNG texture is used as the base map.
A small set of modular voxel models can be used to build basic dungeon layouts and prototypes.
This pack contains the following models:
- 2x 'Flat' dungeon walls. Variations: One intact and one damaged.
- 3x '3D' (pretuding bricks) dungeon walls. Variations: Intact, damaged (with holes), damaged (with holes filled)
- 4x Floor Tiles. Variations: Intact, Intact 2, Cracked, Cracked-Hole
- 2x Bookshelf. Variations: Empty, Full
- 3x Candelabra. Variations: Full, just candles, just candelabra stand.
- 3x Chest. Variations: Whole, just the lid, just the body/base
- 2x Crate. Variations: Closed, open
- 1x Wall Flag.
- 1x Wall Lantern
- 1x Void Block. For creating tiled "fog of war" or "unreachable space"
Notes:
All objects that are usually vertical (walls, wall flags etc.) have horizontal Obj models, and thus, as prefabs, their models are rotated to the correct orientation and wrapped in an empty game object to ensure that when the prefab is placed, it is correctly aligned while at (0,0,0) rotation.
Price $4.99