Modular Zombie Male by Studio New Punch
Number of textures: 180
Texture dimensions: 2048x2048
Polygon count:25 000 tris, 15000 vertex
Number of meshes: 2 meshes
Number of prefabs: 12
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
[ DISCORD SUPPORT ] [ OUR WEBSITE ]
Bring Your Horror Worlds to Life with the Modular Zombie Male!
This highly customizable Modular Zombie Male is designed for game developers who want more than just another NPC. Whether you’re building a survival horror, an open-world apocalypse, or a wave-based shooter, this asset gives you the freedom to create endless zombie variants that feel unique, alive (or undead), and terrifying.
Features:
- Complete Modularity – Mix and match heads, bodies, and clothing to create thousands of unique zombie appearances. No two hordes need to look alike.(Future separate addons to this pack are planned)
- Game-Ready and Optimized - Skinned and rigged to the Unity Humanoid system, so you can instantly apply any Mecanim-compatible animation pack. From shambling horrors to sprinting freaks-your zombies move the way you want them to.
- Customization Made Simple – Includes prefabs with an easy-to-use customization script. The script automatically hides geometry underneath, so you don’t waste time fixing clipping issues.
- Dynamic Gameplay Features - Includes a variant broken into body parts for dismemberment systems, perfect for shooters and gore-heavy games.
- Built for Any Pipeline – Ready-to-use materials and prefabs for Built-in, URP, and HDRP. Drop it into your project and get to work.
What’s Inside
- 5 Head Meshes with 8 skins each
- 8 Body Skins
- Multiple clothing types: tank top, t-shirt, pullover, Short sleeve shirt (open/closed), long sleeve shirt (open/closed), short, trousers, underwear, sneakers, and boots
- 6 skins per clothing item = massive variety
- Zombie facial blend shapes: Open Mouth & Angry snarl for extra realism
- Prefabs for Normal and Body Parts variants, as well as for Customizable Spawn Object for the zombies.
Performance-Friendly
- Main body: 14.6k tris
- Clothing items: 1k–4k tris each
- Typical dressed zombie: ~25k tris
- Textures: 2048x2048 (4K available on request)
What You Can Do with It
- Fill your levels with diverse zombie hordes that never look copy-pasted.
- Add dismemberment and gore mechanics to ramp up tension.
- Quickly prototype characters with prefab variants and swap outfits on the fly.
- Seamlessly animate with any third-party animation pack-no restrictions.
The asset has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live it up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $220.00
Maintainer 2 for Teams by Code Stage
📌 Compatibility
- Assembly Definition friendly
- modern C# and .NET friendly
- IL2CPP friendly
- ready to be integrated as UPM package
- works on Windows, Mac and Linux
📖 Documentation
- User Manual
- public API to integrate into your pipeline
▶ Videos 📖 User Manual 📄 API Reference 💬 Discussions 💌 Discord | Support
📌 Issues Finder ▶ tutorial
Searches your project for different issues like missing scripts, missing references, duplicate components, invalid layers, and much more. Allows getting rid of some found issues with automatic fixes.
📌 References Finder
Finds references in two scopes: project assets and hierarchy objects.
Project References ▶ tutorial
Allows finding project-wide references to any assets to quickly find out where your material or sound is used.
Hierarchy References ▶ tutorial
Search active scene or prefab for Game Objects and Components references to find out where those objects are used in your scene / prefab and easily navigate through results.
📌 Project Cleaner ▶ tutorial
Looks for the garbage in your project, lets you inspect it and remove unnecessary assets one-by-one or in batch mode.
📌 Overall highlights
Easy to start:
- detailed User Manual
- video tutorials
Easy to extend:
- full API Reference
- extendable dependencies scanners
- extendable issues detectors
- 🔥 full C# sources included!
Support and updates since 2015 💖
Please note, this is a per-seat licensed version.
If you're indie or a small studio, you might find per-seat Maintainer a better fit.
Price $120.00
Maintainer 2 by Code Stage
📌 Compatibility
- Assembly Definition friendly
- modern C# and .NET friendly
- IL2CPP friendly
- ready to be integrated as UPM package
- works on Windows, Mac and Linux
📖 Documentation
- User Manual
- public API to integrate into your pipeline
▶ Videos | 📖 User Manual | 📄 API Docs | 💬 Forums | 💌 Discord & Support
Why Maintainer?
Maintainer bundles three powerful tools into one seamless Unity extension - no more juggling separate assets or manual cleanup scripts. Save hours of tedious work with a few clicks.
🔍 Issues Finder
- Deep scan across scenes, prefabs, assets & project settings
- Detects missing scripts, broken UnityEvent links, duplicate components, invalid layers, and many more
- Auto‑fix common problems or review before applying
▶ Watch Issues Finder in action
🔗 References Finder
- Project‑wide lookup: find where any asset (materials, sounds, textures, etc.) is used
- Hierarchy search: locate GameObject/component links in open scenes or prefabs
- One‑click navigation: jump straight to the source of every reference
▶ See References Finder demos: Project & Hierarchy
🧹 Project Cleaner
- Identify garbage: unused textures, meshes, scripts, large files
- Batch or one‑by‑one removal: keep only what matters
- Preview before you delete: avoid accidental loss
▶ See how to clean your project
📌 Highlights & Extras
- Ready to go: detailed user manual + step‑by‑step video tutorials
- Fully extensible: open API reference, add your own scanners or issue detectors
- Full C# source code included: customize every part to suit your workflow
- Continuous support: regular updates since 2015, active Discord community
"This is the only asset that every developer should have" - ★★★★★ user review
Licensing:
- Per‑seat license
- Save on seats with Maintainer for Teams: for the large scale companies.
Take control of your project’s health today - install Maintainer and ship cleaner, bug‑free builds!
Price $30.00
Kitchen: Melodic Mess Complete Music Pack by MikaidenJProjects
- WAV Files
- 44.1 kbps
- 48 kHz
- 14 variations
MJPROJECTS Music Pack — “Kitchen ”
A cohesive collection of 14 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by whimsy, baking, and retro gaming, the Kitchen Pack blends ambient and melodic themes perfect for sizzling, frying, and cooking environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Mystic Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Cave Theme
•Distorted Theme
•8-Bit Theme
•Synthwave Theme
•Combat Theme
•Stripped-down and looped variations for easy integration
Whether you’re crafting an RPG, a cooking game, a puzzle adventure, or a story-driven game, the Kitchen Pack provides versatile music layers to bring your world to life.
https://youtu.be/xq9QnnX4O7I
Price $15.99
Forest: Nature's Whisper Complete Music Pack by MikaidenJProjects
Contents:
- 12 High-quality audio tracks
- Format: WAV
- All tracks loop seamlessly
License (Indie Tier):
- This pack includes the INDIE LICENSE only
- Use allowed in commercial and non-commercial games, videos, and projects
- For teams or projects under $100k USD annual revenue
- Resale or redistribution of files or variations is strictly prohibited
MJPROJECTS Music Pack — “Forest”
A cohesive collection of 12 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by whimsy, mysticism, and retro gaming, the Forest Pack blends ambient and melodic themes perfect for fantasy, exploration, and mysterious environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Mystic Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Cave Theme
•Distorted Theme
•Combat Theme
Whether you’re crafting a fantasy RPG, a puzzle adventure, or a story-driven game, the Forest Pack provides versatile music layers to bring your world to life.
Previews:
https://youtu.be/FAs7Dqbar7U
https://youtu.be/uLVPYblHzxA
https://youtu.be/83Jr0sOM_Dc
https://youtu.be/L18YnVy8GXo
Price $15.00
Synthpop: Eighties Flux Complete Music Pack by MikaidenJProjects
- 9 High Quality WAV files
MJPROJECTS Music Pack — “Synthpop”
A cohesive collection of 9 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by 80’s synth, industrial music, and retro gaming, the Synthpop Pack blends ambient and melodic themes perfect for cyberpunk, exploration, and mysterious environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Distorted Theme
•Combat Theme
Whether you’re crafting a Cyber-city, a future hellscape, or a story-driven experience, the Synthpop Pack provides versatile music layers to bring your world to life.
Price $4.99
Custom Skills - MMORPG KIT ADDON by Ninra
🌊Movement Area Skill/Area Transform Skill - MMORPG KIT Addon
Expand your MMORPG KIT combat system with dynamic, multi-hit movement skills. Reuse the built-in “area damage entity” class to spawn damage zones on the fly, ensuring seamless compatibility and no conflicts.
Key Features
- 🌠 Dynamic Area Spawning Instantly instantiate damage entities along your character’s path to deliver multiple hits in motion.
- 🧩 Full Asset Compatibility Builds on the existing area-damage-entity for seamless integration with MMORPG KIT.
- 🔧 Configurable Colliders Choose Sphere, Box, or Capsule colliders to shape your damage areas precisely.
- 🌬️ Knockback Control Tweak push force, deceleration time, duration, and direction (Random or Forward).
- 📝 Scriptable Skill Data Use the new Area Transform Skill (ScriptableDataObject)
Use Case Examples
- 🌊 Forward-moving flurry that leaves trailing damage zones
- 🔄 Rotating swordsman unleashing radial hits while spinning
- 🚄 Charged dash ending in a devastating final strike
- 🦵 Moving spinning kick just like in the demo video
Price $15.00
Inventory Toolkit by 4H2C
Grid-Based Inventory
Includes a flexible, drag-and-drop grid system with support for different item sizes, stacking, and sorting.
Hotbar Hotbar
Comes with a fully functional hotbar that can be tailored to suit quick-access needs, such as weapons or tools.
Save & Load System
Persistent inventory state using a built-in save system. Inventory, item positions, items amount and equiped item are saved between sessions
Interaction system
It allows you to use, pick and grab items. It easy to expand and fully modular (completly independant from the Inventory system). Look at the documentation for the interaction system for more informations
This asset package uses the free Unity Starter Assets: Third Person Character Controller.
Please see Third-Party Notices.txt for details and licensing information.
✨ Key Features 🧱 Modular Architecture Designed with modularity in mind, allowing you to easily add, replace, or extend components without rewriting the core.ore informations
It should really work well for any escape / adventure games. Any game that uses inventory.
This is a toolkits that aims to work with you. Join the support discord to request feature, get some help or just report issues.
Discord : https://discord.gg/AE6JKG7xnK
Price $15.00
Modular Babylon Temple Environment (Temple,Desert,Ruins) by JustBStudios
Number of Unique Meshes: 70
Collision: Yes,generated in Unity.
Vertex Count: 12 (Floor) - 60K (Mummy)
LODs: (Yes up to 5 LODs)
Number of Materials: 45
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 141
Props: Chair, Debris, Grass, Pots, Rugs, Statues, Tables etc.[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Floors, Pillars, Stair etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP and Built-IN file included.If you want use URP or Built-IN, you can import it.
Features
- 🌵Unity – The map is fully compatible with all Unity render pipelines (HDRP, URP, and Built-in), offering high-quality visuals across different project setups!
- 🌵Massive - 70 Meshes To Construct Any Of Your New Environments!
- 🌵 Optimized Performance – Carefully optimized with LODs to ensure smooth performance even in large-scale scenes.
- 🌵 Customizable Materials – All materials are created using ShaderGraphs and come with tweakable properties for maximum artistic control.
- 🌿 Atmospheric Design – Detailed stonework and authentic patterns to create cinematic or game-ready scenes.
Instructions for URP & Built-in:
- The package comes with HDRP by default. Import it into your project first.
- Then, from the URP or Built-in folders, import the corresponding .unitypackage file according to your project's render pipeline.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
Here you can join JustBStudios Discord channel for live support, discounts, and Custom Outsource Environment Projects.
WEBSITE I INSTAGRAM I LINKEDIN I YOUTUBE
Price $59.99
PoseDetection Interface by MrFreshey Pax
Technical Details
Key Features:
- Universal COCO pose keypoint detection (17 standard keypoints)
- Support for ANY COCO pose-segmentation format model
- Real-time processing with optimized performance
- Multi-input support (webcam, video files, playlists)
- Android mobile platform optimization
- Performance monitoring and FPS tracking
- Automatic error handling and recovery
- Drag-and-drop prefab system
- Visual pose keypoint rendering
- Batch video processing capabilities
- Configurable confidence thresholds
- Unity 6+ native compatibility
- Cross-platform deployment support
- models included
COCO Keypoint Standard: Nose, Eyes, Ears, Shoulders, Elbows, Wrists, Hips, Knees, Ankles
Selected Category: AI & Machine Learning
Features:
- Pose Detection
- Real-time Processing
- Mobile Support
- Video Processing
- Neural Networks
- COCO Standard
Supported OS:
- Windows
- macOS
- Linux
- Android
Pose Detection Interface brings universal human pose detection to Unity projects using the industry-standard COCO pose keypoint format. Works with any COCO pose-segmentation model.
- Universal Model Support:
Compatible with ANY COCO pose-segmentation keypoint format model
Pre-configured for all 17 COCO standard keypoints
Example models included
Easy model swapping and integration - Key Applications:
Fitness and workout tracking applications
Interactive games with body movement detection
Motion capture and animation systems
AR/VR body tracking solutions
Security and monitoring systems - Fully Customizable:
Modular architecture supporting any pose detection model
Extensive configuration options for performance tuning
Cross-platform deployment including Android devices
Complete source code for personal custom implementations - Content Includes:
Example ONNX models
Complete example scenes with working demonstrations
Ready-to-use prefabs for quick integration
Comprehensive scripting API for custom model integration
Made by Yasin Shabani Varaki aka MrFresheyPAX
Price $17.99
Security Room Props by SpaceZeta
All objects use Unity's Autodesk Interactive shader, with Base color, Roughness, Metallic, Emission and Normal maps at 1K or 2K resolution. You can also use the same texture maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.
Prefabs of each object in each variation are included with a basic collision set up.
Includes:
- Desk (with 4 modular parts) | 3 colors
- Drawers | 362 tris | 3 colors | All drawers can be opened
- Chair | 1738 tris | 3 colors | Seat can be rotated, wheels can be moved
- PC: Monitor (380 tris) + PC Case (20 tris) + Keyboard (1184 tris) + Mouse (232 tris) | 3 material variations: Screen on version A, Screen on version B, Screen off
- Microphone | 270 tris
- Security Monitor | 578 tris | 3 material variations: Screen on version A, Screen on version B, Screen off
- Security Camera | 336 tris | 3 colors | Camera is fully movable
- Fan | 2584 tris | 2 colors | Fan blades are movable, along with the top part of the fan
- Clock | 322 tris | 2 colors | Clock hands can be moved freely
This pack contains 12 different objects in multiple variations made to decorate a security room type of environment, using PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count. Some objects also come with movable parts for you to animate according to your needs.
The materials included in the pack use Unity's Autodesk Interactive shader for the Built-in Render Pipeline, but they can easily be converted to the equivalent shader (HDRP Autodesk Interactive or URP Autodesk Interactive) if you want to use this pack with another render pipeline. You can also use the provided texture maps with other custom shaders, as long as they use the same texture inputs (Base color, Roughness, Metallic, Emission, and Normal maps).
Price $15.00
Fantasy Melee Weapons - Low Poly Pack by Ana Ma Studio
Knives
- Knife_1: 188 polygons
- Knife_2: 124 polygons
- Knife_3: 156 polygons
- Knife_4: 178 polygons
- Knife_5: 134 polygons
- Knife_6: 124 polygons
- Knife_7: 124 polygons
- Knife_8: 136 polygons
- Knife_9: 164 polygons
- Knife_10: 136 polygons
🔸Min: 124 (Knife_2, Knife_6, Knife_7)
🔸Max: 188 (Knife_1)
Swords
- Sword_1: 244 polygons
- Sword_2: 288 polygons
- Sword_3: 244 polygons
- Sword_4: 344 polygons
- Sword_5: 205 polygons
- Sword_6: 244 polygons
- Sword_7: 260 polygons
- Sword_8: 328 polygons
- Sword_9: 206 polygons
- Sword_10: 300 polygons
🔸Min: 205 (Sword_5)
🔸Max: 344 (Sword_4)
Axes (Hummers)
- hummer_1: 196 polygons
- hummer_2: 188 polygons
- hummer_3: 204 polygons
- hummer_4: 164 polygons
🔸Min: 164 (hummer_4)
🔸Max: 204 (hummer_3)
Maces
- mace_1: 91 polygons
- mace_2: 212 polygons
- mace_3: 228 polygons
- mace_4: 161 polygons
- mace_5: 180 polygons
🔸Min: 91 (mace_1)
🔸Max: 228 (mace_3)
Spears
- spear_1: 56 polygons
- spear_2: 80 polygons
- spear_3: 56 polygons
- spear_4: 72 polygons
- spear_5: 156 polygons
- spear_6: 154 polygons
- spear_7: 96 polygons
- spear_8: 182 polygons
🔸Min: 56 (spear_1, spear_3)
🔸Max: 182 (spear_8)
Shields
- shield_1: 120 polygons
- shield_2: 80 polygons
- shield_3: 59 polygons
- shield_4: 52 polygons
- shield_5: 90 polygons
- shield_6: 92 polygons
- shield_7: 68 polygons
- shield_8: 218 polygons
🔸Min: 52 (shield_4)
🔸Max: 218 (shield_8)
Minimum polygon count - 52
Maximum polygon count - 344
Number of meshes/prefabs - 45
Rigging: No
Animation count - No
Animation type list - No
UV mapping: Yes
LOD information (count, number of levels) - No
Types of materials and texture maps (e.g., PBR) - RGB diffuse texture
Perfect for fantasy RPGs, strategy games, or any stylized project that needs a rich arsenal of low-poly weapons for enemies, heroes, or epic battles across varied environments.
Price $9.99
Cat in Hat by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
5 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 4483
verts 4612
tris 8954
Price $15.00
Editor Utils Pro by JacobVillard
Key Features:
- In-editor console with over 20 commands (play, pause, select, reloadscene, etc.)
- Property attributes: Formatted, ReadOnly, StyledHeader, Note, Separator
- Custom MonoScript Inspector that previews XML summaries
- Project folder coloring via context menu with color picker
- Customizable component notes (with icons + gizmos)
- Automatically applied hierarchy icons based on attached components
- Full source code with XML documentation
- Editor-only, plug-and-play—no setup required
Supported OS:
Windows (Editor use only)
Required Unity Version:
Unity 6.0.0 and higher recommended
Documentation:
Included within
Editor Utils Pro is a powerful toolbox of editor extensions built for developers who want speed, clarity, and customization in their workflows. This package includes custom console commands, stylish property attributes, hierarchy icons, inspector notes, folder color coding, and more.
Key components include:
- A fully featured in-editor command console.
- Decorator attributes (bold, color, italic, read-only, headers).
- Scene and inspector note components with icon and gizmo support.
- Automatic hierarchy icons based on components.
- Customizable folder colors in the Project window.
- Utility attributes to mark buttons and fields in any MonoBehaviour.
- Complete source code with extensive documentation.
Editor Utils Pro is modular, extendable, and designed to enhance everyday development tasks.
Price $4.99
SmartCuller Pro - Advanced Dynamic Culling System by HuyMinhAssets
🚀 Key Features
- Collider-Free Operation: No need to add colliders to your GameObjects
- Dynamic Frustum Culling: Real-time camera view-based culling
- Occlusion Culling: Hide objects blocked by other geometry
- Auto-Detection: Automatically finds and manages renderable objects
- Scene View Tools: Visual debugging and monitoring in the editor
- Runtime Performance: Optimized for real-time applications
- Easy Integration: Simple setup with minimal configuration
SmartCuller Pro is a powerful Unity asset that provides intelligent runtime culling without requiring colliders. It automatically manages object visibility through dynamic frustum culling and occlusion culling, significantly improving performance in complex scenes.
Price $18.00
Burger shop by SQUID
the total number of polygons in the project is 58936. Textures were used: 8 images 1024x1024, 2 images 20x20, 1 images 50x50. Number of materials 22
BIG ASSET (BA-icon on the first picture)This asset will be automatically included in the large asset.
fast food restaurant
worker (x2), hair (x3), boss, delivery guy, glasses, bike helmet
food
burger uncooked bun (x3), toasted bun (x3), patty (x2), burnt bun (x3), lettuce (x2), cheese (x3), tomato (x3), cucumber (x2), onion (x3), bacon (x2), fish patty (x2), sauce (x2), mushroom, french fries (x3), pie (x2), sauce (x3), soda (x2), ice cream, egg (x2), olive, sausage, donut, apples
props
packaging (x14), tray (x2), plastic caps (x2), empty glass (x3), ice cream container (x2), trash can, self-service cash register, sofa, table (x2), ceiling lamp, chair (x2), bar table, menu, corner Sofa, Toy (x4), Cash Register Rail, Wash Basin, Soap, Hand Dryer, Hand Towel, Toilet Trash Can, Table with Cups, Packing Table, Potato Cupboard, Potato Scoop, Salt Shaker, Straw Rack, Deep Fryer, Soda Dispenser, Kitchen Table (x2), Coffee Machine, Mini Fridge, Ice Cream Dispenser, Warming Station, Cutlet Warming Station, Cutlet Tray, Assembly Table, Sauce Dropper, Upright Dispenser, Bun Warmer, Sealed Buns (x2), Refrigerator, Grill, Salt Dispenser, Roller Cabinet, Kitchen Tray, Grill Spatula, Syrup, Rag, Potato Bag (x2), Disposable Gloves, Meter, Cooking Timer, Tongs, Kitchen Waste Bin, Outdoor Waste Bin (x2), Monitor, Packing Tape, Clothes Locker, Bench, Container, Indoor Billboard, sign with papers, wrapping paper, headphones, baseball cap, window banner, box (x2), exit, wc, large logo, sign holder, ladder, barrel, industrial ceiling lamp (x2), ventilation, fire alarm, air conditioner,
building parts
wooden wall, ceiling boards, partition, door (x2), ceiling mesh, order pickup window, window, wooden triangle (x3), roof end (x3) main entrance, door arch (x2),
exterior
street lamp (x2), street table, street bench, fence (x2), street umbrella, bike rack, inscription, sign, entrance arch, street terminal, street advertising, flower bed (x2), street logo, street wall lamp,
Price $30.00
Growth System Pro by Assets Wizard
- Complete growth cycle system with stages (from seed to harvest).
- Watering, fertilizing, pest control, harvest boosting and other usefull mechanics.
- No-code setup for creating new pests or plants (via ScriptableObjects).
- All scripts have informative summary and tooltips.
- Growth settings all in one place.
- Flexible prefab replacement for any growth stage or harvested product.
- Ready-to-use scripts for player movement and interactions.
- Drag-and-drop simplicity with room for deep customization.
- Easy to integrate with UI and inventory systems.
- Demo scene included (with placeholder models).
- Code is fully C#, clean and extendable.
For Demo Scene - this asset requires TextMeshPro (free, included with Unity). Install via Package Manager if not already present.
Support & Feedback
I value your feedback! If you encounter any bugs or have suggestions, feel free to contact me - I will provide fixes and updates. Email - Assetswizard@gmail.com
Growth System Pro is a modular flexible framework for implementing planting, growth cycles, harvesting, and interactive tools. designed to give developers a ready-to-use farming growth system with full customization and flexibility. No coding required – full customization and easy integration.
Growth System Pro is fully compatible with Unity 6
- 🌱 Plants can be watered, fertilized, sprayed against pests, boosted with growth sprays and other.
- 🐞 A flexible pest system allows you to add and configure pests without code.
- 🎮 Comes with movement scripts to help you quickly prototype gameplay.
- 🔄 Customizable prefabs let you easily swap growth stages, harvest models, effects and animations.
- ⚡ Drag-and-drop simplicity combined with deep flexibility — suitable for quick prototyping or production-ready farming mechanics.
- 🔔 Smart Collider Setup — colliders are automatically added to plant prefabs.
- 🛠️ Works for multiple genres: farming sims, RPGs, survival games, casual mobile games, and more.
This package is fully extendable, customizable, and easy to integrate into both new and existing projects.
Price $45.00
Anime Gun Combat Animation Pack - Dual & Single Handgun by Raisecreation
Total Number of Animations: 61
Animation types : Root motion, In_place
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
This Anime Gun Combat Animation Pack offers stylized, dynamic gunplay with dual and single handguns — all designed in anime-style combat that will bring energy, action, and flair to your game. With a wide variety of combat movements such as shooting while jumping, sliding, dodging, and combo shots, this pack includes 40+ animations perfect for fast-paced action, futuristic shooters, and anime-inspired battle sequences. This pack includes sample gun models for reference, and you need to socket your own gun on hand_r for compatibility. All animations were created in Autodesk Maya and optimized for smooth integration into
Watch the Animations
See how the animations come to life in real-time by watching the full showcase of this pack here:
[Watch the Animations by Clicking Here]
Contact
For more information, support, or requests, feel free to email me at:
raisecreation14@gmail.com
Included Animations:
The pack includes a wide range of Gun Combat (GC) and Dual Gun Combat (DGC) animations in both Root Motion (RM) and in-place versions. These animations cover every aspect of a character's movement in dynamic gun battles.
Core Animations Include:
- Idle & Loop: Smooth idle poses and looping animations for constant combat.
- Walk, Run, Slide, Roll: Stylish movement for ground-based combat.
- Dodge & Charge: Swift dodges and powerful charged shots for action-packed sequences.
- Combo & Ultimate Skills: Perform jaw-dropping, anime-inspired combo moves and ultimate attacks.
- Shoot While Moving: Shoot during walk, slide, and dodge.
- Jump, Swirl, Knee Strike, Backshot: Perform aerial shoot, flashy swirl shots, and tactical knee shots with creative flair.
- Shoot Charge & Fire: Precision charge shooting and dynamic firing moments.
- Shoot Back & Combo Sequences: Unique moves like shoot-while-backpedaling and enhanced combo moves.
Key Features:
- Total of 40+ High-Quality Animations
- Root Motion (RM) and In-place Versions for flexible usage in game engines
- Dual Handgun (DGC) & Single Gun Combat (GC) styles
- Super-Charged Ultimate Skill Animations for cinematic finishers
- Combat Variety with dodges, rolls, aerial shoots, combos, and more
- Anime-style Dynamic Poses that bring energy and life to your combat scenes
- Works in Unreal Engine & Unity: Ready for plug-and-play integration
- Easy Customization: Animations can be adapted and modified for your characters
Gun Combat Animations (Single Handgun - GC_):
GC_Idle
GC_Idle_Loop
GC_Walk
GC_Run
GC_Dodge_Step
GC_Shoot_Idle
GC_Shoot_Run
GC_Shoot_Walk
GC_Shoot_Combo_1
GC_Shoot_Combo_2
GC_Shoot_Combo_3
GC_Jump_Shoot
GC_Jump_Style_Spin
GC_Roll_Shoot
GC_Backshot
GC_Knee_Shot
GC_Slide_Shoot
GC_Shoot_Charge_Enter
GC_Shoot_Charge_Loop
GC_Shoot_Charge_Fire
GC_Ultimate_Skill
Dual Gun Combat Animations (Dual Handgun - DGC_):
DGC_Idle
DGC_Idle_Loop
DGC_Run
DGC_Dodge_Step
DGC_Shoot_Idle
DGC_Shoot_Run
DGC_Shoot_Walk
DGC_Shoot_Back
DGC_Shoot_Combo_1
DGC_Shoot_Combo_2
DGC_Shoot_Swirl
DGC_Slide_Shoot
DGC_Jump_Shoot
DGC_Jump_Style_Twist
DGC_Roll_Shoot
DGC_Shoot_Charge_Enter
DGC_Shoot_Charge_Loop
DGC_Shoot_Charge_Fire
DGC_Ultimate_Skill
Price $15.00
2D Pixel Quest Vol.6 - The UI/GUI EXTENDED by Barely Apes
This expansion pack contains 900+ PNG files:
- Resources Bars - 6 different resource bars + 5 animated shining Gems.
- Resources Orbs - 8 different resources Orbs + 4 animated pins + 8 slots.
- Switches - 6 Different animated switches.
- Sliders - 6 different slides + 6 handles.
- Charge Bars -10 different charge bars.
- Panels and frames - 12 slice-9 friendly panels and frames.
- Titles - 10 different titles
- Buttons - 8 different animated buttons.
- Banners - 15 banners.
- Medallions - 15 different animated medallions + 14 medallion bases
- Weapon Icons - 108 different icons.
- Clan Icons - 90 different icons.
- Helmets Icons - 72 different icons.
- Cards - 6 different animated decks.
- Runes - 24 animated shining runes.
- Book / Inventory - 2 different animated books, big and small.
- Complementary Assets - Energy bars and clusters in different colors and formats.
- Combo Objects - 22 ready pre-combined objects.
The assets are based on a 32x32 grid.
This expansion pack builds upon the original collection with new fantasy-style UI assets, designed to be fully modular and easy to integrate into your projects.
You'll find additional variations of icons, bars, buttons, cards, and other elements — perfect for customizing and adapting the interface to suit your specific needs.
Any feedback is welcome: feel free to leave a comment to help me improve the product and provide other users with a useful reference.
Price $15.00
Emergency Fire Pack Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 22 (Base color, AO, Height, Metallic, Normal Roughness)
3 Materials
UV mapping: Yes
Total Pack
Polygons: 9591
Vertex: 9434
Number of meshes/prefabs: 12
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Emergency Fire Pack V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99