Dragon Lee AnimSet by wemakethegame
Recommend
Oriental, Martial Arts, Legend
Features
- Dynamic Keyframe animation
- Humanoid version included
- Root motion and Inplace motion included
- A T-pose included
- FX is not included
Animation List
- attack 25
- combo 17
- dead 1
- defense 2
- down 2
- hit 4
- idle
- jump
- movement 16
- rise 2
- roll 4
- taunt 3
Support
FAQ : https://www.wemakethegame.com
e-Mail : contact@wemakethegame.com
The best way to contact me is e-mail.
I always appreciate your great comments and feedback.
Price $69.99
Mega Tree Bundle (All in One) by ALIyerEdon
All platforms all pipelines
From 100 tringles to the ~7000 tringles
See each package page to see detailed information
This bundle includes all of our published trees in the Asset Store. Thousands of trees in different styles for different platforms are available in this bundle
Various palm and pine trees, winter, autumn, spring and summer, are all available in this bundle
For all platforms and pipelines from 100 tringles to the 7000 tringles for each tree
Optimized design with only 2 materials and 2 textures (Leaf and Trunk)
FEATURES:
=> For all seasons
=> For all platforms
=> For all pipelines
=> Optimized design (2 martials)
=> Easy replace textures (leaf or trunk)
Includes:
___________________________
=> Mobile Tree Collection (City)
Price $39.00
Forged In Fury Vol 2 by Khron Studio
Features
- 586 sounds
- Format: 96KHz / 24 bits
- Do Sound FX loop: Yes
- Win/Mac: Yes
- Minutes of audio provided: 06 minutes and 02 seconds
Forged in Fury Vol. 2 continues the philosophy of providing fully modular sounds, allowing you to design and customize your weapon audio exactly as you need. Each element is carefully edited and organized into categories such as whooshes, retractions, impacts, blood, and more, giving you total control to adapt and layer sounds to your project.
This volume includes 586 individual sounds at 96 kHz / 24-bit quality, ready to use as-is or to combine and shape into something entirely new.
🎧 Featured Content:
- Greatsword (123 sounds)
Heavy metallic textures with more weight, blood, and impact than a standard sword. - Iron Staff (74 sounds)
Inspired by the legendary staffs of Shaolin monks, offering solid strikes and metallic resonances - Karambit Knife (252 sounds)
Fast, sharp, and deadly. Featuring rapid spins, swift cuts, and an ever-present sense of danger. - Nunchakus (137 sounds)
Dynamic and versatile, infused with the spirit of classic martial arts films. Includes wooden hits, chain rattles, and fast whooshes.
🔑 Key Feature:
As in the first volume, each sound is delivered in editable layers (e.g., whoosh + impact + blood). Want a greatsword strike without blood? Just combine whoosh + hit and you’re set. You can even swap layers across different weapons to create entirely new variations.
🎚️ Studio-Grade Quality:
Recorded at 192 kHz / 24-32 bits and delivered at 96 kHz / 24 bits, ensuring outstanding fidelity. Perfect for pitching, distortion, and heavy processing without losing clarity.
👉 Forged in Fury Vol. 2 is not just a sound library, it’s a true creation kit, giving you the freedom to craft weapons and scenes with maximum flexibility and realism.
More about the pack
- Intuitive file naming
- Everything you need for a Greatsword, Iron Staff, Karambit Knife, or Nunchucks.
- Use the sound effects over and over again, in any of your projects or productions, forever, with no additional fees or royalties. Use the sound effects in your game, your trailer, a Kickstarter campaign, wherever you need them, as many times as you want.
- Fully mono support
- All sounds have several variations.
- Unleash your imagination and feel free to use any sound for something other than what is described; remember that the world of sound is entirely subjective.
- For any questions or problems: khronstudio@gmail.com
Price $15.00
Halloween for 3D Breakables Core Pack by CatBorg Studio
Number of Textures: 1
Minimum texture dimensions: 32 x 64
Number of Meshes: 376
Number of Prefabs: 40
Minimum verticels count: 6
Averrage verticels count: 217
Maximum verticels count: 3295
CatBorg Studio™ Presents – Halloween Expansion for 3D Breakables Core Pack
🎃 Expansion Alert! Add a seasonal scare to your project with this Halloween-themed add-on, tailor-made to expand the destructive fun of your 3D Breakables Core Pack.
◼ Important Note ◼
This is an extension and requires the 3D Breakables Core Pack to function properly.
◼ What’s Inside ◼
Fill your worlds with creepy breakables that shatter in style, including:
- Jack-o’-Lanterns & Pumpkins – classic and carved variants
- Tombstones – from simple markers to cracked gravestones
- Wooden Caskets – smash open for unsettling reveals
Each prop includes intact and shattered variants, designed for satisfying breakage and festive destruction.
◼ Full System Integration ◼
All Halloween props are fully compatible with the systems introduced in the Core Pack:
- Collision Condition Setup – Trigger breaks from specific tags or force levels
- Action Taken Setup – Choose from actions like Destroy, DamageRandom, ChanceRandom, or ForceRequired
- Explosion & Flash Support – Add spooky FX directly from the inspector
- Loot Support – Drop randomized or themed loot upon breakage
◼ Optimized for Performance ◼
Runs seamlessly with the Core Pack’s Queue System for smooth performance and clean memory handling.
◼ Stylized for Spookiness ◼
Crafted with a low-poly stylized aesthetic, these props are perfect for haunted houses, creepy dungeons, seasonal maps, or festive party scenes.
Price $15.00
Wolf - Animated by ToonMesh 3D
- Unique Assets: 1 (Wolf model)
- Vertices: 2,345
- Triangles: 2,138
- UVs: UV1, UV2
- Rigging: Fully rigged and skinned with weights
- Animations: 60+ (Idle, Walk, Run, Attack, Death, etc.)
- Textures: Albedo
- Texture Resolution: 2048×2048
- Optimized: Game-ready, suitable for real-time engines
- Format: FBX
This package includes a fully rigged and animated 3D wolf model, designed for use in Unity projects.
The model features clean topology and 60+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Squirrel - Animated by ToonMesh 3D
Unique Assets: 1 (Squirrel model)
Vertices: 590
Triangles: 584
UVs: UV1, UV2
Rigging: Fully rigged and skinned
Animations: 20+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, low overhead
Supported Formats: FBX, Blend, .obj
This package provides a fully rigged and animated 3D squirrel model, ready to be used in Unity projects.
Ideal for RPGs, survival, fantasy, or simulation games, the model comes with clean topology and efficient rigging.
Features include:
- Idle, walk, run, attack, death, and more (20+ animations)
- UV1 and UV2 layouts for flexibility
- Albedo-only textures
- Optimized for performance in real-time engines
This asset is customizable, lightweight, and immediately usable in your scenes.
Price $19.99
Donkey - Animated by ToonMesh 3D
Unique Assets: 1 (Donkey model)
Vertices: 7,047
Triangles: 6,179
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 160+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D donkey model, designed for use in Unity projects.
The model features clean topology and 160+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Dog - Animated by ToonMesh 3D
Unique Assets: 1 (Dog model)
Vertices: 2,020
Triangles: 1,852
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 50+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D dog model, designed for use in Unity projects.
The model features clean topology and 50+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Bear - Animated by ToonMesh 3D
Unique Assets: 1 (Bear model)
Vertices: 2,232
Triangles: 2,202
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 90+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D bear model, designed for use in Unity projects.
The model features clean topology and 90+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature to bring life to their environments.
Price $19.99
Goat White - Animated by ToonMesh 3D
Unique Assets: 1 (Goat White model)
Vertices: 1,479
Triangles: 1,534
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 40+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D Goat White model, designed for use in Unity projects.
The model features clean topology and 40+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Goat - Animated by ToonMesh 3D
Unique Assets: 1 (Goat model)
Vertices: 1,269
Triangles: 1,382
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 40+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D goat model, designed for use in Unity projects.
The model features clean topology and 40+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Deer - Animated by ToonMesh 3D
Unique Assets: 1 (Deer model)
Vertices: 1,875
Triangles: 1,978
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 60+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D deer model, designed for use in Unity projects.
The model features clean topology and 60+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
Fox - Animated by ToonMesh 3D
Unique Assets: 1 (Fox model)
Vertices: 1,118
Triangles: 1,116
UVs: UV1, UV2
Rigging: Fully rigged and skinned with weights
Animations: 30+ (Idle, Walk, Run, Attack, Death, etc.)
Textures: Albedo
Texture Resolution: 2048×2048
Optimized: Game-ready, suitable for real-time engines
Format: FBX
This package includes a fully rigged and animated 3D fox model, designed for use in Unity projects.
The model features clean topology and 30+ animations covering idle, walk, run, attack, death, and more.
It is ideal for RPG, survival, fantasy, or simulation games.
All textures use albedo maps, and the model includes UV1 and UV2 layouts for flexible material setups.
Perfect for developers looking for a realistic, lightweight, and ready-to-use creature for their scenes.
Price $19.99
2D Arrow Button Controller by BRAINET
On-screen arrow buttons for player control (Up/Down/Left/Right)
Works out-of-the-box with touch input
Demo scene with a 2D maze to showcase usage
Save and load system for levels
Easy integration into any 2D project
Mobile-friendly
The 2D Arrow Button Controller is a clean and lightweight input solution for Unity projects.
It allows players to control a 2D character using on-screen arrow buttons (up, down, left, right).
Perfect for mobile games, puzzle adventures, or educational apps where touch controls are required.
The package includes a ready-to-use demo scene with a simple 2D maze, demonstrating movement and interaction (only in 430x932).
Additionally, it provides a save/load system for levels, making it easier to integrate into complete projects.
This controller is fully customizable — you can adjust button layout, movement speed, and easily connect it with your own prefabs, UI, or animations.
Price $4.99
CurveMancer - Your Ultimate Spline Tool by Vertex Horizons Interactive
Technical Details
Supported Unity Versions:
- Unity 6.0 and above (older versions supported with minor color adjustments: e.g., Color.lightGreen → Color.green)
Supported Platforms:
- Windows, MacOS, Linux
Supported Render Pipelines:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
Package Contents:
- CurveMancer Editor Tool
- ProceduralSplinePath scripts
- Spline Prefab
- Sample meshes and prefabs
- Full Documentation (PDF/Markdown)
Key Technical Features:
- Pipeline-agnostic: Works seamlessly across Built-in, URP, and HDRP
- Real-time spline mesh generation and prefab instantiation
- Dual generation modes: Merged Meshes and Instantiated Prefabs
- Pillar Generation Sub-Mode with height control via mesh length
- Per-segment scaling and rotation for precise customization
- Curve Linking: Parent-child curves for advanced setups
- Overrides system for per-segment customization
- Multithreaded mesh generation for optimal performance
- Partial rebake support for fast iteration
- Fully editor-based - no runtime dependencies
- Ability to generate meshes on "Scene Start" to avoid bloated scenes
File Size:
- Approx. 6.6 MB
Documentation:
- Detailed usage guide included
- Step-by-step installation instructions
- Full description of inspector properties, gizmos, generation modes, and pillar/curve linking features
Support:
- For bugs, glitches, or usage questions, contact: vertex.horizons.interactive@gmail.com
Asset Description: CurveMancer - The Ultimate Spline Tool for Procedural Meshes & Prefab Instantiation
CurveMancer is a powerful Unity editor tool designed to streamline the creation of procedural meshes and prefab instantiation along spline curves. Tailored for indie developers, this tool offers an intuitive interface that simplifies complex tasks, making it ideal for rapid scene design and prototyping.
Key Features
🔹 Procedural Mesh Generation
Effortlessly generate meshes along spline curves, with options like mesh merging, segment control, and per-segment scaling for precise customization.
🔹 Prefab Instantiation
Place and align prefabs along curves with advanced controls such as ground snapping, curve offsets, rotation randomization, and alignment with ground normals. Ideal for natural placement of props like trees, lamps, and fences.
🔹 Pillar Generation
Generate pillars along curves for highways, bridges, or other infrastructure. Pillar height is controlled by mesh length, and the system supports parent-child curve linking for flexible setups.
🔹 Curve Linking
Link curves together so one curve can control the shape or generation of another, enabling complex, coordinated layouts for procedural geometry.
🔹 Curve Editing Tools
Comprehensive curve editor with gizmo support, snapping options, planarization tools, and segment rotation for total control over every part of your curve.
🔹 Override System
Apply mesh or prefab overrides at specific curve segments for dynamic customization along your paths. Randomization and selective rebaking make workflows efficient.
🔹 Render Pipeline Compatibility
Works seamlessly across Unity's Built-in, URP, and HDRP pipelines, ensuring versatility in any project.
🔹 Performance Optimized
Features like multithreaded mesh generation and selective rebaking ensure smooth performance, even in complex scenes.
🔹 Startup Generation
"Generate on scene start" functionality to avoid bloated scene files along with a way to check if generation is done via script.
Comprehensive Documentation:
For detailed guidance on installation, setup, and advanced features, please refer to the comprehensive documentation included with the package.
Ideal Use Cases
- Environment Design: Quickly create roads, rivers, trails, and bridges with consistent geometry.
- Prop Placement: Efficiently scatter objects like trees, fences, or lampposts along a path.
- Procedural Content Generation: Develop dynamic content that adapts to varying curve shapes and parameters.
- Infrastructure Projects: Build pillars, highways, and large-scale structures with ease.
CurveMancer is a versatile tool that adapts to your project's needs, offering both simplicity for quick tasks and depth for complex setups. Whether you're crafting intricate environments or prototyping gameplay mechanics, CurveMancer provides the flexibility and performance required for modern game development.
Additional Features
- Showcase cart script included to move objects along the curve.
- Showcase cars script to showcase highway generation.
- Easy curve reuse, copying, and linking for complex scenes.
Assets Used in Showcase images and videos(not included in project):
AA 3D Low Poly Nature Pack
https://assetstore.unity.com/packages/3d/environments/aa-3d-low-poly-nature-pack-227820
Low Poly Park Pack
WOC City Building Park Lite
Low Poly City Cars Pack
https://assetstore.unity.com/packages/3d/vehicles/land/low-poly-city-cars-pack-312705
Outside the Grimoire
- CurveMancer is an editor tool and will be handled as such
- The tool is targeted primarily to indie developers where ease of use and performance are primary goals
- Even though it can be modified and used as a game mechanic We are not going to address those types of requests
- Smoothing normals/tangents on sections ends via “ghost meshes” or similar techniques will not be handled due to the extreme negative performance impact it would have and performance was one of the primary goals. If you encounter any issues in that area use “flat shaded meshes” where every triangle has unique vertices or resort to using flat shading inside a “fragment shader”
- The tool can also be modified to apply segment counts based on section by modifying the segment count used inside any of the generation functions(inside the “ProceduralSplinePath” script). Due to the ease of the modification and the rare use case it has not been handled (and will not be handled in the future) with this tool
- For questions regarding bugs/glitches or help regarding the usage of the tool feel free to contact us via email - “vertex.horizons.interactive@gmail.com”
Price $20.00
Smart Save System Pro — Local & Cloud Save with Encryption + Ready-to-Use UI by Deankovitch
Main features
- AES-encrypted save data (toggleable)
- Local save/load with multiple slots
- Prefab UI for save/load menus
- Firebase Realtime Database cloud sync
- Modular save structure with ISaveHandler
- Unity Editor Debugger Window
- Autosave and quick save ready
- Mobile-ready and fully customizable
- Demo scene included
Supported iOS / Platforms
- Windows
- Mac
- Android
- iOS
- WebGL (local only)
- Unity Editor
Smart Save System Pro is the all-in-one save solution for Unity developers who want a fast, secure, and user-friendly way to store game data.
From local saves with encryption to cloud synchronization and a ready-to-use save/load menu, this package gets you up and running in minutes — no complex setup required.
Why choose Smart Save System Pro?
Unlike other save solutions, this package includes:
- Local Save & Load with JSON serialization
- AES-128 Encryption (toggleable)
- Multi-Slot Support
- Prebuilt Save/Load Menu UI (drag & drop)
- Editor Debug Tool (inspect, modify, delete saves)
- Screenshot Preview (optional thumbnail per save)
- Auto-Save System with interval configuration
- Cross-Platform Support (PC, Mac, iOS, Android, WebGL)
- Cloud-Ready Stubs (Firebase — integrate easily)
- Demo Scene Included
- Lite Version available for free — upgrade anytime to unlock full power
Key Features
- Local Save System — JSON-based, lightweight, and fully encrypted.
- Cloud Save Ready — Easily integrate with Firebase or your own backend.
- Multi-Slot Support — Allow players to manage multiple save profiles.
- Prebuilt Save Menu UI — UI that works out of the box.
- Cross-Platform — Works on PC, Mac, Android, iOS, and WebGL.
- Editor Debug Tool — Inspect, edit, and delete saves directly in the Unity Editor.
- Full Source Code — No black boxes; customize everything.
- Demo Scene Included — Learn by example and start fast.
- Screenshot Preview - optional thumbnail per save
- Auto-Save System - with interval configuration
What’s Included
- Core Save System (local + encryption + cloud stubs)
- UI System (Save/Load Menu + Save Slots prefab)
- Editor Tools (Debug Window, Prefab Generators)
- Demo Scene (ready to play)
- Full Documentation in English
Quick Start
- Import the package into your project.
- Drag the SaveMenuUI.prefab into your scene.
- Press Play — saving and loading just works.
- Optional: Enable AES encryption and integrate cloud save.
Included Save Modules:
- Player Data (name, coins, etc.)
- Inventory System
- Game Settings (volume, language)
Encryption
- Uses AES 128-bit encryption (enabled by default)
- Easily customizable encryption key
- Can be disabled for plain JSON save files
Cloud Save with Firebase
- Works with Firebase Realtime Database
- Anonymous login built in
- Upload/download saves by slot ID
- Save fallback to local files if offline
Editor Tools
- View and debug save files inside Unity
- Delete or load saved data in Play Mode
- Shows decrypted JSON for testing
Easy Integration
- Drag-and-drop UI
- Call SaveManager.Instance.SaveGame("slotId")
- Works with any platform supported by Unity
Includes:
- Full Source Code (C#)
- Demo Scene & UI Prefabs
- Firebase Integration Scripts
- Editor Debug Tools
- PDF & README documentation
Requirements
- Unity 2021.3 or later
- For Cloud Save: Firebase Unity SDK (Auth + Database)
- Works on Windows, Mac, Android, iOS, WebGL (local only)
Price $35.00
Auto Save Pro by MonoLimbo
Configurable Auto-Save
- Advanced Backup System
- Inspector & Debug Controls
- Seamless Integration
- Disaster Recovery
- Never Lose Work
- Peace of Mind in Play Mode
- Disk-Friendly
- Flexible & Configurable.
AutoSavePro is a lightweight, reliable editor extension that automatically saves your Unity projects at customizable intervals and creates intelligent backups. Focus on creating amazing games without worrying about crashes, accidental overwrites, or lost progress.
Key Features
- Automatic Saving – Set intervals from 1 to 10 minutes for seamless background saving.
- Smart Backup System – Creates space-efficient backups of essential project files.
- One-Click Restoration – Quickly restore your project to a previous state when needed.
- Customizable Settings – Configure notifications, backup locations, and workflow preferences.
- Silent Mode – Runs in the background without interrupting your work.
- Keyboard Shortcuts – Access save operations instantly (Ctrl+Shift+S).
- Backup Rotation – Automatically manages backup history to prevent disk space issues.
Technical Details
- Lightweight editor extension with minimal performance impact.
- Intelligent backup system that only stores critical project files.
- Configurable backup retention policy.
- Compatible with Unity 2019.4 and higher.
- Supports all project types and rendering pipelines.
- Full source code included.
Who It’s For
- Solo developers who can’t afford to lose work.
- Teams managing complex projects.
- Anyone who has experienced Unity crashes or hardware failures.
- Projects with frequent scene modifications or large-scale edits.
How It Works
AutoSavePro runs silently in the background, automatically saving your project at your specified intervals. Intelligent backups capture the essential state of your project without wasting disk space. When needed, you can restore your project with a single click.
Easy Integration
Import the package, and AutoSavePro initializes with sensible defaults. Customize settings through Tools > AutoSavePro Settings to match your workflow.
Safety Notice
AutoSavePro is not a replacement for cloud or external backups. For maximum protection, use alongside Git, Unity Cloud, or other backup solutions. AutoSavePro is designed as your first line of defense against lost work.
Price $15.99
FPS Framework Pro 2.0 by Akila Studio
DEMO - DISCORD - ROADMAP - DOCUMENTATION
Joining the Discord channel is highly advised if you want to access the whole archive, source files, customer service, and extra free content.
Note: FPS Framework Pro automatically provides access to the standard FPS Framework asset. If you already own the standard FPS Framework, you’ll be eligible for a discount on FPS Framework Pro.
Whether you're new to Unity or an experienced developer, FPS Framework is easy to use. It has a solid foundation, clean code, and runs smoothly, making it perfect for any FPS project, even existing ones. The framework is regularly updated with new features and fully supports the latest Unity versions, including Unity 6.
- Multiplayer Integration: FPS Framework Pro comes with Mirror networking by default, fully integrated into the framework. Additionally, the code is structured to allow integration with any other networking solution you prefer.
- Singleplayer/Multiplayer: The asset provides both singleplayer and multiplayer in the same project with a seamless transition.
- Fully Customizable Framework: The framework was designed with extensive modification capabilities, making it easier to implement features such as multiplayer integration.
- Modular Character Controller: Allows you to easily add new features to the character controller.
- Rigidbody FPS Controllers Support: You can replace the character controller with a Rigidbody FPS Controller.
- Replace Systems With Yours: You can replace core things like the movement and other things with your custom ones.
- Flexible Inventory: Accepts custom guns, items, and pretty much anything you give it. You can make ANY custom item type and it will handle it perfectly.
- Feature-Rich Firearm System: The firearm system in the framework is feature-rich and easy to use. It's also modular, just like everything else. With the firearm system, you can create pretty much any type of gun you like.
- Explosions: Modular explosion systems to make beautiful and accurate explosions.
- Explosive Projectiles: You can make the projectiles of the firearm explosive to make rocket launcher like guns.
- Respawn System: An easy to use system that allows spawing and respawing of actors on both Bots and Player.
- Advanced Audio System: Modular audio system that allows you to play and manage your audio clips, giving you deeper 6D sounds and custom events of your choice to reach maximum control.
- Custom Spray Patterns For the Firearm: The custom spray patterns allow you to give your player more control and make playing your game a lot easier and more fun.
- Modular Attachments System: The firearm system can have attachments that affect the gun under your order. Adding attachments is really easy and quick process.
- Procedural Aninmation System: Amazing modular procedural animation system that allows you to create any FPS animation with minimal work on your end. Give it a value and let it do its work.
- Game Feel At Its Best: The modular systems allows you to make smooth animations, and great game feel with minimal work on your end.
- New Input System: Based on Unity's new input system, makes Gamepad support and mobile support really easy.
- Gamepad Support: All gamepads are supported out of the box.
- Modular Interactables System: With this system, you can easily add new types of interaction with no effort at all.
- Advanced Settings Menu: The settings menu is extremely flexible and accepts custom
code; you can add ANY option to the settings menu really easily.
- UI Toolkit: default UI elements are really useful, and here are someof them:
1. Settings menu
2. Hitmarker
3. Gun info (Gun name, Ammo count, and Ammo type)
4. Player info (Player name and player health)
5. Improved slider UI Element
6. Carousel selector UI Element
7. Loading screen
8. Menu system
9.
8. Menu manager and a lot more
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If you are a customer, please join the Discord server and get verified. The Discord verification will give you access to customer support, documentation and full archive.
Price $34.99