ShaderGraph Extensions: Debug Value by PH GRAPHICS
That you could have a node that helps you understand what is going on?
That lets you get back to creating amazing effects faster?
ShaderGraph Extensions: Debug Value - A unique node that adds debugging capabilities to ShaderGraph!
TLDR
Debug Value is a custom node that display a shader's pixel value as text on screen.
It can help you debug and understand why a specific effect or shader graph is not working, and is available right there when you need it!
Instant
No setup, nothing to install or configure.
Just download and import the plugin and you can instantly add the Debug Value node in ShaderGraph.
Time saver
Shaders are complicated. Not understanding what's going on is the number 1 reason for loosing time when developping effects.
You can spend hours debugging Shader Graph ... or you can use this plugin, save time and get back to creating faster.
Performance
If you don't link the Debug Value node to your master node, it becomes free (that's how ShaderGraph itself works).
It means you can leave your debug informations where you need it until you come back later, without fear of affecting performances!
Support
I'm dedicated to make this asset a must-have for LWRP / URP / HDRP. I answer to email and do my best to fix bugs and implement feature request.
Feel free to read the reviews on my other assets!
Please don't hesitate to contact me for feedback, ideas or bug report at ph.graphics.unity@gmail.com
You can also come and chat on Discord at https://discord.gg/ksURBah
For an in-depth explanation about all features, you can have a look at the online documentation.
Requirements
- 2019.2, 2019.3, 2019.4 or 2020.1
- support not guaranteed for preview, beta or alpha package
- ShaderGraph Extensions: Debug Value requires one license per seat
Price $14.99
Material UI Ripple Vfx by Vadimskyi
Features
- Free
- Customisable
- Zero draw call overhead
- No dependencies
- Comes with full C# source code
GitHub pagePrice $0.00
Enhancing mobile performance with the Burst compiler
As part of a recent session at Unite Now, we discussed how technology in the Burst compiler enables developers who are building projects with Unity to take advantage of the Arm Neon instruction set. You can use the Burst compiler when targeting Android devices to improve the performance of Unity projects supported by Arm architecture. […]
The post Enhancing mobile performance with the Burst compiler appeared first on Unity Technologies Blog.
Codice Software joins Unity Technologies to bring version control to real-time 3D workflows
Today, interactive content creation has never been more achievable, but also never more complex. Fast release cycles, large file sizes, and distributed teams all working together challenge even the most well-coordinated teams. Users need a platform that is flexible, agile and quick to ensure version control updates on a project that spans multiple roles. To […]
The post Codice Software joins Unity Technologies to bring version control to real-time 3D workflows appeared first on Unity Technologies Blog.
Plastic SCM Plugin for Unity (beta) by Unity Technologies
Features
• Checkin or undo pending changes.
• Be notified of incoming changes and update your workspace.
• Create and switch branches directly from Unity.
Choose the workflow that fits your needs.
•Gluon Mode: Artists can take advantage of the Gluon visualized interface and workflow from inside Unity.
•Developer Mode: Developers have access to the branch explorer directly from inside Unity and easily switch branches.
Requirements
A Plastic SCM account is required. Learn more about how you can get started for free by visiting plasticscm.com. For more information on Plastic SCM joining Unity, please visit our blog.
This plugin is not currently supported for editor versions 2020.1 and above on Windows. We are actively working on adding support for these versions.
Asset uses file-system watcher under the MIT License (MIT).
Price $0.00
Velvara Flames by Velvara
Velvara Flames is a versatile URP shader for creating stylized flames. It includes high quality assets ready to use right out the box and their mobile-friendly versions!
Demos
Contents
The package includes +15 prefabs for you to use directly in your game:
* Campfire
* Torch
* Lamp Post
* Candelabra
* Candlestick
* Finger Candle Holder
* 2 Oil Braziers (With and Without base)
* 3 Candle variants
* 2 Lanterns (Decorative and Usable)
* 3 Chandeliers (Small, Medium and Large)
* Heat distortion Mesh
These prefabs include their own lighting, animations and materials. Special materials make use of 5 shaders included in this package:
* Flame shader
* Heat distortion(Not currently compatible with mobile)
* Glowing embers
* Burning materials
* A simple billboard
Make your own personalized colors and flame meshes
Flame shader materials are highly customizable, with 5 built-in colors to choose from.
A comprehensive documentation will help you understand the shader better, while also providing guides to create your own color ramps and flame meshes!
Notes
* This package does not contain sound effects.* Mobile versions of prefabs do not contain heat distortion, lights and halos. Lighting should be added on a per-scene basis. Trying out the Android Demo is highly encouraged.
* Cinemachine is required to play the example scenes.
Price $25.00
World famous buildings by Jeremy Zheng
If you are making some kind of app to display the buildings, This package is your perfect choice.You can use it in your game scene.And it will save you a lot of time.
Notable features include:
o 10 unique prefabs
o 10 fbx
o 1 example scene
o Realistic and beautiful.
o cross-platform(Android IOS windows)
o AR VR support
o cheap
https://connect.unity.com/u/5b335746880c642e4c6032d0/column
sgzxzj13@163.com
Price $9.99
FM Polyon Japan by Frozen Mist
FM Polygon Japan is a collection of buildings and environment in Japanese style. As a small team of artist & programmer, we've been researching for many months and are very glad to release this package on store.
+ Models fit in default lighting
=> Models always look nice in default lighting
+ Change Style in One Click
=> FM COLOR filter is included with 90+ LUT
+ Mobile/VR Ready
=> share one material with atlas texture
+ Flexibility => Individual material for changing color
+ Regular updates
=> more demos scenes and models
+ More Tips
If you have "Pink" shader issue in URP or HDRP, you can simply change the material shaders.
=> Unity URP: Edit -> Render Pipeline -> Universal Render Pipeline -> Upgrade Project Materials to UniversalRP Materials
=> Unity HDRP: Window -> Render Pipeline -> HD Render Pipeline Wizard
=> Components are module based. You can turn on the snap grid feature in Unity3D Editor for the ease of creating your own scene.
=> Welcome for any 3D models request, please send an email to our support team.
Support email: thelghome@gmail.com
Price $35.00
Easy Color & Gradient Picker by XasoSoftware
Features:
• allows users to pick a color or a gradient
• once set up, accessible from 1 line of code
• delegates for live results and finished result
• colors are not based on screen values, so it works even with post-processing effects
• works in editor and at runtime
Price $0.00
SD Furniture - SD Unity-chan Haon Custom by Haon
SD Unity-Chan Haon Custom uses the same format. You can check the format of this series with free assets. ▶ SD Unity-Chan Haon Custom Bundle
Character assets additionally created by Haon are interpreted as a derivative of Unity-chan (second creation). So, as a derivative of Unity-chan, the Unity-chan license is partially applied.
At the same time, this asset package is subject to an end-user license agreement (EULA). (Not applicable to the enclosed Unity-chan official source.)
View Unity-chan license
View Asset Store EULA license
*The animation included in this package is only anim format, FBX is not included.
FBX can be purchased in a separate package. Life Simulation Unity-Chan
© Unity Technologies Japan/UCL
© Haon
Price $5.00
Apocalyptic & Infected Lands III by Ibuproaudio
Apocalyptic & Infected Lands III is a collection of 35 original soundtracks (82 songs/audio files) composed by @thelastofsounds e @ibuproaudio, based on the philosophy of one of our best-selling and most beloved packs, Apocalyptic & Infected Lands.
Listen to the Demo Reel of Apocalyptic & Infected Lands III.
The music collection for videogames and other audiovisual projects, contains 35 original soundtracks (82 songs due to each song is arranged for different styles) of apocalyptic genre, zombies, viruses, epidemics, pandemics, horror, survival and others related. Some of deep sadness, others of very energetic and heartbreaking action, others of some hope/joy, others of epic and some apocalyptic version of classical music.
The package includes the 4 ambients/atmospheres used for some of the songs.
Perfect for ingames, menus, , bosses, UI, intros, trailers, atmospheres, background music...
Each of the musical tracks is made in several styles: orchestral, only with guitars (acoustic, nylon, spanish, ukuleles, purrs), with synthesizers and some of rock/heavy/black/death metal.
Quality: Ogg, Stereo, 44.1kHz, 16 bits-float. (If you need another format do not hesitate to contact us to fix it. This format has been chosen depending on Uniy compresses in ogg, and to offer you a great variety in number of songs).
This is our most careful and definitive apocalyptic horror and survival collection! We have been happy to recreate composing, producing, editing, choosing instruments, arranging and editing all tracks.
All the feelings experienced in this terrible pandemic have emerged in this package, as well as the taste we have for the zombie genre, horror and apocalyptic. We have transmitted our emotions of sadness, desolation, fear, fear, loneliness, survival, action and love in the 35 original soundtracks.
We have spent more than 6 months, since this pandemic began, on the composition, production and arrangement of our best apocalyptic/survival/horror work. We never wanted to finish composing or making new themes, as we were enjoying the work;).
Original soundtracks list::
01 Infected Children In StMichael Cemetery I-IV
02 Infected Holidays I-III
03 Infected Daycares I-III
04 Surrounded By Rot I-II
05 Last Shelter Standing I-III
06 Everything Will Go Wrong I-V
07 7h Vision - Gog & Magog I
08 Surviving In A Crappy World I-III
09 The Last Bullet I-II
10 Dies Irae of Verdi for Gamedev I-III
11 There Are No Zombies In Jamaica
12 The Infected Vaccine I-IV
13 Neuroparasites (Dead Insect Walking)
14 Balkan Desolation I-II
15 The Masked Stranger I-II
16 Contagious Wails I-IV
17 Infected Pantheons
18 Infected Laments I-II (Version of Apocalyptic II)
19 Exponential Growth of the Undead I-III
20 Pitiful Cry of Loneliness I-IV
21 Funeral March of the Hanged Bride I-II
22 Endeless Suffering I-II
23 A Strange Apocalypse
24 Oh Luzbel
25 All Dead Friends I-III
26 Bach for Gamedev Cello Suite 1 Prelude I-II
27 All Empty Crypts I-II
28 Infecting Fear I-II
29 Treacherous Hope I-III
30 Eternal Rest
31 Another Eternal Rest
32 Infected Holidays
33 Birthday party in the Curfew I-III
34 The City of the Dead I-II
35 our God Turn Their Backs On You I-II
Apocalyptic ambients/atmospheres used for some of the tracks:
Ambient01
Ambient02
Ambient03
Ambient04
This is our most careful and definitive apocalyptic horror and survival collection! We have been happy to recreate composing, producing, editing, choosing instruments, arranging and editing all tracks.
All the feelings experienced in this terrible pandemic have emerged in this package, as well as the taste we have for the zombie genre, horror and apocalyptic. We have transmitted our emotions of sadness, desolation, fear, fear, loneliness, survival, action and love in the 35 original soundtracks.
We have spent more than 6 months, since this pandemic began, on the composition, production and arrangement of our best apocalyptic/survival/horror work. We never wanted to finish composing or making new themes, as we were enjoying the work;)
Price $6.00
Mountains and Rocks Pack by LittleChild Games
The asset could be used in FPS genre games.
This asset is optimized and hand tweaked.
The textures look amazing and super realistic, tuned for Physically-Based Rendering. Triangles count: from 200 to 4000 tris (per model).
The asset has 6 textures sets with 4K resolution, two different color type of each stone provided.
Following textures included: base color, normal map, ao, smoothness and metalness maps.
Pivots placed in logic places of geometry for most convenient to use.
Price $24.99
Lowpoly Train 6 by Lowpoly_Master
Features:
- all mesh are seprated
- locomotive Polys:2902
- coach polys:2316
- restaurant Polys:2860
- 4k HD textures
- Prefabs for mobile version.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $10.00
Array Modifier Component by Cikoria
The array modifier is a productivity tool that lets you duplicate objects in different ways. Stack multiple components to create two-dimensional or three-dimensional constructs quick and easy.
Features
• Create duplicates by specifying a fixed count or specifying a length.
• Offset the duplicates globally or relative to the GameObject.
Price $4.99
Low Poly martian colony by Jarst
Transport
truck, landing ship, cargo ship, all-terrain vehicle, off-road vehicle, transport, mobile module, reconnaissance, ship, rocket, light transport
Earth
a fragment of flat land (x11), a fragment of an internal road (x6), a fragment of an external road (x5), a wall (x9)
Geological formations
crator (x3), rock (x10)
Props
mobile antenna (x3), container (x2), tunnel (x3), frame (x5), floor shield (x3), solar station, corridor, pipe (x9), geolocation station, resistor, repeater, platform, entrance door, seismic sensor, rocket stage, satellite dish, asteroid control sensor, tsvay, flashlight
alarm lamp, solar panel, underground reservoir, electric coil, cooling unit, transverse roof, water synthesis point, thorium reactor, ventilation, gas transfer point, air intake point
Stations
station (x6), refuge, drone, wave, limur, rat, shark, mole, plantation, parasite, mosquito, ant, viper, swift, warehouse, pitchfork, otter, hull, water, port, crab, news, rescue module
the total number of polygons in the project is 60989. In addition, textures of 3 512x512 images were used, the number of materials was 4
Price $12.99
Easy Ads Manager / Ads Controller - Remove ads IAP by Webeonsoft
All you have to do is to copy your Ad Networks Ad units IDs and paste them into the scripts and it will work like a charm.
No Third Party Plugin Required.
Integrate easily all supported advertisers simply by importing their SDK.
▪ Currently supported advertisers:
- AdMob,Facebook Audience Network, Chartboost, AdColony, Unity Ads, App Lovin support.
- Banner, interstitial, Native Ads and rewarded ads.
- Multiple ad placements.
▪ In-App Purchasing(Remove Ads):
- Leverages Unity In-App Purchasing service.
- Multiple stores supported: App Store, Google Play, Amazon Apps, etc.
- Built in Remove Ads functionality.
▪ NOTES:
- Easy Ads Manager works with any Unity project targeting iOS and Android.
- Full C# source code is included.
- Easy to implement (one minute integration).
- Clear and easy documentation.
- Continuous support.
▪ Contact Us:
- https://www.webeonsoft.ga/
▪ RATE US:
Your rating, review and feedback are much appreciated!
Price $25.00
Medieval Props Pack Game Ready 4k by Malovsky
A total of 20 unique models:
Box, Barrel, Chest, Rope, Pickaxe, Shovel, Fish, Coins, Bag of coins, Bags, Groat bags, Knife, Bottle, Candlestick, Scroll, Bucket, Cup, Firewood, Golden Bowl, Golden Amulet
Textures and materials
Albedo Transparency 4096x4096
Normal 4096x4096
Metallic Smoothness 4096x4096
AO 4096x4096
1 Material
Topology
Box - 132 poly
Barrel - 1056 poly
Chest - 1556 poly
Rope - 356 poly
Pickaxe - 426 poly
Shovel - 516 poly
Fish - 206 poly
Coin - 48 poly
Bag of Coins - 430 poly
Bags - 400 poly
Groat Bags - 458 poly
Knife - 130 poly
Bottle - 277 poly
Candlestick - 225 poly
Scroll - 908 poly
Bucket - 410 poly
Cup - 194 poly
Firewood - 20 poly
Golden Bowl - 360 poly
Golden Amulet - 98 poly
Price $12.00