Cartoon Vehicles Pack 4 - Low Poly Cars (20 Cars) by Mighty Handful
- SEPARATED WHEELS: The wheels are separated from the vehicle body, so you can animate them or use your vehicle simulation system.
- MOBILE READY: All the models has separate texture (512x512 pixels) to comfort useing
YOU GET 20 Cars
Thank you all for purchasing our pack! If you have a specific requirement for an model, we will be happy to add it! Just send us an Facebook | Email
Includes our other Assets
Cartoon Vehicles Pack 1 - Low Poly Cars
Cartoon Vehicles Pack 2 - Low Poly Cars
Cartoon Vehicles Pack 3 - Low Poly Cars
Cartoon Vehicles Full Pack - Low Poly Cars
Price $9.99
Low Poly City builder by Cube Melon games
An easy to use tool to create a low poly game City.
Create (simple to complex) compound,
Suitable for Low end devices.
Create buildings, add and remove floors, change Color, Change Faces, create Streets.
and optimization feature(Mesh merge) for better performance.
the model has low poly Building faces,
15 different faces 7 colors(105 faces total)
between (20 To 180 poly per face)
4 street blocks, and other models
one material - one shader (vertex Color shader) - zero textures.
For support contact me on cubemelongames@gmail.com
Price $24.00
RV Smart Ai Lite by Ronis Vision
It is based on 1.0 version of SmartAi, and it's intended just for evaluation purposes and to get feeling of working with system.
Get full version to have all powerful features:
-full access to source code
-graph elements prefabing system
-graph elements copying, pasting and duplicating
-highly optimized and performant load balancing system
-set update rate for every AI separately from inspector
-improved runtime debugging
-tool for analysis and automatic fixing of AiGraph
-many new scorers and tasks, including reflection based that allows you to get and set values from your context without writing dedicated graph elements
-different scorer types: select math operation for every scorer: add, sub, multiply or divide.
-secondary graphs(multiple graphs per ai)
-nested graphs system(graphs in graph)
-search bar for adding scorers and tasks
-ai jobs system
-AiTask with own scorers
-countless other smaller fixes and improvements
-future fixes, improvements and new features
Full version description
RV SmartAI is a lightweight, flexible and high-performance utility AI framework. With SmartAI you’ll be able to visually model complex AI behaviours for your game with ease.
It can be integrated into any project, regardless of stage, as it doesn’t force you to refactor all of your existing AI code, and can easily coexist and support your already implemented AI logic. Transfer only what you want of your game’s logic to SmartAI! For example you can leave your AIs movement logic untouched, and implement just your fighting logic, or even only target selection logic via AI graphs.
SmartAI is the only graph-based utility AI solution on the asset store that fully supports prefab workflows in AI design process: create reusable graphs, nodes and even single graph elements, using Unity’s powerful prefab variants and property overrides.
Full runtime editing support makes fine-tuning values for utilities so much faster and easier, as you have real time feedback on how changes you're making affects your AI behaviour.
One of the biggest advantage of utility AI concept over FSMs or behaviour trees is that it’s much more scalable in terms of complexity while remaining simple and easy to maintain, understand decision process and debug.
Discord server | Forum thread
---------------------Features----------------------
► Visual node graph editor - write your AI behaviours in C# and play with them like legos
► As easy to use as behaviour trees while being much more scalable in terms of complexity
► Easily integrated into existing projects, regardless of stage
► Doesn’t force you to refactor all of your existing logic, only parts you want to
► User friendly and easy to use
► High performance and load balanced
► Runtime visual debugging
► C# source for all modules!
► Runtime graph modifications - see changes in your AI behaviours in real time and save a lot of time tweaking values
► Fully supports Unity prefab system - including nesting, variants and property overrides for graphs and all graph elements
► Unity’s undo system support
► Core system has no runtime allocations after initialization
► Written with flexibility and scalability in mind, as separate modules
► Many independent modules included in package
► Can be made to run on own threads (core system doesn’t use Unity API)
► Lot of script templates and base classes for common usages
► No subscription, no seats limits, buy once and use freely
► Responsive support via Discord and Unity forums
Supported Unity versions: 2018+
Tested on Windows and Android platforms.
Price $0.00
Sandstone Textures - 4K by Texture Haven
Contents:
13 high quality original PBR materials. Up to 4k resolution (16k available for some textures on https://texturehaven.com/ due to technical limitations).
Price $0.00
Roof Textures - 4K by Texture Haven
Contents:
14 high quality original PBR materials. Up to 4k resolution (16k available for some textures on https://texturehaven.com/ due to technical limitations).
Price $0.00
Fabric Textures - 4K by Texture Haven
Contents:
11 high quality original PBR materials. Up to 4k resolution (16k available for some textures on https://texturehaven.com/ due to technical limitations).
Price $0.00
Controller Keyboard by BetaJester Ltd
Give your players text control without filling the screen with UI!
We've found a common problem in local co-op games is that multiple players want to enter text, but usually platform UI will only let one player enter text at a time. This can get very frustrating as you wait for someone to type out their full name while you can't do anything. The Controller Keyboard asset gives each player access to their own keyboard (based on mobile phone multi-press text entry) so they can enter text in their own time and their own pace.
Multiple keyboards! - Add as many keyboards as you want, assign who they belong to using your input method of choice, and let your player enter text independently.
Canvas Ready! - Drop the prefab into your game canvas to have your keyboard ready to go.
Examples! - We provide two examples in the package. Base Example Scene showcases the basic one player use case. Multi Keyboard Example Scene shows how you could use it to allow two players to enter text simultaneously using the keyboard. Currently being used in our game Robo Basho to allow text entry to up to four players playing locally.
If you encounter any issues, please let us know via our:
Support form: www.betajester.co.uk/contactus
Support email: enquiries@betajester.co.uk
Price $9.99
Floor Textures - 4k by Texture Haven
Contents:
30 high quality original PBR materials. Up to 4k resolution (16k available for some textures on https://texturehaven.com/ due to technical limitations).
Price $0.00
Rock Textures - 4K by Texture Haven
Contents:
9 high quality original PBR materials. Up to 4k resolution (16k available for some textures on https://texturehaven.com/ due to technical limitations).
Price $0.00
Game Voice Control [Offline speech recognition] by Stendhal Syndrome Studio
Features:
• Does not require Internet connection;
• Supports 6 different languages;
• Activation of speech recognition by means of key word (similar to «Ok Google!» or «Siri»);
• Level adjustment of voice activity detection;
• Multiplatformity;
• Easiness of integration.
Supported languages:
• English;
• Russian
• German;
• French;
• Spanish;
• Italian.
Supported platforms:
• Windows 10, Windows 7 Service Pack 1;
• Android (armeabi-v7a or arm64-v8a).
Price $0.00
Audio Library: Sad Times - 25 Tracks by SD Sound Tracks
Audio Library - Sad Times
Includes 10 Tracks and 25 different loops, versions, FXs and ambients.
Over 1 Hour of Music!
1min Demos of every audio file available at: Sad Times Demos<--- CLICK ME
Featured in SD Sound Tracks "120 Track Audio Library Vol. 2", and now Happy Days is available as a stand alone product! Upgrade with a $5.99 Discount!
Price $5.99
Audio Library: Dark Horror - 25 Tracks by SD Sound Tracks
Audio Library - Dark Horror
Includes 9 Tracks and 25 different loops, versions, FXs and ambients.
1min Demos of every audio file available at: Dark Horror Demos
Featured in SD Sound Tracks "120 Track Audio Library Vol. 2", and now Dark Horror is available as a stand alone product! Upgrade with a $4.99 Discount!
Price $4.99
Detective & Investigation Theme - Music Loops by Leyline Studios
Each track comes with individual phrase loops, and some with or without drums.
Credits: Full length (01:12), 12 loops
Curtain Call: Full length (01:12), 12 loops
Cyber Space: Full length (01:12), 12 loops
Mystery Girl: Full length (01:12), 12 loops
Putting It Together: Full length (01:12), 12 loops
Retrace: Full length (01:12), 6 loops
Theme: Full length (01:30), 6 loops
The Station: Full length (01:12), 12 loops
Tread Carefully: Full length (01:12), 12 loops
Features:
9 Full Loops
85 Short Loops
Number of Audio Wavs: 113
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Does music loop: Yes
Minutes of audio provided: 20 minutes 42 seconds
Price $4.99
Blades & Bludgeoning by Idia Software LLC
All sounds are from original recordings professionally mastered in Mono 48khz Ogg format.
If you're not sure if this asset pack is right for you, check out the free sample pack here.
Price $35.00
Blades & Bludgeoning Free Sample Pack by Idia Software LLC
All sounds are from original recordings professionally mastered in Mono 48khz Ogg format.
With thousands of downloads Idia Software is always to happy to give away some free stuff, so please take a minute or less to give a quick review. We really appreciate the input and it helps us make current and future assets better!
Price $0.00
Monster Library Vol 1 by Khron Studio
- Attacks.
- Danger Sounds.
- Friendship Call
- Scream
- Footsteps
- Footstep with Material
- Growl
- Slobber
- Breathings
- Roars
- Eating
- Grunt
- Death
- Receive Attack
- Mutation
- Bite
- Angry
- Flying
- You will get sounds of attack, death, anger, bite, footsteps, receive attack, mutation and many more.
- All sounds have between 3 and 5 variations
- The sounds of Breathe and Fly are in Loop format.
- All sounds are free of unwanted noise or reverberation
- This monster pack is the first volume of many more to be released in the future.
Preview
Soundclound Link
Youtube Link
Features:
- 141 unique monster sounds
- Most of the sounds are split into regular and caw versions so you can freely choose which one to use.
Number of Audio Waves: 141
Number of Audio Cues: 141
Sample rate / bit rate: 44,100 Hz / 16 bits
Do Sound FX loop: Some
Minutes of audio provided: 3 minutes and 12 seconds
Documentation: https://drive.google.com/file/d/1MWhHfRbE1U_KJc7HR9oJz6YE2ZHI_LH5/view?usp=sharing
Supported Development Platforms: All
For any question or problem contact me: khronstudio@gmail.com
Price $10.00
Lightweight Fluids by Ward Dehairs
Lightweight fluids is based on state of the art simulation techniques, designed for real-time applications. In doing so, the plugin can run without hardware acceleration. The simulation code is entirely c# and therefore guaranteed to be compatible with any hardware that runs Unity.
For rendering the particles in high fidelity, a highly optimized Raymarch renderer is included that can use smooth mixing to create a deforming liquid surface that can handle any level of topology changes.
To make sure Lighweight fluids is compatible with any hardware, a fallback rendering option is included: a particle link system that creates and moves any gameObject defined by the user in accordance with the liquid particles.
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Expanded features
✓ Simulate fluids up to about 500 particles without frame drops, even on basic hardware.
✓ Interact with standard Unity colliders and physics with minimal extra setup requirements.
✓ Highly customizable In terms of physics, performance, rendering and scripting tools.
✓ Fallback compatibility options render basic particles for guaranteed compatibility.
✓ Standard shader system including metallicity, smoothness, textures, lighting and transparancy.
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Compatibilty and requirements
● Raymarch rendering is only available in the standard Unity pipeline and requires decently up to date hardware.
● Only designed for small real time applications, no larger than 1000 particles and typically 300 for strongly interacting systems (e.g. a singular fluid blob). This will not work for lakes/rivers etc. For larger or non-real time simulations it is highly recommended to use other tools!
● Currently only a 3D option is available, though it can be artificially restricted to 2D.
Price $11.99
URP Realistic Water by Azerilo
Features:
- Compatible with all platforms (PC - Console - Mobile)
- Compatible with Universal Rendering Pipeline (URP)
- Depth and color control
- Wave height and speed control
- Easy reflection by using Reflection Probes
- Highly optimized
Download Android Demo
Price $15.00