EasyWaypoint AI by Hermit Mode
"EasyWaypoint AI" is an effective Waypoint and Wander NPC solution for instant AI integration applicable to both prototyping and full game development scenarios.
It is built off systems created for PC Videogame "Emu War".
Using proprietary logic, it offers four different style of AI that can be customised and enabled with the click of a mouse and checking of a bool in editor.
Included are multiple demo scenes, humanoid meshes and an animated ladybug model that have easy to customise prefabs to allow instant AI integration.
Types of AI include:
Waypoint AI
This AI will walk a cycle of waypoint to waypoint, to follow a user defined path. Perfect for platformer obstacle AI
Wander AI
This AI walks to random positions in a wander behaviour. It can be restricted to a wander radius, and its wander range is also easily changed in editor.
Waypoint AI Perceptive
This AI will walk a cycle of waypoint to waypoint, but will react to Player tags when it perceives them. It will then move towards the player and attack when close enough. All aspects of this behaviour are easily modified without code via exposed variables in editor.
Wander AI Perceptive
This AI walks to random positions in a wander behaviour, but will react to Player tags when it perceives them. It will then move towards the player and attack when close enough. All aspects of this behaviour are easily modified without code via exposed variables in editor.
For those that want to delve deeper into the system to customise it, code is included in C# that can easily be modified as you see fit. It can also be used as a learning resource as the logic is not abstract and easily readable.
For further support, you can contact the developer directly either through the support thread on Unity Forums (https://forum.unity.com/threads/easywaypoint-ai.979305/) or via support@hermitmode.com.au
Supports the following render pipelines: Standard, SRP LW and SRP HD.
Minimum compatibility is for Unity 2019.4.9
Price $24.99
It is built off systems created for PC Videogame "Emu War".
Using proprietary logic, it offers four different style of AI that can be customised and enabled with the click of a mouse and checking of a bool in editor.
Included are multiple demo scenes, humanoid meshes and an animated ladybug model that have easy to customise prefabs to allow instant AI integration.
Types of AI include:
Waypoint AI
This AI will walk a cycle of waypoint to waypoint, to follow a user defined path. Perfect for platformer obstacle AI
Wander AI
This AI walks to random positions in a wander behaviour. It can be restricted to a wander radius, and its wander range is also easily changed in editor.
Waypoint AI Perceptive
This AI will walk a cycle of waypoint to waypoint, but will react to Player tags when it perceives them. It will then move towards the player and attack when close enough. All aspects of this behaviour are easily modified without code via exposed variables in editor.
Wander AI Perceptive
This AI walks to random positions in a wander behaviour, but will react to Player tags when it perceives them. It will then move towards the player and attack when close enough. All aspects of this behaviour are easily modified without code via exposed variables in editor.
For those that want to delve deeper into the system to customise it, code is included in C# that can easily be modified as you see fit. It can also be used as a learning resource as the logic is not abstract and easily readable.
For further support, you can contact the developer directly either through the support thread on Unity Forums (https://forum.unity.com/threads/easywaypoint-ai.979305/) or via support@hermitmode.com.au
Supports the following render pipelines: Standard, SRP LW and SRP HD.
Minimum compatibility is for Unity 2019.4.9
Price $24.99
Paint Materials by Aykut Asa
36 Paint Materials - High Quality different colours paint material.
Texture for use in any games. Texture Materials are in 2048x2048 resolution TARGA Files.
Texture and Resolutions:
Base Color 2048x2048
Normal Map 2048x2048
AO (Occlusion Map) 2048x2048
Specular Map 2048x2048
Height Map 2048x2048
Features:
Number of Textures: 145
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Creation Platforms: Windows, Mac, PS4, Xbox One
Targeted Platform: PC, Console, Mac
Platforms Tested: Windows
Render Screenshots: some screenshots rendered in Marmoset
Note: All textures are imported at 512 x 512 for fast and correct import process in your Unity. You can adjust resolution up to 2048 in inspector for higher quality.
Price $45.00
14 Realistic Material by Aykut Asa
14 different realistic materials for use in any game or environmental project.
All Materials are in 4096x4096 resolution and includes breakdown map's is:
1 Base Color ( Albedo Map ) 4096x4096
2 Normal Map 4096x4096
3 AO ( Occlusion Map) 4096x4096
4 Roghness Map ( Gloss Map ) 4096x4096
5 Height Map ( Displacement Map ) 4096x4096
6 Emmission Map For Lava 4096x4096
Features:
Number of Textures: 49
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Creation Platforms: Windows, Mac, PS4, Xbox One
Targeted Platform: PC, Console, Mac
Platforms Tested: Windows
Render Screenshots: some screenshots rendered in Marmoset
Note: All textures are imported at 512 x 512 for fast and correct import process in your Unity. You can adjust resolution up to 4096 in inspector for higher quality.
Price $80.00
Basketball court // Gest by Gest
This asset contains a pack of HQ props of basketball court. All models are low-poly with PBR materials ( Albedo, Metallic+Roughness+AO, Normal map)
Models (10): Basketball ball, Basketball Hoop, Basketball court, Bench, Trashcan, 4 Fences, Street light.
Full Pack
There isn’t a model that you specifically need? You can request one!
Discord support: https://discord.gg/KFwnff
Email: yrayushka@yahoo.com
WEB: https://gest.lt/
Scriptable Render Pipeline: Universal Render Pipeline. Textures: 4096x4096px Verts: ~3000 per model
Thanks to Mariuzas3D
URP/HDRP version
Price $7.99
Models (10): Basketball ball, Basketball Hoop, Basketball court, Bench, Trashcan, 4 Fences, Street light.
Full Pack
There isn’t a model that you specifically need? You can request one!
Discord support: https://discord.gg/KFwnff
Email: yrayushka@yahoo.com
WEB: https://gest.lt/
Scriptable Render Pipeline: Universal Render Pipeline. Textures: 4096x4096px Verts: ~3000 per model
Thanks to Mariuzas3D
URP/HDRP version
Price $7.99
GUI - Hand Painted Game Ui by Aykut Asa
GUI - Game user interface elements for your game.
All elements are PNG format.
Fonts used: Riffic You can use this font under your license or use your own fonts and you can find on dafont - dafont.com/riffic.font
What will you get?
48 - Png Files
Menu size: 2048x119 All icon size: 236x217 Button size: 652x199
Price $10.00
ATART Monster Slime by ATART
ATART Monster Slime
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 276 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 276 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
ATART Monster MimicBook by ATART
ATART Monster MimicBook
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 1,448 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 1,448 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
ATART Monster Goblin by ATART
ATART Monster Goblin
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 1,407 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 1,407 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
ATART Monster Boar by ATART
ATART Monster Boar
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 864 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Good quality hand-painted textures.
It also has a good quality animation.
- 864 poly
- 4 color variation
- 2 material types
- 25 animation clips
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Price $5.00
Playmaker Samples 1.1 by Rufino Simon
WARNING!!!
THIS BUNDLE REQUERES PLAYMAKER
This is a bundle with Playmaker samples
The samples are included with descriptions inside the Fsm's
and/or on separate Read Me Fsm's/GameObjects.
Also Most Samples Have tutorial videos with a youtube link included.
All the samples and assets are free to use in your own
projects and you may changed them for your needs.
Warning! Some samples might be harder to implement
as they are mend as a tutorial and not a template
Feel free to give me some credits in your game if you use one of the samples ;)
Easy to use and install.
If you do not wish to purchase these samples you can still see all the tutorials on my YouTube Channel samples
MORE SAMPLES COMING SOON!!!
Price $25.99
THIS BUNDLE REQUERES PLAYMAKER
This is a bundle with Playmaker samples
The samples are included with descriptions inside the Fsm's
and/or on separate Read Me Fsm's/GameObjects.
Also Most Samples Have tutorial videos with a youtube link included.
All the samples and assets are free to use in your own
projects and you may changed them for your needs.
Warning! Some samples might be harder to implement
as they are mend as a tutorial and not a template
Feel free to give me some credits in your game if you use one of the samples ;)
Easy to use and install.
If you do not wish to purchase these samples you can still see all the tutorials on my YouTube Channel samples
MORE SAMPLES COMING SOON!!!
Price $25.99
Open Projects: Embark on an open source gamedev journey with us
While game development is a rewarding adventure, working as a team is an effective way of tackling the many challenges along the way. We’d like to invite you to embark on that journey with us in Unity’s first open-source game development program. Unity’s Creator and Developer Advocacy team is dedicated to providing great sessions and […]
The post Open Projects: Embark on an open source gamedev journey with us appeared first on Unity Technologies Blog.
Space Parallax backgrounds with Scrolling Script by Codematics Inc.
We present you a set of Parallax Space Backgrounds. In this set, you can find different designs and attractive styles of planets, moon, stars etc in the background. This background can be used for developing an application or a game. Game developers and Indie game developers can use these backgrounds according to their choice for making looping GUI cartoon game for Android or iOS. Along with that, these Game Background are 100% vector. You can easily edit them with illustrator software. These Parallax Space Background vectors are best for action, adventure, shooting, and other side-scrolling game platforms. Package include: PNG Files. PSD Files. Scrolling Script. Png size 1920x1080. Different Backgrounds. All components are in vector format and also has the main psd file so the whole background can be altered in Photoshop
Price $5.60
Price $5.60
Traversal by Catsoft Studios
This module allows characters to traverse the environment through multiple built-in and fully customizable obstacles and climbable elements.
NOTICE:
Traversal is an extension for Game Creator and won't work without it.
🔸 BUILT-IN ABILITIES 🔸
- Vault over small obstacles
- Precise Jump towards a fixed destination
- Step or Mantle over ledges of any size
- Climb any surface placing ledges and holding spots
- Take Cover over high and low obstacles
- Climb ladders or or down and jump side-ways
- Carefully walk over Balance planks
- Wall-Run to reach new platforms
- Slide down using a Zip-Line
- Become a ninja with a customizable Grapple-Hook
- No configuration! Everything works from the beginning
- Extendable through our open API
- No mecanim! We use a custom animation system built on top of Unity
🔸 GAME CREATOR MODULES 🔸
With Game Creator you'll have access to an ever growing number of modules.
• Inventory
• Dialogue
• Quests
• Stats
• Behavior
• Shooter
• Melee
These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator's Module Manager.
🔸 INCLUDED 🔸
- Full Source Code
- Example scene using all built-in obstacles and climbable elements
Check out the documentation for a full step by step guide: Documentation.
Check out the WebGL demo: WebGL Demo.
It's Plug & Play. No configuration is needed and works for Unity Personal, Plus and PRO.
Price $30.00
NOTICE:
Traversal is an extension for Game Creator and won't work without it.
🔸 BUILT-IN ABILITIES 🔸
- Vault over small obstacles
- Precise Jump towards a fixed destination
- Step or Mantle over ledges of any size
- Climb any surface placing ledges and holding spots
- Take Cover over high and low obstacles
- Climb ladders or or down and jump side-ways
- Carefully walk over Balance planks
- Wall-Run to reach new platforms
- Slide down using a Zip-Line
- Become a ninja with a customizable Grapple-Hook
- No configuration! Everything works from the beginning
- Extendable through our open API
- No mecanim! We use a custom animation system built on top of Unity
🔸 GAME CREATOR MODULES 🔸
With Game Creator you'll have access to an ever growing number of modules.
• Inventory
• Dialogue
• Quests
• Stats
• Behavior
• Shooter
• Melee
These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator's Module Manager.
🔸 INCLUDED 🔸
- Full Source Code
- Example scene using all built-in obstacles and climbable elements
Check out the documentation for a full step by step guide: Documentation.
Check out the WebGL demo: WebGL Demo.
It's Plug & Play. No configuration is needed and works for Unity Personal, Plus and PRO.
Price $30.00