Graveyard Pack 1 by 32cm
-24 graves/tombs/headstones (from 1200 verts to 50). Some have an extra material with letter/inscriptions on the graves.
-1 Big mausoleum (11k verts). 1 texture set.
-2 Small mausoleum (3k and 2k verts) each one with 2 different texture sets.
-1 Fence (8k verts all pieces). Comes with 2 different concrete top textures. Metal parts also come with an extra rusty texture
-Also includes free example decals planes and textures, terrain textures and grass for the scene.
Comes with PBR 4096p textures including Albedo, Normal, Roughness, Metalness and AO.
Suitable for cemeteries, horror scenes, tombs, graveyards, etc..
Price $14.99
Weather Sounds by Sound Works 12
Weather Sounds contains 132 sounds from them 64 seamless loops
This package is perfect for voicing the weather in your game.package contains sounds inside and outside the house and sounds inside the car and outside.sounds of drops hitting the roof, sounds of hail and storm.
Weather Sounds contains
Drops Hitting-6 sounds
Drops Hitting Car Inside Outside
Drops Hitting Roof Inside Outside
Drops Hitting Tent Inside Outside
Hail-34 sounds
Hail Car Inside Outside
Hail Drops Hitting Roof Inside Outside
Hail Inside Outside
Hail Start Stop Inside Outside
Rain-54 sounds
Rain Drops Hitting Car Inside Outside
Rain Drops Hitting Roof Inside Outside
Rain Drops Hitting Roof Thunder Inside Outside
Rain Forest
Rain Inside Outside
Rain Thunder Inside Outside
Rain Mid Inside Outside
Rain Start Stop Inside Outside
Storm-30 sounds
Storm Creaking Trees Inside Outside
Storm Creaking Wooden House Inside Outside
Storm Drops Hitting Roof Inside Outside
Storm Drops Hitting Roof Thunder Inside Outside
Storm Inside Outside
Storm Thunder Inside Outside
Storm Start Stop Inside Outside
Thunder-8 sounds
Thunder Inside Outside
Price $4.99
Galaxy Armada - Top view pixel art spaceships set by VoodooPlay
Price $14.99
Stylized Art - Props Vol.1 by Cinega Interactive
The high quality ''Stylized Game Props'' is used for both interior and exterior game projects.
Important -
This pack is currently in active development, and more content will be added in future updates.
With each update, the price will increase.
Buy it now at a low price, and get all future updates for free.
In this pack:
• Barrel, Bicycle, Book, Book Shelf, Bucket, Chair, Crate, Drawer, Sofa, and Well.
• Material and Texture Color Variations.
• Color Variation Scene and Overview Scene.
Features:
• High Quality Assets.
• Game Ready Props.
• High Detailed Textures.
• Shared Alternate Materials To Create More Color Options.
Details:
Number of Unique Meshes: 20
Triangle Count: 200 - 4000
Number of Materials: 41 (include color variations)
Number of Textures: 60 (include color variations)
Texture Resolutions: 2048
CONTACT US - cinegainteractive@gmail.com
Price $4.99
Sprite Capture by H3B7
Sprite Capture was developed to automate the production of sprites for use in inventory systems that require a sprite (Game Creator, Adventure Creator, etc).
• Drag-Drop prefabs to automatically centre and scale.
• Add outline, backdrop to sprites.
• Create individual sprites or sprite sheets.
• Includes an API for extending functionality.
• Also works with skinned meshes to create 2D character movement sheets.
URP / HDRP Sprite Capture works quite happily under URP and HDRP; however, the demo scene material will need converting.
Price $20.00
Moody Skies - LEGO® Microgame Add-ons by Unity Technologies
Find out how to use this asset by following this Creative Mod.
Important:
This Microgame Add-On requires the LEGO® Microgame, please read the prerequisites and setup instructions below.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The LEGO® Microgame is packed with versatile level building assets, props, enemies, and the LEGO Behaviour Bricks -- which allow you to create interactivity, just by combining different LEGO Behaviour Bricks together.
Prerequisites:
You have the latest version of the Unity Hub.
In your Unity Hub, you have the Unity Editor 2019.4 LTS, with "WebGL Build Support" module and the "Share WebGL Game" package installed. If you're not sure how to obtain the correct Unity Editor version, WebGL module and package, then follow these instructions.
Setup Instructions:
From the Unity Hub (2.4.0 or later) > Learn > LEGO® Microgame
Asset uses: EmojiOne under the Premium License Agreement, Version 1.6 - June 21, 2018; Catamaran-Bold under the Catamaran-Bold OFL, Version 1.1 2007. See "Third-Party Notices.txt" file in package for details.
Price $0.00
Happy Halloween - LEGO® Microgame Add-ons by Unity Technologies
Important:
This Microgame Add-On requires the LEGO® Microgame, please read the prerequisites and setup instructions below.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The LEGO® Microgame is packed with versatile level building assets, props, enemies, and the LEGO Behaviour Bricks -- which allow you to create interactivity, just by combining different LEGO Behaviour Bricks together.
Prerequisites:
You have the latest version of the Unity Hub.
In your Unity Hub, you have the Unity Editor 2019. LTS, with "WebGL Build Support" module and the "Share WebGL Game" package installed. If you're not sure how to obtain the correct Unity Editor version, WebGL module and package, then follow these instructions.
Setup Instructions:
From the Unity Hub (2.4.0 or later) > Learn > LEGO® Microgame
Asset uses: EmojiOne under the Premium License Agreement, Version 1.6 - June 21, 2018; Catamaran-Bold under the Catamaran-Bold OFL, Version 1.1 2007. See "Third-Party Notices.txt" file in package for details.
Price $0.00
Danger Zone - LEGO® Microgame Add-ons by Unity Technologies
Find out how to use this asset by following this Creative Mod.
Important:
This Microgame Add-On requires the LEGO® Microgame, please read the prerequisites and setup instructions below.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The LEGO® Microgame is packed with versatile level building assets, props, enemies, and the LEGO Behaviour Bricks -- which allow you to create interactivity, just by combining different LEGO Behaviour Bricks together.
Prerequisites:
You have the latest version of the Unity Hub.
In your Unity Hub, you have the Unity Editor 2019.4 LTS, with "WebGL Build Support" module and the "Share WebGL Game" package installed. If you're not sure how to obtain the correct Unity Editor version, WebGL module and package, then follow these instructions.
Setup Instructions:
From the Unity Hub (2.4.0 or later) > Learn > LEGO® Microgame
Asset uses: EmojiOne under the Premium License Agreement, Version 1.6 - June 21, 2018; Catamaran-Bold under the Catamaran-Bold OFL, Version 1.1 2007. See "Third-Party Notices.txt" file in package for details.
Price $0.00
Moody Tunes - LEGO® Microgame Add-ons by Unity Technologies
Find out how to use this asset by following this Creative Mod.
Important:
This Microgame Add-On requires the LEGO® Microgame, please read the prerequisites and setup instructions below.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The LEGO® Microgame is packed with versatile level building assets, props, enemies, and the LEGO Behaviour Bricks -- which allow you to create interactivity, just by combining different LEGO Behaviour Bricks together.
Prerequisites:
You have the latest version of the Unity Hub.
In your Unity Hub, you have the Unity Editor 2019.4 LTS, with "WebGL Build Support" module and the "Share WebGL Game" package installed. If you're not sure how to obtain the correct Unity Editor version, WebGL module and package, then follow these instructions.
Setup Instructions:
From the Unity Hub (2.4.0 or later) > Learn > LEGO® Microgame
Asset uses: EmojiOne under the Premium License Agreement, Version 1.6 - June 21, 2018; Catamaran-Bold under the Catamaran-Bold OFL, Version 1.1 2007. See "Third-Party Notices.txt" file in package for details.
Price $0.00
Script Template Extension by H3B7
This extends the macros available within the Unity Script Templates to include folder based namespaces.
Provides options to tailor the namespace:
1) Strip ‘Assets.” from the namespace.
2) Strip additional folders such as script or editor
3) Prefix the namespace
4) Use a fixed namespace.
Original Macros:
#SCRIPTNAME#: The name of the script / file / class
#NOTRIM#: Stops the trimming of white-space before #NOTRIM#
#SCRIPTNAME_LOWER#: Camel case version of #SCRIPTNAME#
#NAME#: The original name
Additional Macros:
#NICENAME#: Uses ObjectNames.NicifyVariableName(...) to give a nice readable name
#PRODUCTNAME#: Inserts Application.productName
#COMPANYNAME#: Inserts Application.companyName
#VERSION#: Inserts Application.version
#UNITYVERSION#: Inserts Application.unityVersion
#NAMESPACE#: Builds the namespace from the asset path.
#EDITORTYPE#: If #SCRIPTNAME# ends in "Editor" then #EDITORTYPE# will be the proceeding part of the name. E.G. If #SCRIPTNAME# = 'FooEditor' then #EDITORTYPE# = 'Foo'
#USERNAME#: Inserts System.Environment.UserName
#YEAR#: Inserts the current year - for copyright notices etc.
Templates:
Provides additional templates under a create/c# heading:
Other c# types such as class, struct, interface, enum, ScriptableObjects, Editors.
Price $4.99
LEGO® Microgame by Unity Technologies
Important:
Please read the prerequisites and setup instructions below.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The LEGO® Microgame is packed with versatile level building assets, props, enemies, and the LEGO Behaviour Bricks -- which allow you to create interactivity, just by combining different LEGO Behaviour Bricks together.
Prerequisites:
You have the latest version of the Unity Hub.
In your Unity Hub, you have the Unity Editor 2019.4 LTS, with "WebGL Build Support" module and the "Share WebGL Game" package installed. If you're not sure how to obtain the correct Unity Editor version, WebGL module and package, then follow these instructions.
Setup Instructions:
From the Unity Hub (2.4.0 or later) > Learn > LEGO® Microgame
Asset uses: EmojiOne under the Premium License Agreement, Version 1.6 - June 21, 2018; Catamaran-Bold under the Catamaran-Bold OFL, Version 1.1 2007. See "Third-Party Notices.txt" file in package for details.
Price $0.00
Historical Old City by DEXSOFT-Games, 3DModels-textures
Model pack created with Unity Engine, that includes 31 models, like buildings, houses, street props, roads, benches, lights and others.
Total number of buildings and houses included in the pack is 13 (the models only have exterior).
The complete scene shown in the video is included in the pack and it can be used in your 3D project as a starting point.
Included Albedo, Normal, Height and Specular maps in Targa and PNG formats.
Technical details:
Number of prefabs: 31
Number of textures: 82
Number of materials: 30
Texture sizes: 512 * 512 px, 1024 * 1024 px, 2048 * 2048px, 4096 * 4096 px
Texture formats: Targa and PNG
Exterior only!
Poly-count examples:
Building 1: 8062
House 6: 4062
Forgotten House: 3971
Bench: 772
Street lantern: 807
Price $29.99
HYPERCASUAL - Stickmans 3D by Stegobubbles
A low-poly set of character resources for creating games in the Hyper Casual genre.
Includes demo scene
Characters (x10)
Ballerina, Businessman, Cook, Fireman, Girl with pigtails, Man, Medic, Policeman, Sportsman, Woman in dress
- Each Mesh is around 1500-2500 verts
- Character setup to work with Mecanim (no animations included in this pack)
- Shaders work with the Scriptable render pipelines (HD + LW)
Price $9.90
Deep Components by Alexander Petryaev
Deep Components allows you to integrate deep learning algorithms, structures, and methodology into your Unity3D application not only at the development stage but including the publishing stage as well. You won't need any other third-party software. Deep Components as a tool is completely integrated into Unity3D and has no extra software dependencies.
Deep Components supports GPGPU (by the means of Compute Shaders) as its primary hardware platform but also includes CPU multithreading as a fallback.
The features provided are quite graphic and allows you to observe and supervise the training process of deep learning network.
Deep Components contains following layers with learnable parameters: Dense (aka Fully Connected, aka Linear), Convolutional, Deconvolutional.
Layers providing nonlinear activation: Leaky ReLU, Sigmoid, TanH, Softmax.
Regularization layer: Dropout.
Loss functions: Mean squared error, Negative log likelihood.
Optimization algoriths: Stochastic gradient descent with optional momentum, Root mean square propagation (RMSProp), Adaptive momentum estimation (Adam).
It allows arbitrary batch size (still, it has to fit the hardware limits).
Also, it includes demonstrative examples of how to use deep neural networks to solve classification and encoding/decoding problems.
Price $49.99
Horror Manision Basic Version by VIS Games
The interior only contains doors and lightswitches in the basic version.
It contains an day and night example scene.
All doors and gates are animateable, also the door handles.
Texture sizes between 512x512 to 2048x2048.
The materials use Standard-Shader. Depending on the material different maps are used, like albedo, normal, ao, metallic smoothness. Not all materials use all maps.
The complete house contains an optimized collision mesh.
The house itself is split up into several submeshes.
The overall polygoncount of the house and gardenwall is about 210.000.
All shown terrain textures are included.
If you would like to have the scene with more decorative objects, than you might have a look at the full version, as soon as this package is online here.
Price $50.00
Chairs and tables by Triangle Nation
Also included are prefabs that group sets of matching chairs and tables together for easy access.
- High-resolution textures at 512 texels per meter (2k and 1k) - Albedo, specular, normal, occlusion.
- Optimized collision.
- Custom second UV channel unwraps for lightmaps.
- Triangle counts between: 3020(max) and 428(min)
Price $15.00
Alien Family by uiStudios.com
This characters come with 5 premade adorable animations. If you require specific animations please get in touch with me.
Included Animations: Idle, Looking Up, Jumping, Dancing Side to Side, Sleeping
2k Textures: Color (Orange, Purple, Green), Normal, AO, Roughness
Faces: 1,482
Verts: 1,503
Tris: 2,964
Price $10.00
Panda Bear Animated by Game Props Factory
The model is low poly with four texture resolutions 4096x4096, 2048x2048, 1024x1024 & 512x512.
The package includes 18 Animations which are as follows:
1. Run
2. Idle
3. Jump
4. Leap left
5. Leap right
6. Skidding
7. Roll
8. Crash & Death
9. Power up
10. Whirl
11. Whirl jump
12. Waving in air
13. Backwards run
14. Dizzy
15. Gum Bubble
16. Gliding
17. Waving
18. Looking behind
The model is game ready at:
- 2746 Polygons
- 2745 Vertices
The model is UV mapped with non-overlapping UV's. The shadows and lights are baked in the texture, although you can add more lights and shadows for rendering and use it as you please.
Price $18.00
Texture King of Hex by GlowFox Games
Features:
1 original textures at 2048 x 2048 resolution
Includes file types:
- Png
- Normal map
- Height map
- Metallic map
Adjusting the settings on Normal, Height and Metallic maps provides a wide variety of style, check it out.... it's FREE!
Please... enjoy
More GlowFoxGames Assets:
Texture Water Flowing
Textures: Bricks N Blocks FREE
Textures: Floors
3D Low Poly Building FREE
Inside Blog Info
Get updated when New Free asset packs available: GlowFoxGames.com
Price $0.00
HDRP Lighting Box 2 Lit by ALIyerEdon
Note : Only Works on HD Pipeline
See full version descriptions here
Some effects are not available at the Lit version:
-Volumetric Lighting
-Depth of Field
-HD Shadows
-Micro Shadowing
-Ambient Occlusion
-Motion Blur
-Screen Space Reflections
Video Tutorial
Price $0.00