OSV 96 sniper rifle with PKS-10 telescopic sight by LowPolyLab
Number of textures: 3
Texture sizes: 4096x4096
Polygon count of PM: 9596
Minimum polygon count: 9596
Maximum polygon count: 9596
Number of meshes/prefabs: 5
Rigging: No
Animation count 0
UV mapping: Yes
LOD information 1
Types of materials and texture maps PBR
Russian self-loading large-caliber sniper rifle. It is a kind of response to the American Barret rifle. Easily copes with both enemy manpower and lightly armored vehicles and fortifications.
Price $4.99
American truck - interior 5 by Final Form Studio
Number of textures : 2 (interior & gauges)
Texture sizes : 2048 x 2048 and 1024 x 1024
Polygon count : 12.100 tris
Number of meshes/prefabs : 1 prefabs
Rigging: No
Animation count -
Animation type list -
Unwrapping : YES
LOD information (count, number of levels) -
Types of materials and texture maps - only albedo maps
This package contains an optional interior for our American Truck 5 mobile asset, but of course, you can use on any other truck as you like.
- The entire prefab has 12.100 tris
- It contains a single 2048 png albedo texture for the entire interior. There are no normals and metallic maps
- The gauges are functional and have a 1024 x 1024 texture. You need to set them up according to your script
- The side windows are detached, so that you can roll them down if you like. In the images the windows are rolled down half way for showing purposes
- The mirrors are using a render to texture material and the cameras are set up , but you can modify the view angle if you wish
Need to know :
- The renders (depot scene) were made using unity 2020, using a simple scene
- The renders with the cliff side were made in unity 2018 , HDRP, and you can take it for free when you download our sedan car 01 package
- We recommend to place the interior at the same level as your truck. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide
- Please place your truck exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior camera
For support and custom work , drop us a message, we will be glad to help :)
Price $19.50
Realistic Animated Blood Decals by Yarrawah Interactive
Each flipbook has 64 frames and a custom class (YI_Decal component). This class gives
you special control over the decals allowing you to:
- Play and reset the decal animation - ideal for object pooling
- "Dripping Animation FPS", using this float you can dynamically increase/decrease the
- speed of the trickle effects after the initial splash animation
- "Fade Out Delay Time" option, giving you control over how long the decal will stay
- fully visible before fading out
- "Fade Out Duration" option, giving you control over how long the decal will require to
- fade out from fully visible to fully invisible
- Auto-Reset: When the decal is fully invisible, the decal will automatically reset itself to
- be played again. If you don't use object pooling, you can replace this with destroying
- the object.
Number of custom components: 1 demo controller script, 1 decal behavior script
Number of Materials: 1 Shader - 15 Animated Decal Materials
Number of Textures: 30 Masks, 30 Normals maps
Texture Resolutions: 8k source files included, 4k inside the engine, 1024x1024 for small
single decals
Add some oomph to your game with realistic animated blood decals. 15 Variations are included to give you decals for a variety of situations and weapon types. The source files and single image decals are included as well if you want to use them to decorate your scene.
While this asset is designed to plug-and-play in the HDRP, the source files are included if you wish to use this asset in other rendering pipelines or software.
- 3 Blood Pool Flipbook decals
- 6 Single Droplet/Small Splatter Flipbook decals
- 6 Large Splatter Flipbook decals
Price $14.99
Watermelon Sword by Pavel Kutejnikov
Number of textures: 2 (watermelon / ice)
Texture sizes: 1024x1024
Polygon count: 72 polys, 80 vertices
4 prefabs
UV mapping: Yes
Types of materials and texture maps: basecolor/albedo only.
Stylized watermelon sword (or popsicle) with hand-painted non-PBR textures is suitable for cartoon-like games or animations. Low polygon count and only color map for high performance on smartphones.
Price $0.00
Unity at GDC Showcase 2021: Visual scripting, new releases, and other moments from the keynote
“Unity for All 2021: Tech and Creator Showcase” offered an overview of recent and upcoming features and behind-the-scenes stories from the teams who created Oddworld: Soulstorm, Humankind and Crash Bandicoot: On the Run! Watch the full keynote or read on for highlights. GDC Showcase 2021 looked and felt different than the conventions we’ve known and […]
The post Unity at GDC Showcase 2021: Visual scripting, new releases, and other moments from the keynote appeared first on Unity Technologies Blog.
Cartoon magic room by cggaf
3D models: Table, cabinet, bookcase, chair, clock, fireplace, stool, candlesticks, potioncase, lectern, books, bottles, sandglass, scales, skulls, plants.
Total 136 separate objects
Total faces around 64 thousands - from 100 up to 12 thousands for each object.
One texture - 2000x2000px PNG image with colours pallete.
Price $10.00
LowPoly Arrows Pack by iPoly3D
Number of textures 1 and 1 material
Texture sizes: 16x16
Minimum polygon count: 20 tris
Maximum polygon count: 704 tris
Number of meshes/prefabs: 81
UV mapping: Yes
This pack includes 81 unique arrows and 81 prefabs.
★ Key Features ★
- Nice looking models perfect for VR or AR
- Colliders included
- Demo scene included
★ Content ★
81 unique arrow meshes
Minimum polygon count: 20 tris
Maximum polygon count: 704tris
★ Social ★
iPoly3D.com | Twitter | Instagram
Price $4.99
Cold War Weapon Collection - Standard by Creation Wasteland
Materials will not work with the URP or HDRP Pipeline
For HDRP version, go here: Cold War Weapon Collection - HDRP
A Collection of small arms used in the second half of the 20th century. Most weapons from my WWII Collection will also be in this collection as many of the weapons used during WWII continued to see use in the Korean and Vietnam wars.
= = = = = = Models = = = = = =
This collection includes 11 weapons:
- M1911
- M1918A2
- STEN Submachine Gun
- M14 Battle Rifle
- Yugoslav SKS
- Trench Shotgun
- AK74M
- M48 Rifle
- M76 DMR
- U100 S.A.W
- M70 Assault Rifle
- Ammo (Live and Spent) for each weapon
= = = = = = Textures = = = = = =
The main textures for each weapon are 4096x4096. There are a variety of textures for the accessories and ammunition which are various sizes ranging from (1024 to 4096)
Each material consists of 3 maps:
- AlbedoTransparency
- MetallicSmoothness
- Normal
- AO
= = = = = = Extras = = = = = =
There are basic animation states included with each weapon model.* Some examples of these states include:
- Fire
- Bolt Back
- Trigger Down
- etc...
*Animations are not character animations
Thank you for downloading! Enjoy!
Price $125.00
Stylized Milk Container by PijayArt
Number of Meshes: 1
Number of Prefabs: 1
Number of textures: 4
Texture sizes: 2048x2048. Stylized PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 2
Tris: 1,800.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Western Milk Container with Stylized PBR Textures, Suitable for your gaming locations. Ready to use in any project.
Price $4.99
Low Res Flora v1 by Coral Fields
Number of textures: 1
Texture sizes: 256x256
Minimum polygon count: 20 tris
Maximum polygon count: 170 tris
Number of meshes: 14
Static meshes: Yes
UV mapping: Yes
LOD information: No LODs
Types of materials: URP Unlit
Type of textures: PNG
Low poly plants and flowers for the small or tiny 3D game that has PS1 syle or etc.
Has low res hand-painted 256x256 texture with 16 colour palette.
Price $7.99
Human embryo with internal organs. Animation of development by u3d
Mesh contains vertex animation in alembic format. Animation is done by animating parameter Time in Alembic Stream Player component.
Custom skin shader with translucency.
Vertex count: 26585
Polygon count: 53116
Asset uses build-in render pipeline.
Important:
Import Alembic Importer from Package Manager first. Script "AlembicPathFix" on "fetus" prefab root is used to avoid path loss bug of alembic importer, delete it after import, to avoid any problem just reimport mesh "fetus_alembic" manually.
Import Post Processing package if you want to activate post-effects added to the main camera.
Contains animations:
- growing body of the embryo with moving parts of a body
- beating heart
- growing arteries and umbilical cord
- developing of other organs, such as lungs, liver, stomach, spine, brain
Timings of development:
00 sec: 4 weeks
03 sec: 5 weeks
06 sec: 6 weeks
09 sec: 7 weeks
12 sec: 8 weeks
15 sec: 10 weeks
18 sec: 3 months
22 sec: 6 months
30 sec: 9 months
Price $49.99
Indie Game Music Collection by Sidearm Studios
*All tracks are Loopable to ensure hassle free integration with your game :)
*Flexible License - Use in your games, Videos, Streams or anything else!
This pack contains 10 soundtracks and all of their respective Stems are included. Each Track was professionally composed, mixed and mastered by a professional composer/engineer team!
Price $7.99
Swinging Rope 2D by HardcoreBudget
-This package doesn't have any animations.
-This package uses unity's built-in physics system.
-You can't change the rope's position during runtime.
-This package doesn't depend on object tags except the player's tag which should be set to Player .
-You can change the sprite of the rope but you must make sure that your sprite is rotated upright correctly and has a center pivot before applying it.(Don't manually rotate the rope in the hierarchy!).
-You can freely change the order in layer and/or sorting layer of the prefabs (in Resources&Prefabs folders) from the sprite renderer if you want the player to appear behind the rope or infront of it.
-Only use the fixed size rope if you want a unique sprite(s)/size for each individual segment.
-Fixed size rope could actually be made longer (steps in the documentation) but it takes alot more time to setup than the Adjustable Size Rope which just uses the inspector.
-Activating the move rope script during runtime will detach the player from that rope (if connected to it) and reset the rope's rotation before moving to avoid any glitches.
In this package, you will find multiple rope scripts that are heavily documented (Last Rope,Create Rope,Move Rope,Rope links) as well as a rope made with hinge&distance 2D joints that you can extend easily from the inspector as well as set it's climbability. The rope is designed so it can grab the player when the player collides with it. You will also find a player controller script, a pre-made character sprite, an example scene to check out the rope mechanics, and prefabs for the ropes.
-There are 2 types of rope prefabs in this package:
1) Adjustable Size Rope.
2) Fixed Size Rope.
Both of which can be climbed and/or moved autonomously using the scripts provided.
Price $5.00
Advanced Animal AI 2.0 ( AAI ) by ZnipeSoft Studio
[ SUPPORT | DISCORD | YOUTUBE | ROADMAP | DOCS ]
AAI 2.0 is an advanced NavMesh based artificial intelligence system .
The package includes :
• The main AI system
• Demo scene with 3 lowpoly animals
• Documentation
• Integrations
[ Features ]
• AAI 2.0 Manager for an easy animal setup
• Radius , Sight & Sound detecting Systems
• Damage & Health System
• Age & Leveling System
• Food Chain System
[ Integrations ]
• HQ FPS Weapons ( full integration in a few seconds )
• More Soon !
[ Contact ]
For any issues : support@znipesoft.com
For additional info : info@znipesoft.com
For collaboration : bussiness@znipesoft.com
Ticketed Support : www.znipesoft.com/support
Price $9.99
Street Props Vol1 by 3DAssetLibrary
Features:
- 49 unique meshes
- Prefabs to get you creating quickly
- Great customization options
Render Pipeline: HDRP
Number of Unique Meshes: 49
Vertex Count: 20 - 15,000
Number of Materials: 55
Material Type: PBR
UV Mapping: Yes
Number of Textures: 174
Texture Resolutions: 512 - 2048
A Street Prop set with 40+ unique assets for Unity to use to decorate your scenes quickly to help bring them to life!
This asset pack would be ideal for decorating a street scene, city scene or anything in between.
Not only that but there are some prefabs to get you started and also give you ideas to help create bigger assets.
SUPPORT
If you run into any issues or need any help please contact me or leave me a question and i'll get back to you with as much help as I can give. I would really appreciate it if you could do this before leaving a review :)
If you have any issues, suggestion or anything else please either leave me a question or join my DISCORD channel.
Price $9.99
Stylized Wooden Boxes by PijayArt
Features:
Real-World Scale (centimeters).
Low Poly Mesh game-ready.
Tris:
Small Box: 120.
Large Box: 120.
Box With Rope: 996.
2048x2048 Stylized PBR Textures: (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Price $5.99