Lowpoly Castle Dungeon Tileset by OneOffDesign
- 27 models
- Minimum polygon count 28
- Maximum polygon count 852
- 3 atlassed textures (256x256)
- UV Mapping: Yes
The Lowpoly Castle Dungeon Tileset asset pack by OneOffDesign consists of a set of all the necessary components to create great lowpoly toon style castle environments.
The set contains:
- An 8 part stair construction set, able to create a wide variety of staircases.
- Walls and floor models built on a 3x3 unit grid.
- 3 types of windows and 2 sizes of doors.
- 2 types of ceilings (arched and vaulted) in two separate sizes.
- 2 sizes of pillars.
- A gargoyle to add some flair.
This tileset is great for both immersive 3d and topdown lowpoly style RPG dungeon exploration games.
Price $9.99
GothicVania Magic Pack 6 by Ansimuz
7 Different animated Magic Slash Attacks. Perfect for 2D action or adventure games. All made in crispy pixel art. Music Track included.
Sprite size is roughly 97x48px to 96x96px
The Animations have between 8 to 12 frames
Effects included
- Vertical Slash- Vertical Slash Variant
- Vertical Fire Slash
- Vertical Electric Slash
- Horizontal Slash
- Horizontal Fire Slash
- Horizontal Electric Slash
Price $4.99
Complete Horror Soundtrack by Jake Embleton
Complete Horror Soundtrack has been created with flexibility in mind. To help enable game developers to make the most out of their time and money, this package has multiple layers that offer more dynamic editing and execution. This can help drive a more bespoke soundtrack and give your game/ project the edge it needs to boost sales and reviews.
With the vertical layered approach, developers will be able to create more immersive scenes with musical cues that can fade in and out without disrupting the gameplay experience.
Unlike most music packages out there, Complete Horror Soundtrack aims to enable developers with more control on how the music can be used. That is why you will find multiple edits of a track. You will also find that multi tracks can be stacked and layered… it’s up to you to experiment with it and create your own sound.
This package includes over 40mins of audio:
- Atmospheres (Background ambience)
- Dynamic Chase music
- Dynamic Drones
- Jump scare SFX
- Vertical Layered Music
- Pulse Drones
- Transition Stings
- Mic SFX
- Music Boxes
- Main Menu Themes
This asset package has been produced & mastered to a high quality and all tracks are Wave files at 44,100 Hz, 16 Bit, Stereo.
Contact Support Email: contact@jakeembleton.com
Price $29.99
Flat Game GUI Pack by KartInnka
All elements are in psd and png.
You can change the color you want, or the size you need.
PSD size 1920X1080. You can also change the elements yourself or choose the color that you need.
The package contains only graphics in PNG and PSD and a demo scene without prefabs.
Layered Photoshop PSD files included for any advanced customization you might need.
The kit includes:
12 screens in PSD and PNG
- Main menu
- Settings
- Score. Coins
- Score. Of life
- Levels
- Victory
- Defeat
- Profile
- Misions
- Mesages
- Daily reward
- You reward
110+ icons. Screens with icons in PSD and PNG.
42 buttons. Screens with buttons in PSD and PNG
Price $9.99
Monster Mutant Collection by SDKwarrior
Animated: (Yes) 19
Number of characters: 6 + Skin
Vertex counts of characters: 4636 - 11547
Number of Materials and Material Instances: 3-5
Number of Textures: 10-18
Texture Resolutions: (4096x4096)
Monster Mutant 1
Number of characters: 1 (2 skin)
Vertex counts of characters: 8433
Number of Materials and Material Instances: 4
Number of Textures: 10
Monster Mutant 2
Number of characters: 1 (4 skin)
Vertex counts of characters: 4636
Number of Materials and Material Instances: 5
Number of Textures: 11
Monster Mutant 3
Number of characters: 2
Vertex counts of characters: 10623, 11713 (2 mesh, 2 skin)
Number of Materials and Material Instances: 4
Number of Textures:13
Monster Mutant 4
Number of characters: 1
Vertex counts of characters: 11547
Number of Materials and Material Instances: 5
Number of Textures:14
Monster Mutant 5
Number of characters: 1
Vertex counts of characters: 5113
Number of Materials and Material Instances: 3 (3skin)
Number of Textures:18 (3 skin)
Low poly model for your game
Price $99.99
Room Building Starter Kit Pro by Hurry Won
The Pro version includes all features and contents of Room Building Starter Kit and additional NPC system, currency system and time system which is a basic indoor Tycoon game playable demo.
*Dependency*
The NPC system is made by using PlayMaker. So make sure you get PlayMaker before download and run this asset. Details about how to setup this asset with PlayMaker can be found in the document inside the package.
Supported render pipelines:
- Built-In Standard (2019.4+)
- URP (support version 7.x ~ 10.x)
- HDRP (support version 7.x ~ 10.x)
Support Platforms:
- PC only. (Mobile support is still working in progress)
Features:
- Includes all features of Room Building Starter Kit
- NPC system used to hire or dismiss employee NPC which has some basic properties (sanity, hungry, thirsty...) A behaviour system used to control the NPC's action and interaction with props in the office by using their properties. NPC will go to find work place to earn money when they get paid and go to find food or drink when they feel hungry or thirsty.
- Currency system used to control the player's income and expenses. i.e. cost money when player build room, buy furniture or hire employee, earn money when employee working for the player.
- Time system used to control the game speed. Player can switch between different game speed or suspend the game.
Package contains:
- Includes all contents of Room Building Starter Kit
- Document about how to setup this asset with PlayMaker
About Refund:
- Refund can be accepted only if you have not yet downloaded the asset (verified through invoice number).
- Refund will be declined if you appear to not have read, misread or misunderstood the store page description.
- Refund will be declined if the invoice date exceeds 14 days prior to the request.
The package will be replenished with new content. Keep for updates.
This asset is made with patience, carefulness and love for the Tycoon games, hope it can help you make a good game!
Need Support?
EMAIL | DISCORD
Price $88.00
FREE - Stylized Medieval Chest by cgdogs
Number of meshs:
-1
Mesh Information:
-1.146 tri
Texture Information:
-2k resolution
-albedo
-MetallicSmoothness
-normal
-AO
File Type:
-FBX
UV mapping:
-Yes
Stylized game-ready wooden chest, excellent for rpg and survival style of games or anything around the medieval theme.
Pack contains:
-1 chest
-1 texture style
At the end of the day, your warrior needs a place to stash his stuff, he deserves.
CG Dogs
Price $0.00
Peasant Couple by Mobi-gamifi studio
Woman model has 2,6k tris.
Man model has 2,3k tris.
Both models are skinned, but this pack does not contain any animations.
Shader used here is Standard Unity (MetalicSmoothness).
Textures are BaseColor, MetallicSmoothness and NormalMap. All 1024 x 1024 Resolution.
So, delay no further and cheack this beautiful models for yourself.
Price $10.00
Universal Interaction System by Darking Assets
• Supports: HDRP, URP, BUILT-IN (DEMO SCENES ONLY SUPPORTS BUILT-IN)
• Please contact me whenever you want!
Universal Interaction System (UIS) - Convert ANYTHING to interactable!
What is UIS ? - Universal Interaction System is a modular system that can convert Any object to an interactable object in a few clicks! Also, it is integrated with Rayfire and HQ FPS TEMPLATE out of box (Only 1 click!).
( Demo | Mail | Discord | Youtube | Docs | Roadmap )
[💡 Features ]
• Integrated with Rayfire and HQ FPS TEMPLATE out of box (Only in one click!).
• Detailed Documentation with every possible setup, examples.
• Convert Anything to an interactable object in seconds!
• Demo scenes for Rayfire, HQ FPS TEMPLATE, Standard with BUILT-IN RP
• Supports: HDRP, URP, BUILT-IN (DEMO SCENES SUPPORTS BUILT-IN)
• Carry System you can grab and carry physical objects with your player.
• Examine System you can inspect/examine objects and grab them (Check showcase)
• Carry System & Examine System can be easily integrated with any FPS asset,
we are using Unity Events for locking / Unlocking player view and picking up.
• Barrier System you can block anything with "planks, chairs..." and break them!
• Key/Lock System you can lock interactable objects and open them with the right key.
• Slam Open System you can slam, force break your objects with your player.
(Supports Character Controllers and Rigidbody based controllers out of box)
• Electricity System You can easily convert any object to work with electricity:
("Generators, Wind turbines, Solar panels...").
• Clickable interactable you can create: "Medkits, radio, phones..." with this!
• There is no limit! You can create anything. (A chest, radio, lamp,
generator, solar panel, door, cabinet, drawer, sideways door...).
•Lots of Unity Events to make your game easy to integrate with UIS!
[🕒 Upcoming.. ]
> For details please check: Roadmap.
> You can also come and suggest to my discord server. I am open for any suggestions!
[⚠️ Read Before Purchasing ]
- The models & materials inside the asset doesn't supports URP & HDRP RP for now. But system supports URP & HDRP & BUILT-IN RP out of box!
- There are currently 4 demo scenes for "HQ FPS TEMPLATE, Rayfire & HQ FPS, Rayfire, UIS Standard".
- There is no limit! You can convert everything to: "Electrical, Blocked, Breakable, Interactable".
- UIS v1.0 supports Rayfire v1.36 or later & HQ FPS TEMPLATE v1.3.01 & later.
- Please contact me from the links above before making a review or check the Documentation.
[ 🛑 Disclaimer ]
- This asset uses [Some open-source game assets] for the DEMO SCENE under [ open for commercial, distribution, modification: "CC0" license]; see NOTICE.txt file in the package for details.
Have fun! And please don't forget to review.
Price $11.99
Car interior 03 by Final Form Studio
Number of textures : 3 (interior, dashboard, gauges)
Texture sizes : 2048 x 2048
Polygon count : 12.489 tris
Number of meshes/prefabs : 1 prefabs
Rigging: No
Animation count -
Animation type list -
Unwrapping : YES
LOD information (count, number of levels) -
Types of materials and texture maps - only albedo maps
This package contains and interior of a car that can be used on any car that you want
The model was made especially for mobile games and since it uses only albedo maps, it will help you to lower your game size.
The gauges and the steering wheel are functional. Be sure to have the pivot set on "Local"
The side windows are detached and if you want to animate them to lower them down, feel free to do it. If you need all the windows to be merged in a single mesh, drop a message and we will do it for free.
The mirrors can be easily adjusted by rotating the camera according to each mirror
Good to know :
- What's behind the driver is not created
- Other vehicles visible in the renders are not available in this package
- The renders on the cliff scene were made using URP and the renders from the bridge scene were made using the standard engine. The cliff scene can be downloaded for free from our library. Look our for the "Sedan Car 01" package. The Bridge scene will be provided for free if the buyer will request it
- We recommend to place the interior at the same level as your car. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide but you can scale it as you like
- Please place your car exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior camera
For support and custom work , drop us a message, we will be glad to help :)
Price $19.00
3D Tower Defense Template for Playmaker by Petardia Productions
⚙ INSTALLATION
- Create a new URP project for Unity 2020.2.3 or newer
- Import Playmaker 1.9.1 into the project
- Import the 3D Tower Defense package
▶ FEATURES
- RTS Camera - ❗ Get it for FREE ❗
- Save/Load
- Wave Spawner
- Object Pooling
- Object Placement (Tile based)
- UI Object Selection
- UI Menu
- Audio Management
- Prefab Management
- Data Management
▶️ WebGL Demo
This is an asset designed as a learning project with a resulting game that can be easily re-skinned and infinitely expanded using the systems within!
Perfect if you want to make a 3D wave defense game using Playmaker and a great starting point if you want to make a more complex strategy game.
LEARN
Development process - see the entire process of how an endlessly scalable game is made with a complete gameplay loop!
Playmaker addons - see Arraymaker, Datamaker and a few other collections of actions... in action
Data management - utilize XML files for proper data control that saves time and nerves
▶ FEATURES
- RTS Camera - ❗ Get it for FREE ❗
- Save/Load
- Wave Spawner
- Object Pooling
- Object Placement (Tile based)
- Turret Targeting System
- UI Object Selection
- UI Menu
- Audio Management
- Prefab Management
- Data Management
- Fully Documented
⚙ INSTALLATION
- Create a new URP project for Unity 2020.2.3 or newer
- Import Playmaker 1.9.1 into the project
- Import the 3D Tower Defense package
Note: The template tutorial was made with the assumption that you have basic knowledge of how Playmaker functions.
Price $39.99
RTS Camera for Playmaker by Petardia Productions
▶ FEATURES:
- WASD/Arrow Movement
- Q/E Rotation
- Mouse Rotation
- Mouse Dragging
- Mouse Zooming
- Speed Control
✸ Simple and easy to use camera system for strategy and simulation games.
✸ Drag and drop the prefab in your scene to use!
✸ Fully documented and easily adjustable!
▶ FEATURES
- WASD/Arrow Movement
- Q/E Rotation
- Mouse Rotation
- Mouse Dragging
- Mouse Zooming
- Speed Control
------
👉 Do you want an even quicker start to making a strategy game?
- Get the 3D Tower Defense Playmaker Template package then!
------
❓ QUESTIONS❓
Price $0.00
Morphable Sword Base [MSB] by Vita Machina
CONTENT:
- Model is in FBX format
- 3 Meshes (Handle, Guard, Blade) in one model
- Triangles: 3.8k
- Vertices: 2.2k
- 23 Blendshapes / Shape-Keys / Morphs
- 32 Materials = 8 Materials for each of the 4 Material-Slots (Handle, Guard, Blade-Base & Blade-Edges)
- 1 Skybox-Material (Demo-Background)
- 1 Showcase-Animation that cycles through all of the blendshapes one by one, and some combinations to give you an idea about what else you could do with them
- All included textures are in 4k (4096x4096)
- Every material includes maps for albedo, height, metallic, occlusion, normal & roughness, and you can of course use your own materials!
- Demo Scene with example prefabs and the showcased scene from the cinematic video showcase
- Readme file to help you get started with all you need to know, step-by-step
Morphable Sword Base
We present to you a wonderfully easy-to-use asset that allows you to create a near infinite amount of unique swords / blades / daggers / scythes.. / and other types of tools, weapons or sword-like decorations.
Adjust this prop weapon via sliders until it fits your needs - or randomize the blendshapes and generate a near infinite amount of unique swords for all your projects!
Still not convinced?
Use any of the 32 included high quality materials to adjust the 4 material slots of the sword. The included Materials folder contains different sets for each of the 4 slots (Edges, Base, Handle & Handle Protector).
HOWTO:
There's a demo scene included with some examples of sword styles - feel free to use them, or create your own styles from any of the examples or the default fbx.
In case you need a step-by-step instruction, I included a README.txt for help.
Take a look at the Components attached to the object, find the SkinnedMeshRenderer, and adjust the blendshapes of the sword's SkinnedMeshRenderer component via their respective sliders to change the sword mesh in a certain way. You can do this manually by hand, or via script, or animate it to create unfolding, randomly morphing, or even shivering blades - just use your imagination with the Morphable Sword Base! ;-)
~
Enjoy near infinite swords and feel free to share your creations with me - I'd love to see them and it helps me to make this asset better for all of you! :-)
Price $29.00
Old Elevator - Fully functional - HDRP by Damian Gonzalez
- Builder module
- 1 elevator (high poly) with buttons pad and emergency stop button
- Scissor inner gates (fully animated with sounds)
- Hinged exterior doors (fully animated with sounds)
- Elevator pit with several parts
- Demo hallways with lights, elevator callers and switches
- 2 types of callers
- High quality textures (2048 x 2048)
- 27 sounds
- Includes 2 first person controllers, one with Rigidbody and one with Character Controller
- Includes an anti-bouncing system
- Easy to adapt to other first person controllers
This fully functional elevator system is ready to use in your project. Just drag and drop and build it as you want! Create up to thirty floors in a dynamic and simple way.
______________________________________
This package contains:
- A builder module to generate multiple personalized elevators and their environments
- All the necessary prefabs to build everything with a single click
- 2 simple first person controller (one with Rigidbody, one with Character Controller) that walk, jump and interact with doors, switches and buttons.
______________________________________
Important note on pipelines:
This "Old Elevator" asset is fully supported in HDRP, URP and Built-in Render pipelines.
With the double purpose of considerably reducing the size of the package and simplifying the implementation process, the 3 mentioned versions are contained in separate assets, all available in the Unity Asset Store.
______________________________________
Everything in the videos can be achieved with this asset as it is, you won't need to install anything else.
______________________________________
Highly customizable!
Using both the "Builder" module and the stand-alone "Brain" module, you'll be able to choose and configure:
- How many floors you want to create
- The layout of the buttons on the pad
- The type of exterior doors
- The type of caller
- How much the elevator shakes
- How often the lights flicker
- How secure (or insecure) your elevator is going to be
- Whether you want dust particles in the elevator or not
- Whether you want to add hallways or not
- ... And many more options (throughously detailed in the documentation)
Once you build your elevator and its surroundings, you will have a 100% working interactable custom elevator, which will allow you to travel to every floor (without bouncing), open and close the doors, turn both elevator and hallways lights on and off, call the elevator ... and even to pull the emergency brake!
Price $34.00
Super Snow by AppsTools Studio
1. Provide a demo, and test textures, shaders, textures, and simple models involved in the demo
2. Provide a core shader
3. An offline document is provided, stabilizing the internal description of the shader properties in detail
4. Provide 6 high-quality textures of 2048x2048
AppsTools focuses on providing high-quality visual performance for Unity developers and providing long-term support!
1. Highly customizable snow effect, make your game better, out of the box, very simple
2. You can change the texture, direction, and orientation of the snow.
3. Provide outer edge adjustment, inner adjustment, and top adjustment methods
4. The intensity and concentration of snow can be controlled.
5. The model can be extended, and you will get a more realistic snow effect.
6. Support unity2018 and later versions
7. We will maintain and provide technical support for a long time
If you have any questions, please contact: appstools.net@outlook.com, we will solve the problem as soon as possible.
Documents (offline documents are supported):
http://appstools.net/docs/super_Snow/super_Snow-1cvq75tiurqo2
Price $15.87
Adjustable PBR Tile Material by New Axis Studio
As a small solo publisher I welcome any feedback and ratings/reviews from this great community. It helps immensely. Thanks!
This versatile PBR substance material will allow you to quickly and easily create a variety of ceramic tiled surfaces. It comes with a custom tile texture input and a large range of parameters to control the overall look of the tiles. The material can produce tileable texture maps up to 4K resolution.
The included screenshots were taken in engine using the built in render pipeline.
You must first download and import the free Substance Plugin to your unity project for this asset to function correctly. Be sure to check the included ReadMe txt file for correct setup.
Price $14.99
Simple Planar Reflection by Persephone's Chair
If you want to get reflective surfaces with simple but effective control of their properties and power, then this package takes care of it all for you. Simply attach the controllers to the relevant game objects, associate in the inspector, and away you go! Full instructions provided in the package.
Note: planar reflection only displays when in play mode.
Features:
- Variable reflective strength with simple inspector slider control
- Easily editable custom textures (example texture provided)
- Compatible with Unity 2019.3+
- Compatible with any DX9, DX11 and OpenGL platforms
- Demo scene and source code provided
Any problems? Feel free to get in touch!
You can also visit us online!
Price $0.00
Stylized Pirate Asset Set - Free Pack by Stephen Bolger
Number of prefabs 44
UV mapping: Yes
Material Type: Master Stack
Pipeline: HDRP
Rigging: No
Created initially for a fourth year college project, this asset pack is heavily inspired by the "wonky" sculpted style found in Sea of Thieves!
The asset pack was put together using 2020.3.5f1 and utilises Master Stack shaders to make all prefabs compatible in both HDRP & URP.
However the project example scenes are primiarily made for HDRP.
Overall the pack contains :
23 x Environmental Prefabs - Walls,Windows, Doors Rocks, etc
16 x item Prefabs - Compass, Hook, Ingot, Shelves, Tankard, Table etc
5 x Vegetation Prefabs
2 x Demo Scenes - Mini Isle + Asset Lineup
Note: To replicate lighting in screenshots please use the provided Stylized_Pirate_HDRP_Settings pipeline asset.
Price $0.00