Additive/Blend - Mix shader by RDR
You will not have problems with great brightness on a bright background and dark background
The shader has different options
Particle
Sprite
UI
Two shader options, one works with an alpha texture (black and white), the other with a transparent
Great for mobile platforms
Running on HDRP Rendering System and Universal Render
All unity version
Price $6.00
Demon_Hunter by Njordmund
Number of textures 5
Texture dimensions 4096
Maximum polygon count
Number of meshes/prefabs 1
Rigging: Yes
Animation count 18
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, etc.
Textures:
4K PBR Textures(tga) - normal, metallic+roughness, albedo, occlusion, emissive.
5 textures
1 material
Anim list:
atack(x5)
walk(x2)
run
strafe LR
rage(x2)
idle(x2)
gethit(x2)
death(x2)
Polycount:
Verts: 22059
Faces: 18514
Tris: 35349
Price $30.00
Sword Sound FX by lumino
Sword Sound FX
If you are a game maker and you are looking for the sound of Guns, you can download the sound of guns, which has the sound of more than 25 models of firearms inside, but if you are looking for the sound of cold weapons, such as the sound of shuriken, sword, and knife, The cartoon is coming.
asset The sound effect of a Sword SFX includes the following sounds:
__ Gift __
- Axe (11 sounds)
- Bow & Arrow (35)
- Catapult (12)
- Katana (80)
- Kunai (9)
- Nunchaku (8)
- Shuriken (11)
- Slingshot (10)
- Spear (15)
- Sword (39)
We hope you enjoy it.
- email: supp@luminoassets.com
Price $10.00
Export To Three.js(2.0) by LucasEvan
Export the unity3d scene to the Three.js load call
Support export:
•Vertexs
•UVs
•Normals
•Textures
•Collider
•Cameras
•Animations (currently supported, position, scale,rotation animation, character animation are not supported
for the time being)
•Lights
•Lighting map (supports unity3d itself, baking light maps, and also supports baking from 3D software,
exporting the baked lighting map)
•Material (supports multidimensional child material export, and supports multidimensional sub - material
along with lighting map at the same time)
•Skybox
•Fog
•LOD
•Data compression (support for multiple data format compression)
•Batch export, batch dynamic loading
Three.js load mode using THREE.ObjectLoader (), for detailed use, please refer to the Demo file
Price $214.00
A.U.R.W Free URP version by ABKaspo Games
- - I do not recommend using the generator before 2.0
- -use the prefabs
(the other version is already being made)
Although I copy a lot to AQUAS (only seen by videos), as it was the best water, I also wanted to make the best water, only available in URP, HDRP and Normal Shader.
In this version there are many errors, especially with the under wate effect and the generated one, so there is also another option which is to go to
A.U.R.W / Prefabs
there will be the waters.
I hope you like it and if someone has a mistake write it down in the comments with a few stars, so I will understand that it is serious and if it is not, put it with a little more stars.
Price $0.00
Japanese Izakaya Pub Pack - Scene & Props by Nimikko
Number of Unique Meshes: 69
Collision: Mesh based
Vertex Count: 20-8701, most less than 2000
Number of Materials and Material Instances: 49 materials
Number of Textures: 133
Texture Resolutions: 256, 512, 1024, 2048 & 4096, most 2048.
Demo scene shown in screenshots is included in the pack
Izakayas (居酒屋) come in all forms and sizes. This is a small one you could probably find from the Omoide Yokocho. It's meant only for a couple of people at the same and that's what makes it so perfect. The intimate mood allows for some nice discussions without the loud environment of some bigger izakayas and you probably can get to know with other customers in there!
Contains 70+ assets to recreate beautiful and realistic Japanese Izakayas! Demo scene shown in screenshots is included in the pack
This asset pack has been handcrafted to create as realistic as possible a portrayal of Japanese Izakayas. All the materials utilize a powerful master material making sure every asset looks like they fit in the pack and that additional material variations can be done with just a few adjustments in material instances.
Assets are in a real-world scale and have created with dimensions to mirror real-world school izakayas as accurately as possible. All the assets have PBR materials. Weighed normals are utilized to give uniform look and smooth edges for all the assets. Textures come in a packed form, reducing the file size when distributing your game. The models are suitable also for mobile as well as for PC / Console environments.
The scene shown in the screenshots is included with the pack.
Price $24.90
Movie Theater Pack - Scene & Props by Nimikko
- Unique Meshes: 40
- Collision: Mesh Based
- Vertex Count: 24 - 4525
- Number of Materials: 37 Materials
- Number of Textures: 91 textures
- Texture Resolutions: 256, 1024, 2048, 4096, most being 2048
Scene shown in screenshots is included in the pack
Remember the times when you could go to a movie theater without worrying about catching a "cold"? Well, me neither, but now you can recreate the experience digitally!
Contains 40+ Movie Theater assets that can be used in visualizations, AR, VR or Games. The demo scene is included.
Assets are on a real-world scale and have created with dimensions to mirror real-world movie theaters as accurately as possible. All the assets have PBR materials. Weighed normals are utilized to give uniform look and smooth edges for all the assets. Textures come in a packed form, reducing the file size when distributing your game. The models are suitable also for mobile as well as for PC / Console environments.
Price $19.90
Japanese Arcade - Environment & Prop Pack by Nimikko
- Number of Unique Meshes: 35
- Prefabs: 57
- Collision: Mesh based
- Vertex Count: 48 - 15753
- Materials: 46 PBR materials
- Number of Textures: 122 textures
- Texture Resolutions: 1024, 2048, 4096
The scene is included in the pack.
A model pack to create realistic Japanese arcades. Or, if you want, retro arcades, as the machines are the same. The only element containing Japanese text in this pack is the money exchange machine.
The models in this pack are high-quality and carefully crated to mimic real-world arcade machines. Machines are not intractable, but the screens can be animated with a proper prefab, as they are using separate material from the bodies of the machines
All the materials are made using PBR workflow, which results in high-quality assets in any situation. Models utilize weighed normals workflow, which means the models are high quality without large normal maps or extra vertices. Assets are usable in various situations, ranging from VR to games and mobile to visualizations.
Included models: 4 different arcade cabinets, A basketball throwing game, a mole whacker game, a car racing game, an aeroplane simulator game, several stools, claw machine, 11 claw machine rewards props with 29 material variants, lamps, wires, wire holders, AC, money exchanger
Texture resolution varies between 1k and 4k, most being either 2k or 4k.
Price $24.90
Modern Library - Scene & Assets by Nimikko
- Number of Unique Meshes: 44
- Collision: Mesh collision
- Polygons: most assets below 2000
- Number of Materials: 33 materials
- Number of Textures: 78
- Texture Resolutions: 512px, 1024px, 2048px & 4096px
SCENE SHOWN IN PREVIEW IMAGES IS INCLUDED
This pack can be used to create library environments or you can utilize the included scene in your projects.
All the materials are made using PBR workflow, which results in high-quality assets in any situation. Models utilize a weighted normals workflow, which means the models are high quality without large normal maps or extra vertices. Assets are usable in various situations ranging from VR to games and mobile to visualizations.
Texture resolution varies between 256px and 4096px, most being 2048px.
Price $19.90
15 Pixel Sprite effects by bestgamekits
15 amazing pixel sprite animations for your game.
This item contains well organized files
Animations (png sequences)
- destruction air (destruction air big)
- flame (cycle)
- flame 2 (cycle)
- ground explosion
- lazer muzzle (lazer big)
- mine
- muzzle dron
- muzzle shotgun
- muzzle tank
- ricochet
- rocket (trail)
- rocket (explosion)
- shotgun hit
- smoke 1 (cycle)
- smoke 2 (cycle)
- trail (cycle)
Enjoy!
Please feel free to contact me if you have any questions or comments
If you like it, please rate it!
Price $10.00
GVoice by Tencent Games GVoice
Features:
- Real-Time Voice: Multiple users can directly chat in real time, it supports four modes: team voice, national voice, range voice and FM voice.
- Voice Message: Players record voice messages and send them to the team, the world, etc. The voice messages can be cached, downloaded, and repeatedly listened to. Voice messages are automatically saved on the server for seven days, and will be deleted automatically after seven days.
- Voice-to-Text: The players’ voice message will be converted into Chinese characters, the user can read the text when it is inconvenient for them to listen to the voice. Currently, only Chinese is supported.
Free for up to 100 daily active users.
CREATE AN ACCOUNT, LEARN MORE ABOUT BILLING INFO, AND START USING GVOICE HERE
With GVoice account you can:
- Create an independent game/project item for your team
- Access source code, samples, and console operation guide
- Access GVoice documentation, SDK library for iOS, Android, etc.
- Receive technical support from product design team
Price $0.00
Military equipment by SingingVoxel
Military equipment
Realism
Number of Unique Meshes: 7
Collision: Yes custom
Vertex Count:
Tank: 219 811
Helicopter: 361 609
Fighter: 179 783
Armored personnel carrier: BTR 179 684, BTR2 77 701
Hangar: 148 660
LODs: No
Number of Materials and Material Instances: 21
Number of Textures: 67
Texture Resolutions: 2048x2048
Supported Development Platforms:
Windows: Yes
Price $74.99
Kids Clock PBR by SR Studios Kerala
Low poly modern kids clocks.
Features:
- Low poly design
- Realistic PBR
- Simple design
- 5 Color variation
- Arranged pivot points
- Include post processing layers, guides, prefabs
Technical details:
- Vertex count : 195
- Triangle count : 352
- Textures count : 5
- Texture size : 2048(.Png format)
- Material : Unity standard material
- Texture maps : Albedo(Base color), Normal Map
- Unwrapped : Yes
Price $4.99
Simple Commands Console by Klaudijus
An essential for any developer, designer, or tester!
Quick and simple Drag-n-Drop solution for creating an in-game command console with easy command and type parser definitions and with extensible features.
Built with simplicity and ease-of-use in mind, allows the user to extend the capabilities of the core system as per their own specifications.
Main Features
- Easy set-up using 'Drag-n-Drop' prefab.
- Fast command definitions using [SCComand] attribute.
- Command execution on static and non-static functions.
- Easily extensible list of parameter Types for commands using [SCTypeParser] attribute.
- Easily extensible list of Target parsers for non-static command invoke targets using [SCTargetParser] attribute.
- Command suggestion & detail UI panel.
- Support for Legacy & New input system.
- Support commands with any amount of parameters (including optional parameters).
- Support 2 levels of nested commands (use commands as arguments).
Feel free to check out the full wiki here: https://github.com/KMiseckas/SimpleCommands-Community/wiki
Price $12.49
V5 Colection Ship by V5
- ship 1 (1822 polys/2119 verts)
- ship2 ( 1284 polys/1690 verts)
- ship3 ( 775 polys/979 verts)
- ship4 (347 polys/ 415 verts)
- ship5 (1091 polys/1258verts)
- ship6 (1189 polys/1250verts)
- ship7 (697 polys/826 verts)
- ship8 ( 4468 polys/5769verts)
- ship9 (276 polys/353 verts)
- ship10 ( 159 polys/204 verts)
- ship11 ( 111 polys/154 verts)
- 2048/2048 diffuse texture (PNG file format).
The original FBX file is also included in the package.
Price $15.99
No Coding Easy Localization by Evelyn GameDev
Language switcher
Two types of switching are available: drop-down switching and radio button switching.
Master data to manage supported languages
It supports the languages included in Unity's SystemLanguage.
Scritable object to manage strings for each language
You can easily create it by right-clicking the Create menu. In the inspector of the created scritable object for other languages, the fields corresponding to the languages managed in the master data will be displayed.
No Coding Easy Localization uses Scriptable Objects to manage data in each language, making it possible to manage data with high versatility.
GUI Text and 3D Text are supported.
It is recommended for the following people.
- People who are not good at programming in C#
- Those who want to support other languages easily.
This asset is used in the following smartphone apps and mobile games. We hope you will install and check the behavior for your reference.
AnimeCharPoses
AppStore
https://apps.apple.com/us/app/id1544202012
GooglePlay
https://play.google.com/store/apps/details?id=com.soarhap.animecharposes
Cat Ball Puzzle
AppSore
https://apps.apple.com/us/app/id1569167308
GooglePlay
https://play.google.com/store/apps/details?id=com.soarhap.catballpuzzle
I hope your project will be successful.
Price $4.99
Mesh Split Effect (URP & LWRP) by Easy Game Studio
Cool display and hiding effect
Introduction
If you need to achieve a mesh splitting effect. Or you want to achieve a very cool game object display and hiding effect. Then this asset is prefect for you. It contains a mesh split shader graph file, and combined with a script to achieve the display and hiding animation effects. Solved the problem that the shader dynamic effect can only be played repeatedly. And it can be easily integrated into your project. There are many configuration parameters that can be adjusted by yourself. You can use these parameters to adjust more and more cool effects. Because of the cool effect achieved by using shader, all performance loss is small, and the mobile platform can also run perfectly.
PS:Only support URP(Universal Renderer Pipeline),LWRP(Light Weight Renderer Pipeline)
Main Feature:
1. Easy to integrate into your project, no need to write any shader or code
2. Only support URP(Universal Renderer Pipeline),LWRP(Light Weight Renderer Pipeline)
3. The script controls the shader to create dynamic effects, don’t worry about it, like other shader effects, it can only be played in a loop
4. You can modify the attributes exposed by the shader and script to easily get the effect you want
5. The properties that can be configured are: speed, audio, whether rotate, rotation angle,rotate direction
6. Support Android, IOS, Windows and other platforms
7. Complete documentation, clear demo
8. Cheap
If you have any questions, please feel free to contact me.
E-mail: sgzxzj13@163.com
Price $15.00