Mysterious Piano by JustinDeVern
10 Unique mystery, suspense, sad, atmospheric, cinematic, background piano tracks. All tracks loops seamlessly so they will be perfect for building a dark, mysterious, or moody atmosphere in your game. Some tracks are a little upbeat to build tension. Some are mystical, and some are slow, melancholic, and minimalist to complement all of your game's sound design.
All tracks loop seamlessly
Track List
- Conspiracy 1, 0:21 Minutes
- Conspiracy 2, 0:21 Minutes
- Residue, 1:32 Minutes
- The Mist, 1:20 Minutes
- Noir, 1:36 Minutes
- Mystery, 0:57 Minutes
- Little Mystery 1, 0:24 Minutes
- Little Mystery 2, 0:24 Minutes
- Lonely Night, 2:34 Minutes
- Magic Book, 0:24 Minutes
- Ticking, 0:57 Minutes
- Unsolved, 0:48 Minutes
Files: 12 audio files, 117 MB
Price $17.00
LOWPOLY - Gladiators (Modular) by Codewart Game Assets
Characters Presets (x11)
Verts <15k
Tris <10k
- Universal Character (base character)
- Thraex
- Secutor
- Scissor
- Samnite
- Retiarius
- Provocator
- Mirmillo
- Hoplomachus
- Dimachaerus
- Arena Champion
Use any predefined prefab to mix the elements as you want. 217 Meshes at your disposal!
Props (x30)
Verts <3k
Tris <1k
- Helmets (x9)
- Shields (x7)
- Swords (x9)
- Blades (x2)
- Spear
- Trident
- Net
Material (x1)
Texture (x1)
Textures resolution
1024x1024
Editable colors
Editable colors are marked on the main texture. You can change square color to see the difference.
Character setup to work with Mecanim (no animations included in this pack - T position)
Ready to work with the scriptable render pipelines
ModulesShaker.cs
Mix the elements, set initial presets or randomize your characters. Find more information in HowToUse pdf file inside of Scripts folder.
Thanks to unified elements, nodes, rigs and naming convention you can now mix elements in package and even more - between our other modular packages. You can do it either - manually by pointing a specific element in a proper slots or by using our script which let you mix body parts.
The genres will change, but the method remains.
Price $39.99
Physics Prediction by Moe Baker
Physically Accurate Simulation.
Collision Prediction.
Easy to use.
Works on PC & Mobile, And Probably All Platforms (Not Tested Yet)
A Physics Prediction System that allows you to simulate and accurately predict physics.
Mainly used to calculate trajectory (grenade throw, table pool shot, ... etc);
Uses Unity's physics system to create a physically accurate simulation & prediction.
Price $0.00
SCPlayerPro by sttplay
SCPlayerPro like most media players, we deal with audio and video playback. The difference with other playback plug-ins is that we will be compatible with most video formats and some non-popular pixel formats.
SCPlayerPro is an audio and video player plug-in, We have encapsulate library, namely core decoding plug-in SCCore.dll, auxiliary tool class SCUtility.dll, in terms of video playback, we did not use DX9, DX11 for direct video rendering, and use Texture2D in Unity for intuitive rendering. Taking into account the needs of more special users, users may want to obtain the original data of the video frame, we must get the data of each frame to the CPU. Although this will affect certain performance, it can better meet the needs of users. These effects can be ignored. In terms of audio playback, we also encapsulate SCAudioPlayer.dll, the same factors as the video, we can also get the original PCM audio data. Users can easily get the original data after audio and video decoding for secondary use.
Features
- Support most audio and video files
- It is friendly to the video support of different resolutions
- Support multiple pixel formats
- Supports hardware acceleration of multiple device types
- Friendly and compatible with videos containing transparent channels
- Support 8K 30fps
- Looping playback does not lag,
Supported Platforms
Windows (64-bit)
Price $25.00
5 Fantasy Stylish Staff by Raven Loh
Number of textures: 23
Texture dimensions: 1024 x 512
Minimum polygon count:1256
Maximum polygon count: 1496
Number of meshes/prefabs:5
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No
Types of materials: PBR, Unlit
This pack include 5 fantasy stylish magic range weapon that come with 2 material set- PBR Material and Unlit Material, Unlit material is well optimization for stylish project low spec Mobile
All the assets is this pack is under 1500 triangle count, and with 1024 x 512 high quality texture
Assets is create in Universal Render Pipeline with Shader Graph, follow the tutorial (screenshot) to change the Shader to High Defination Render Pipeline
-Common Question:
Q: Is the assets useable in PC/ Console game?
A: Yes, its useful for third person game as player hold weapon, or horde of enemy holding the weapon due to it low poly count-
Q: What is Unlit Material/ texture?
A: Unlit is what we call Diffuse in last few generation, which include lighting, shadow detail all in one map-
Q: Do they come with particle system
A: No -
Q: Polycount (Triangle Count?)
A: No more then 1500 triangle for each weapon-
Q: How to use Unlit/ diffuse only material
A: Drag and drop the unlit material to the prefabs.
Price $9.99
2D Potion Icons Pack V.1 by MiMU STUDIO
20 shape of bottles and 11 colors various in total 220 potions come with some decoration. 150 x 150 pixel
Please don’t forget to rate and comment on our work. Let us know if something is bad or needs to be fixed. We also listening for your request if anything you want us to do next :}
Cheers,
mimustudio@gmail.com (Alfie)
www.mimustudio.com
Price $5.00
LandBig5 by Panchenko Lyudmila
Number of textures 20
Texture dimensions 4096
Maximum polygon count 5202
Number of meshes/prefabs 4
Rigging: Yes
Animation count 22
Animation type list generic
UV mapping: Yes
LOD information (no)
Types of materials and texture maps ( PBR)
PBR textures(Metallic Sheder)
The model contains 22 animations
attack (x5)
walking (x2)
gethit (x4)
Strafe LR (x2)
idle (x3)
death (x3)
jump
run
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(textures set 4096x4096 )
faces 4890
verts 4680
tris 9092
Price $35.00
Art gallery Vol.7 - modular exposition by Mixaill
Number of textures: 80
Texture dimensions: 1024x1024; 2048x2048; 4096x4096.
Polygon count of
Modular building: 8.4k tris
Bench: 7.4k tris
4 types of Paintings: 700 tris
10 Vases: 70.9k tris
Number of meshes/prefabs: 9/58
UV mapping: Yes
All texture maps PBR
Mixaill studio presents a good solution for your games, VR projects and simulators.
Art gallery Vol.7 - modular exposition it is a completely modular building, with different types of paintings, vases, furniture. An excellent solution for VR projects.
★ Other Assets ★
Combine this asset pack with our other assets:
-Showroom Environment - gallery
-Exhibition stands - conference
-Gallery - Showroom Environment
-Picture gallery - interior and props
If you have any questions, write me: mixaill3d@gmail.com
Price $29.99
Poly Art: Crocodile by MalberS Animations
Customizable 3D Poly Art Crocodile with many options including:
- AAA Detailed Animations,
- Customizable 3x3 Color Chart Shader,
- Blendshapes
- Scalable bones to get more unique variants.
- Default Colors: Albine, Green, Brown, Dark, Gray, Yellow
To take full advantage of this Asset it recommended to be used with Animal Controller (AC)
⭐If you have your own Character controller you don't need AC. Instead you can use the models, textures and animations.
Price $19.99
Second Life – New Account Sign Up Experience
This is feedback after trying for myself the recently changed new account sign up web experience after receiving comments from professional colleagues joining Second Life for the first time, and being surprised at unsuitability for their purposes for the starter avatar they were given without choice BEFORE they were logged in, were visible to others, and used the appearance and avatar selection facilities. An issue seems to be the lack now of a selection of a starter avatar closer to their purpose and preferences BEFORE entering in world, as used to be the case (see this blog post of the process in 2016).
There seems to be no mention you have to go to e-mail and check that for the verification mail that is there. The viewer just says could not log you in!
Initially I could not log into the viewer the password accepted at account creation time, so thought that the password I had used must be wrong. I had remembered it correctly, as I could log in to the web account page. BUT when I came to change the password on the web it kept complaining the password was not suitable. I had to add more special characters and complexity than the instructions of a suitable password indicated before it was accepted. When that was accepted on the web page it also worked in the viewer. So there is some mismatch between viewer checks and account creation checks in terms of password complexity allowed (as at 30-Aug-2021).
The new avatar arrives at a “Welcome Island” where a few orientation areas allow the new avatar to get used to the environment. A Guidebook” is displayed in the viewer to walk the new user through the initial essential things of movement and interaction between objects and other avatars. the Guidebook and tutorials can be recalled at any point via a button in the viewer, and the user can return to a version of the Welcome (Back) Island – not the original one so new users are protected from hassle).
The initially allocated avatar seems to be arbitrary. Though feedback from colleagues indicates a single choice for female (shopping girl!), male (orange shirted 70’s bloke) and Chris (for no Gender/Non-binary) seem to be the avatars appearing on the starter/welcome region. I understand avatar appearance and complete avatar selection can be altered in the viewer, but a lot of users may be unhappy with the initial allocation in terms of look, shape, skin colour, etc. My colleagues say they lao feel under pressure at this point as they are aware they are in a place where they are seen by others. Removing the avatar selection carousel may not suit everyone. Maybe show the initial avatar choices or a “select later in world” option at account creation time? Or fundamentally change the initial process to use a personal “changing room” space BEFORE joining any public space.
I could not see an area where Linden Lab sought feedback after I logged in with the new avatar.
Details After Some Use
As soon as I began to obtain some of the avatar items and complete avatars, I realised that all empty folders in the inventory were not (by default) displayed. That meant when it came to amending or making a new shape the “Body Parts” folder was not visible to place these items in and to encourage organised inventory for new users from the start. This can be changed by the user, but is not obvious to new users.
It is also the case that opening group and friends tools to participate in social events is quite deeply buried. Placing these choices on the right-click context menu for the avatar (as it was for many years until recently) would be helpful.
Quasar - FPS Microgame Add-Ons by Unity Technologies
Want to break new ground? Go the distance with this sci-fi “disc launcher” and reach even your farthest enemies with the single release of a click.
Requirements:
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Molt - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Thunderlight - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Aurous - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Vaporizer - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Customizable Boss - Skins - FPS Microgame Add-On by Unity Technologies
Requirements:
- FPS Microgame, Version 1.1.2
- Customizable Boss - FPS Microgame Add-On, Version 1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $0.00
Boomshot - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Plasma Rain - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99
Haku - FPS Microgame Add-Ons by Unity Technologies
Requirements:
FPS Microgame, Version 2.1.0
This package was designed to be compatible with the FPS Microgame.
Microgames are small, fully functional games that are designed to help you get started with Unity in a fun and interactive way. By following the simple In-Editor Tutorials that come with the project, you’ll personalize and share your customized, playable game on the web in as little as 30 minutes. Complete the Creative Mods to keep modifying your game to make it more your own, all while learning the basics of Unity.
The First Person Shooter Microgame is packed with versatile level-building assets, weapons, props, enemies, and more.
Need inspiration? Check out this game that shows just a glimpse of what you can do, all with the FPS Microgame and Creative Mods.
Price $4.99