Monster Hellhound by Romasanta
- Textures 12 PBR
- (4096x4096)
- polygons 6845
- meshes-1, prefab-4
- Rigging: yes
- Animation:19
- UV mapping- Yes
Low-poly model of the character Monster_Hellhound
Suitable for games of different genres RPG, strategy, shooter etc.
Four skins
- faces 6815
- tris 13099
one UV set
Body (4096x4096)
The model contains 19 animations
- walk(x1)
- attack (x4)
- idle(x3)
- death(x2)
- strife L/R(x2)
- roaring(x2)
- run (x2)
- reaction(1)
- jump (1)
- sitting(1)
Price $30.00
RougeDungeon 16x16 by Spika
This pack includes:
- 198 tiles (Doors, floors, walls, pillars and etc.);
- 78 object (Flags, firetorch, chest, boxes and etc.);
- 20 tiles are animated;
- 9 items are animated;
All sprites have 16x16 resolution and * .png format.
This pack can be used for 2d rougelike or RPG style games or whatever the quality .. it all depends on your imagination :)
All sprites have 16x16 resolution and * .png format.
Third-party packs for this resource are not required.
Price $4.99
43 Fantasy Hero Characters art pack 3 by Mango Soft
Fully layered PSD files.
43 Characters
Character set optimized for RPG, TCG, Mobile, Consol, Package, and fantasy games.
Super high-resolution image files and all files are fully layered PSD files.
PSD Image Size 2480x3508
Price $50.00
Monster Cyber by FarXeyM
One uv set 4096x4096, weapon 2048x2048
The model contains 12 animations
attack (x2)
walking (x4)
gethit (x1)
straif LR (x2)
idle (x1)
death (x1)
run (x1)
faces: 10713
Verts: 10645
Tris: 20518
Low-poly model of the charaster Monster_Cyber
Suitable for games of different genre: RPG, Hack and Slash RPG, strategy
In the model it is desirable to use a shader with a two-sided display of polygons.
Price $34.99
Simple Track Creator by 1MT Assets
Features
Editor tool to create tracks/roads in an easy and fast way
Supported OS
All of them, as this is an editor tool
Link to documentation
PDF with documentation available inside the package
Forget about the need to move between different gameObjects or place each piece manually, just select the next position you want and press!
It's possible to add as many pieces as you want, move it up/down, replace with special pieces, and everything in an easy and fast way without having to navigate throught the hierarchy or select any piece individually!
Price $15.00
2D Isometric City theme Pack by CPasteGame
Package contains:
- Sorted Pallets for Unity Tilemap
- 94 unique buildings
- 100+ Seperated props for other use
- Terrain and Mountain
- Streets and Bridges
- 21 Vehicles
Pixel per unit: 1048
2d Isometric City theme Pack suitable for your City, Town Building games/project.
Features:
- Include sorted Palletes for Unity Tilemap easy to edit.
- Low file size suits for both PC or mobile needs.
- Unique buildings, props, etc ..
- Sorted, easy to read/edit
Support email : cpastegame@gmail.com
Price $15.00
CardboardCore - Dependency Injection by Cardboard Core
Price $4.99
handpainted RTS Buildings - teamcolor masks & tint shader by Skyteks
File count: 57
Animated: No
Additional: pixel based.
files:
- Example.unity" 144535
- Example.unity.meta" 162
- Human_RTS_Pack" 0
- Human_RTS_Pack.meta" 180
- Orc_RTS_Pack" 0
- Orc_RTS_Pack.meta" 180
- SaturateTint.shader" 3231
- SaturateTint.shader.meta" 213
- Tint Shader.rtf" 646
- Tint Shader.rtf.meta" 155
- Human_RTS_Pack\Materials" 0
- Human_RTS_Pack\Materials.meta" 180
- Human_RTS_Pack\Textures" 0
- Human_RTS_Pack\Textures.meta" 180
- Human_RTS_Pack\Materials\barracks.mat" 2435
- Human_RTS_Pack\Materials\barracks.mat.meta" 196
- Human_RTS_Pack\Materials\factory.mat" 2456
- Human_RTS_Pack\Materials\factory.mat.meta" 196
- Human_RTS_Pack\Materials\house.mat" 2454
- Human_RTS_Pack\Materials\house.mat.meta" 196
- Human_RTS_Pack\Materials\human_banner.mat" 2461
- Human_RTS_Pack\Materials\human_banner.mat.meta" 196
- Human_RTS_Pack\Materials\oracle.mat" 2433
- Human_RTS_Pack\Materials\oracle.mat.meta" 196
- Human_RTS_Pack\Materials\smithy.mat" 2433
- Human_RTS_Pack\Materials\smithy.mat.meta" 196
- Human_RTS_Pack\Materials\throne.mat" 2433
- Human_RTS_Pack\Materials\throne.mat.meta" 196
- Human_RTS_Pack\Materials\townhall_lvl1.mat" 2427
- Human_RTS_Pack\Materials\townhall_lvl1.mat.meta" 182
- Human_RTS_Pack\Materials\townhall_lvl1_base.mat" 2432
- Human_RTS_Pack\Materials\townhall_lvl1_base.mat.meta" 182
- Human_RTS_Pack\Materials\townhall_lvl2.mat" 2427
- Human_RTS_Pack\Materials\townhall_lvl2.mat.meta" 182
- Human_RTS_Pack\Materials\townhall_lvl2_base.mat" 2432
- Human_RTS_Pack\Materials\townhall_lvl2_base.mat.meta" 182
- Human_RTS_Pack\Materials\woodcutter.mat" 2437
- Human_RTS_Pack\Materials\woodcutter.mat.meta" 196
- Human_RTS_Pack\Textures\banner_human_mask.png" 36147
- Human_RTS_Pack\Textures\banner_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\barracks_human_mask.png" 65472
- Human_RTS_Pack\Textures\barracks_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\factory_human_mask.png" 46499
- Human_RTS_Pack\Textures\factory_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\house_human_mask.png" 170095
- Human_RTS_Pack\Textures\house_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\human_town_hall_base_Lv1_mask.png" 105073
- Human_RTS_Pack\Textures\human_town_hall_base_Lv1_mask.png.meta" 2457
- Human_RTS_Pack\Textures\human_town_hall_base_Lv2_mask.png" 98037
- Human_RTS_Pack\Textures\human_town_hall_base_Lv2_mask.png.meta" 2457
- Human_RTS_Pack\Textures\human_town_hall_Lv1_mask.png" 145417
- Human_RTS_Pack\Textures\human_town_hall_Lv1_mask.png.meta" 2457
- Human_RTS_Pack\Textures\human_town_hall_Lv2_mask.png" 146817
- Human_RTS_Pack\Textures\human_town_hall_Lv2_mask.png.meta" 2457
- Human_RTS_Pack\Textures\oracle_human_mask.png" 81878
- Human_RTS_Pack\Textures\oracle_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\smithy_human_mask.png" 64427
- Human_RTS_Pack\Textures\smithy_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\throne_human_mask.png" 68900
- Human_RTS_Pack\Textures\throne_human_mask.png.meta" 2457
- Human_RTS_Pack\Textures\woodcutter_human_mask.png" 44573
- Human_RTS_Pack\Textures\woodcutter_human_mask.png.meta" 2457
- Orc_RTS_Pack\Materials" 0
- Orc_RTS_Pack\Materials.meta" 180
- Orc_RTS_Pack\Textures" 0
- Orc_RTS_Pack\Textures.meta" 180
- Orc_RTS_Pack\Materials\altar_orc.mat" 2438
- Orc_RTS_Pack\Materials\altar_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\banner_orc.mat" 2461
- Orc_RTS_Pack\Materials\banner_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\barracks_orc.mat" 2441
- Orc_RTS_Pack\Materials\barracks_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\cauldron_orc.mat" 2441
- Orc_RTS_Pack\Materials\cauldron_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\factory_orc.mat" 2440
- Orc_RTS_Pack\Materials\factory_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\hut_orc.mat" 2436
- Orc_RTS_Pack\Materials\hut_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\lumberjack_orc.mat" 2443
- Orc_RTS_Pack\Materials\lumberjack_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\mine_orc.mat" 2437
- Orc_RTS_Pack\Materials\mine_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\smithy_orc.mat" 2439
- Orc_RTS_Pack\Materials\smithy_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\throne_orc.mat" 2439
- Orc_RTS_Pack\Materials\throne_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\tower_orc.mat" 2438
- Orc_RTS_Pack\Materials\tower_orc.mat.meta" 196
- Orc_RTS_Pack\Materials\town_hall_orc_lvl1.mat" 2434
- Orc_RTS_Pack\Materials\town_hall_orc_lvl1.mat.meta" 182
- Orc_RTS_Pack\Materials\town_hall_orc_lvl1_base.mat" 2439
- Orc_RTS_Pack\Materials\town_hall_orc_lvl1_base.mat.meta" 182
- Orc_RTS_Pack\Materials\town_hall_orc_lvl2.mat" 2434
- Orc_RTS_Pack\Materials\town_hall_orc_lvl2.mat.meta" 182
- Orc_RTS_Pack\Materials\town_hall_orc_lvl2_base.mat" 2439
- Orc_RTS_Pack\Materials\town_hall_orc_lvl2_base.mat.meta" 182
- Orc_RTS_Pack\Textures\altar_orc_mask.png" 379930
- Orc_RTS_Pack\Textures\altar_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\banner_orc_mask.png" 505986
- Orc_RTS_Pack\Textures\banner_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\barracks_orc_mask.png" 171806
- Orc_RTS_Pack\Textures\barracks_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\cauldron_orc_mask.png" 51541
- Orc_RTS_Pack\Textures\cauldron_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\factory_orc_mask.png" 235038
- Orc_RTS_Pack\Textures\factory_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\guard_tower_orc_mask.png" 102997
- Orc_RTS_Pack\Textures\guard_tower_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\hut_orc_mask.png" 159456
- Orc_RTS_Pack\Textures\hut_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\lumberjack_orc_mask.png" 216271
- Orc_RTS_Pack\Textures\lumberjack_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\mine_orc_mask.png" 32824
- Orc_RTS_Pack\Textures\mine_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\orc_town_hall_base_Lv1_mask.png" 396101
- Orc_RTS_Pack\Textures\orc_town_hall_base_Lv1_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\orc_town_hall_base_Lv2_mask.png" 396101
- Orc_RTS_Pack\Textures\orc_town_hall_base_Lv2_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\orc_town_hall_Lv1_mask.png" 282809
- Orc_RTS_Pack\Textures\orc_town_hall_Lv1_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\orc_town_hall_Lv2_mask.png" 282809
- Orc_RTS_Pack\Textures\orc_town_hall_Lv2_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\smithy_orc_mask.png" 166355
- Orc_RTS_Pack\Textures\smithy_orc_mask.png.meta" 2455
- Orc_RTS_Pack\Textures\throne_orc_mask.png" 95739
- Orc_RTS_Pack\Textures\throne_orc_mask.png.meta" 2455
Teamcolor Masks + Tint Shader for Bitgems Human and Orc handpainted RTS buildings.
This pack includes masks for:
- Human Factory
- Human Throne
- Human House
- Human Oracle
- Human Barracks
- Human Lumberjack
- Human Smith
- Human Town Hall LVL 1
- Human Town Hall LVL 2
- Human Banner
- Orc Tower
- Orc Factory
- Orc Altar
- Orc Throne
- Orc Hut
- Orc Barracks
- Orc Lumbermill
- Orc Smith
- Orc Town Hall LVL 1
- Orc Town Hall LVL 2
- Orc Banner
- Orc Mine
This pack uses the single texture version, for the meshes, not the texture-atlas version.
Price $4.99
Generic Electric Car by 3D.BJ
3 LOD's:
-LOD0: 39068 tris
-LOD1: 25715 tris
-LOD2: 7977 tris
PBR materials includes:
- Albedo
- Metallic/Smoothness
- Normal Map
- Ambient Occlusion
Textures Resolutions:
- Body: 4096
- Interior: 2048
- Lights: 1024
- License Plate: 1024
- Taxi Light Box: 1024x512
- Wheel: 1024
Separate parts:
- Wheels
- Suspensions
- Brake Disks
- Glass
- Lights with emission map
- Interior
- Steering Wheel
Compatible with Unity Vehicle and other systems.
Package contains Static and Driveble variants of prefabs, in 5 different colors, with LOD groups.
To drive you need is import Vehicles from Unity Standard Assets:
- Standard Assets/Vehicles/Car
- Standard Assets/CrossPlatformInput
Price $15.00
Easy Bug Report by Gerwin Games
- Easy to install
- Collect user logs, device meta data, screenshot, user email and bug description
- Highly customizable/extensible
- Launch the form using code or by long pressing or shaking the screen
- Scales fine with your userbase size
- No backend required
- English/French localization by default (and you can add more)
- Android and iOS are supported (if you use the default Crashlytics adapter)
- Works fine with Unity 2020.3+, but you can probably use an older version
- Documentation is in the package
By default, Bug Report works with Firebase Crashlytics to collect logs and device meta data. It allows you to easily analyse user reports on the Crashlytics Dashboard.
So if you are using Crashlytics already, installation is very easy.
Also, the screenshot is uploaded to a free online tool (https://imgbb.com/) by default, all you need is to create a free acount.
And you can easily customize or extend:
- The look and feel
- The backend tool for uploading the reports
- The backend tool for hosting screenshots
- The launch methods
- The localization
Price $0.00
Realistic fridge by SnowQ
This is a fridge with PBR textures
- One 3D model of microwave (Tris: 1286,630 faces)
- One fridge prefab
- PBR textures (Albedo, Normal, Metallic, Emission, AO)
- Texture resolution: 2048x2048
You can use the model for both near and far shooting.
Price $4.99
Electric stove by SnowQ
This is a stove with PBR textures.
- 2 options for stoves - electric (1834 tris) and induction (568 tris)
- 2 prefab
- PBR textures (Albedo, Normal, Metallic, AO)
- Texture resolution: 2048x2048
You can use the model for both near and far shots.
Price $4.99
Furniture and electronic by Lepico
Price $39.00
Respiratory System Animation by Ufulio Melambe Barrientos
This amazing package is the respiratory system with a vertical dissectional cut in the right lung of the model (human lung), it includes an entire animation of the human respiratory cycle, and each part of the system comes separately, and animated separately, forming the whole a complete set and concept of the respiratory system.
All eight textures come in 4096 x 4096 resolution, colormap and normalmap, eight textures in full 4K resolution.
The respiratory system model contains: :
- Tris: 138.0 k
- Verts: 84.2 k
- Four (4) colormap texture 4 K resolution
- Four (4) normalmap texture 4 K resolution
- One Respiratory System model prefab.
- Prefab when drag is (0,0,0) on scene.
More great anatomy assets: click here
Please do not hesitate to contact us for any questions about this asset:
contact us: ufulio@gmail.com
Price $39.99
Magic Bundles - URP And HDRP by Aquaman Effect
- Material balls: 550.
- Texture size: 256-2048.
- Number of textures: 289.
- Models: more than 100.
- Model triangle: 50-2000.
- Animation: 14.
@Describe:
Nearly 500 high-quality magic VFX, including 3 styles. Black magic, purple magic, blue magic, frost magic, flame magic, holy light magic, etc. Provides a wealth of VFX used by wizards, archers, priests, sacred occupations and other skills.
This package is a combination package, including: Magic Flame VFX 2 (Black Magic), Magic Flame VFX 2, Battle VFX-Blue.
This package only support the URP And HDRP. If you need built-in rendering pipeline, please use: Magic Bundles.
@Notice:
Need to cooperate with Unity official post-processing plug-in.
@Support:
If you have any questions, please contact us. Our email is: aquaman_effect@outlook.com, anytime.
@Official:
Price $103.00
Magic Bundles by Aquaman Effect
- Material balls: 550.
- Texture size: 256-2048.
- Number of textures: 289.
- Models: more than 100.
- Model triangle: 50-2000.
- Animation: 14.
@Describe:
Nearly 500 high-quality magic VFX, including 3 styles. Black magic, purple magic, blue magic, frost magic, flame magic, holy light magic, etc. Provides a wealth of VFX used by wizards, archers, priests, sacred occupations and other skills.
This package is a combination package, including: Magic Flame VFX 2 (Black Magic), Magic Flame VFX 2, Battle VFX-Blue.
This package only support the built-in rendering pipeline.. If you need URP and HDRP, please use: Magic Bundles-URP And HDRP.
@Notice:
Need to cooperate with Unity official post-processing plug-in.
@Support:
If you have any questions, please contact us. Our email is: aquaman_effect@outlook.com, anytime.
@Official:
Price $103.00
Battle VFX - Blue - URP And HDRP by Aquaman Effect
1. Approximately 140 VFX Prefabs and related textures
2. The texture size is between 256-2048
3. Including some simple models, the triangle surface is between 100-2000
4. Including a Demo, pictures and simple scripts used by the Demo.
Produced separately for URP and HDRP, optimized for performance.
If you need a package with a built-in rendering pipeline, please use: Battle VFX-Blue
1. Provides VFX such as ice hockey, explosion, ground crack, spell casting, appearance, disappearance, AOE, lightning, shield, magic circle and so on. As many as 140 different visual expressions.
2. Supported platforms: Android, IOS, Windows, Mac, etc. The mobile platform has good performance.
3. Support all versions of Unity2019 and later.
4. Purchase once and update for free later.
Notice:
Need to cooperate with Unity official post-processing plug-in.
Support:
If you have any questions, please contact us. Our email is: aquaman_effect@outlook.com, anytime.
Official:
Price $32.00
ATART Monster Treant by ATART
Number of textures : 5
Texture dimensions : 1024*1024
Polygon count of [Treant] : 884
Rigging: Yes
Animation count : 25
Animation type list
Spawn | Discover | Idle1 | Idle2 | Walk | Run | Jump_In | Jump_Out | Attack1 | Attack2 | Attack3 | Buff1 | Damage_Air_In | Damage_Air_Out | Damage_AirHit1 | Damage_AirHit2 | Damage_Blocking | Damage_Down | Damage_DownHit | Damage_DownWait | Damage_Rise | Damage_Strong | Damage_Stun | Damage_Weak | Death
Hand-painted 3d monster modeling with animations for game creation.
This asset helps you make game production quickly and easily.
Price $5.00