Dragon Beast Pack by Ancient Bestiary
The package includes:
A) Game-ready Dragon Deer model
Components of the base mesh: body, horns and eyes
Polygon Count: 7869 vertices; 12182 triangles
PBR Texture maps (6 skins: 3 unique and their bloody versions):
Albedo (x6), MetallicSmoothness(x2), Normal(x2), Occlusion(x1)
All textures have 4096x4096 resolution
The model contains 13 animations: idle, walk, run, jump, sight, attack (x3), take damage (x3), death (x2)
B) Game-ready Dragon Bull model
Components of the base mesh: body, horns, eyes, jaw top, jaw bot
Polygon count: 17334 vertices; 25767 triangles
PBR Texture maps (6 skins: 3 unique and their bloody versions):
Albedo (x6), MetallicSmoothness(x2), Normal(x1), Occlusion (x1)
All textures have 4096x4096 resolution
The model contains 15 animations: idle, walk, run, jump, sight, eat, attack (x3), dragon's breathe/ roar, take damage (x3), death (x2)
C) Game-ready Dragon Goat model
Components of the base mesh: body; horns; eyes; teeth
PBR Texture maps (6 skins: 3 unique and their bloody versions):
Albedo (x6); MetallicSmoothness (x2); Normal (x1); Occlusion (x1)
All textures have 4096x4096 resolution
The model contains 15 animations: idle, walk, run, jump, sight, eat, attack (x3), dragon's breathe/ roar, take damage (x3), death (x2)
D) Game-ready Dragon Moose model
Components of the base mesh: body, horns, eyes, jaw
PBR Texture maps (6 skins: 3 unique and their bloody versions):
Albedo (x6), MetallicSmoothness(x2), Normal(x1), Occlusion(x1), Emissive(x1)
All textures have 4096x4096 resolution
The model contains 14 animations: idle, walk, run, jump, sight, eat, attack (x3), dragon's breathe/ roar, take damage (x3), death
Thanks for watching ^_^
Price $149.90
1960s Muscle Car by TheKnightsKing
Disclaimer: This should be known, but just in case you were wondering
-This vehicle model is inspired by a car in the real world
This Asset includes:
-A car model (of .fbx type)
-A prefab for the car (MuscleCar.prefab)
-All the textures for the car
-All the materials for the car
-A Demo scene
All Mesh Details:
-Car Detail Mesh: 12,032 tris
-Individual Wheel Mesh: 1,790 tris
-Plates Mesh: 104 tris
-Extras Mesh: 320 tris
-Car LOD_1 Mesh: 7,958 tris
-Car LOD_2 Mesh: 3,989 tris
-Car LOD_3 Mesh: 1,594 tris
-Individual Wheel LOD Mesh: 536 tris
-Colliders Mesh: 143 tris
All Texture Details:
-badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, underchrome_METAL.png: 1024x1024
-undercarriage_TEXTURE.png: 1024x512
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Details: Prefab has 4 LOD States
-LOD_1 (Detail): 19,788 tris
-LOD_2: 15,394 tris
-LOD_3: 6,133 tris
-LOD_4: 3,738 tris
Third-Party file license notices:
-Asset uses MuscleCar.fbx, Map.fbx; see 3D_Models_license_notice.txt file in package for details
-Asset uses badge_METAL.png, taillight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, plate_TEXTURE.png, tire_NRM.png, tire_TEXTURE.png, undercarriage_NRM.png, undercarriage_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details
Package Manager Dependencies:
-Post Processing
Price $4.99
LowPoly Christmas Pack by Red Works
Terrains (x5) - Modular
Trees (x12)
Buildings (x10)
Animals (x3)
Statues (x3)
Props (x125)
Texts (x8)
Particles (x2) - Snow
Perfect for AR, VR, mobile, desktop and consoles!
Unique and high quality handmade pieces!
+165 prefabs ready to use!
360 tris count average for models. All models share one texture atlas. More flexibilty with modular pieces!
Notes
- All characters and animals rigged properly and ready to animate.
- No animations included in this pack.
- The prefabs share one material and performance friendly.
Price $24.99
Twylin Blades by DuoDraconis
Total Number of Meshes 3
Type of Mesh File FBX
polygon count in total 15k
- Buckler: 668 poly
- Sword Dragon: 8696 poly
- Sword Wolf: 6888 poly
Total Number of Textures 4
Texture Type PBR (diffuse, roughness, metallic, normal, opacity and ambient occlusion all png)
UV mapping Full
LOD no
Animation no
Rigging no
Two swords and a buckler usable for high fantasy fighting scenes or as decoration element on walls
Price $15.00
Modular Dungeon: Caves by Sunbox Games
Number of textures : 153
Texture dimensions: 16x16 - 4096 x 4096
Polygon count: 13 - 11k
Minimum polygon count: 13
Number of meshes/prefabs: 100 prefabs
Rigging: No
Animation count 0
Animation type list /
UV mapping: Yes
LOD information: no LODs
Types of materials and texture maps: PBR
Introducing highly detailed pack of modular dungeon pieces and various set dressing objects. With these assets you can quickly create dungeon levels. These assets work best if you are creating a first-person dungeon crawler. Assets are highly optimized and were made using Universal Render Pipeline (URP). You can easily convert them to HDRP or built-in render pipeline if needed.
Key Features
- 3 Corridor and room sizes,
- 29 Unique dungeon pieces to create an unique cave dungeon level,
- 68 Additional set dressing drag & drop prefabs, from light sources, various obstacles to furniture,
- Optimized colliders,
- Created and compatible with Universal Render Pipeline (URP).
Included Assets
Large chamber, Medium chamber (3x), Medium corridor (3x), Medium curved corridor (2x), Medium curved and elevated corridor, Medium elevated corridor, Medium U-Turn curved and elevated corridor, Medium plug (3x), Small chamber (2x), Small corridor (2x), Small curved corridor (2x), Small curved and elevated corrido, Small U-Turn elevated corridor, Small-medium adapter (2x), Small plug (3x), Ferns (3x), Mushrooms (14x), Campfire particle, Candle flame particle, Torch flame particle, Dripstone (4x), Large stone (3x), Pillar (3x), Small stone (4x), Large roots (4x), Small roots (4x), Vines (4x), Barrel, Bookshelf, Bucket, Candle Holder, Couldron, Chair (2x), Chest, Claypot (2x), Cobweb (4x), Cooking tripod, Crate (2x), Fireplace, Lantern, Mounted torch, Sack, Pit, Standing torch, Table, Wood pile.
Tehnicalities
Textures sizes from 16x16 to 4k
Poly count from 61 to 10k (check documentation for detailed information table)
Compatibility
- Made with Unity 2020 LTS but works with earlier versions,
- Universal Render Pipeline (URP) supported,
Support & Information
Documentation | Support E-mail
Price $29.99
Toon Western Character Pack by Fubu Studios
Different Female Characters x10: Average polygon count: 15,5k (14,4k to 17.4k)
Different Male Characters x15: Average polygon count: 15k (13,5k to 18,5k)
Package contains one texture which is 1024x1024 in .png format.
Key Features
- Mobile friendly.
- 25 unique characters including females and males.
- Demo scene included.
Compatibility
- Works in Unity 2018.4 and above
- Characters setup to work with Mecanim (no animations included in this pack)
- All characters are rigged and compatible with humanoid animations.
Price $18.99
SD chan Animation bundle by uchwch
This SD chan has been new rigged.
The two characters, humanoid and generic, have different animations produced.
Humanoid characters do not have hairbone animations.
Generic characters include hairbone animations.
**Animation FBX
- Humanoid animation
Unity_Chan_Idle_01
Unity_Chan_Run
Unity_Chan_Jump
- Generic animation
Unity_Chan_G_Idle_01
Unity_Chan_G_Run
Unity_Chan_G_Jump
Price $0.00
Marble Gold UI Kit - Strategy by Iuliana U
Contains:
• 136 png UI assets designed at resolution of 1920x1080 px
• UI elements: 3 backgrounds, buttons in both marble and gold, navigation buttons, radio button and checkbox, sliders, scroll, main menu window, 2 types of window frames, 5 window decorations.
Technical details:
• Colors: #161311 #4b311e #e1a562 #d7c09e #1c2f2a #2a443b #599681 #9ad4c0
• Fonts: Bellevue, Munchausen NF, Estrangelo Edessa
• png
• modular
• marble and gold
• designed in 1920x1080 resolution
Price $7.00
Pixel Art Starship Fleet Package - Kadarras Fleet by Daniel Kole Productions
- The included Photoshop files have layers for each of the 16 starships.
- Extra cargo containers for freighters as layers included.
- 4 preset color layers included with easy to change for additional color schemes.
Pixel Art Starship Fleet Package - Kadarras Fleet A collection of 16 pixel art starships to add to your 2D space game.
- The included Photoshop files have layers for each of the 16 starships.
- Extra cargo containers for freighters as layers included.
- 4 preset color layers included with easy to change for additional color schemes.
Let your imagination run wild with this collection of starships.
Prefabs setup.
Also included are 5 transparent PNGs for easy drop in to your game engine of choice.
Price $24.99
Stylized Viking Textures - RPG Environment by Blink
Join the Blink community on:
Do you want to make an RPG?
Check RPG Builder, the number 1 RPG framework for Unity, no programming needed!
Other Texture Packs:
Content:
- 1x Cliff
- 1x Leaves
- 1x Blood
- 2x Frozen Leaves
- 1x Grass
- 1x Cliff & Grass
- 1x Grass & Snow
- 1x Mud & Leaves
- 1x Mud & Blood
- 1x Wall
- 1x Sand & Stones
- 1x Snow & Dirt
- 1x Cliff & Snow
- 1x Wood & Hay
Each texture is 2048x2048
Provided Maps: Base Color, Ambient Occlusion, Height, Normal, Roughness
Price $15.00
Ultimate Snow and Ice Materials by Cole
-97 Snow and Ice Materials. Tileable/seamless texture
-Texture resolution is 2048x2048 pixel
-Texture format . png
This package contains 97 Snow and Ice Materials.
Every material is ready for use.
Almost every material procedurally generated, few photo based.
Texture resolution is 2048 x 2048 pixel
Every material is tileable/seamless.
If you have any question : hauzerlaszlo@gmail.com
Price $24.99
Grass Vol.127 - Stylized Textures by LowlyPoly
Grass Vol.127 - Stylized Textures
Features:
- 7 Unique Textures
- Diffuse/Normal/Roughness/AO/Height maps included
- 2048px by 2048px
- PNG format
- Hand Painted
- Tillable
- Mobile and PBR ready
◼ Collection of Textures ◼
- Super Texture Collection (over 600+ textures)
- 300+ Stylized Hand Painted Texture - Mega Bundle Part 1 (300+ textures)
- Ultimate Texture Collection - Mega Bundle Part 2 (300+ textures)
◼ Other Assets ◼
Follow us for updates and news:
Email | Discord | Facebook | Instagram | Web
Price $8.00
VFX Graph - Sci-Fi Shield - Vol. 1 by Gabriel Aguiar Prod
6 Sci-Fi Shield Effects done entirely with Visual Effect Graph and Shader Graph.
This package includes:
-3 Sci-Fi Shields (vfx graph)
-3 Sci-Fi Shields (mesh animation)
-Highly Customizable (change color, size, texture, duration etc. in the inspector)
-Shaders (2 sci-fi shield shader)
-Demo Scripts (move, shoot projectiles and shield collision detection)
-Textures (hexagons and pentagons, flares, impacts)
-HDRP and URP only
-Limited Mobile support (high-end mobile devices only)
-Documentation
Full effect (vertex animation) only in 2021.2 URP.
No collision detection in HDRP.
Originally made in URP, adapted to HDRP.
Visual Effect Graph from the Package Manager is required.
Contact me for any questions (check my profile here in the asset store for contacts).
More VFX Packages:
- Unique Toon Projectiles Vol.1
- Unique AoE Magic Abilities Vol.1
- VFX Graph Project - Thunderlord
Price $10.00
Rusty Warning and Danger Signs by Uglymug Productions
80 Prefabs
80 Textures (2048 x 2048)
signs 80 tris - 92 tris
Straigt Signpost 140 tris
Twisted SignPost 898 tris
5 meshes in Obj format (to edit yourself should you wish)
Fully UV unwrapped (note that on the posts the UV co-ordinates extend past the (1,1) bounds to allow for tiling of textures)
17 different signs each with 4 variants. Each sign is available as Clean, Weathered, Lightly Rusted or Heavily Rusted. Models are a full 3D mesh but with a low poly count.
Great for any environment; from a modern laboratory to a post apocalyptic world.
Includes matching straight and twisted signposts, as well as a bracket models.
80x Prefabs in total
80x 2048x2048 textures
Uses standard Shaders so easily updated to URP and HDRP
Price $4.99
in3d Avatar SDK by in3D
Number of textures: 1
Texture dimensions: 2048x2048
Polygon count: 18 220
Rigging: Yes
UV mapping: Yes
Types of material: PBR
Features:
- login in3d user (user should have accaunt in in3d mobile app)
- get list of users avatars
- get urls for avatars models
Limitations:
- We use async, so Unity under 2017 is not supported.
- We do not use third party plugins for json deserialization or web requests. So platform support depends on Unity version.
Dependencies for samples:
- gltFast
- URP
SetUp configurations:
Configurations is a ScriptableObjects.
- To create configuration: right click in Project window -> Create -> in3D -> Configuration.
- For communication with server you need serverConfiguration
- To get User data you need userConfiguration.
- If you want load specific avatar use avatarConfiguration.
Configurations have optional Methods to setUp it properties:
- userConfiguration have LogIn method.
- avatarConfiguration have GetAvatarFromScan method.
Price $0.00
SuperBotPackVol1 by Denis Daraban
Model Etasphera85
Number of textures: 30
Texture dimensions: 4096x4096
Polygon count of Etasphera85: 47544
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 17
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x5)
Death (x2)
Model Etasphera05
Number of textures: 40
Texture dimensions: 4096x4096
Polygon count of Etasphera05 : 42157
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 16
Animation type list
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera05
Number of textures: 35
Texture dimensions: 4096x4096
Polygon count of Etasphera05: 37713
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 16
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera14
Number of textures: 30
Texture dimensions: 4096x4096
Polygon count of Etasphera14: 47544
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 17
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x5)
Death (x2)
Model Etasphera17
Number of textures 36
Texture dimensions 4096x4096
Polygon count of Etasphera17 53599
Number of meshes/prefabs 4
Rigging: Yes
Animation count 16
Animation type list
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera22
Number of textures 18
Texture dimensions 4096x4096
Polygon count of Etasphera17 34741
Number of meshes/prefabs 2
Rigging: Yes
Animation count 16
Animation type list
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera46
Number of textures 29
Texture dimensions 4096x4096
Polygon count of Etasphera17 63553
Number of meshes/prefabs 2
Rigging: Yes
Animation count 16
Animation type list
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera72
Number of textures 18
Texture dimensions 4096x4096
Polygon count of Etasphera72 23999
Number of meshes/prefabs 1
Rigging: Yes
Animation count 16
Animation type list
Idle (x2)
Walk (x3)
Run (x5)
Atack (x4)
Death (x2)
Model Etasphera31
Number of textures: 35
Texture dimensions: 4096x4096
Polygon count of Etasphera31: 55691
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 17
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x5)
Death (x2)
Model Etasphera53
Number of textures: 30
Texture dimensions: 4096x4096
Polygon count of Etasphera53: 56493
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 17
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x5)
Death (x2)
This pack is assembled from 10 models from the collection of Super Bot pack Vol.1. For more information, video, description, you can look at each asset separately, or in the auto assembly in this product.
Read the technical description for each model very carefully and watch the page and video to make your purchase more balanced.
Price $300.00
Universal Colliders by Houmgaor
This package is aimed at professionals, so we limited the number of features to fully functional ones, with fully documented code.
Our core features are:
- Support for oriented bounding boxes.
- Different volumes for OBBs (box, sphere, capsule, mesh).
- Boundicity parameter for sphere and capsule colliders to set the collider's volume from "contained in mesh" to "bounding mesh".
- When debugging, three choices in collider preview colors, between None, Random and Solid.
- Ability to subdivide an individual OBB/UColliderLeaf and manual overriding.
- Ability to enclose triangles instead of individual vertices.
- Planes can have a collider.
An extensive PDF documentation is included, with graphs and other explanations covering the code and methods used.
See also the online documentation at universalcolliders.houmgaor.com.
Colliders are often an issue in your games: you are in a constant struggle between game performance putting as few colliders as you can, and realism. Moreover, Unity does not support non-convex mesh colliders.
This package uses a mathematically based method to generate colliders using Unity built-in types. The colliders have little impact on memory, so they can be generated at game start or during runtime without performance issues. They match your mesh, whatever it is, so you can use non-convex colliders at will.
Moreover, thanks to our mesh subdivision utility, we also support perfect fitting mesh colliders, without limitations: you can generate non-convex mesh colliders with an unlimited number of triangles.
The following package are under MIT License: Math.NET DLL plugin, as well as the 3D model of Suzanne, provided by The Blender Foundation.
Price $29.99
Dolphin with Spline System by Davis3D2
Animations:
- Idle
- Swim
- Swim Fast
Geometry:
- LOD 0: 6694 tris
- LOD 1: 4397 tris
- LOD 2: 1360 tris
- LOD 3: 368 tris
Spline component Features:
- Adjust animation play rate speed
- Randomized play-rate speed between range
- movement speed
- movement smoothing
- rotation smoothing
- Mesh Scale
- Mesh length
- Customize sounds for the creature to play
Textures
- Diffuse: T_Shark_Dif 2048x2048
- Diffuse: T_Shark_Dif_2 2048x2048
- Normal: T_Dolphin_Norm 4096x4096
- Spec: T_Dolphin_Spec 512x512
- Normal Map Mask: T_Dolphin_NormMask 512x512
- Details: T_Organic_Wrinkleskin_Norm 1024x1024
Textures for caustics:
- T_CausticFlowMap 512x512
- T_Caustics 512x512
Other Features:
- Caustics without projector, compatible with: Standard, URP, LWRP and HDRP
- Optimized for mobile
The package includes 3 swimming speed animations, which can be blended together for different speeds.
It comes with 4 LODs, and a range of adjustable settings allowing maximum customization.
The Spline system allows you to quickly animate your Dolphins in your scene.
Additionally, a demo scene has been included with underwater PostProcess Settings, Caustics, Fog, & Depth of Field, along with many Dolphins with their paths set up, demonstrating what can be accomplished with the Spline Component.
Requirements:
Please make sure to add the 'Post Processing' package from the 'Package Manager'
Price $19.99