Perfume shop - market by Mixall
Number of unique models/prefabs: 11/45;
Number of textures: 103;
Textures: All texture maps PBR;
Texture size: 1024x1024; 2048x2048;
Types of texture maps: Albedo, Normal, Metallic
UV mapping: Yes.
Polygon count of (tris):
Building 7300
Cream jar 1100
Cream tube 2400
Lamp 1000
Lipstick 1650
Perfume boxes 100
Perfume 530 - 1300
Reception 1300
Road 5400
Shelves 800 - 1400
Tester 1300
Mixall studio presents a good solution for your games, VR projects and simulators: Perfume shop - market
Perfume shop is a building with an interior and necessary models, such as cabinets, cosmetics, perfumes, lipsticks, and creams and more.
★ Key Features ★
- Detailed building
- A large number of perfume utensils.
- Game ready demo scene
★ Assets ★
Furniture: Shelf, reception, cupboard
Other: perfume, lipsticks, cream, tester, tube, lamp, etc
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
- Grocery store - parking and supermarket
- Cozy cafe - confectionery and bakery
- Hunter's hut - modular house and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
Unique 2D Game Templates Bundle by Qookie Games
For detailed information on each package, please visit their store pages:
Once you purchase this bundle, all included assets will be available to you at no extra cost, and you can download them whenever you need.
Most templates include:
- Player Controls: Unique and intuitive gameplay controls
- Customizable Content: Modify levels, adjust difficulty, and add new elements
- Scene Setup: Includes a main UI management scene and separate level scenes
- Art & Sound: Uses CC0 sounds and sprites, with instructions for adding or replacing files
- Documentation: Step-by-step guides for setup, customization, and audio integration
- Platform Support: Optimized for Android, iOS, Windows, and WebGL
The Unique 2D Game Templates Bundle is a growing collection of complete, ready-to-publish game templates with original mechanics and creative gameplay. These are not generic clones; each project offers unique controls, fresh ideas, and fully optimized code.
This bundle currently includes 4 premium templates and will continue to grow until it reaches 20 total projects. The price will increase each time a new project is added, so get it now at the current rate. Your purchase includes all future updates and new templates added to this bundle at no extra cost.
Included Projects:
- Dark Deep ($39.99) – A customizable escape room 2D game where players explore a dark abyss as an octopus-like creature, using ink to navigate, solve puzzles, and escape.
- Space Merge ($39.99) – A pixel-art game where players merge asteroids, moons, and planets, manipulating gravity with space vortexes.
- Color Merge ($39.99) – A platformer puzzle game where players solve challenges by merging and mixing colors.
- Orbital Escape ($39.99) – Space puzzle template where you reposition moons and launch rockets to avoid collisions.
Features in Every Template:
- Complete responsive main menu with level manager
- Sound manager for easy control of music and sound effects
- Animated loading screens between levels
- Pre-built levels with organized prefabs for quick customization
- Documentation for importing, customizing, and extending the template
- Built-in save/load system for game progress using PlayerPrefs
- UI that adapts to any landscape screen size
- Optimized for smooth performance on mobile and desktop
- Supports both touch and mouse controls
Price $79.99
The Glutton Cannibal - Horror Savage Cannibal Collection by GACHKOVSKYY
- Rigged to humanoid skeleton
- Number of Materials: 9
- Number of Textures: 30
- Texture dimensionss:
- 1K,2K,4K .png
- Polygon count of:
- Vertex counts of characters:
- Body - 42 770
- Axe - 597
- Faces counts of characters:
- Body - 42 328
- Axe - 605
- Number of meshes/prefabs: 6
- Rigging: Yes
- Animation count: 8
- Animation type list (Root Motion/In-place): 0/8
- UV mapping: Yes
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used, which allows you to apply your animations designed for a humanoid skeleton both purchased and from Mixamo.
- SKINS: 2
- in blood
- without blood
- ANIMATIONS: 8
- idle x2
- Walk
- Run
- Jump
- Jump_Start
- Jump_Loop
- Jump_End
Price $39.99
Cannibal Warrior - Horror Savage Cannibal Collection by GACHKOVSKYY
- Rigged to humanoid skeleton
- Number of Materials: 9
- Number of Textures: 18
- Texture dimensionss:
- 1K,2K,4K .png
- Polygon count of:
- Vertex counts of characters:
- Body - 39 298
- Spear - 770
- Faces counts of characters:
- Body - 38 916
- Spear - 780
- Number of meshes/prefabs: 4
- Rigging: Yes
- Animation count: 8
- Animation type list (Root Motion/In-place): 0/8
- UV mapping: Yes
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used, which allows you to apply your animations designed for a humanoid skeleton both purchased and from Mixamo.
- SKINS: 2
- in blood
- without blood
- ANIMATIONS: 8
- idle x2
- Walk
- Run
- Jump
- Jump_Start
- Jump_Loop
- Jump_End
Price $39.99
Cannibal Crone - Horror Savage Cannibal Collection by GACHKOVSKYY
- Rigged to humanoid skeleton
- Number of Materials: 11
- Number of Textures: 24
- Texture dimensionss:
- 1K,2K,4K .png
- Polygon count of:
- Vertex counts of characters:
- Body - 41 188
- Hair - 2 880
- Cane - 874
- Faces counts of characters:
- Body - 41 099
- Hair - 1 870
- Cane - 890
- Number of meshes/prefabs: 6
- Rigging: Yes
- Animation count: 8
- Animation type list (Root Motion/In-place): 0/8
- UV mapping: Yes
- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used, which allows you to apply your animations designed for a humanoid skeleton both purchased and from Mixamo.
- SKINS: 2
- in blood
- without blood
- ANIMATIONS: 8
- idle x2
- Walk
- Run
- Jump
- Jump_Start
- Jump_Loop
- Jump_End
Price $39.99
Complete 2D Platformer Tilemap Pack – Dungeon, Space, NeonCore, Underwater by Aether2D
Tilemaps & Visuals
- 4 Unique Tilemaps: NeonCore, Dungeon, Space, Underwater.
- Hand-drawn, non-pixel art (128x128 base resolution, 32-bit RGBA).
- Animated Elements: script-based coin animations. 3 2D animated plants (bone-based 2D animation).
Gameplay Systems
Coin Collection: Particle effects on pickup (URP/Built-in compatible).
Auto-save functionality.
Moving Platforms: Vertical movement with adjustable speed/distance.
Door & Finish Triggers: Portal prefabs with VFX to end levels.Doors unlock when players collect all coins.
UI Integration: 35 UI elements (buttons, counters, popups, Power-up and more ...).
Demo Scenes (7 Included Scenes)
Each theme includes ready-to-use example scenes showing tilemap organization and system implementation:
- Neon Tilemap (2 Demos scenes): Complete level with moving platforms, coin system and finish system.
- Space Tilemap (2 Demos scenes): Space environments, animated plants, coins system and finish system.
- Underwater Tilemap (2 Demos scenes): Coin system, Door system and finish trigger system.
- Dungeon Tilemap (1 Demo scene): Starter scene demonstrating core tilemap use and coin system.
Scene Purposes:
- Visual Reference: See tilemap arrangements
- Ready-to-Use: Copy entire scenes into your project
- Learning Tool: Study how systems are implemented
- Design Inspiration: Mix elements from different demo scenes
Audio
- 4 Background Music Tracks (CC0 license).
- SFX: Coin pickups, portal activation, UI clicks, door opens.
Code & Documentation
- Clean C# scripts (fully commented, beginner-friendly).
- PDF Guides: Step-by-step setup for game systems.
- Pipeline Support: Separate folders for URP/Built-in.
Compatibility
- Render Pipelines: Works with URP (recommended) and Built-in.
Complete 2D Platformer Tilemap Pack – Neon, Dungeon, Space & Underwater Themes
Create Stunning 2D Platformer Levels in Minutes!
Speed up your game development with this all-in-one complete 2D Tilemap Pack, featuring four hand-drawn themes: Neon Sci-Fi, Dungeon, Space, and Underwater Ruins. This comprehensive bundle combines our four tilemap packs into a single resource, giving you everything needed to build professional 2D levels instantly.
Designed for Unity developers who want fast, polished level building, this bundle includes fully functional gameplay systems, animated elements, UI, VFX, and clean C# scripts perfect for prototyping or full production.
7 Ready-to-Use Demo Scenes are included (2 per theme, except Dungeon tilemap, which has 1), showing exactly how to implement the tilemaps and systems in real levels. Use them as inspiration or directly in your own projects.
Key Features:
4 Complete Tilemap Themes – Neon, Dungeon, Space, and Underwater.
Working Gameplay Systems – Coin collection with save logic, moving platforms, door triggers, and end-level portals.
Animated Elements – Floating coins, dynamic plants and, script-based animations.
Visual & Audio Feedback – Particle effects (coin pickups, portals) + 4 background tracks & 4 essential SFX (CC0 license).
Optimized for URP & Built-in RP – Pre-configured materials and organized folders for both pipelines.
Beginner-Friendly Code – Clean, commented C# scripts with step-by-step documentation for all game systems.
Why Choose This Pack?
- All-in-One Value - Get four complete tilemap packs in one bundle
- Proven Systems - The same reliable systems used in our individual packs, now combined
- Instant Start - 7 demo scenes show exactly how everything works together
- Flexible Foundation - Perfect for platformers, metroidvanias, and various 2D genres
Ideal for:
- Indie devs creating 2D platformers or metroidvanias
- Game jams & rapid prototyping
- Developers who want modular, reusable assets with zero coding hassle
Complete Your Game Development Toolkit :
This Mega Pack combines all four of our individual tilemap packs:
- 2D Platformer Tilemap Pack – Space Theme
- 2D Platformer Tilemap Pack – NeonCore
- 2D Platformer Tilemap Pack – UnderWater Ruins Theme
For a complete game development solution, pair this with our other assets:
a lot more is coming soon, click the link if you are interested :
Price $16.29
Narrative Roguelike Template by Hamster IV
- JSON Parser.
- Nested Json components like: Events contain Options, Options contain Results, Results contain Resource Changes.
- Results can include a SceneName and SceneArgs that are used to open other scenes for combat or skill tests.
- A script has been provided for the other scenes to read the SceneArgs, and interact with Resources values in the other scenes.
- The main game has methods to save and load game state between decision rounds.
- A main menu interface to start new game or continue game.
- Narrative Stage swapping logic that can move the player through multiple stages of a story or implement multiple endings.
- A rubberbanding luck mechanic where positive encounters and results are made more likely if the player is behind on resources.
- An options menu that has Level Help, Inventory, and Options tabs.
- Resources can be used as an input parameter for skill checks. Where the chance of success is displayed on the option and calculated by checking a resource against a set range.
This template lets you create a roguelike game where the player is presented with random events. Each choice the player makes may have one or more possible results. The result randomly selected from the possible results can change persistent resources which will affect future events.
A playable example of how such a game can work is available here:
https://hamsteriv.itch.io/narrative-roguelike-demo
In addition to just a standalone scene, this template has features to open other scenes as combat/skill check encounters. If a developer wants to wrap existing game play within a narrative roguelike campaign structure, this template provides tools for that.
The template was inspired by Oregon Trail and FTL, however it can be used for any type of game where there are resource counters that can be modified by multiple choice decisions.
All event, resource, and stage objects are defined by Json files. As such a non programmer with a basic knowledge of the Unity editor can craft a whole game via Json Files.
While the JSON files can be directly edited via your text editor of choice, there exists a separate GUI JSON editor. It is available for free download here:
https://hamsteriv.itch.io/narrative-rougelite-editor
The designer needs to define three types of Json object:
- Resource - Defines the counters that maintain gamestate between encounters. All changes to resources are referenced by the resource key defined here.
- Stage - Defines a subsection of the plot. Has a user facing introduction text and specifies the types of Events that will be shown to the player
- Event - Defines events the stage randomly picks from for each round of user choices.
In addition to the text interface, this package allows for the Json to specify keys for foreground and background images. The image needs to reference images stored in a provided image controller.
My Youtube Channel will host tutorial videos on how to use this package:
https://www.youtube.com/@HamsterIV
Price $39.99
Texture & Material Optimizer Pro: High-Performance Atlas Baker by Despair
- 🎨 Combines multiple materials (with the same shader) into a single material and texture atlas.
- 🔄 Full Operation History system allows for a non-destructive workflow with one-click revert functionality.
- 🔥 Advanced baker handles multiple texture properties (_MainTex, _BumpMap, _MetallicGlossMap, etc.).
- 📏 Automatically bakes texture tiling and offsets from source materials into the final atlas.
- 🗺️ Automatically remaps mesh UVs to fit the generated atlas.
- 🧠 Intelligently groups objects by shader to create separate atlases for different rendering needs.
- ⚙️ Customizable atlas resolution (1024, 2048, 4096, 8192) and texture padding.
- 📦 Optional automatic prefab creation for generated objects.
- 💪 Support for 32-bit mesh index format for combining high-poly models without limitation.
- ✨ Clean, intuitive Editor Window for a streamlined workflow.
- ✅ Supports all render pipelines (Built-in, URP, HDRP).
- 📜 Source code included.
Texture & Material Optimizer Pro: High-Performance Atlas Baker
Skyrocket your game's performance by crushing SetPass calls! Texture & Material Optimizer Pro is the definitive tool for combining different materials and textures into a single, high-performance atlas, drastically reducing draw calls and simplifying your workflow.
Why Texture & Material Optimizer Pro?
- 🚀 Massive Performance Gains: The core mission is to reduce your scene's SetPass and draw calls. By intelligently combining materials, this tool allows Unity's batching system to work at its full potential, boosting FPS on any platform.
- 🔄 Confident & Non-Destructive Workflow: Experiment without fear! The integrated Operation History system tracks every atlas you generate. Don't like the result? Revert any change with a single click. Your original objects are always preserved.
- 🎨 Total Creative Freedom: The advanced baker doesn't care if your source materials use different textures, colors, tiling, or offsets. It flawlessly bakes all these properties into a single, perfectly mapped new material, preserving your artistic vision.
- ⚙️ Simple & Powerful Interface: Get incredible results in just a few clicks through a clean and intuitive editor window. No complex setup required. Automate prefab creation and focus on what matters: making a great game.
- Key Features:
- 🖼️ Advanced Texture Atlas & Material Combiner: The ultimate tool for reducing SetPass calls. It combines materials that use the same shader, baking their unique textures (Albedo, Normal, Metallic, etc.) and properties into one unified atlas.
- 🔄 Operation History & Revert System: A complete, non-destructive history of all atlasing operations. Undo anything, anytime, giving you total creative control and peace of mind.
- 🔥 High-Performance Baker: Intelligently processes material properties, including texture tiling and offsets, baking them directly into the atlas. It correctly handles color spaces for different texture types (e.g., normal maps) to ensure visual fidelity.
- 🔗 Automated UV Remapping & Mesh Generation: Automatically generates a new, optimized mesh with perfectly remapped UV coordinates to match the new texture atlas.
Supported Render Pipelines:
- ✅ Standard/Built-In
- ✅ Universal Render Pipeline (URP)
- ✅ High Definition Render Pipeline (HDRP)
For a list of features, see Technical Details
Price $15.00
Fish shop - market by Mixall
Number of unique models/prefabs: 21/34;
Number of textures: 78;
Textures: All texture maps PBR;
Texture size: 1024x1024; 2048x2048;
Types of texture maps: Albedo, Normal, Metallic
UV mapping: Yes.
Polygon count of (tris):
Aquarium 1400
Caviar 1200
Building 4000
Cach desk 2800
Canopy 1600
Carpet 200
Crab 13400
Fish cutlets 180
Freezer 11500
Fridge 5400
Halibut 13200
Lamp 5100
Pink salmon 7900
Pollock 7000
Salmon fillet box 8500
Salmon slice box 8400
Sardine can 1100
Scales 5100
Tuna 4200
Tuna fillet box 5600
Mixall studio presents a good solution for your games, VR projects and simulators: Fish shop - market
A fish store is a building with an interior and necessary models, such as cabinets, aquariums, refrigerators, fish, scales, and caviar.
★ Key Features ★
- Detailed building
- A large number of shop utensils.
- Game ready demo scene
★ Assets ★
Furniture: Fridge, freezer, aquarium
Other: Fish, caviar, crab, lamp, scales etc
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
- Grocery store - parking and supermarket
- Cozy cafe - confectionery and bakery
- Hunter's hut - modular house and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
Boxing Fighters Pack – Two Game‑Ready Characters by Carthage Studio
Number of Materials: 2 Materials
Number of textures : 16 Textures
Texture dimensions : 4K
Vertices Count : 6330 Vertices
Number of meshes/prefabs : 2 Prefab
UV mapping: Yes
Types of materials and texture maps : PBR
This pack contains two distinct male boxers: one dark‑skinned fighter with tattoos, red shorts and gloves; the other light‑skinned with blue gear. Each character uses just two materials (body and clothing) and roughly 6330 vertices, making them efficient for any platform, including mobile and VR.
Rigging & Format – Both models are rigged to Unity’s humanoid skeleton. The asset comes in FBX with separate meshes (body, gloves, shorts) and PNG textures.
Textures & Materials – 4K body textures and 2K clothing textures (Albedo, Normal, Roughness, Metallic, AO). Materials follow the PBR metallic/roughness workflow.
Perfect For – Fighting/boxing games, VR experiences and simulations. Simple to drop into Unity, with everything named and organised.
Technical Details – ~6330 vertices per character (~11k triangles), two materials per character, no animations included.
Price $29.99
Realistic Baseball Glove Pack – Catcher’s Mitt & Fielding Glove by Carthage Studio
Number of textures : 10 Textures / 2 Materials
Texture dimensions : 4K
Minimum Vertices count : 1995Vertices
Maximum Vertices count: 23 299 Vetices
Number of prefabs : 2 Prefabs
Rigging: Yes
Animation count : 0
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) : PBR
This pack includes two essential baseball gloves: a classic fielder’s glove and a catcher’s mitt. Each model is crafted with realistic leather textures, stitching details, and proper scaling for authenticity. The gloves are separate objects, allowing you to equip them to characters or use them as standalone props. They are optimized for real-time use with PBR materials for a lifelike appearance under any lighting. Perfect for outfitting players in a baseball game, VR training simulations, or creating cinematic scenes of catching and fielding.
- Works great with the Catcher’s Gear Pack (complete the catcher’s full equipment).
- Get the full collection in the Pro Baseball Player Pack.
Price $19.99
Realistic Cars Pack - Mobile Ready by Artista Studio 3D
Number of textures: 59
Normal Map: 52
Number of Materials: 158
Texture dimensions: 256x 256px, 512x 512px, 1024px * 1024px
Minimum polygon count: 5315
Maximum polygon count: 9213
Number of meshes: 236
Number of prefabs: 64
UV mapping: Yes
LOD: No
Types of materials: Standard, Custom
This pack is best suitable for racing game, simulation game, car racing game, car sale and buy game, car parking game and any car related game. This package contains a variety of cars and they are sorted based on car body type. It is optimized for mobile devices and can also be useful for PC/ Console games due to its high quality and realistic textures. Each car had its own interior and back lights. The intensity of back lights is controlled by custom shader material that contains slider to control intensity of light. Wheels of each car contains screw bolts that can be removed for customization of wheels. Each Car color can be customizable.
This package contains the following number of Body type Cars
SUV: 3
Hatch Back: 5
Sedan: 8
Roadster: 5
Sport Cars: 8
Coupe: 17
PickUp: 2
Wagon: 1
Buggy: 1
Price $4.99
Stylized Medieval Thatched Roof House by Davidweber01
Faces: 253
Vertices: 453
Triangles: 518
Texture Atlas Resolution: 4096x4096 or 2048x2048 or 1024x1024
Materials: 1
UVs: Yes
A stylized medieval thatched roof house, optimized for performance and a charming addition to any project. This model is designed for efficient rendering and streamlined asset management, making it ideal for game environments and real-time applications.
The 3D File is in FBX format. Includes a single texture atlas provided in multiple resolutions: 4096x4096, 2048x2048, and 1024x1024
Price $0.00
Ambient Piano Music Pack vol.4 by Erik Nyholm
- 10 original tracks.
- WAV tracks (44.1 kHz and 16-Bit , Stereo)
- 31 minutes
Royalty-Free License for video games
Credit is greatly appreciated, but not necessary.
Bring depth and emotion to your game with the Ambient Piano Music Pack Vol.4 — a collection of 10 original, high-quality tracks composed by award-winning composer Erik Nyholm. Crafted to enrich story-driven gameplay, exploration, emotional cutscenes, and immersive atmospheres, these cinematic piano pieces are designed to elevate your game’s mood and storytelling.
Included in the Pack:
- 10 Original Piano Tracks – Beautiful, haunting, and reflective themes that set the tone for calm, emotional, or introspective moments.
- YouTube Safe – No copyright claims.
- Royalty-Free License – Use freely in both commercial and indie projects with no hidden fees.
Create unforgettable emotional experiences for your players with this soothing and cinematic piano soundtrack.
Price $15.00
Ambient Piano Music Pack vol. 3 by Erik Nyholm
10 Original tracks
Wav tracks (44.1 , 16bit, Stereo)
Ambient Piano Music Pack Vol. 3 – Emotional Piano for Video games
Take your game’s atmosphere to the next level with 10 professionally composed piano tracks by award-winning composer Erik Nyholm. This pack delivers deep, emotional, and immersive soundscapes perfect for story-driven adventures, open-world exploration, cutscenes, menus, and more.
Why Choose This Pack?
- 10 Original Tracks – Ready-to-use, high-quality piano music for emotional and cinematic moments.
- Royalty-Free License – Use in commercial and indie projects with no hidden fees.
- YouTube & Stream Safe – No copyright claims or takedowns.
- Game-Ready – Instantly enhance storytelling, atmosphere, and immersion.
Whether you’re building tension, enhancing atmosphere, or deepening storytelling, this pack provides the cinematic piano music your game needs.
Credit is appreciated but not required.
Price $15.00
Simple_Survival Kit_URP by GlimmellaStudio_
This package contains 20+ models and 20+ prefabs
All model are FBX format and texture resolution is 2048x2048
Texture map types are albedo , normal , metalic and ao maps
The tri count is 100-4000
This Survival Kit asset pack provides a collection of game-ready props designed for survival and post-apocalyptic projects. All the items are grouped into essential categories:
Survival Gear: Backpack, sleeping bag, lunchbox, water bag, and cup
Tools & Utilities: Radio, flashlight, headlight, lighter, plier, scissors, tape, and knife
Medical & Hygiene: Medkit, bandage, toothbrush, toothpaste, and salt tablets
Food & Hydration: Food ration, sausage, energy gel, water filter, water filter tablets, electrolyte effervescent tablets, and water bottle
Power & Supplies: Battery
The props are suitable for most survival or post-apocalyptic genres, whether as interactive inventory items, environmental decorations, or gameplay resources.
Price $9.99
Low Poly Environment Pack Lite by Elite IT
Technical Details:
📦 Number of prefabs: 53
🧩 Number of meshes: 1
🎨 Number of materials: 3
🖼️ Number of textures: 4
🗂️ Texture sizes: 1024×1024px, 512×512px
📁 Texture formats: ASSET, PNG
💾 Estimated texture memory: 3.0 MB
Poly-count (per prefab):
• Grass.008: 2892 tris, 5412 verts
• Grass: 2892 tris, 5412 verts
• Plant: 2812 tris, 4866 verts
• Grass.003: 2784 tris, 5196 verts
• Plant.001: 2604 tris, 4836 verts
• Plant.004: 2604 tris, 4836 verts
• Plant.005: 2604 tris, 4836 verts
• Well: 2048 tris, 2533 verts
• Grass.001: 1880 tris, 3512 verts
• Plant.002: 1736 tris, 3224 verts
• House: 1250 tris, 2018 verts
• Drum: 1020 tris, 1411 verts
• Grass.002: 1012 tris, 1900 verts
• Plant.003: 868 tris, 1612 verts
• Bridge: 768 tris, 1250 verts
• Tree 7: 662 tris, 905 verts
• Tree 9: 662 tris, 905 verts
• Tree 6: 478 tris, 729 verts
• Wheel: 456 tris, 800 verts
• Tree 5: 448 tris, 632 verts
• Tree 8: 448 tris, 632 verts
• Tree Trunck 1: 360 tris, 600 verts
• Tree 1: 348 tris, 900 verts
• Tree 2: 348 tris, 900 verts
• Tree 3: 348 tris, 900 verts
• Grass.007: 288 tris, 576 verts
• Rocks.007: 284 tris, 495 verts
• Box: 278 tris, 485 verts
• Rocks.005: 258 tris, 444 verts
• Dead tree: 252 tris, 420 verts
• Rocks.001: 230 tris, 394 verts
• Rocks.004: 228 tris, 400 verts
• Rocks: 222 tris, 383 verts
• Rocks.006: 208 tris, 350 verts
• Grass.004: 180 tris, 360 verts
• Rocks.003: 174 tris, 302 verts
• Rocks.002: 168 tris, 287 verts
• Grass.005: 144 tris, 288 verts
• Grass.006: 144 tris, 288 verts
• Tree 4: 144 tris, 240 verts
• Rocks.008: 68 tris, 110 verts
• Rocks.013: 68 tris, 110 verts
• Rocks.010: 62 tris, 110 verts
• Rocks.011: 62 tris, 108 verts
• Rocks.015: 62 tris, 110 verts
• Rocks.016: 62 tris, 108 verts
• Rocks.009: 56 tris, 98 verts
• Rocks.012: 56 tris, 96 verts
• Rocks.014: 56 tris, 98 verts
• Rocks.017: 56 tris, 96 verts
• Fence: 48 tris, 96 verts
• Tent: 36 tris, 68 verts
• Tree Trunk: 36 tris, 60 verts
Poly-count (per mesh):
• Environment/Grass.008: 2892 tris, 5412 verts
• Environment/Grass: 2892 tris, 5412 verts
• Environment/Plant: 2812 tris, 4866 verts
• Environment/Grass.003: 2784 tris, 5196 verts
• Environment/Plant.001: 2604 tris, 4836 verts
• Environment/Plant.005: 2604 tris, 4836 verts
• Environment/Plant.004: 2604 tris, 4836 verts
• Environment/Well: 2048 tris, 2533 verts
• Environment/Grass.001: 1880 tris, 3512 verts
• Environment/Plant.002: 1736 tris, 3224 verts
• Environment/House: 1250 tris, 2018 verts
• Environment/Drum: 1020 tris, 1411 verts
• Environment/Grass.002: 1012 tris, 1900 verts
• Environment/Plant.003: 868 tris, 1612 verts
• Environment/Bridge: 768 tris, 1250 verts
• Environment/Tree 7: 662 tris, 905 verts
• Environment/Tree 9: 662 tris, 905 verts
• Environment/Tree 6: 478 tris, 729 verts
• Environment/Wheel: 456 tris, 800 verts
• Environment/Tree 8: 448 tris, 632 verts
• Environment/Tree 5: 448 tris, 632 verts
• Environment/Tree Trunck 1: 360 tris, 600 verts
• Environment/Tree 2: 348 tris, 900 verts
• Environment/Tree 3: 348 tris, 900 verts
• Environment/Tree 1: 348 tris, 900 verts
• Environment/Grass.007: 288 tris, 576 verts
• Environment/Rocks.007: 284 tris, 495 verts
• Environment/Box: 278 tris, 485 verts
• Environment/Rocks.005: 258 tris, 444 verts
• Environment/Dead tree: 252 tris, 420 verts
• Environment/Rocks.001: 230 tris, 394 verts
• Environment/Rocks.004: 228 tris, 400 verts
• Environment/Rocks: 222 tris, 383 verts
• Environment/Rocks.006: 208 tris, 350 verts
• Environment/Grass.004: 180 tris, 360 verts
• Environment/Rocks.003: 174 tris, 302 verts
• Environment/Rocks.002: 168 tris, 287 verts
• Environment/Tree 4: 144 tris, 240 verts
• Environment/Grass.005: 144 tris, 288 verts
• Environment/Grass.006: 144 tris, 288 verts
• Environment/Rocks.013: 68 tris, 110 verts
• Environment/Rocks.008: 68 tris, 110 verts
• Environment/Rocks.011: 62 tris, 108 verts
• Environment/Rocks.010: 62 tris, 110 verts
• Environment/Rocks.016: 62 tris, 108 verts
• Environment/Rocks.015: 62 tris, 110 verts
• Environment/Rocks.014: 56 tris, 98 verts
• Environment/Rocks.012: 56 tris, 96 verts
• Environment/Rocks.017: 56 tris, 96 verts
• Environment/Rocks.009: 56 tris, 98 verts
• Environment/Fence: 48 tris, 96 verts
• Environment/Tent: 36 tris, 68 verts
• Environment/Tree Trunk: 36 tris, 60 verts
Additional info:
• LODs included: No
• Colliders: None detected
• Render pipelines: Built-in
This free low-poly environment pack provides a set of modular props and nature elements for creating stylized outdoor scenes. It is well-suited for nature levels, camping areas, or any lightweight environment that requires clean, optimized assets.
The package includes 53 prefabs, covering trees, rocks, grass, plants, props (well, fence, wheel, box, tent, drum, house, bridge), and more. All assets are modeled with efficiency in mind, ranging from just a few dozen triangles for small props up to ~2.8k triangles for detailed foliage.
Textures are lightweight (4 textures, 1024×1024 and 512×512, PNG/ASSET format), with a total memory footprint of ~3 MB. The pack uses Unity’s Built-in Standard Shader for compatibility, with no custom materials or colliders included.
This free version is ideal for quick prototyping, lightweight games, or as a starter kit for outdoor scenes.
Key Features:
- 53 ready-to-use prefabs (trees, rocks, grass, plants, props)
- Stylized low-poly design for nature and camping scenes
- Optimized geometry, ranging from 36 to ~2800 triangles
- Lightweight textures (1024×1024 & 512×512) with minimal memory use
- Built for the Built-in Render Pipeline
Price $0.00
Wooden Furniture Pack Lite by Elite IT
Technical Details:
📦 Number of prefabs: 8
🧩 Number of meshes: 1
🎨 Number of materials: 3
🖼️ Number of textures: 3
🗂️ Texture sizes: 1024×1024px
📁 Texture formats: PNG
💾 Estimated texture memory: 3.0 MB
Poly-count (per prefab):
• Study Table: 9316 tris, 7334 verts
• Cabinet : 9208 tris, 6322 verts
• Cabinet Table: 8534 tris, 6247 verts
• Cabinet 2: 4429 tris, 3165 verts
• Stool: 4156 tris, 2896 verts
• Table: 3876 tris, 2832 verts
• Book Shelf: 2822 tris, 2004 verts
• Wall Book Shelf: 2196 tris, 1468 verts
Poly-count (per mesh):
• US Furniture Pack 3/Stool: 4156 tris, 2896 verts
• US Furniture Pack 3/Table: 3876 tris, 2832 verts
• US Furniture Pack 3/Study Table: 3088 tris, 2129 verts
• US Furniture Pack 3/Book Shelf: 2822 tris, 2004 verts
• US Furniture Pack 3/3: 2524 tris, 1731 verts
• US Furniture Pack 3/C Drawer 2: 2524 tris, 1731 verts
• US Furniture Pack 3/C Drawer 1: 2524 tris, 1731 verts
• US Furniture Pack 3/Wall Book Shelf: 2196 tris, 1468 verts
• US Furniture Pack 3/S.T Drawer 2: 2076 tris, 1735 verts
• US Furniture Pack 3/S.T Drawer 3: 2076 tris, 1735 verts
• US Furniture Pack 3/S.T Drawer 1: 2076 tris, 1735 verts
• US Furniture Pack 3/C.T Drawer 1: 1820 tris, 1341 verts
• US Furniture Pack 3/C.T Drawer 3: 1820 tris, 1341 verts
• US Furniture Pack 3/C.T Drawer 2: 1820 tris, 1341 verts
• US Furniture Pack 3/Cabinet Table: 1686 tris, 1245 verts
• US Furniture Pack 3/Cabinet 2: 1653 tris, 1207 verts
• US Furniture Pack 3/Cabinet : 1636 tris, 1129 verts
• US Furniture Pack 3/C.T Door: 1388 tris, 979 verts
• US Furniture Pack 3/C.2 Door 2: 1388 tris, 979 verts
• US Furniture Pack 3/C.2 Door 1: 1388 tris, 979 verts
Additional info:
• LODs included: No
• Colliders: None
• Render pipelines: Built-in
This Lite version of the Low Poly Wooden Furniture Pack provides a selection of essential indoor furniture assets in a clean, stylized low-poly style. Designed for interiors, prototyping, or lightweight stylized projects, it delivers optimized models with a warm wooden aesthetic.
The pack includes 8 prefabs such as study tables, cabinets, bookshelves, stools, and tables. Models are lightweight yet detailed, ranging from ~2.1k to ~9.3k triangles per prefab, making them suitable for real-time applications.
Textures are minimal and efficient (3 PNG textures at 1024×1024), with an estimated memory footprint of ~3 MB. Materials use Unity’s Built-in Standard Shader for maximum compatibility. No LODs or colliders are included in this Lite pack to keep it simple and flexible.
Key Features:
- 8 ready-to-use prefabs (tables, cabinets, shelves, stool)
- Stylized low-poly wooden design for interiors
- Optimized geometry (~2k – 9k tris per prefab)
- Lightweight textures (3 × 1024×1024 PNG, ~3 MB)
- Built-in Render Pipeline support
- Ideal for indoor scenes, prototypes, and lightweight projects
Price $0.00
Scissors Tailor by pavelvesnin
Number of textures: 3
- AlbedoTransparency
- MetallicSmoothness
- Normal
Textures: 2048x2048 (.tga)
Polygon count: Quads: 677, Tris: 1214, Verts: 623
Number of meshes/prefabs: 2 mesh / 1 prefab
Rigging: No
UV mapping: Yes
Type of textures: PBR
Created with Blender and Substance Painter.
Geometry has been checked for bugs, overlapping faces, vertices, etc.
Has overlapped UV of several parts to optimize the textures size and texel.
Included the source files (Blender, Marmoset)
Included textures for different softs, HDRP among them. The archive in the Additional files folder.
If you encounter any questions or issues regarding my models, please feel free to reach out.
Thank You!
Price $10.00
Thread Cutter by pavelvesnin
Number of textures: 3
- AlbedoTransparency
- MetallicSmoothness
- Normal
Textures: 2048x2048 (.tga)
Polygon count: Quads: 610, Tris: 1080, Verts: 610
Number of meshes/prefabs: 2 mesh / 1 prefab
Rigging: No
UV mapping: Yes
Type of textures: PBR
Created with Blender and Substance Painter.
Geometry has been checked for bugs, overlapping faces, vertices, etc.
Has overlapped UV of several parts to optimize the textures size and texel.
Included the source files (Blender, Marmoset)
Included textures for different softs, HDRP among them. The archive in the Additional files folder.
If you encounter any questions or issues regarding my models, please feel free to reach out.
Thank You!
Price $10.00