Stylized Sniper Rifle Assets Pack by Chicago Game Monster
Number of textures: 1
Texture dimensions: 1024x1024
Minimum polygon count: 28
Maximum polygon count: 920
Number of meshes/prefabs: 15 (5 sniper rifles + 4 optics + 4 magazines + 2 bipods)
Rigging: No
Animation count: 0
Animation type list: —
UV mapping: Yes (optimized, non-overlapping)
LOD information: None (single LOD per model)
Types of materials and texture maps:
- 1 PBR material (shared across all models)
- Texture maps: Albedo (1x shared texture atlas)
Additional Details:
- Total polygon count for all assets: ~18,500
- Texture format: PNG with lossless compression
- Universal Render Pipeline (URP) compatible
- Optimized for mobile and PC platforms
- Static batching supported
- GPU instancing ready
📦 Stylized Sniper Rifle Assets Pack
A collection of optimized stylized sniper rifles perfect for mobile and PC games. Lightweight, clean textures, and ready for FPS/TPS projects.
✅ Content
5x Stylized Sniper Rifle Models (Varied designs: Classic, Modern, Tactical, Anti-Materiel, Compact)
4x Modular Optics (Different scope types and magnifications)
4x Detachable Magazines
2x Bipod/Deployable Stands (For ground placement and sniper positioning)
🎨 Art Style & Textures
Stylized gradient colors with tactical, modern aesthetics
1x Shared Albedo texture (1024x1024) for consistent visual style
Clean, minimalist designs ideal for stylized military or sci-fi games
⚙️ Technical Details
Textures: 1x Albedo (1024x1024)
Materials: 1 PBR material (shared across all models)
Total Size: Optimized for lightweight performance (<2 MB)
Unity Prefabs: Included (ready to use)
Scaled to realistic proportions
Demo Scene: For quick testing and integration
🛠️ Usage
Ideal for:
Mobile/PC FPS/TPS games
Stylized military or sci-fi projects
Rapid prototyping and indie development
Developers seeking modular, ready-to-use sniper weapons
⚡ Why Choose This Pack?
With optimized geometry, performance-friendly shared texture, and modular parts, this pack ensures seamless integration into any stylized project while maintaining visual consistency and flexibility. Perfect for sniping gameplay mechanics and tactical shooter experiences.
Price $7.00
Ruined Building (URP) by DEXSOFT
Technical Details:
- Number of Meshes: 194
- LOD stages: 1-4 per model
- Number of Prefabs: 194
- Number of Materials: 38 (+14 decals)
- Number of Terrain Layers: 2
- Number of Textures: 99 (+sky)
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Modular Ruined Building pack helps you immerse players in post-apocalyptic environment where decay tells a story of survival.
URP Version Only!
Designed for flexibility, it allows you to drop in a fully assembled ruined structure or craft your settings using a library of modular parts. Enhanced with particle effects for fire and dripping water, every scene feels more alive.
Meshes:
194 unique meshes, including wall blocks, floor tiles, windowed walls, doors, columns, broken sections, dangling wires and destroyed props.
Example Scene:
Jump right in with the included fully assembled ruined building example level, complete with fire particles, dripping water effects and sound design to amplify the atmosphere.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Note:
Water particles and fire effects are taken from free Particle Pack (Unity Registry).
Price $29.99
Digital Sky Pro by Dmitry Andreev
- Dual-Layer Procedural Clouds - Two independent cloud systems with unique patterns, movement, and lighting
- Dynamic Star System - Realistic constellations with atmospheric fading and automatic sun masking
- 24-Hour Timeline Editor - Visual drag-and-drop tool for creating smooth day-night cycles
- Advanced Atmosphere Rendering - Physically-based scattering with customizable parameters
- Preset Management System - Save, load, and share sky configurations with one click
- Automated Camera Animation - Coordinate camera movements with sky transitions
- Real-Time Visual Editors - No-code interface with instant preview and feedback
- Weather System Support - Create dynamic weather changes with fog integration
- Performance Optimized - LOD system and GPU acceleration for all platforms
- URP Compatible - Full Unity 6+ Universal Render Pipeline support
- Comprehensive Documentation - Step-by-step guides for each componen and example scenes included
- 18 skys presets, day-night sequence, prepared tmeline,2 demo scenes included
- Mobile-Ready - Optimized shaders work perfectly on mobile devices
Transform your Unity project with the most comprehensive procedural sky system available!
Digital Sky Pro delivers stunning, realistic day-night cycles with zero programming required. Whether you're creating an open-world adventure, architectural visualization, or cinematic experience, this complete sky solution provides everything you need to bring your environments to life.
Why Digital Sky Pro?
Create breathtaking skies in minutes, not hours without posprocessing and volumes. Intuitive visual editors let you craft perfect atmospheric conditions without touching a single line of code. From gentle morning mist to dramatic storm clouds, from crystal-clear starry nights to vibrant sunsets - achieve any mood with professional results.
What makes it special?
- Dual-Layer Procedural Clouds: Two independent cloud systems create realistic depth and movement. Mix and match different patterns, speeds, and colors for endless variety.
- Dynamic Star System: Realistic star constellations that automatically fade based on atmospheric conditions and sun position. Perfect for night scenes and space environments.
- Advanced Atmosphere Rendering: Physically-based scattering creates natural sky gradients that change realistically throughout the day.
- Visual Timeline Editor: Drag-and-drop interface for creating smooth 24-hour cycles. No scripting knowledge required - just place your presets and watch the magic happen.
- Preset Management System: Save and share your favorite sky configurations. Build libraries of weather conditions, seasons, and moods.
- Automated Camera Animation: Coordinate camera movements with sky changes for cinematic sequences. Perfect for showcasing environments or creating automated tours.
- Seamless Integration: Works perfectly with URP (Universal Render Pipeline) and integrates with Unity's lighting and fog systems.
Perfect for:
- Game developers seeking atmospheric immersion
- Architectural visualization professionals
- Film and animation studios
- VR/AR experience creators
- Anyone wanting professional sky effects without the complexity
What you get:
- Complete shader system optimized for performance
- Intuitive visual editors with real-time preview
- Comprehensive preset library
- Detailed documentation with step-by-step tutorials
- Example scenes demonstrating all features
- Full source code for customization
Technical Excellence:
- Optimized for mobile and desktop platforms
- LOD system for performance scaling
- Memory-efficient texture streaming
- GPU-accelerated procedural generation
- Compatible with Unity 6+ URP
Start creating stunning skies today! Whether you're a beginner or experienced developer, DigitalSky's user-friendly tools will have you creating professional atmospheric effects in minutes. Your players will be amazed by the dynamic, living skies that respond naturally to your game's rhythm.
Transform your project's atmosphere - because great games deserve spectacular skies.
Price $50.00
Stylized Medieval Modular Characters by JustCreate
Gamedev community where you can share your works, read asset announcements and get customer support
Bring your characters to life with the Stylized Medieval Modular Characters Pack!
This pack includes fully rigged male and female characters, both built on the Unity Humanoid rig and fully compatible with Mecanim and Mixamo.
Features:
- 2 Characters (Male and Female)
- AAA-Level Quality & Detail
- Blendshapes – 7 emotions, visemes for lip-syncing, and more
- Hairstyles – 5 per character + bald option
- Facial Hair – beard and mustache for the male character
- Customizable Clothing – removable shirts, pants, and shoes
- Accessories – belt attachments and hand accessories
- Works seamlessly with Mixamo and any Humanoid animations from the Unity Asset Store
Perfect for RPGs, adventure games, or cinematic projects, this pack offers deep customization, stylized visuals, and professional quality right out of the box.
⚔️ Coming soon: additional armor sets and clothing expansions to bring even more variety to your characters!
Optimized for:
- Universal RP - Unity 2022.3+ (default)
- Standard RP - Unity 2022.3+ (included .unitypackage)
- High-Definition RP - Unity 2022.3+ (included .unitypackage)
No animations are included. Detailed instructions on how to use Mixamo animations with our characters are included in the documentation inside the asset folder.
Featured Assets:
Join the Just Create Studio community on: Discord | Twitter | Instagram
info@justcreate3d.studio - customer support
Price $69.99
Refractive Crystal Pro by Dmitry Andreev
- Advanced Cubemap Editor: Create high-quality environment maps from any scene position with full camera control
- Three Specialized Shaders: Ice Crystal for frozen surfaces with distortion, Magic Crystal for transparent gems with refraction and Reflective Cristal
- Dynamic Sparkle System: Animated sparkles with ignition/cessation cycles and random distribution
- Physically-Based Rendering: Accurate light interaction with Fresnel effects and surface responses
- Intuitive Parameter Control: Organized material properties with real-time preview
- Full URP Optimization: Seamless integration with modern Unity rendering pipeline
- 3 Shaders, Cubemap Generator sript, Demo scene, 8 materials and prefabs,some textures for demo scene
Refractive Crystal Pro transforms your Unity scenes with breathtaking crystal effects that captivate players and elevate visual quality. Imagine creating ice formations that shimmer with realistic light refraction, magical crystals that glow with ethereal energy, or glass surfaces that distort the world behind them - all with intuitive controls and stunning results.
What Refractive Crystal Pro Gives You
Stunning Visual Effects Without Complexity
- Create photorealistic ice crystals with physically accurate light refraction, reflection and surface distortion
- Design magical transparent crystals with environment reflections that respond dynamically to lighting
- Add mesmerizing animated sparkles with customizable ignition patterns and fade effects
- Achieve professional-grade visuals without writing a single line of shader code
Complete Creative Control
- Sculpt crystal appearance with intuitive color gradients from surface to depth
- Fine-tune sparkle behavior with precise control over size, density, and animation timing
- Adjust surface properties from polished glass to frosted ice with smoothness and metallic controls
- Perfect transparency levels with Fresnel effects that respond naturally to viewing angles
Powerful Workflow Tools
- Generate perfect environment maps instantly with our automated Cubemap Editor
- Render multiple cubemaps in batch from any scene positions with one click
- Preview changes in real-time as you adjust parameters
- Save and reuse crystal presets across multiple projects
Performance That Impresses
- Enjoy optimized shaders that maintain smooth frame rates even with complex effects
- Benefit from GPU instancing support for efficient rendering of multiple crystal objects
- Automatically adapt quality settings based on target platform
- Achieve console-quality visuals on mobile devices
Professional Results Every Time
- Create consistent crystal effects across all platforms with full URP compatibility
- Implement advanced lighting interactions including shadows and reflections
- Add screen-space distortion effects that make ice and glass feel truly tangible
- Produce HDR sparkles that pop in any lighting environment
Price $18.00
2D Pool/Snooker Template by Ben Wright of Gloomy Games
9x C# Scripts, fully extendable.
1 Ball Sprite Sheet, with plenty of space for other options.
8x Ball Prefabs
3x Table Prefabs
This package also comes with an in-depth help document to streamline the process and answer any queries/issues you may come across!
DEMO: CLICK ME
Tested and working on Windows and Web.
Built in Unity 2022.3.30f1.
This package contains a lightweight template for any 2D table based physics game such as Pool or Snooker. It is highly customizable and very small in size.
DEMO: CLICK ME
This package contains the following systems and features:
- Easy to setup games with a few clicks.
- Selection of balls and tables to use, easily expandable.
- Ball Spawning system and off-screen storage between levels. Customize ball count and spawn positions easily between tables.
- Stat tracking including turns, white ball pocketing, cushion hits, ball on ball hits and pocketing.
- Lightweight physics system giving the developer full access over ball bounce, shot power etc.
- Guideline system on cue to allow for direct or inverted aiming, guideline length, offsets, bounces from cushions, ball trajectories etc.
- UI Overlay system to showcase ballset, including hovering functionality to highlight balls.
Built with your expansion in mind, this template is designed to give you the basics and let you easily expand it into your dream game!
Price $12.00
2D Noise Terrain Generator - runtime by PetrDvorak
- Unity versions tested: 2021.3 LTS, 2022.3 LTS, 6000.x
- Render pipeline compatibility: Works with Built-in RP and URP. Independent of HDRP (2D only).
- Platforms supported: All platforms supported by Unity 2D (Windows, macOS, Linux, iOS, Android, WebGL).
- Package contents:
Runtime generator scripts
Demo scenes (Demo.unity, Demo-static.unity)
Example prefabs and sprites
Documentation (Assets/Documentations) with setup guide and parameter reference - Dependencies: None (pure C# scripts, works out of the box).
- Optional integrations: Compatible with Unity 2D Physics and any sprite-based assets.
2D Terrain Generator Runtime
The 2D Terrain Generator Runtime is a powerful and flexible tool for dynamic terrain generation in Unity 2D projects. It allows you to create diverse, visually rich environments on the fly — no need for static level design or manual preparation of background assets. With just a few clicks, you can generate unique terrains tailored to your game’s style and gameplay needs.
Key Features and Capabilities
- Terrain generation – create terrains ranging from simple flat surfaces to complex landscapes with hills, valleys, and mountains.
- Appearance customization – choose from predefined surface styles such as Grass, Snow, Sand, Lava, Rock, or provide your own custom texture for a completely personalized look.
- Custom element placement – stamp or place decorations like trees, rocks, or other sprites directly into the terrain, with control over count, scale, offset, and spacing.
- External objects – integrate prefabs (e.g., props, interactive items) and place them naturally on the terrain surface.
- Deterministic generation – using a given seed, the generator always produces the same terrain layout. Keep the seed unchanged to reproduce an identical terrain with the same prefabs and stamps, or change it to instantly create a brand-new world.
- Configurable parameters – adjust terrain width, height, padding, texture resolution, filtering modes, and more, to achieve the exact look and performance balance you need.
- Random placement modes – control how elements are distributed:
Pure Random for chaotic, organic layouts.
Uniform Random Bands for evenly spread randomization.
Deterministic Even for predictable, grid-like spacing. - Collision system – automatically generates 2D polygon colliders for the terrain and optional colliders for placed objects. Full control over collider settings, including trigger/non-trigger modes, ensures smooth integration with your gameplay mechanics.
- Output quality settings – fine-tune visual fidelity by adjusting level of detail, filtering, and resolution to balance between performance and graphics quality.
- Noise-based terrain shaping – control Base Height, Amplitude, Frequency, Octaves, Lacunarity, Gain to design anything from gentle rolling hills to dramatic mountain ranges.
- Sprite stamping system – bake decorative sprites directly into the terrain texture, with per-sprite rules for count, scale, offsets, slope tolerance, and blending options.
- Prefab placement system – add prefabs with flexible Y-positioning modes (On Surface, Relative To Surface, Absolute), rotation alignment, slope-based snapping, and rendering order control.
- Stability & post-processing filters – keep terrain stable and smooth by limiting sudden pixel jumps, enforcing minimum thickness, or applying stabilization passes.
Why Use It?
Whether you’re prototyping a game idea or building a full-scale 2D production, the 2D Terrain Generator Runtime gives you:
- Speed – generate and iterate levels instantly.
- Flexibility – adjust parameters at runtime for infinite variations.
- Control – deterministic generation ensures repeatable results when needed.
- Quality – collision-ready, visually consistent terrains with minimal setup.
From platformers and adventure games to survival, endless runners, or puzzle-based projects, this generator adapts to your vision.
Price $6.99
Old Toolbox - 33 assets pack by Sparta 1 Works
Unity Engine 2022.3.62f1 Project with materials
Everything modeled in Blender 4.5 and textured in Marmoset Toolbag 5.02
Number of textures: 132 textures total (4 textures per asset)
Texture dimensions: 2048x2048
Polycounts:
Toolbox - 5.364 tris
Box 01 - 728 tris
Box 02 - 988 tris
Adjustable Wrench - 1.822 tris
Allen Key 01 - 140 tris
Allen Key 02 - 188 tris
Angle - 96 tris
Caliper - 726 tris
Center Punch - 352 tris
Clamp - 1.086 tris
Combination Wrench 01 - 666 tris
Combination Wrench 02 - 630 tris
Crowbar - 640 tris
Hacksaw - 4.762 tris
Hammer 01 - 1.060 tris
Hammer 02 - 747 tris
Hammer 03 - 1.151 tris
Knife - 764 tris
Pencil - 154 tris
Pliers 01 - 1.606 tris
Pliers 02 - 1.282 tris
Pricker - 284 tris
Rag 01 - 9.020 tris
Rag 02 - 5.682 tris
Rag 03 - 5.682 tris
Scissors - 904 tris
Screwdriver 01 - 770 tris
Screwdriver 02 - 550 tris
Screwdriver 03 - 646 tris
Spatula - 834 tris
Wrench 01 - 458 tris
Wrench Pliers 01 - 2.141 tris
Wrench Pliers 02 - 1.618 tris
Number of meshes/prefabs: 33
Rigging: No
Animation count: 0
Animation type list: No animations
UV mapping: Yes
LOD information (count, number of levels): No LODs
Types of materials and texture maps (e.g., PBR): PBR textures in TGA format, COLOR, NORMAL, ROUGH, METAL
33 handcrafted tools assets, that can it into any scene, where any manual work is expected.
Old boxcase full of necessary tools You can find on Your dad's, or grandpa's, workshop table.
Source Blender and Marmoset scenes are for sale on https://sparta1.works
List of assets:
Toolbox, Box 01, Box 02, Adjustable Wrench, Allen Key 01, Allen Key 02, Angle, Caliper, Center Punch, Clamp, Combination Wrench 01,
Combination Wrench 02, Crowbar, Hacksaw, Hammer 01, Hammer 02, Hammer 03, Knife, Pencil, Pliers 01, Pliers 02, Pricker,
Rag 01, Rag 02, Rag 03, Scissors, Screwdriver 01, Screwdriver 02, Screwdriver 03, Spatula, Wrench 01, Wrench Pliers 01, Wrench Pliers 02
Price $14.99
CRT Shader by Koal
Uses a Full screen Pass Render feature with the VHS material that you can customize to fit into your game.
This CRT filter Is great for found footage, or other horror game vibes. Very customizable on all effects, Scanline amount, Chromatic Aberration, and wheter the noise is there and consistency.
Price $5.00
Stylized Cartoon Clouds and Weather Icons pack by Oleg.Verenko
Number of textures: 0 (All models use only color)
Polygon count: 1.2 M polys total
Minimum polygon count: 40
Maximum polygon count: 107 110
Number of meshes/prefabs: 139
Rigging: No
Animation count: 0
UV mapping: No
LOD information: 1 Lod
Types of materials and texture maps: non-PBR
This asset pack includes a diverse collection of high-quality stylized clouds and weather icons, perfect for game development, animations, illustrations, and cinematic projects. Designed with intricate forms, whimsical curves, and attention to detail, these models bring a unique artistic flair to any 3D environment.
This asset pack includes a diverse collection of high-quality stylized clouds and weather icons, perfect for game development, animations, illustrations, and cinematic projects. Designed with intricate forms, whimsical curves, and attention to detail, these models bring a unique artistic flair to any 3D environment.
Usage Examples
Stylized video game environments with fantasy skies.Animated films with magical or artistic weather effects.Visual effects (VFX) for clouds, storms, and ambient scenes.Concept art and illustrations requiring detailed, whimsical clouds.
Price $39.00
Asset Showcase Pro by Mua_VTuber
- Auto-scan 2D resources and generate thumbnails
- APNG animation export
- Excel resource catalog (with images)
- HTML web gallery
- CSV data export
- Unity Animator & Spine support
- Auto-categorization
- Smart caching for fast re-processing
🎯 Core Problem Solved
"It takes too much time to find and share what resources we have"
Asset Showcase Pro perfectly solves this problem:
- ✅ Automatic Resource Capture: Auto-scan all 2D resources by just specifying folders
- ✅ Instantly Shareable Catalogs: Share immediately via Excel, HTML
- ✅ Time Savings: Manual work 3 hours → Automated 5 minutes
※ Note: Designed to quickly show as many resources as possible. Some special shaders or complex effects may appear simplified and may differ from actual in-game rendering.
🌟 Key Features
1. Automatic Resource Scan & Capture
- Auto-detect 2D resources and generate 512x512 thumbnails
- Export Unity Animator & Spine animations as APNG
- Auto-categorization (Character, Effect, Item, etc.)
2. Instantly Shareable Documents
- Excel: Resource list with embedded thumbnail images
- HTML: Catalog viewable directly in web browser
- CSV: For database integration
📋 Supported Resources
- Unity Prefab (2D focused)
- Spine SkeletonDataAsset
- Image files (PNG/JPG/TGA)
- Unity Animator
- UI elements
🚀 Usage (3 Steps)
- Open Tools > Asset Showcase Pro
- Select resource folders
- Click Generate button → Done!
Price $15.00
2D Pixel Art - 50 +Crosshairs with Additional Sci-Fi Art by Branwill Blaauw
Pixel Art Pack – 50+ Crosshairs & Sci-Fi Environmental Assets
This pack includes a versatile collection of 50+ unique pixel crosshairs, perfect for shooters and sci-fi themed projects.
In addition, the pack features extra sci-fi environmental pixel art.
- 50+ pixel-perfect crosshairs (Size:32x32)
- Additional sci-fi environmental pixel art
- Perfect for indie developers, prototypes, and full projects
Price $6.99
Fast Save: Instant Save & Load, Local or Cloud by DOGAN KIRNAZ
- Required Dependencies: "com.unity.services.authentication", "com.unity.services.cloudsave", "com.unity.nuget.newtonsoft-json"
- Fast Save supports Google, Apple, Facebook, and Email account binding for Unity Cloud. But you may need external SDK installations for Google, Facebook, and Apple setup.
- Fast Save was developed in Unity 6.1 (6000.1.2f1) and is compatible with Unity 2021.3 LTS. For optimal performance and full feature support, Unity 2022.3 LTS or newer is recommended.
Fast Save: Instant Save & Load, Local or Cloud
Fast Save is the ultimate Unity tool for developers who need a fast, reliable, and efficient system to save, load, and manage game data. Whether you’re building small indie projects, mid-sized games, or even large-scale titles, Fast Save simplifies data storage with a lightweight, high-performance solution. Handle everything from local JSON files to cloud synchronization, all with minimal coding and maximum speed.
Key Features
- Save and load JSON data in seconds.
- Supports strings, integers, floats, booleans, objects, arrays, lists, dictionaries, Unity types, and even full Transform objects.
- Uses efficient serialization and optional compression for large files.
- In-memory LRU cache ensures blazing-fast performance for frequent read/write operations.
- Fully automatic data flush at intervals or on app quit/pause.
- No need for manual save cycles—your data is always safe.
- Seamless Unity Cloud Save integration.
- Sync local and cloud data automatically for cross-device continuity.
- Support for player profiles to protect data across installs or multiple platforms.
Custom Editor Tool
- Preview all saved JSON files directly in Unity Editor.
- Adjust settings like cache size, compression threshold, auto-save interval, and cloud enable/disable.
- Centralized data management for faster workflow and debugging.
Safe and Reliable
- Async file operations with retries and file locking to avoid data corruption.
- Mobile friendly save and load system with runtime data caching and auto saving features.
- Patch writes and controlled memory usage ensure stable and performant data storage.
Fast Save combines speed, reliability, and flexibility into one complete package. Unlike generic save systems, it provides automatic cloud synchronization, editor-based previews, built-in support for complex Unity types, and optional data compression.
Whether you need a lightweight data storage solution, a file database, or a system that can handle spreadsheets of data, Fast Save is designed to make it effortless.
Simple Code Calls
using FastSave;
private void Start()
{
Fast.Save("playerScore", 100); // Save data
int score = Fast.Load("playerScore"); // Load data
}
Price $15.00
Smart Pref by ChicMic Studios
- 🔑 Advanced PlayerPrefs Management – Organize your data with sections.
- 📂 Version Control – Keep multiple save versions without conflicts.
- 🧩 Supports All Serializeable Data Types – Easily store strings, ints, floats, bools, objects, and more.
- 🔄 Automatic Key Handling – Clean, consistent keys without manual hassle.
- 👥 Multiple Profiles – Separate data for users, modes, or save slots.
- 🚀 Lightweight & Easy – Drop-in replacement for Unity’s PlayerPrefs.
📦 SmartPref – Smarter PlayerPrefs for Unity
SmartPref is a powerful and easy-to-use replacement for Unity’s built-in PlayerPrefs.
It adds versioning, namespacing (sections), and full serialization so you can safely manage player data across updates, multiple save slots, and user profiles.
✅ Store any data type (int, float, string, custom classes, lists)
✅ Separate data into sections (profiles, game modes, users)
✅ Built-in versioning system to handle updates & migrations
✅ Retrieve, move, and delete saves with ease
Price $4.99
Fast Save - Scalable Save Data & Network Save & Fast Serializer System by chen_lun_fu
- RequirementsUnity 2021.3 LTS or newer (adjust to your tested baseline)
Works with Mono/IL2CPP. For AOT/IL2CPP targets use editor‑generated adapters (no runtime emit) - DependenciesLocal/file storage: none
PlayFab provider: requires official PlayFab SDK
UGS provider: requires Unity Gaming Services Cloud Save (via Package Manager)
HTTP provider: requires reachable backend (local server emulator included) - Structure & key scriptsRuntime/Serialization: SaveSystem, SaveableObject, SceneData, Adapter Registry
Runtime/Persistence: FastSaveFile, SaveSnapshot, storage providers
Editor/AdapterGenerator: type scan, member collect, code‑gen and registration
Editor/PrefabInfoDrawer, Validation tools
Samples: BasicUsage / CloudSync / Serialization - IntegrationCreate a FastSaveSetting and reference it in Project Settings
Tools/FastSave → Generate Adapters
Use SaveSystem.SaveAsync / LoadAsync - Platforms & notesMobile/Consoles/IL2CPP: prefer pre‑generated adapters, avoid runtime reflection/emit
Initialize and authenticate 3rd‑party SDKs (PlayFab/UGS) before using cloud providers - IncludedFull source, sample scenes/scripts, HTTP server emulator, asmdef split (Editor/Runtime)
- SupportDocs: in‑package README and Samples
Tech support: add your email/Discord
FastSave is a production‑ready save and cloud‑sync solution covering scene/object/prefab persistence, editor tooling, and complete samples. With editor‑time adapter generation and auto‑registration, it cuts heavy reflection and works reliably on IL2CPP/AOT platforms. Built‑in HTTP/PlayFab/UGS providers and a local server emulator help you ship cross‑device cloud saves fast.
Highlights
- Scene/Object/Prefab saving (SaveableObject, SaveableSceneData, SaveablePrefabInfo)
- High‑performance serialization via code‑gen (minimal reflection/GC at runtime)
- Cloud sync providers: HTTP / PlayFab / UGS (extensible interfaces)
- Visual tooling and validation (Prefab info drawer, component validator)
- Snapshots and restore (SaveSnapshot)
- Complete samples: Basic usage, Cloud sync, Serialization
Why FastSave
- Minimal boilerplate: mark → generate → SaveSystem API
- IL2CPP/AOT‑friendly: pre‑generated adapters, no runtime emit required
- Extensible by design: storage interfaces and adapter registry
Quick start (3–5 minutes)
- Import, create FastSaveSetting
- Add SaveableObject to targets (Prefab/runtime)
- Tools/FastSave → Generate Adapters
- Run Samples/BasicUsage to save/load
- Pick HTTP/PlayFab/UGS provider and add credentials
Includes
- Full source (Runtime + Editor)
- HTTP/PlayFab/UGS providers and abstractions
- AdapterGenerator, adapter registries, scene data manager
- Samples and a local server emulator (for HTTP testing)
Price $39.90
Timeline Plus - Enhanced Timeline Tracks by MaxTiger
Multi platforms supported.
Unity Burst Optimization.
Mono Recommended, IL2CPP Optimization will be in the next version(free update).
Careful with VolumeTrack! Currently,it not suppports for the AOT(may fix in the future with free update).
Supports a variety of customized tracks with curve controlled:
- Volume Track(SRP Only): Volume effects Blending
- Subtitle Track: Subtitle for TextMeshPro/UGUI/3D Text
- Material Track: Standard material Color[HDR] Blending
- Shader Track: Custom Shader Parameters Blending
- Tag Track: Tag System forTimeline based on Marker
📚Easy and Extensive docment.
⏰Optimized by Unity Burst.
Price $15.00
Stylized Office Lady Character by Gobormu
This package includes a single stylized 3D character designed for Unity projects. The model consists of 11 mesh parts, comes with a clean Base Color texture, and is fully prepared for integration into your workflow.
- Triangle Count: 52,776
- Textures: 2048x2048 Base Color map (stylized look)
- Material: A custom toon shader created with Shader Graph
- Rig: Compatible with Humanoid rig
- Animations: No custom animations included
- Pipeline Compatibility: Works with Unity’s Built-in Render Pipeline
This character is ideal for developers looking for a stylized, lightweight starting point for their projects. You can easily retarget Mixamo or your own humanoid animations to the model.
Price $7.00
NPC Priority Task Queue by Obsessive Games
- Dynamic task prioritization system based on urgency weight
- ScriptableObject task profiles with custom conditions
- Supports condition checks (time, resources, events, proximity, etc.)
- NPCs reassign themselves to new high-priority tasks in real-time
- Drag-and-drop ready NPC Task Handler component
- TaskQueueManager for global task pool control
- Event hooks for task start and completion (trigger animations, sounds, etc.)
- Debug view to inspect current tasks and priorities in the editor
- 100% code-driven, modular, and extendable design
- Compatible with any Unity project (no third-party dependencies)
The NPC Priority Task Queue is a modular AI task management system built for Unity developers who need intelligent NPCs that make decisions based on urgency, resource availability, and custom conditions.
With a clean ScriptableObject-driven design, you can create dynamic behavior systems where NPCs automatically choose the most important task in real time — no hardcoding required. Whether your NPCs are workers in a shop, guards patrolling an area, or couriers delivering goods, this system gives you the tools to control and monitor their decisions effortlessly.
It includes editor-friendly tools, visual debugging support, and built-in condition checks like time of day, player proximity, or item availability. Fully extendable and prefab-ready — just drag the NPC brain onto any character and watch them think!
Perfect for genres like simulation, RPG, RTS, life sim, and management games.
Price $29.99
School Girl_A by HelenNova
Features:
- ARKit Blendshapes 52 Face blend shapes\morph target
- Extra morphs for brest\glutes
- Humanoid Rig/Epic Skeleton additional bones (breast_l\r, glute_l\r, skirt_front_01\04, skirt_side_l\r_01\12, skirt_back_01\04)
- Completely modular
- Different skins
- Easy Color Change
Physics are not included
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PBR Textures Metal/Gloss
Number of characters: 3
Number of Materials and Material Instances: 29
Number of textures: 64
Polygon count: 18k - 33k
Number of meshes/prefabs: 6
Texture Resolutions: 2k-4k
Description
All Render pipelines!
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Features:
- 52 Face blend shapes/morph target
- Extra morphs for brest\glutes
- Changing color Skin/Eyes/Cloth/Hair
- Humanoid Rig/Epic Skeleton with additional bones
- Completely modular
- Different skins
Physics are not included
Price $99.99
Street Muse by 3D Nodo
Number of textures: 3 packs
Texture dimensions:4096 and 2048
Polygon count: All 22442 tris; body 10468 tris; Hair 2698 tris; Hat 1224 tris;
Slippers 1052 tris; Character extras 5412 tris; Easel 1588
This package includes a fully rigged and stylized artist character with props such as an easel, brush, palette, and stool. The model is optimized for Unity and can be easily adapted for different genres – from casual and educational games to adventure or storytelling projects.
Price $15.90