City Builder: London by ReversedInt
Triple archway = 3000 tris
9X Building Segments = 300 - 2000 tris
10X Build Trims = 14 - 20 tris
8X Flags = 600 tris
2X Gardens = 280 tris
4X Laps = 712 - 3200 tris
8X Paths = 14 - 300 tis
4X Bollards = 100 -400 tris
Fence = 144 tris
2X Post boxes = 560 - 1300 tris
5X Street signs = 500 - 700 tris
4X Traffic lights = 1300 - 2300 tris
Trash can = 330 tris
2X Window spikes = 36 - 160 tris
5X road segments = 2 - 32 tris
9X Rooftops = 26 - 3500 tris
6X Rooftop Props = 100 - 350 tis
3X Shrubs = 270 - 810 tris
25X Signs = 600 - 2500 tris
Tree = 7500 tris
65X Sign Creation prefabs = 60 - 200 tris
4K texture maps (PBR)
City Builder: London Is a high-quality asset pack designed for quick London-style city building, compatible with HDRP and URP render pipelines. (Built-in support coming soon)
Assets
110 High-quality city creation prefabs
65 Shop shop sign creation prefabs
Interior mapping shader
See technical details for fall list
includes day and night sample scenes for all render pipelines
Trailer created with the HDRP pipeline. Visuals quality will differ between pipelines.
NOTES: This asset is not a city generator.
Price $34.99
Japanese Train Station PBR Pack by imgvertex
Modelled after Nagase Station in Osaka.
Each model tris are less than 4000~ tris.
This asset pack includes :
> 40+ prefabs
> Lightmapped demo scene
(If you encounter a problem on newer Unity, please rebake)
> Scene with all objects on it
> 2048x2048 PBR texture maps (Diffuse, Metallic, Normal, Emissive)
> Moveable doors, clock, and entrance gate.
> Editable PSD for signs
Price $18.99
TreeGen04-Walnut01 by Mr Andrew Chapman
* 12 Unique Walnut Trees.
* Generated with the Gen04 workflow to prevent duplication.
* Each Tree/Model carries it own Seed number.
* Real photographs used for the Leaves and Bark for greater realism.
* Age range of Trees 15-25 years.
Texture Resolutions: 512x512, 1024x1024 including Diffuse, Normal, AO and Height maps.
Mesh Resolutions: 37.4k - 209k tris.
Materials: 3, 1 for the scene plane and 2 for trees.
Universal Render Pipeline.
If you require any assistance with this pack, or you simply want to see future releases from our studio, please use the link below:
https://forum.unity.com/threads/everything-ivy-scene-plants-decoration.852436/
The meshes in this pack are all standard Obj or FBX format, textures are PNG, making this pack compatible with most previous and future editor versions.
The Materials in this pack are URP but can be converted to other pipelines. For information, please see the above forum link.
If you are happy with this pack, why not leave a review for others.
Price $8.66
2D High Quality pack | 2 stickmans | 23 weapons | working systems | + more by Bmc-studio
Disclaimer : All the items are highlited only for presentation!
- What you get for only $6.99 :
- Animations : idle , run , jump , crouch .
- Movement system .
- Shooting System .
- Health System .
- Parallax background .
- Inverse kinematics .
- Enviorment .
- Working switching weapons .
- AI Enemy
- Characters :
Black stickman
Red stickman
- Weapons :
- 5 assault rifles
- 2 snipers
- 4 smg
- 4 pistols
- 2 shotguns
- 2 grenades
- 4 misc weapons (ex:knife)
Sprite resolution: 2048 X 2048
You can create your own game based on this asset , or you can add more weapons or systems to your existing game .
For any questions we can help you on our Discord or on our Website .
Business e-mail : support@bmc-studio.com
Price $4.99
Text Effects For Games Bundle 1-3 by Justwo
Photoshop files sizes: 170mb of total .psd files
File count: 24 .psd files and 3 .jpg Help File
Animated: No
Additional: pixel based
High resolution .PSD files 2000×1500px at 300dpi
Text Effects For Games Bundle 1-3 is a bundle which includes 3 assets. 📦
⚠️After purchasing this bundle, visit each package listed below, add the individual assets to your cart, and you can checkout for free.
Create your own game logo with these text effects.
Easy to use, just open the smart object, edit the text and save.
Assets Combined Price : $18 ➜ $15 💲(💾Save $3)💲
What do you get?
- 24 PSD Files, each text effect in it’s own file.
- Help file (a .jpg file with instruction on how it works)
- Readme file where you can find the links to the free fonts used
👍 High resolution .PSD files 2000×1500px at 300dpi
✔️ The free fonts used are not included, but you can find the download link in the readme file.
⭐This Bundle includes the following packs⭐
Please check individual packages for more details.
Contact us for more info.
Price $15.00
Text Effects For Games 3 by Justwo
Photoshop files sizes: 57mb of total .psd files
File count: 8 .psd files and 1 .jpg Help File
Animated: No
Additional: pixel based
High resolution .PSD files 2000×1500px at 300dpi
Text Effects For Games 3 🎮
Create your own game logo with these text effects.
Easy to use, just open the smart object, edit the text and save.
What do you get?
- 8 PSD Files, each text effect in it’s own file.
- Help file (a .jpg file with instruction on how it works)
- Readme file where you can find the links to the free fonts used
👍 High resolution .PSD files 2000×1500px at 300dpi
✔️ The free fonts used are not included, but you can find the download link in the readme file.
⭐Check other assets for more text effects⭐
⭐ Text Effects For Games Bundle 1-3
Contact us for more info.
Price $6.00
Text Effects For Games 2 by Justwo
Photoshop files sizes: 41mb of total .psd files
File count: 8 .psd files and 1 .jpg Help File
Animated: No
Additional: pixel based
High resolution .PSD files 2000×1500px at 300dpi
Text Effects For Games 2 🎮
Create your own game logo with these text effects.
Easy to use, just open the smart object, edit the text and save.
What do you get?
- 8 PSD Files, each text effect in it’s own file.
- Help file (a .jpg file with instruction on how it works)
- Readme file where you can find the links to the free fonts used
👍 High resolution .PSD files 2000×1500px at 300dpi
✔️ The free fonts used are not included, but you can find the download link in the readme file.
⭐Check other assets for more text effects⭐
⭐ Text Effects For Games Bundle 1-3
Contact us for more info.
Price $6.00
Text Effects For Games 1 by Justwo
Photoshop files sizes: 70mb of total .psd files
File count: 8 .psd files and 1 .jpg Help File
Animated: No
Additional: pixel based
High resolution .PSD files 2000×1500px at 300dpi
Text Effects For Games 1 🎮
Create your own game logo with these text effects.
Easy to use, just open the smart object, edit the text and save.
What do you get?
- 8 PSD Files, each text effect in it’s own file.
- Help file (a .jpg file with instruction on how it works)
- Readme file where you can find the links to the free fonts used
👍 High resolution .PSD files 2000×1500px at 300dpi
✔️ The free fonts used are not included, but you can find the download link in the readme file.
⭐Check other assets for more text effects⭐
⭐ Text Effects For Games Bundle 1-3
Contact us for more info.
Price $6.00
Weapon Sound Pack - Grenade: Flashbang by Catastic
There is this classical but necessary grenade!
This pack contains every sounds you need to make blind your characters!
This a small pack for a none lethal but powerful grenade!
The package contains:
-60 sounds
-Parts sounds to let adjust them to your animation
-Explosions sounds with 3 reverb types (inside, outside and generic)
-Flash explosion sounds
-EarRingings sounds for blind and deaf effect
-Grenade handling sounds
-Grenade bounce sounds
-Grenade throwing sound
-Grenade safety remove sounds
-Debris sounds
-A note to explain how to use them
-Royalty free sounds.
All sounds have been recorded in Stereo 44KHz.
And don’t forget to check in the future, more small weapon pack to come!
Price $4.99
Simple Radial Blur - Easy Zoom (Motion) Blur by OccaSoftware
Includes
- 1 Radial Blur Shader
- 1 Radial Blur Custom Function HLSL
- 1 Renderer Feature
- 1 Radial Blur Manager C# Script
- 1 Radial Blur Manager Prefab
- Readme
Demo Resources
- 2 Particle Materials
- 2 Particle Prefabs
- 2 Radial Blur Public API Demo C# Scripts
- 1 Radial Blur Demo Prefab
- 1 Demo Scene
- 1 Demo Post-Processing Profile
Simple Radial Blur is a Renderer Feature and API that enables you to easily use Radial (Zoom) Blur in your Unity URP project. You can customize the Intensity of the effect, the Sample Count, and the Center (Origin) point.
Want your players to feel fast? Want to sell the intensity of a hit impact?
This is the effect for you.
Features
- Performant zoom blur
- Easy-to-use public API
- Easy installation
- Looks great
Seriously, can't get any easier.
Buy it, download, import, add renderer feature, drag in a prefab, call the API. You're done.
Requirements
Targeted for Unity 2020.3, Universal Render Pipeline.
Support for other versions of Unity is not guaranteed.
Support
If you're not happy, I'm not happy.
Email me at occasoftware@gmail.com with any support inquiries.
Price $9.99
Node Based RPG Template Prototype by AlpaSun Development
As a professional C# developer with over 12 years experience, my code is well commented, organized, and clearly laid out. Although the code is mostly self-commenting with descriptive property and method names, there are also XML comments for every class and most methods. Properties and methods both for the Unity UI and internal code have narrowed scope with very few public and static objects.
Assets used for the sample can be used in a released game, but are only intended to demonstrate the gameplay for this template. Asset sources are listed below.
The project uses the URP graphics pipeline along with the Unity UI Toolkit and the New Input system to handle player input.
The in-game level was created using ProBuilder, but any tool such as Blender or the Unity terrain sculpting tool could be used to build the levels.
Features:
Scenes
- Startup scene with main menu
- Main game scene that also allows access to menu
- Scenes switch when current game is started or exited
Only 3 very small update loops in the entire game
- Functionality triggered by events or methods
- Animations use the animation system or coroutines
Movement Node System
- Nodes can be placed anywhere in a level
- Nodes automatically connect to each other
- Node center and lines are decals allowing them to conform to any terrain
- Lines between nodes are automatically generated
- Movement between nodes is validated and checked automatically
- Player automatically adjusts to terrain height
Saving and loading
- 4 game profiles for the user to choose from
- Saves are automatic in the game
- Settings are automatically saved and loaded
UI
- Keyboard and gamepad controls with dynamic button image switching
- All UI elements fade in and out smoothly
Main Menu
- 4 profiles that are automatically saved and can be loaded from the main menu
- Multiple settings that are automatically saved and loaded
- Quit to desktop
- In-game - user can alter settings, quit to desktop or main menu
Inventory Menu
- 4 tabs controlled by selected input method
- Player stats
- Items with detailed display panel
- Equipment with detailed display panel and equip option
- Notes with detailed display panel that displays the text
In-game Items
- Add items to a spreadsheet, save as CSV
- Items are automatically loaded, updated, and added to the game
In-game Features
- Interactive objects like doors, traps, and treasure chests
- Items can be picked up and stored in the inventory
- Player can be damaged or killed by traps
- Traps can be disarmed using an in-game item
- Doors can require specific keys
- Chests or other objects can require lockpicks
Shaders
- Dissolve shader used to remove objects
- Fog shader to create a volumetric moving fog
- Wind shader that can be applied to models like grass or trees
Basic music and sound system
Resources used:
https://opengameart.org/content/free-controller-prompts-xbox-playstation-switch-pc
http://anttismusic.blogspot.com/
IMPORTANT: This project uses the new Input System package from the Unity Registry. Detailed instructions can be found in the included documentation.
This prototype template is a fully functional node based RPG game with a movement system based on Lara Croft GO and Hitman GO. This is not just an unfinished game dump, but a fully functional framework. The amount of source code included in this project provides a fundamental start for a complex game project.
Possibilities of how this code can be expanded upon are endless. The idea of this prototype template is to provide a base and help avoid many months of initial work. The sample game created with the URP pipeline. Any code can easily be separated from the URP pipeline and brought into any other project.
Feel free to contact me for any help, bug reports, comments, or questions you have.
Main features include:
- Node prefabs with full functionality that can be placed anywhere
- Gamepad or Keyboard input using the new Unity Input System
- UI using the new Unity UI Toolkit
- Save system for game profiles and settings
- Menu and Settings system
- Inventory system with automatically loaded items
- Full source presented in a clean and organized form
- Interactive objects and traps
- Animated objects
- Sample game that explores possible features
Price $99.99
Hyperspace Teleport URP by qq.d.y
Use vertex shader, fragment shader and geometry shader to implement effects.
This is a set of shaders that implement different kinds of mesh teleport effects.
Utilize the power of modern GPU we can achieve limitless nice effects.
Features:
- Various kinds of effect, the number of effects will be more and more in future update.
- Works with arbitrary mesh, support static and skinned mesh.
- Rich material parameters for customize usage.
- Support default URP lit shader material parameters.
- Easy to integrate into your custom shaders.
- Source code and demo included.
Price $18.00
OpenSimulator Twitter Community
A Twitter Community for “OpenSimulator” has been set up. Such communities are new group feature on Twitter.
Currently set to moderator needs to approve anyone who joins unless sent an invite link in which case accepting the invite joins the member right away. We will review the moderator list and the member approval process that once things settle down.
Currently only members can send a tweet to the community to reduce spam.
Logo and icon is temporary until I create a crispier properly sized version.
https://twitter.com/i/communities/1499373889234903042
The rules of the Community are:
1. Be kind and respectful.
2. Keep Tweets on topic.
3. Explore and share.
Destroy Materials by SimuranStudio
10 Stylized of effects destruction materials. Works on all renders Build-in/HDRP/URP(LWRP)
Сontain:
• 1 Unique shader of destroy materials
• 10 effects
• 2048x2048 Textures
• Build-in/HDRP/URP(LWRP) supported
• 3 PC Demo Scenes
• Customizable Shaders
For any questions, write to the Contact E-mail
Price $9.99
Pipes FREE Collection by Dexsoft Games (former 3dmodels-textures)
Technical details:
Number of meshes: 10
LOD stages: 2-4 per model
Number of prefabs: 10
Nuber of materials: 6
Number of textures: 11
Texture sizes: 2K
Texture formats: TGA
Including Albedo, Normal, Metallic and Roughness maps
Additional Dexsoft shader included
Poly-count examples (LOD0):
Pipe Middle Short: 1180
Pipe Middle Short With Valve: 3886
Pipe Middle Short 3 Way: 1767
Pipe Middle Short Angled: 1376
Pipe Middle Short Cross: 2334
Pipe Short: 1180
Pipe Short With Instrument: 2205
Pipe Short 3 Way: 2091
Pipe Short Angled: 1376
Pipe Short Cross: 2652
FREE Pipes Collection includes 10 game-ready pipes, including short thin and thick pipes, pipes with instruments, curved pipes and cross pipes. All pipes are made ready for Unity Engine.
Have fun with the collection, play around with the pipes, switch their colors and create endless pipe sets.
Note: The scene shown in the images is NOT included in this pack, only the pipes (check images from the overview scene). Examples how you can combine the pipes are shown in the first few images. Some pipes are part of our bigger Pipes Collection, which is also available at Unity Asset Store.
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com, we are happy to help!
Visit our Official Selling Portal for more game assets and 3D models
Price $0.00
3D Low Poly Spaceship by Castle Asset
Number of textures:2
Texture dimensions:256
Polygon count of [Model Name]:Below 1000
Minimum polygon count: 200
Maximum polygon count:1000
Number of meshes/prefabs:1 FBX,44 Modular Prefab and 24 Spaceships
Rigging: No
Animation count
Animation type list
UV mapping: No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR):Low Poly
LOW POLY SPACESHIP :
-This is solution for space game and entertaining projects in unity.
-This package can be used for games in severals platforms like mobile desktop,
-Virtual Reality and Augmented Reality.
COLLECTION INCLUDED:
-1 FBX Models
-44 Modular Prefabs
-24 Modular spaceship Prefabs
-2 Texture Set
-1 Scenes
FEATURES INCLUDED:
-All models have Albedo.
-All models are optimized and can be used on Mobile and Desktop platforms.
-All models have a low polygons count, average ranging from 200 polygon to 1000 polygon
-Easy to implement in the different projects
Price $10.00
Colored Parasols by SpaceZeta
All materials use Unity's Autodesk Interactive shader, with Base color, Roughness, Metallic and Normal maps at 2K resolution. You can also use the same texture maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.
Prefabs of the parasol in each color variation are included with a basic collision set up. The parasol is separated into two parts, and the top part can be moved to allow for an adjustable height.
Included:
- Parasol | 552 tris | 6 colors
This pack contains a parasol in 6 different colors ideal for an outdoor or patio type of environment. It uses PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count, with its top half being movable so you can adjust its height to your needs.
Price $0.00
Tennis court V4 by Logically_Randomized
Number of textures: 4
Texture dimensions: 4k (4096*4096)
Polygon count: 322
Number of meshes/prefabs: 1
UV mapping: Yes
Types of materials and texture maps: PBR
Low-poly Tennis court modeled in realistic dimensions (23.8 * 10.9) meters. Modeled and rendered in Blender 3.0.1 / Cycles.
Details about the model:
- Low-poly.
- Game ready-Unity package included (URP).
- PBR textures in 4k (4096*4096) resolution (Color, Roughness, Opacity, and Normal).
- Realistic dimensions.
Note: for some formats you might need to load the textures manually.
If you have any questions or suggestions in regards to this model please feel free to contact me at any time, and I will respond as soon as possible.
Price $6.00
Tennis court V2 by Logically_Randomized
Number of textures: 4
Texture dimensions: 4k (4096*4096)
Polygon count: 322
Number of meshes/prefabs: 1
UV mapping: Yes
Types of materials and texture maps: PBR
Low-poly Tennis court modeled in realistic dimensions (23.8 * 10.9) meters. Modeled and rendered in Blender 3.0.1 / Cycles.
Details about the model:
- Low-poly.
- Game ready-Unity package included (URP).
- PBR textures in 4k (4096*4096) resolution (Color, Roughness, Opacity, and Normal).
- Realistic dimensions.
Note: for some formats you might need to load the textures manually.
If you have any questions or suggestions in regards to this model please feel free to contact me at any time, and I will respond as soon as possible.
Price $6.00
Tennis court V03 by Logically_Randomized
Number of textures: 4
Texture dimensions: 4k (4096*4096)
Polygon count: 322
Number of meshes/prefabs: 1
UV mapping: Yes
Types of materials and texture maps: PBR
Low-poly Tennis court modeled in realistic dimensions (23.8 * 10.9) meters. Modeled and rendered in Blender 3.0.1 / Cycles.
Details about the model:
- Low-poly.
- Game ready-Unity package included (URP).
- PBR textures in 4k (4096*4096) resolution (Color, Roughness, Opacity, and Normal).
- Realistic dimensions.
Note: for some formats you might need to load the textures manually.
If you have any questions or suggestions in regards to this model please feel free to contact me at any time, and I will respond as soon as possible.
Price $6.00