Stylized Beam Effect Pack by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
-24 Beam Effect 2D.
-24 Already prefabs.
-54 Textures (22 simple textures and 32 texture sheets) With high quality. Size up to 1024 pixel. The textures are optimized for mobile game.
-54 Materials.
-6 Main style Effects. Each kind of effect has 4 main colors:Yellow, Red, Blue and Purple.
-1 Background demo.
-1 Readme document.
-1 Sample scene.
Price $18.99
NM-52 Assault Rifle by Storm Bringer Studios
++ NM_52 Assault Rifle all kinds of unique VFX, SFX and Animations. ++
++ Assets are AAA category and ready to be used for VR, PC and Consoles ++
++ Assets are made with PBR standard with 4K high quality textures ++
NEW!! Pack support unity: Unity 2019.3 URP 7.1.8+
In This Pack:
◉ NM_52 Assault Rifle.
◉ Scope.
◉ Bullet.
◉ Empty Shell.
◉ Animations.
◉ VFX/SFX.
◉ 4K-Textures.
Max Tris: 14k
Max Vertex:13k
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Join Our Discord Server: Discord
Price $25.00
Gift Box Set New, Crumpled, Dirty with Duct Tape, Ribbon, Thread by tatevrika
Gift Box Tape
Number of Textures: 3
Texture Dimensions: 4K
Faces/Polygons: 393
Tris: 718
Verts: 443
Model Mesh: 1
Model Prefabs: 3
Rigged: No
Animated: No
UV Map: Yes, Non Overlapping
LOD: No
Types of Materials and Texture Maps: PBR
Gift Box Ribbon
Number of Textures: 3
Texture Dimensions: 4K
Faces/Polygons: 393
Tris: 718
Verts: 443
Model Mesh: 1
Model Prefabs: 3
Rigged: No
Animated: No
UV Map: Yes, Non Overlapping
LOD: No
Types of Materials and Texture Maps: PBR
Gift Box Thread
Number of Textures: 3
Texture Dimensions: 4K
Faces/Polygons: 393
Tris: 718
Verts: 443
Model Mesh: 1
Model Prefabs: 3
Rigged: No
Animated: No
UV Map: Yes, Non Overlapping
LOD: No
Types of Materials and Texture Maps: PBR
Gift Box Set New, Crumpled, Dirty with Duct Tape, Ribbon, Thread
Price $5.00
Dialogue 2 by Catsoft Works
Features
- Dialogue
- Actors
- Sequencing animations
- Compatible with Visual Scripting
- Tools for creating custom UI skins
Includes
- Source code
- UI templates
- Default Skin
- Pixel Skin
- Cyberpunk Skin
- Text Messaging Skin
- Multiple examples to learn from
- Compatible with all Game Creator 2 modules
This module requires Unity 2022.1 and Game Creator 2 in order to work.
Create your own cutscenes in a matter of seconds! Direct characters, play animations and synchronize them with voice-over and visual effects with ease!
The Dialogue component is the only tool you'll need!
- Everything at a glance in a tree-like structure
- Each line displays the Text
- Use Choice nodes to let the player decide what to say
- Use Random nodes to deliver random lines
- Jump to arbitrary lines to create looped conversations
- Play Animation Clips using the sequencing tool
- Use variables inside the text
- Easily add voice-over
Each Dialogue line can be delivered by a game object. Actors allow to more easily define who's speaking, what's its mood and whether to run any special effects, such as onomatopeyas, or particles.
Automatically save which lines have been spoken and which choices were made, adding a Dialogue memory onto a Remember component.
Automatically choose the best shot to frame the conversation using the new Multi-Camera Shot. Randomly chooses a Camera Shot from a list that has a clear line of sight.
Includes
- Source code
- Examples & Templates
Learning Resources
Price $40.00
Realistic Third Person Shooter v1.0 for Playmaker by Meka Games
This is a ★ Very Detailed ★ Third Person Shooter Template
All the 3d models, sound effects, animations are included. No scripts. Only Playmaker FSMs!
It is fully customizable. You can easily change all settings with Playmaker Controls. Each Playmaker FSM is named and commented. It is very easy to replace it with your own 3d models.
✚ Free Demo Available! ✚
">Download HERE
➤ Best Features
✔️240+ Humanoid Animations
(88 Secondary, 87 Primary, 49 Unarmed, 16 Misc. animations.)
✔️Advanced Parkour System
✔️Advanced Recoil System
✔️Advanced Zombie AI
✔️Advanced Hit System
✔️Customizable Weapons
✔️Interaction System
✔️Destructible Objects
✔️In-Game Input Manager
✔️Demo Scenes Included (Scenario Level, Showcase Level, Testing Level)
➤ Details
✔️Walking, Running, Jumping, Crouching and Ladder System
✔️Advanced Damage Detection (Near/Close Hit-Fall Damage)
✔️Detection Types (Line of Sight-Sound-Hit)
✔️Customizable Decal System
✔️Customizable Footstep System
✔️Multiple Weapon Slots & Ammos system
✔️Pool System
✔️Auto Pick-Up Ammo System
✔️Slope Limit and Sliding
✔️Lean Left/Right System
✔️Easy Ragdoll System
✔️Get Up System (Face up, down)
✔️100+ Sound Effects
✔️Hit Marker
✔️Weapon Block System for near surfaces
✔️Checkpoint System
✔️Moving Platforms
✔️Medkit Object
✔️Grenade System
✔️Camera Collision
✔️Example FSMs
✔️Death Screen and Pause Menu
✔️Basic Turret AI
✔️Interactable Objects
-Door
-Button
✔️Physics Objects
-Explosive Barrel
-Destructible Chair
-Destructible Table
✔️Weapons
-Assault Rifle
-Shotgun
-Sniper Rifle
-Submachine Gun
-Automatic Pistol
-Pistol
-Silenced Pistol
-Melee Weapon
and more...
➤ Advanced Weapon Settings for Each Gun
(You can make any type of weapon you want with this settings.)
✔️Fire Speed
✔️Magazine Capasity
✔️Max Total Ammo
✔️Firing Sound Radius
✔️Fired Bullet When Fired
✔️Aim FOV
✔️Decrease Sensitivity When Aiming Factor
✔️Eject Bullet Shell Delay
✔️Reload One by One?
✔️Reload Start Delay
✔️Reload Done Delay
✔️Reload Speed
✔️Reload Drop Magazine Delay
✔️Reload Take Magazine Delay
✔️Reload Insert Magazine Delay
✔️Use IK? (Left Hand)
✔️Weapon Length (in meters)
✔️Selective Fire (Fully Automatic, Semi-Automatic, Burst Mode)
✔️Damage Head
✔️Damage Body
✔️Damage Arm
✔️Damage Leg
✔️Damage Physical or Interactable Object
✔️Decrease Range Damage Factor
✔️Hit Velocity (for physic objects)
✔️Recoil Settings (for camera, for accuracy)
✔️Decal Handler Bullet
✔️Ejected Bullet Shell
✔️Empty Magazine
✔️Crosshair
✔️Hit Marker
✔️Muzzle Flash
✔️All Sound Effects with adjustable play delays(Fire, Hit Marker, Aim On-Off, Pickup,Drop,Holster,No Ammo,Magazine Release-Insert-Slide Pull)
➤ Check the Forum PAGE for discussions!
You can always ask me about FSMs via e-mail. I offer 24/7 support.
You should always backup your project before even downloading a new version. It is your responsibility to backup your project before updates.
-----------------------------------
*It is the customer's sole responsibility to own Playmaker, no refunds will be issued for failure to own the third party asset.
Price $40.00
Skeleton [Dungeon Monsters] by Luites Lisa Elaine
- High resolution cartoon style materials: color, emission, oclussion and normal (4096 x 4096).
- Model with 8786 triangles.
- Rigged and animated: attack variation 01, attack variation 02, attack variation 03, dead, death, hurt, idle, move forward, resurrect, run forward, shock (11 animations, humanoid).
Price $15.00
AI BRAINS: Follower by Quantic Brains
Pre-trained characters, ready to use. No need to animate. No need to translate transforms. They physically move using their brain muscles and bones. Assign the desired brain to solve each given situation.
Forget about coding your own character controller anymore!
These pre-trained characters can actually move on they own, they have been studying really hard to achieve it.
Simply tell them what to do next, and they will do it.
No transform delta movement
No character controller
No locomotion system
No animations at all
No proximity checks coding
Absolute brain work!
Asset uses the character "Stylized Girl" under Creative Commons Attribution-NoDerivs license
Asset uses the character "Bob The Robot" under Creative Commons Attribution license
Asset uses free audio files from freesound.org under Creative Commons Zero license
see Third-Party Notices.txt file in package for details.
Price $4.99
1970s Muscle Car #7 by TheKnightsKing
Disclaimer:
-This vehicle model is inspired by a car in the real world
This Asset includes:
-A car model (of .fbx type)
-A prefab for the car (1970sMuscleCar7.prefab)
-All the textures for the car
-All the materials for the car
-A demo scene for visual showcasing
All Mesh Details:
-Car Detail Mesh: 14,428 tris
-Individual Wheel Mesh: 2,110 tris
-Extras Mesh: 344 tris
-Ped Mesh: 236 tris
-Plates Mesh: 52 tris
-Headlight Covers Mesh: 176 tris
-Car LOD_1 Mesh: 9,314 tris
-Car LOD_2 Mesh: 4,657 tris
-Car LOD_3 Mesh: 1,862 tris
-Individual Wheel LOD Mesh: 632 tris
-Colliders Mesh: 186 tris
All Texture Details:
-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_SPEC_METAL.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Details: Prefab has 4 LOD States
-LOD_1 (Detail): 23,676 tris
-LOD_2: 18,562 tris
-LOD_3: 7,361 tris
-LOD_4: 4,566 tris
Third-Party file license notices:
-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_SPEC_METAL.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details
Price $4.99
Round World by TinyStudio
More about the project:
Project have share function, you can put short link to share a message to increase users in game.
To increase audience retention we use local notifications after 2,6 and 22 hours.
The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation).
For monetization project has AdMob framework, you can easily place your ad id’s.
Game based on Unity2D engine, and scripts on C#. All code in game are commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change values.
For reskin, you just need to replace files. It's really easy. The project has good documentation and you can contact us to solve your problem!
Features of current source code:
- Share
- Pause
- RateUs
- Skins
- Tutorial
- GameCenter
- Notifications
Monetisation:
- AdMob
Asset uses GoogleAdMob under Apache 2.0 License
Asset uses Audio files under CC0 1.0 Universal License
Price $49.99
AKiZA - Fantasy Badges by AKiZA
You can create your own badge variation by choosing one of the 12 icons, each icon has 12-77 colour variations, and then choosing one of the 10 shields, each shield has 55-110 variations. That is giving you 7920-50820 possible combinations!
Each badge comes with a gold, silver and bronze shield for a 3 tier/levels badge.
Great for badges, achievements, trophies. Icons and shields can be reused for any other purpose like menu icons or inventory items.
More updates are coming with new icons!
Badges:
- 12 Badges
- Each badge has 182 pre-generated PNGs
- 512x512 pixels size images (PNG)
- 2184 images in total
Icons:
- 12 Icons
- Each icon has 12-77 colour variations
- 512x512 pixels size images (PNG)
- Includes Photoshop (PSD) files. Each part of the icon has a mask allowing to easily change a colour.
- 524 images in total
Shields:
- 10 shields
- Each shield has 55-110 variations
- 512x512 pixels size images (PNG)
- Includes Photoshop (PSD) files. Each part of the shield has a mask allowing to easily change a colour.
- 660 images in total
Price $8.50
2D Underwater sprite pack by Laetus Somnia
Pack contains:
- 66+ high quality hand painted sprites,
- 5 spritesheets 2K+ resolution,
- 1 particle systems,
- 2 Sprite shapes,
- 7 Prefabs,
- 3 tileable background textures at 1920x1028.
Total you will receive 66 sprites in PNG format with high resolution (up to 3200px per side) and can be sized down to a lower resolution while remaining a high amount of details.
All sprites are modular, so they can be mixed and matched to form virtually infinite scenarios.
Check the Demo Scenes for examples of how to use these assets.
Attention!!! Before installing the asset, make sure you have installed 2D SpriteShape paskage in you project!
(Window - Paskage manager - 2D SpriteShape)
Price $15.00
3D Punctuation Marks by Easy Game Studio
Introduction
This is a 3D Punctuation Mark model package. Each punctuation contains 2 animations. You can use them in your projects when you need show some 3D punctuation Marks.
Support URP, HDRP, LWRP, Build-in Render Pipeline
My project is submitted using URP. If you are not using URP, you need to manually reset the shader of the model to avoid it being pink.
Main Features:
1. Easy to integrate into your project, no need to write any shader and code.
2. Contains 31 punctuation mark models.
3. Contains 31 prefabs.
4. Each model contains 2 animations
4. Contains 5 already adjusted materials.
6. Support Android, IOS, Windows,VR and other platforms.
7. Clear demo.
8. Good support.
Contact Us:
If you have any questions, please feel free to contact us.
E-mail: sgzxzj13@163.com
Price $15.00