Cosmo lady by Master Of Legends
Number of textures:48
Texture dimensions: 4096х4096
Polygon count of Cosmo lady : 42,546
Number of meshes/prefabs: 10/10
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps : PBR
Features
-Apple ARKit Blendshapes (Live Link Face support).
-Face RIG.
-Full modullar.
-Eya color customization.
-Hairstyle color customization.
-Skin color customization.
-The Model is built to real-world scale.
-Unit System: Cm.
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only (no triangles or less than 0.5%).
-The geometry is Low Poly.
Textures
-All textures are tailored and applied for high quality graphics results.
-4K.
-All Textures are TGA format.
Price $39.99
City Building Game SFX by Sound Works 12
Audio file types: Wav
Sample rate: 48kHz
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
This sound library contains everything you need to voice your City Building Game,
352 different sounds (most of them are seamless loops).
contains sounds such as the ambience, sounds of various buildings,
sounds of various places, sounds of the user interface, etc.
- All sounds are 100% royalty free.
Content
- Ambience Sounds: 56 different sounds
- Animals Sounds: 42 different sounds
- Buildings Sounds: 90 different sounds
- Sound Effects: 134 different sounds
- User Interface: 30 different sounds
Price $30.00
Sunset Utopia City by DenielHast
Warning, for correct work it is necessary:
- The Cinemachine package
- Unity 2021.2.19f1 or higher
2D parallax cityscape: city sprites and demo scene with parallax and motion.
- 3 city layer
- 31 buildings with random generation
- 3 types of palms
- custom car
- retro-sun animation
- realistic 2D lights and neon in the scene
- image resolution FHD - 2K
- high quality sprite layers
- scripts with random environment generation and parallax.
You can see a demonstration of the scene in the attached screenshots/video files.
Price $10.99
Fantasy Battle Staffs by Jacob Shearston
- Model: about 700 triangles por model.
- Mats: diffuse, normal, occlusion and metallic.
- Res: 2048 x 2048.
Each staff includes three bones. The first one (‘Weapon_Point’) is the point to grab it, the second and third bones (‘FX_Weapon_B’ and ‘FX_Weapon_T’) can be used to add a trail.
Price $15.00
Zeus Unite - Monsters by Zeus Unite
Visual NPC Database Editor
Add, Edit and Remove Non Player Characters Types and Databases
Add, Edit and Remove Non Player Characters Sub Types
Add, Edit and Remove Non Player Characters
Add, Edit and Remove Character Attributes
Enum Editor
Create a NPC List of all available NPC's in all Databases
Non PlayerCharacter Systems
Finite State Machine Example and Ready to Use
Unit Controller Example and Ready to Use
Health and Damage System Example and Ready to Use
Introduction of Zeus Unite - Monsters
Monsters is a Great Extension to bring Non Player Characters to Unity Game Project. The Zeus Unite Monsters Asset is used to Manage NPC Databases and their Properties of those Non Player Characters. With Game Ready Solutions such as a Finite State Machine, Unit Health System, and Damage Interface, it can bring Monsters and other Non Player Characters quickly and alive inside the Game.
The System is designed to work in both 2D and 3D Environment. It fits for any Genre that contains NPC’s such as Monsters and other Enemy Types. Quest Characters and many more can be created and managed.
Prepared Functions will help you to Compare Attributes and use the Databases at Runtime.
* * Zeus Unite - Monsters Features * *
Visual NPC and Monsters Database Editor
- Add, Edit and Remove different Non Player Characters Types and Databases
Manage Multiple Databases to keep your NPC’s Sorted. For easy Use, all Databases are defined as enum inside the Project to Sort and Access them.
- Add, Edit and Remove Non Player Characters Subtypes (enum)
The Non Player Characters Subtypes are enums that are generated to build Logic for different NPC’s. Define as Quest or Shop NPC’s. Other uses would be Boss or Minion. Whatever your Game needs you can Create it!
- Add, Edit and Remove Non Player Characters
In the Non Player Character Editor, Create new NPC’s ,Add Properties, Values, Attributes and Tags define what your NPC’s need inside the Game Project.
- Add, Edit and Remove Attributes
Attributes use the same Database as the Zeus Unite - Item Database Management System. The both Assets are fully compatible with each other. Attributes are used to define Properties to NPC’s such as Health, Damage and others.
* * Non PlayerCharacter Systems * *
* Finite State Machine *
A Demo Finite State Machine is Included inside the Monsters System. You can Build up your AI on this State Machine or use it as a way to work with the Monsters Databases.
The Finite State Machine uses the Unity NavMesh System, but can be swapped with A* Star Pathfinding and other Pathfinding Systems.
* Unit Controller *
With the Unit Controller, you can Load the Monsters Data to a Game Object and use the Values you have declared to the Unit inside the Monsters Editor.
* Health and Damage System *
The Unit Controller comes with a Health and Damage System that makes use of the Zeus Unite Attribute System. You will be guided through a Setup to give you an example on how to use the Attributes on actual Units / Monsters and all sorts of Non Player Characters.
The Health and Damage System is also used by the Player.
* * Easy to Extend with Partial Classes * *
You can extend existing Classes with additional Methods you need to provide for your Game. To Keep the Code clean and Updatable, you can Extend the Major Classes with your own Partial Class.
* * Third Party Support * *
The Finite State Machine and Unit Controller is tested and can be easily used in combination with the following Pathfinding Solutions.
- Unity NavMesh Agent
- A* Star Pathfinding Project
Monsters works excellent in Combination with our following Assets:
* * Support Integration * *
Documented
Open Source Code
Discord and EMail Support
(Free Assets only receive Minor Support)
Join Our Discord Server for Support, Feedback, and Suggestions
We Care About You and our Assets
* * Zeus Unite * *
Zeus Unite offers Unity Editor Extensions to improve the workflow inside Unity. The studio creates useful Unity editor information and material for free on the Zeus Unite Website.
See our other Unity Editor Solutions:
(Premium Assets)
** Full Game Template with Settings Controller and More
** Manage Thousands of Items and Databases within your Project
** Create Enemies and all Sorts of Non Player Characters
(Free Assets)
** Create Enums of off Objects in the Project or simple by Entering Name
** Audio Controller with Settings in 1 Minute
** Generate Random Dice and other Values quickly and easily accessible.
Price $24.90
Human Base Male & Female V2 by fajrulfn
Features:
- Separated modular character part
- Merged character part option
Number of textures: 14
Texture dimensions:
- 4K Body Texture (BaseMap, Normal & MaskMap)
- 4K Head Texture (BaseMap, Normal & MaskMap)
- 1K Hair Texture (BaseMap)
Polygon count:
- Male 30875
- Female 29443
Number of meshes: 2
Number of prefabs: 4
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: 0
Types of materials and texture maps: PBR
Note! Preview screenshots & videos is not included inside the asset pack
Game-ready Human Base Male & Female for your game. Suitable for base character of different genres: Survival, Action-adventure, third-person shooter, first-person shooter, etc.
Price $19.99
Futuristic Tribal Warrior by fajrulfn
Features:
- Separated modular character part
- Merged character part option
- Includes sword and assault rifle
Number of textures: 16
Texture dimensions:
- 4K Armor Texture (BaseMap, Normal & MaskMap)
- 4K Body Texture (BaseMap, Normal & MaskMap)
- 4K Head Texture (BaseMap, Normal & MaskMap)
- 2K Hair Texture (BaseMap)
- 2K AssaultRifle (BaseMap, Normal & MaskMap)
- 2K Sword (BaseMap, Normal & MaskMap)
Polygon count: 47,072
Number of meshes: 4
Number of prefabs: 7
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: 0
Types of materials and texture maps: PBR
Note! Preview screenshots & videos is not included inside the asset pack
Game-ready Futuristic Tribal Warrior character for your game. Suitable for games of different genres: Action-adventure, open world, third-person shooter, etc.
Price $29.99
Modular 3D Arab Palace Construction Kit by AureusInteractive
* 101 unique prefabs: arcade, balcony, bridge, ceiling, floor, columns, grids, stair, wall
* 104 pre-arranged prefabs and variations (with colliders) for: rooms, exteriors, balconies, bridges, stairs
The triangle count for each single mesh, ranges from 32 to 15000 triangles (for the intricate grid decoration), with most elements under 600 triangles
* 5 materials:
- door ( 2048x2048 ): albedo, occlusion, normal, metalness/roughness and RGB mask for HDRP
- wall ( 2048x2048 tileable): albedo, occlusion, normal, metalness/roughness and RGB mask for HDRP
- floor ( 2048x2048 tileable): albedo, occlusion, normal, metalness/roughness and RGB mask for HDRP
- metal ( 2048x2048 tileable): albedo
- 2 trim sheets decorations ( 2048x2048 horizontal tileable): albedo, occlusion, normal, metalness/roughness and RGB mask for HDRP
Skybox is NOT included. You can find it here:
https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-free-10-sky-skybox-set-146014
Ideal for Fantasy and Adventure Games, or even first-person shooters.
101 unique prefabs arranged in 104 premade to build levels quickly blocks were made in 3x3x6 Unity units, to quickly build levels.
Price $49.00
3D Game Barrels Pack by KriLi
UV Mapping: Yes
Count & Type Textures: 4
- BaseColor
- Metallic
- Roughness
- NormalMap
Size Textures: 2048x2048
Count & Type of Materials: 1 PBR Material
Poly Count:
- Barrel 1 LOD0 - Verts - 1680, Tris - 2176
- Barrel 1 LOD2 - 750, Tris - 870
- Barrel 2 LOD0 - Verts - 2126, Tris - 2464
- Barrel 2 LOD2 - 1014, Tris - 984
- Barrel 3 LOD0 - Verts - 2210, Tris - 2560
- Barrel 3 LOD2 - 1015, Tris - 1024
Count Meshes\Prefabs: 18 Meshes, 6 Prefabs
- 3 prefab Animated Barrels
- 3 prefab Static Barrels
- 9 meshes with Skin Weights for Animated Barrels
- 9 meshes without Skin Weights for Static Barrels
LOD information - Each Prefabs has LOD0, LOD1, LOD2
Rigging: Yes
Animation type list:
- Barrel Using
3D package of game animated barrels
The model is optimized for gameplay and development, static is configured, a LOD group is installed, colliders for the model are added and configured, an animator is configured to work with the script.
Textures with a size of 2048x2048 are collected for the model. Also in the package, an animator is configured that reacts to the trigger before the barrel to use the action. The animator reacts to the script by controlling the animation logic.
You can also request an editable version of this model with changes in the details you are interested in or order from us the model that you need for your projects.
To contact us, write to our email krilidfg@gmail.com
Price $5.99
Stylized low poly old barrel by MBKarin
Package include:
Four fbx
Seven prefubs
Four materials (for all parts, different quality 256, 512, 1024, 2048)
Five textures (Base Color, Metallic, ambient occlusion, Normal, Roughness and Height)
The model consists of four parts: barrel, bung, Faucet and StandForBarrel
Barrel - 2016 Vertices, 1944 Triangles
Bung - 102 Vertices, 92 Triangles
Faucet - 489 Vertices, 691 Triangles
StandForBarrel - 320 Vertices, 240 Triangles
Two Animation (Turn the faucet, Turn the faucet on the barrels)
Stylized low poly old barrel, the pack consists of 4 elements that allow you to choose the desired version of the barrel if the prefabs do not fit
Price $4.99
Dwarf Paladin Girl by Elsianne
RENDER MADE IN MARMOSET!
Model Preview - https://youtu.be/sj1phNktqJ4
Model has ! body shapes - without clothes(Censored version) \ with clothes (all are rigged and with blendshapes)
Model Height: 127 cm.
faces - 30907, tris - 59452, verts - 39019
Rigged with Epic Skeleton\Humanoid rig. Eyes and breast are rigged too. Easy animations retarget!
Has Morph Targets, Blendshapes, Apple\ARKit Face Blendshapes(can be used for face mocap (live stream))
4K Textures - normal, metallic, roughness, albedo, opacity, thickness, emissive(PBR Textures Metal/Roughness). Has many hair\eyes\cloth colors.
Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair, Weapon (Censored version in Engines)
Model has different texture colors.
THERE ARE NO BLUEPRINTS!
NO ANIMATIONS! (only demo animations in Unreal, retarged available)
Low Poly Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
One asset included in project
Price $49.50
Zombie Ghoul by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton rig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 12
Number of Materials: 4
Texture dimensions: 4096x4096
Triangles count: 35705
Number of meshes: 1
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l, eye_r, eyelashes_l, eyelashes_r, jaw
High-quality realistic low-poly 3D models of Zombie Ghoul
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eye_l, eye_r, eyelashes_l, eyelashes_r, jaw
Price $29.99
Modular Robot Girl 1 by Alesky
- Humanoid Rig
- 6 Color - Blue, Bronze, White, Red, Yellow, Pink. 3 Emissive color - Yellow, White, Blue
- Modular structure
- 22.500 - Vertices !
Number of meshes/prefabs : 6
Number of Material: 24
Number of textures: 44
Textures : BaseColor, MetallSmoothness, Normal, Emission
4096 x 4096 Head
4096 x 4096 Body
4096 x 4096 Arm
4096 x 4096 Leg
Important/Additional Notes: For any questions, you can email me. Also I am open for cooperation!
NO HDRP!
Low-Poly Rigged PBR Character - Robot Girl
Price $49.90
Anzu: Programmatic In-Game Mobile Ad Monetization That Respects Gamers by Anzu
Add another layer of ad monetization to your mobile games with non-intrusive ads that blend directly into the gameplay, enhancing the game realism and transforming in-game objects into valuable advertising collateral while preserving the gamer experience. The solution is fully compatible with any other 2D monetization method and other business models.
To work with Anzu, your mobile game must be live, have over 45K DAU, and be a suitable environment for blended in-game ads. This is necessary to ensure we can deliver on our promise of providing you with a consistent and reliable revenue stream and preserve the user experience
For mobile games that do not meet the above requirements, we are working on a new service open to mobile titles no matter their development stage. To be the first to learn about this, fill out this short form.
Here's why Anzu is the preferred platform for game developers worldwide:
🔑 Core highly-optimized SDK
- Lightweight in size and performance with low impact on final build size, RAM, and CPU
- Heavily tested and used by hundreds of game publishers with 10-20% ARPDAU increase
- Anzu SDK has been fully verified by Unity’s Verified Solutions Partner team
- Steady revenue stream with high fill rates from top-tier demand partners
💁♂️ Self-serve dashboard
- Complete inventory management and advanced campaign controls
- Content filtering, including ad category, campaign, advertiser blocking
- Campaign optimization, real-time analytics, and reporting
- Cutting-edge ad creative handling and ability to see all in-game creatives served
🕹 Format suite
- Use both banner and video ad formats, even in the same ad placement
- High fill rate of OpenRTB coupled with high CPMs of direct deals with name brands
- Features to help ads blend better into the game world
- Automatic optimization of ad creative formats
- Custom integration options are available
🔓 Fully compatible
- Available across IOS and Android
- Support for all major Unity LTS platform versions (5.4 and higher)
- Compatible with other business and monetization models
- Third-party integrations measure campaign impact, including viewability, targeting, and ad fraud, making sure advertisers will get the most out of your ad placements
✔️ Get started in 6 steps
- Sign up - Create your account by filling in the online registration form
- Authenticate - We review your game to ensure its compatible with our in-game ad solution
- Integrate - Implement the Anzu SDK with your project, and create placements (assets, materials, and examples are included)
- Sign off - Approve your implementation with our team, and we will make sure your setup follows best practices to optimize your revenue stream
- Go live and monetize!
- Optimize - Use Anzu’s Knowledge Base and user-friendly dashboard to track key metrics and optimize your ad placements to ensure you are getting the most out of them
Price $0.00
Stylized Projectiles Vol3 by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
-100 Already prefabs.
-100 Effects ( 65 Projectile Effects and 35 Explosion Effects.)
-98 Textures (62 simple textures and 36 texture sheets). (Included: 1 Normal Maps. 1 TIF file.) They are optimized for mobile game with quality max 1024x1024 Pixel.
-104 Materials.
-1 Background demo.
-1 Readme document.
-1 Sample scene.
Price $20.99
BG Atlas Generator by Gamebelieve
Sprite Atlas Maker
With this tool you will be able to generate an atlas or a spritesheet having as a base an animation made up of many sprites separately, having as a result a single file where all the images will be reflected, in other words you can combine multiple sprites into a single file.
Very simple to use:
Just indicating the address where the images are located and the address where it will be exported, completing a couple of options you will be able to create your atlas.
Features:
- Combine sprites
- Remove specific color from final spritesheet
- Select a reference pivot
- Importer settings from tool
- Info panel: shows useful information for correct use
Price $4.99
Toon Building Pack by rfarencibia
This pack includes 6 different Biuldings with a cartoon style.
All Biuldings use the same material with one texture of 32x32 pixels for the Albedo
The poly count of Buillding is house is the following:
Coffee Shop: 3018 polys
Church: 6866 polys
Stadium: 11029 polys
Gas Station: 5074 polys
Generic Building: 2902 polys
School: 5271 polys
Each Building has propper pivot in its bottom so it can be easy to place them in the scene.
Price $19.00
Monaverse
Mona or Monaverse is a browser based virtual world platform that provides a number of separate experiences connected via portals – https://monaverse.com/
Mona accepts registration and logins by connecting a cryptocurrency wallet such as Metamask and WalletConnect. Or you can have a casual visit to experiences without a login. A default avatar is presented or you can connect a Ready Player Me avatar (.glb).
Ludo Strike King (Multiplayer) by WK Studio
- Requires Unity IAP to work
- Requires Unity TextMeshPro to work
The cool ludo online game in your hand now? It's time to get it.
The game was published on Android, iOS and other platforms.
The game is powered by artificial intelligence and played against the computer (PC)
Game built with Photon Unity Networking multiplayer and data storage Playfab. You don't need a server for this game.
Compatible with
Facebook,
Playfab,
Unity Ads,
Unity IAP,
Features:
- Play against the computer (PC)
-Create and join Private rooms
- Playfab . integration
- Facebook integration – login, invite friend
- Playfab leaderboard integration
- Online multiplayer – play with Facebook friends or random player
- In-App products implemented
- Shop – buy new chat, emoji
- In-game invites to play a game with friend
- Play in rooms for 2 – 4 players
- Unity ads integration
- Unit integration IAP
Work on mobile devices
- Facebook friends integration
- INTEGRATED PHOTON PUN
- Integrated Chat Photon PUN
- If opponent doesn’t join room in specified time (default 5s) then game will be started with bots so players will not wait undefinetly to start playing
Supported Addons:
- Photon Unity Networking Classic
OS X, Windows, iOS, Android and Web Player Support
More our assets on the store:
King Runner Subway Complete Project
Nights In Ghost Houses Complete Project
Pool 8 Strike Billiard (Multiplayer)
Price $450.00