Mutant Samo by Navasard
Number of textures 8
Texture dimensions 4096
Maximum polygon count 14416
Number of meshes/prefabs 2
Rigging: Yes
Animation count 28
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low_Poly model of the character Mutant Samo
faces: 14416
tris: 28012
verts: 14082
Textures pack one 4096x4096
2 materials
8 texture maps
The model contains 28 animations
Walking (x8)
Turn (x4)
Shout (x1)
Run (x4)
Jump (x1)
Idle (x4)
Get_Hit (x2)
Dead (x4)
Price $40.00
Virtual reality - Weapons room sandbox- Survival game template - XR Toolkit by abigfluffyyak
In the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your device
You will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unity
XR Toolkit Version 2.0.1
Textures
Low Resoloution
26 Batches
75k Tris
61K Verts
Contains:
Project source code all scripts.
Destroyable enemies
Two handed RPG Weapon asset
You will need from the package manager:
oculus xr plugin
XR Toolkit Version 2.0.1
xr management plugin
A Virtual reality weapons sandbox built using the xr toolkit version 2.0.1 with shooting range to test it out on. If you are making a Virtual reality shooting game using the xr toolkit this is the package for you!
Includes Bow and Arrow, Pistol, Machine gun, Sniper rifle with zoom scope and a RPG launcher - All guns and launchers are reloadable, have recoil and muzzle flashes
The two handed weapon allows you to grab the gun at both the grip and foregrip allowing you to shoot more accurately down the ironsights. The Bullets from the gun have customisable public speed parameters that you can tweak for your specific needs.
Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff
This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame
Price $35.00
Virtual Reality XR AKIMBO Pistols Survival Game - for Oculus Quest/Rift Template by abigfluffyyak
In the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your device
your oculus id will also need to be added in the Entitlement.cs script
You will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unity
XR Toolkit Version 2.0.1
Textures
Low Resoloution
26 Batches
75k Tris
61K Verts
Contains:
Project source code all scripts.
Destroyable enemies
AKIMBO Pistols asset
You will need from the package manager:
oculus xr plugin
XR Toolkit Version 2.0.1
xr management plugin
A two handed weapon built using the xr toolkit version 2.0.1 with shooting range to test it out on. If you are making a Virtual reality shooting game using the xr toolkit this is the package for you!
The Bullets from the gun have customisable public speed parameters that you can tweak for your specific needs.
Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff
This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame
Price $15.00
Virtual reality XR toolkit Sniper Rifle with scope - for Oculus Quest/Rift by abigfluffyyak
In the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your device
your oculus id will also need to be added in the Entitlement.cs script
You will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unity
XR Toolkit Version 2.0.1
Textures
Low Resoloution
26 Batches
75k Tris
61K Verts
Contains:
Project source code all scripts.
Destroyable enemies
Two handed Sniper Rifle Weapon asset
You will need from the package manager:
oculus xr plugin
XR Toolkit Version 2.0.1
xr management plugin
A two handed Virtual reality weapon built using the xr toolkit version 2.0.1 with shooting range to test it out on. If you are making a Virtual reality shooting game using the xr toolkit this is the package for you!
The two handed weapon allows you to grab the gun at both the grip and foregrip allowing you to shoot more accurately down the ironsights. The Bullets from the gun have customisable public speed parameters that you can tweak for your specific needs.
Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff
This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame
Price $15.00
Medieval museum - modular building and exhibits by Mixall
Number of unique models/prefabs: 102/10;
Number of polygons: from 6 (for simple models) to 26200 (for complex models);
Number of textures: 117;
Textures: All texture maps PBR;
Texture size: 1024x1024, 2048x1080, 2048x2048, 4096x4096;
Types of texture maps: Albedo, Normal, Metallic, Occlusion (in some models);
UV mapping: Yes.
Polygon count of:
Sign 28 tris
Statue_Display 272 tris
Breaking_Wheel 4.5k tris
rope 944 tris
guardrail 374 tris
Window_High 3k tris
Stairs_low 9.6k tris
Stairs_high 11.4k tris
Stairs_Pillar 2.2k tris
Roof_Window_narrow 516 tris
Roof_Window 516 tris
Pillar_base_4 2k tris
Pillar_base_3 3.8k tris
Pillar_base_2 1.6k tris
Pillar_base_1 2.5k tris
Pillar_2 3.8k tris
Pillar_1 288 tris
Large_Roof 1.3k tris
Floor_3 12 tris
Floor_2 12 tris
Floor_1 12 tris
Cross_arch 628 tris
Corridor_arch 376 tris
Arch_window_low_ 1.8k tris
Arch_window_Glass_low 277 tris
Arch_window_Glass_high 397 tris
Arch_wall_2 6 tris
Arch_wall 6 tris
Arch_top 636 tris
Arch_low_1 516 tris
Arch_large_1 608 tris
Arch_large 528 tris
Arch_high 532 tris
Arch_Border_2 4.2k tris
Door 16.8k tris
Still_Life 4.2k tris
Naval_Gun 6.7k tris
Mortar_shell 2.6k tris
Mortar 20.4k tris
Field_gun_shell 2.6k tris
Field_gun 26.2k tris
Crusader_mount 22.8k tris
Crusader_stand 17.2k tris
Lamp 134k tris
Statue_Small 15k tris
Statue_Big 25k tris
Iron_Maiden 8.7k tris
Shield_1 1.3k tris
Shield_2 1.3k tris
Armor 20.3k tris
Mixall studio presents a good solution for your games, VR projects and simulators: Medieval museum - modular building and exhibits.
The museum environment is made using a modular workflow so you can further design yours with the provided constructive elements like stairs, wall blocks, windows, floor blocks, dome, fences, columns, and others.
The complete scene shown in the video and images is included in this asset pack and it can be used as a starting point in your games and 3D projects.
You can play a FREE DEMO before purchasing. Since the WebGL version is limited, the textures are different from the original and are highly compressed. It's also worth waiting a bit for the project to load on the web, that's fine.
★ Key Features ★
- full modular building
- high detailed interior
- 10 unique statues
- 20 unique pictures
- game ready demo scene
★ Assets ★
- Modular Building: Walls, Doors, Pillars, Roofs.
- Exhibits: 5 Big Statues, 5 Small statues, 20 pictures, Crusader mount, Field gun, Naval_Gun, 2 Shields.
- Interior detail: Lams, Rope, Sign, Display.
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
- FPS Museum - VR tournament map
-Exhibition stands - conference
-Art gallery Vol.10 - exhibition pavilion
-Art gallery Vol.9 - modern pavilion
-Gallery - Showroom Environment
-Art gallery Vol.3 - exhibition hall
-Art gallery Vol.2 - modern exhibition
-Art gallery Vol.8 - modern showroom
-Art gallery Vol.1 - victorian style
-Art gallery Vol.5 - modular pavilion
-Art gallery Vol.7 - modular exposition
-Art gallery Vol.4 - modern exposition
-Picture gallery - interior and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $59.99
Retro Flashlight in On Position with Glowing Bulb by tatevrika
Number of Textures: 5
Texture Dimensions: 4K
Faces/Polygons: 3 882
Tris: 3 882
Verts: 2 100
Model Mesh: 1
Model Prefabs: 1
Rigged: No
Animated: No
UV Map: Yes, Non Overlapping
LOD: No
Types of Materials and Texture Maps: PBR
Retro Flashlight in On Position with Glowing Bulb
Price $5.00
Epic Game Music Pack by Stephen Houston
Audio file type: .wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Some
Additional: Stereo
Immerse yourself into the emotional epic story of your game, with this Epic Game Music Pack!
Contains 10+ full tracks, some of which include seamless game loops. Perfect for fantasy or adventure games, whether it be RPG, RTS, FPS or other!
11 full tracks
10 loops
21 total files
Based on my original album: Epic Tale
Check out the album on YouTube here!
Composed and produced with high quality instrument libraries and synthesizers, including the likes of:
- Strings
- Piano
- Brass
- Big percussion
- Synth bass
- Synth arps, pads and leads
Price $30.00
Click Controller by Freedom Developer
Please Visit
***All assets used in the Demo are included.
How if an object is in front of another object but all you want is to able to select the object behind instead of the one in front?
What if you want a persistent way of having your prefab or object being uniquely identifiable by your script?
What if all you want is just something you have never tried before?
Well, here you go.
Price $18.00
Stylized Medieval Artifacts by Three Dragons
5 meshes;
5 prefabs;
6 materials;
5 prerendered sprites from isometric perspective;
Example scene;
- Long-Sword
- 638 vertices, 794 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Grutte Pier Sword
- 617 vertices, 712 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Griffin Helmet
- 1638 vertices, 2414 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Topfhelm
- 2695 vertices, 4500 triangles
- 3 textures - color (2048x2048), normal (2048x2048), metalness (2048x2048)
- Crown
- 2324 vertices, 2628 triangles
- 2 textures on crown - color (2048x2048), normal (2048x2048)
- 1 texture on pillow - color (2048x2048)
This Medieval artifacts package contains 5 stylized models:
- Long-Sword
- Grutte Pier Sword
- Griffin Helmet
- Topfhelm
- Crown
Contact: assetstore@threedragons.net
Price $10.99
Odin Validator by Sirenix
Extendible, customizable, and can be run from anywhere with a single API call!
Automated Validation
Easily automate running hand-picked validation profiles on build, on play, on project startup or from your build server.
Straight-forward API
Invoke the validator API manually, for example as part of your custom scripted build pipeline. Run entire profiles that scan multiple scenes and thousands of assets, and get their validation results immediately, in a single API call.
Extendible Validation System
Create your own custom validators for anything imaginable. Want the names of all root game objects in your scenes to start with "_Root", or want all strings in the project to contain the word "supercalifragilisticexpialidocious"? Anything is possible!
Customizable Validation Profiles
Easily set up custom validation profiles using our set of pre-built, richly configurable profile types, or write your entirely own validation profile logic to suit your project's particular needs.
Smart Overview
Search, filter, sort and order scan results to get the perspective you need. The validator handles scene switching and saving as you select individual items, letting you easily and freely navigate between all issues with no hassle and no delay.
High Performance
The validator scans the project as quickly as Unity is able to load assets from the database. Navigate thousands of validation results in the overview with zero lag.
Odin Validator scans your project for issues and helps you fix them as they happen. It does only what you want, when you want it to, and is flexible, extendible and fast enough to be a crucial tool in any project, whether small, large or enormous.
Requires Odin Inspector
The Asset Store version is for entities or companies with revenue or funding less than $200k in the last 12 months. Enterprise options are available here. Odin Validator is governed by the license agreement at odininspector.com/terms, not the standard Unity Asset Store EULA.
- Learn more: Learn more about Odin Validator
- Trial: Try it out before you buy it
- Tutorials: Get started quickly
- Support: We're always ready to help
- Patch notes: Learn what's new
HIGHLIGHTS
- Live background validation
- Extendable issue fixing and bulk fixing
- Create and switch between validation profiles
- Extremely extendable and customizable
- Create rich issue reports with metadata, fixes, scene widgets and more
- Use automation hooks to run at play, build or load time
- Export validation results to HTML and JSON reports
- Highly performant - runs smoothly even in projects with hundreds of thousands of issues
BUILT-IN VALIDATION
- Detect missing references
- Detect broken assets
- Detect duplicate components
- Detect invalid layer assignments
- Detect shader compiler errors
- Detect broken materials
- Detect renderers with invalid materials
- Detect invalid transform positions
- Detect broken prefab connections
- Detect scenes not in build settings
- Detect use of obsolete components
- Detect missing scripts
- Detect invalid UnityEvent methods
VALIDATION ATTRIBUTES
- Required
- Required In
- Assets Only
- Min Value
- Max Value
- Range
- Obsolete
- Disallow Modifications In
- Child Game Objects Only
- Scene Objects Only
- Require Component
- Validate Input
- File Path
- Folder Path
- Min Max Slider
- Dont Validate
Learn more about Odin Validator's features and benefits here.
PLATFORM SUPPORT
Odin Validator is an editor-only plugin with no effect on builds at all. As such, all current and future target platforms are fully supported.
COMMUNITY
Join in on the discussion on our Discord for support and answers to any question.
Price $45.00
Mobile Puzzle Bundle by Ilumisoft
For more details about each package, please visit the individual store pages listed below:
Once you purchase this bundle, all assets in the bundle will be free of charge and you can download them as you need.
Get started making hyper casual mobile games with Unity and our Mobile Puzzle Bundle, containing four complete game projects created for mobile. Each game has been tested on Android and Windows and comes with complete source code included.
Included Games
Connect in 20 moves as many bubbles of the same color as possible. The larger the chain, the higher is the score revenue.
Select groups of two or more bubbles and pop them to increase your score. The more bubbles you can destroy at once the higher is the more points you earn.
Connect and merge dices with the same pair of eyes to create new dices - can you get "six"?
Merge hexagonal number tiles in this addictive mobile game inspired by 2048.
Price $39.99
Giganotosaurus Real Dinosaur Series by Trextor15
Polygons = 41248
Vertex = 41403
Tris = 82470
- Skin Pack : 12 different skin colors
-Textures PBR - unity-
23 items Format:
PNG Resolution: 8192x8192 - 2048x2048px
- . Install universal Rp for graphic editor. You need to create a Post Process. In the tutorial video (https://youtu.be/m6YqTrwjpP0?t=188) for the post process, apply the minutes of 2:58 - 5:12 exactly. The stage will be ready. -. Walking, run, speed run, backward, ambush, idle, sit, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack while standing, roar ,leg broken, death, die, get hit, sitting, awaiking
-Texture Types- PBR- UNITY
-AlbedoTransparency
-Normal
-MetallicSmoothness
- Model is scaled correctly 12.5 m
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
- 8192x8192 - 2048x2048 px
- .Your positive feedback is very important to me and i take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So i will produce more models in most voted themes.Thank you.
Price $74.99
Rings by PolySoft3D
- 30 unique rings
- PBR material
- One Atlas texture for all rings
- Color customization
- LODs
- Dirt and clean variants
- 4096x4096 textures
- Vertex Count: 300-1000
- Special shaders Built-in, HDRP and URP
30 unique fantasy rings.
You can customize colors and emission. Dirt and clean variants.
PBR materials, one 4096x4096 texture atlas for all rings (per variants)
300-1000 vertex per ring and 50-200 per LOD.
Special PBR shaders for color customization Built-in, HDRP and URP.
Price $15.00
Nature Asset Pack - 2D platformer by The Glowing Pond
.PNG and .PSB files included so you can easily import them into your game, animate them, and also edit them.
This is a hand-drawn nature asset pack that would be ideal for a 2D platformer. The files are HD and ready to be used in 1920x1080 resolution games (large enough for higher resolutions as well).
The package includes:
- 3 trees (4 different colors, 12 variations total)
- flower (3 colors)
- 4 grass assets (4 different colors, 16 variations total)
- a grass/earth ground platform (4 different colors)
- rock platform
- dirt platform
- 4 rock assets
- mushroom (3 different colors)
- Import the assets to your game
- Slide the assets into your scene
- Add a collider and a Rigidbody2D as needed!
- You can easily resize each asset within unity to have size variation in your environment.
The flower, the tree, and the mushroom assets as rigged PSB files, meaning that you can jump in and animate them easily within Unity. Easily create animations for the plants to sway in the wind, or to interact with your character.
The assets can also be used in a top down 2D RPG! The plants assets are great for cozy farming or gardening games as well.
Stay tuned for more asset packs!
Price $4.99
Woman Death Demon by Katrin_mat
Vertex counts of characters: 13221
Number of Materials: 4
Number of Textures: 10
Texture Resolutions: (4096x4096)
NO HDRP
ONLY DEFAULT SHADER
verts: 13221
Rigged with Humanoid Skeleton.
Price $34.99
Simple Audio Visualizer by Isle of Assets
Supported platforms: Android/IOS/PC
Documentation: Included
📌 A fully customizable tool will allow you to create a unique visualizer design.
📌 And the support of gradient coloring will attract the attention of the player.
Below you can find a link to the demo application to make sure that the asset is working properly for you.
Price $15.00
Cartoon Characters - Fury Warriors by NOTFUN
- This pack contains 3 models of Fury Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Rigged/Skeleton
- Animated
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradien texture
- Low Poly
- No Vertex colors
- Total triangles 3k (average for each)
- No LOD
Animations
- Idle
- Walk
- Run
- Attack
- Jump
- Dance
- Death
Also this pack has model with armature rig humanoid and it fits for Mixamo!
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Fury Warrior
This model also has 3 forms of evolution which you can find here:
https://assetstore.unity.com/packages/slug/229046
https://assetstore.unity.com/packages/slug/229047
https://assetstore.unity.com/packages/slug/229048
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Also this pack has model with armature rig humanoid and it fits for Mixamo!
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $39.00