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Finger Soccer Frenzy by Revolution Games

Asset Store newest packages - 2025, October 14 - 14:30
Finger Soccer Frenzy is a flick-based soccer template with AI, multiplayer, and tournament modes, perfect for creating fun, customizable sports games.

Key Features:

  • Complete football gameplay – ready-to-play flick mechanics with realistic physics and goal-based win conditions.
  • Multiple game modes – Single Player (AI), Two Player, Tournament, and Penalty Shootout.
  • Modular & customizable – easily swap sprites, UI, audio, and materials to fit your preferred theme or art style.
  • Mobile ready – optimized for Android and iOS with smooth touch-based controls.
  • Smart AI opponent – adjustable difficulty levels and responsive gameplay behavior.
  • Organized project structure – scripts, prefabs, animations, audio, and scenes neatly arranged for quick editing.
  • Polished visuals & effects – clean UI, dynamic ball movement, and responsive gameplay feedback.
  • Documentation included – setup guide, usage instructions, and third-party notices.
  • Extensible – easy to expand with new stadiums, skins, monetization systems, or gameplay variations.

Supported Unity Versions:
Unity 2022 LTS and newer (tested with Unity 6.0)

Supported Platforms:

  • Android
  • iOS

Dependencies:

  • No third-party assets are required.
  • All assets (models, materials, scripts, textures, and audio) are original and license-compliant.

Finger Soccer Frenzy is a customizable, carrom-style soccer game template. Featuring AI, two-player, tournament, and penalty modes, it’s ideal for arcade or casual sports projects. Developers can easily adjust player mechanics, visuals, and gameplay rules using included prefabs and scripts, making it a flexible starting point for unique soccer experiences.


Price $14.99

Aquatic Mayhem - Fish Mega Pack by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:15
Deploy the Fish Mega Pack! Awesome pack of 15 epic units, rigged and animated, perfect for RTS, RPGs & oceanic worlds!

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Fish Mega Pack! This awesome package features unique and highly detailed assets, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • 15 fish (and croc!) units: Diverse range of designs.
  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks

Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Fish Mega Pack!


Price $24.99

Aquatic Mayhem - Round Fish by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:13
Conquer the oceans with Aquatic Mayhem - Round Fish! Unique models with with basic animations, perfect for action games, RPGs & oceanic stylized worlds.

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Round Fish! This awesome package features a unique and highly detailed asset, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.



What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks


Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.


Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Round Fish!


Price $6.99

Aquatic Mayhem - Mad Fish by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:13
Conquer the oceans with Aquatic Mayhem - Mad Fish! Unique models with with basic animations, perfect for action games, RPGs & oceanic stylized worlds.

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Mad Fish! This awesome package features a unique and highly detailed asset, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks

Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Mad Fish!


Price $6.99

Aquatic Mayhem - Derpy Fish by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:13
Conquer the oceans with Aquatic Mayhem - Derpy Fish! Unique models with with basic animations, perfect for action games, RPGs & oceanic stylized worlds.

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Derpy Fish! This awesome package features a unique and highly detailed asset, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks

Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Derpy Fish!


Price $6.99

Aquatic Mayhem - Chill Fish by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:13
Conquer the oceans with Aquatic Mayhem - Chill Fish! Unique models with with basic animations, perfect for action games, RPGs & oceanic stylized worlds.

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Chill Fish! This awesome package features a unique and highly detailed asset, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks

Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Chill Fish!


Price $6.99

Aquatic Mayhem - Crazy Croc by SRG Studios

Asset Store newest packages - 2025, October 14 - 14:13
Conquer the oceans with Aquatic Mayhem - Crazy Croc! Unique models with with basic animations, perfect for action games, RPGs & oceanic stylized worlds.

Number of textures - 1

Texture dimensions - 512x512

Average polygon count - 1.5k to 2k

Number of prefabs - 3

Animations: 4

Rig: Generic

UV mapping: Yes

Types of materials and texture maps - URP

Deploy a formidable force with the Aquatic Mayhem - Crazy Croc! This awesome package features a unique and highly detailed asset, perfect for building immersive ocean worlds in your RTS games, RPGs, or any project requiring a powerful unit.


What’s Included:

  • High-Quality Textures: Detailed textures bring each asset to life with stylized materials and epic designs.
  • Optimized for Performance: Balanced polygon count ensures smooth gameplay on a variety of platforms.
  • Animations: "Generic" rig with included animations: Intro, Damage and 2 Attacks

Key Features:

  • Stylized Cartoon Aesthetic: Bold shapes, vibrant colors, and classic designs create a visually striking 3D model.
  • Game-Ready Assets: Optimized for use in Unity with efficient textures and clean topology.
  • Versatile Designs: Suitable for a wide range of game genres including RTS, RPGs, strategy games, and more.

Ideal For:

  • Action Games
  • Adventure Games
  • Mobile Game Development
  • Stylized Visual Projects
  • Game Jams & Prototyping
  • Army Building/Customization Systems
  • Exploration Games

Conquer the seas with the Aquatic Mayhem - Crazy Croc!


Price $6.99

UIDraw by Neri

Asset Store newest packages - 2025, October 14 - 14:11
UIDraw - Complete UI Drawing System for Unity Canvas Professional drawing toolkit with pen, fill, eraser tools, undo system, and multi-input support for creating interactive drawing applications.

Core Drawing Features

Pen Brush: Smooth line drawing with adjustable width (1-50px) and full RGBA color support

Fill Tool: Intelligent flood fill algorithm for quick area coloring

Eraser: Clean erasing with customizable width and transparency support

Multi-Level Undo: Configurable undo system with up to 50 steps of history


Advanced Input Support


Mouse Input: Precise desktop drawing with drag detection

Touch Support: Multi-touch ready for mobile and tablet devices

Stylus Integration: Full stylus/pen support with pressure detection via Unity Input System

Event-Driven Architecture: Clean callback system for custom input handling


UI Integration

Canvas-Based: Native Unity UI integration with RawImage component

Responsive Design: Automatic scaling across different screen resolutions

EventSystem Compatible: Works seamlessly with Unity's UI event system

Multiple Render Modes: Supports Screen Space Overlay, Camera, and World Space


Customization & Performance

Texture Settings: Configurable resolution (512x512 to 4096x4096)

Memory Optimization: Efficient Color32 array handling for smooth performance

Mobile Optimized: Tested performance settings for mobile deployment

Modular Architecture: Separate systems for brushes, input, and undo functionality

 Developer Tools

Complete API: 20+ public methods for full programmatic control

Runtime Texture Access: Save/load drawings as PNG files

Debug Mode: Built-in debugging tools for coordinate tracking

Example Scripts: Color palette, multi-canvas, and save/load implementations

 Platform Support

Unity Version: 2021.3 LTS or higher

All Platforms: Windows, Mac, Linux, iOS, Android, WebGL

Scripting Backend: Both Mono and IL2CPP compatible

.NET Framework: 4.7.1 support included

 Easy Integration

2-Minute Setup: Simple component attachment process

No External Dependencies: Uses only Unity built-in packages

Clean Namespace: Organized under UIDraw namespace

Production Ready: Thoroughly tested and optimized code


Features

 Pen Drawing Tool - Smooth line drawing with customizable width and color

 Fill/Bucket Tool - Intelligent flood fill for quick area coloring

 Eraser Tool - Clean erasing with adjustable size

 Multi-Level Undo - Up to 50 configurable undo steps

 Mouse Support - Desktop drawing with precise control

 Touch Support - Mobile and tablet touch drawing

 Stylus Support - Pressure-sensitive pen input

 Canvas Integration - Native Unity UI RawImage component

 Custom Colors - Full RGBA color support with transparency

 Texture Export - Save drawings as PNG files

 Runtime API - Complete programmatic control

 Mobile Optimized - Performance tuned for mobile devices

 Source Code - Full C# source included


Cross-Platform - All Unity supported platforms

Supported OS

 Windows (Desktop/Tablet)

 macOS (Desktop/Touch)

 Linux (Desktop)

 iOS (iPhone/iPad)

 Android (Phone/Tablet)

 WebGL (Browser)

Transform your Unity project into a powerful drawing application with UIDraw - a comprehensive UI-based drawing system that seamlessly integrates with Unity's Canvas.

UIDraw provides everything you need to create professional drawing applications, digital art tools, signature capture systems, annotation interfaces, and interactive whiteboards. Built specifically for Unity's UI system, it offers smooth drawing performance with full customization options.


Perfect for:


Drawing and painting applications

Educational games with drawing mechanics

Digital signature capture

Document annotation tools

Interactive whiteboards and collaboration apps

Children's creative games

Mind mapping and brainstorming tools

Game mechanics requiring drawing input


Key Highlights


Zero Setup Time: Just add to RawImage and start drawing

Multi-Platform: Works on desktop, mobile, and tablet devices

Professional Quality: Production-ready with optimized performance

Fully Customizable: Extensive API for custom implementations

Complete Documentation: Detailed guides and code examples included

The system is designed for both beginners and advanced developers, offering simple drag-and-drop functionality while providing extensive customization options for complex implementations.


Price $0.00

BT - OptiAnimX: AAA-Level Animation Optimization Framework by Barkin Tufan

Asset Store newest packages - 2025, October 14 - 14:09
AAA animation optimization used in Gears 5 & Witcher 3. Professional-grade tools for mobile to desktop. Boost performance with BT - OptiAnimX AAA-Level Animation Optimization Framework

Core Systems:

  • OptiMorph: Distance-based animation quality control with automatic LOD switching and unique algorithms.
  • AnimPrune: Smart layer categorization and distance-based culling system
  • Bone Optimizer: Dynamic bone reduction with importance analysis (up to 85% reduction)
  • Animation Compressor: Non-destructive keyframe and curve optimization

Key Features:

  • Real-time distance tracking and automatic optimization switching
  • Safe mesh optimization without breaking skinned mesh renderers
  • Automatic backup and restore system for all operations
  • Platform-specific presets (Mobile, VR, Desktop, VRChat)
  • Multi-threaded processing with job system support
  • Comprehensive editor tools with visual debugging
  • Scene view gizmos and real-time performance monitoring
  • Batch processing for project-wide optimization
  • Quality validation and A/B comparison tools
  • Memory usage optimization and performance analytics

Technical Specifications:

  • Unity 2019.4 LTS or newer
  • Compatible with Built-in, URP, and HDRP
  • Thread-safe architecture for multi-object scenes
  • Supports Animator and Animation components
  • Works with SkinnedMeshRenderer bone systems
  • Complete C# source code included
  • Extensive documentation and example scenes

Transform Your Game's Performance with Industry-Leading Animation Optimization

Harness the same cutting-edge animation optimization techniques used in AAA blockbusters like Gears 5, The Witcher 3, and other industry titans. BT-OptiAnimX delivers professional-grade performance tools that scale from mobile to high-end desktop platforms.


🎯 Core Optimization Systems


OptiMorph - Distance-Based Quality Control

  • Dynamic LOD System: Automatically adjusts animation quality based on camera distance
  • Real Frame Rate Control: Intelligent enable/disable patterns for precise performance control
  • Seamless Transitions: Smooth quality scaling with hysteresis prevention
  • Platform Presets: VR, Mobile, and Desktop optimized configurations

AnimPrune - Smart Layer & Event Optimization

  • Intelligent Layer Categorization: Automatically detects facial, gesture, and locomotion layers
  • Distance-Based Culling: Progressively disables non-essential animation layers
  • Event Optimization: Smart filtering of animation events based on distance and importance
  • Critical Event Preservation: Never lose important footsteps, attacks, or gameplay events

Bone Optimizer - Dynamic Bone Reduction

  • Importance-Based Analysis: Automatically categorizes bones by visual impact
  • Safe Optimization: Non-destructive bone reduction that preserves mesh integrity
  • Finger & Facial Preservation: Special handling for detail-critical bone chains
  • Performance Scaling: Up to 85% bone reduction with minimal visual impact

Smart Animation Compressor - Non-Destructive Compression

  • Advanced Algorithms: Keyframe reduction, curve simplification, precision optimization
  • Automatic Backup System: Safe compression with one-click restoration
  • Quality Validation: Built-in A/B comparison and quality metrics
  • Batch Processing: Compress entire projects with intelligent analysis

🚀 Production-Ready Features


Comprehensive Editor Tools

  • Unified control window with real-time monitoring
  • Visual distance zones and performance metrics
  • Scene view debugging with live statistics
  • Validation systems for optimal setup

Runtime Intelligence

  • Automatic distance tracking and optimization switching
  • Performance monitoring with FPS adaptation
  • Memory usage optimization
  • Thread-safe multi-object management

Safety & Workflow

  • Non-destructive operations with automatic backups
  • Extensive validation and error checking
  • Detailed logging and performance analytics
  • Easy setup with one-click component application

📊 Proven Performance Gains

  • 50-85% Animation Performance Improvement across typical game scenarios
  • 40-70% Memory Reduction in animation data
  • Consistent 60+ FPS maintenance even with 100+ animated characters
  • Scalable Architecture from mobile VR to high-end desktop

🎮 Platform Optimized

Mobile & VR Ready

  • Aggressive optimization presets for limited hardware
  • Battery life considerations with adaptive quality
  • Touch-optimized UI for mobile development

Desktop & Console

  • High-fidelity presets maintaining visual quality
  • Multi-threading support for modern hardware
  • Extensive customization for specific performance targets

🛡️ Enterprise Quality

Built with AAA development standards:

  • Extensive documentation
  • Professional support and regular updates
  • Battle-tested in production environments
  • Compatible with all Unity LTS versions

💼 What You Get

  • Complete source code with detailed comments
  • Comprehensive documentation
  • Platform-specific optimization presets
  • Regular updates and new optimization techniques

Price $45.00

Dragonborn Slayer - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, October 14 - 14:01

- 1 Fully animation classed characters

  • Dragonborn Slayer : 4 animations

- 6 Color Schemes

- Frame Size : 96x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine. Change Color easy with Aseprite


Price $6.99

Dragonborn Archon - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, October 14 - 14:01

- 1 Fully animation classed characters

  • Dragonborn Archon : 4 animations

- 6 Color Schemes

- Frame Size : 96x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine. Change Color easy with Aseprite


Price $7.99

Retro TV Studio 2. (URP) by DEXSOFT

Asset Store newest packages - 2025, October 14 - 13:10
Retro TV Studio 2. pack delivers a modular game-ready tv set-up + example scene included. URP Version Only!

Features:

  • URP Version
  • Complete Scene
  • 57 Unique Meshes
  • Terrain with Paint Layers

Technical Details:

  • Number of Meshes: 57
  • LOD stages: 1-4 per model
  • Number of Prefabs: 65
  • Number of Materials: 70
  • Number of Textures: 167 
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Turn on the warm studio lights and roll back the years with the Retro TV Studio 2.

Modular environment that brings classic television vibes to life.


Retro TV Studio 2. pack delivers a complete, game-ready tv set-up ideal for cinematic projects or retro games, channeling the golden age of broadcast with cozy colors, timeless props and a detailed modular setup.


URP VERSION ONLY!



Meshes:

Collection of 57 handcrafted retro assets: chairs, jukebox, gramophone, vintage radio, old clock, teapot, lamps, microphones, furniture and more details that recreate the cozy charm of retro studios.



Example Scene:

Included is a fully assembled retro TV show set, featuring a shooting stage for host-guest interviews, surrounded by authentic retro cameras, spotlamps and a live audience area.

The modular layout makes it simple to rearrange or expand the scene to fit your vision.



Contact:

Email: info@dexsoft-games.com

Join our DISCORD server


Price $29.99

NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System by Obeder's Team

Asset Store newest packages - 2025, October 14 - 13:08
AI-Powered system for NPCs: dialogues, behaviors, movement and interactions — all controlled through neural networks.

Features

  • AI-powered dialogues, behaviors, movement and interactions
  • Modular Hub Editor with tab-based control
  • Customizable NPC personalities and reactions
  • Neural network–driven adaptive logic
  • Ready-to-use foundation for prototyping and production

Supported OS

  • Windows
  • macOS
  • Linux

NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System

NPCAI Behavior Suite is a comprehensive modular system for creating lifelike NPCs fully powered by neural networks.

It unifies dialogues, movement, interactions, and behavioral scenarios into one AI-driven logic, allowing you to build natural NPC behavior without manual scripting.


🔹 Features

Dialogues and Lines


NPCs can engage in flexible conversations and provide dynamic comments depending on context, making interactions feel alive.


Movement and Following


Control walking, following the player, and path navigation with adaptive AI logic that reacts to changing goals.


Interactions


NPCs can interact with items and objects in the environment, seamlessly integrating with gameplay.


Waiting and Timing


Add pauses and step-by-step task execution, enabling smooth control over NPC task flow.


Emotional States


NPCs react with visible moods — happiness, anger, sadness, neutrality — affecting both dialogues and behavior.


Animation Integration


Easily bind walking, talking, and interaction animations to AI-driven actions.


Custom Extensions


Add your own interaction scripts (IInteractable) and behaviors for unlimited flexibility.


🔹 Highlights

Neural Network Core


Every action is powered by AI/LLM, ensuring natural behavior and adaptive responses.


Modular Structure


Enable or disable specific systems without bloating your project.


Intuitive Hub Editor


All modules are neatly organized into tabs, giving you quick access to dialogues, movement, interactions, and more.


One-Click Setup


Quickly create a working NPC with all systems connected automatically.


Customizable NPC Personalities


Assign unique traits, communication styles, and emotional reactions. NPCs can be friendly, sarcastic, or hostile.


Optimized for Performance


The system is lightweight and scales to dozens of NPCs without FPS drawdowns, as all logic is performed through the API.



🔹 Use Cases

  • Games with interactive NPCs and branching dialogues.
  • Simulations requiring adaptive character behavior.
  • Prototyping projects with “living” AI-driven characters.
  • Training apps, VR/AR scenarios, research experiments.



NPCAI Behavior Suite is your ready-to-use foundation for NPCs, combining dialogue, movement, interaction, and personality — all driven by neural networks for believable and adaptive gameplay.


Price $30.00

Teleport At Mouse Free by Aurelien gatineau

Asset Store newest packages - 2025, October 14 - 13:06
Key Features (Free) Teleport a selected object using a custom key

Fonctionnalités principales (version gratuite)  


• Téléportation d’un objet sélectionné avec une touche personnalisée ou le bouton central de la souris  

• Fonctionne directement dans la vue Scène  

• Panneau de configuration intégré dans l’éditeur Unity  

• Affichage d’un repère visuel (croix de téléportation) 

• Aperçu de l’objet sélectionné  

• Léger, rapide et facile à intégrer dans vos projets  


⚠ ️ Les fonctionnalités avancées comme l’alignement à la normale, la téléportation dans le vide, l’interface bilingue, le centrage automatique et le snap à la grille sont disponibles dans la version Pro.  


🧩 Compatibilité • Unity 2021 ou version ultérieure • Testé avec URP, HDRP et le pipeline standard • Compatible avec toutes les plateformes Unity classiques Capture d’écran incluse Une capture d’écran du panneau de configuration est fournie pour visualiser l’outil dans l’éditeur Unity.  

📜 Licence Ce projet est fourni pour un usage personnel ou professionnel. Vous êtes autorisé à le modifier librement pour vos propres besoins. Cependant, la revente ou la redistribution — même modifiée — est strictement interdite.  

❤ ️ Créé avec passion Pour simplifier vos workflows dans l’éditeur Unity.

  

Key Features (Free Version)

• Teleport a selected object using a custom key or middle mouse button  


• Works directly in the Scene view  

• Simple configuration panel inside the Unity Editor  

• Toggle teleport gizmo (cross marker)  

• Preview of the currently selected object  

• Lightweight, fast, and easy to integrate into any project 


⚠ ️ Advanced features such as surface normal alignment, void teleportation, bilingual interface, auto-focus, and grid snapping are available in the Pro version.  


🧩 Compatibility • Unity 2021 or newer • Tested with URP, HDRP, and the Built-in Render Pipeline • Compatible with all standard Unity development platforms Screenshot Included A screenshot of the configuration panel is included to preview the tool inside the Unity Editor.  

📜 License This project is provided for personal or professional use. You are allowed to modify it freely for your own needs. However, reselling or redistributing it — even in modified form — is strictly prohibited.

  

❤ ️ Built with love To simplify your workflows inside the Unity Editor.


Price $0.00

Watercolor - Art Painting Stilization Effect by NullTale

Asset Store newest packages - 2025, October 14 - 12:57
A dynamic Watercolor effect for Unity URP that transforms the image into a living painting ₊ ˚︵୨

Technical details (Key Features)

  • Dynamic Watercolor effect for Unity URP
  • Simulates pigment flow, paper texture, and soft ink diffusion
  • Motion- and luminance-based blending of strokes and outlines
  • Edge sensitivity and saturation control
  • Adaptive depth-based hue shift
  • Can be applied full-screen or selectively via VolFx
  • Included in VolFx effects collection: VHS, JPEG, Old Movie, Watercolor, Pixelation, Outline, Flow, Color Map, ASCII, Dither
  • Compatible with Unity 2020 or higher (works with Unity 6)

•️ Please note: The asset is provided as-is. The purchase does not include personal conversations with the developer, help with unity learning, or the development of additional features based on individual needs. The asset-related email may be used only for bug reports or improvement suggestions.

• Dev by NullTale


Web Demo

FULL VFX BUNDLE


A dynamic Watercolor effect for Unity URP

that transforms the image into a living painting 🎨


The effect simulates pigment flow, paper texture, and soft ink diffusion — forming layered, brush-like transitions that resemble traditional watercolor art.

It reacts to motion and luminance, blending strokes and outlines based on image dynamics, producing a fluid, organic aesthetic.


Perfect for artistic rendering, dream sequences, or painterly visual styles.


paper-based blending

pigment flow simulation

edge sensitivity and saturation control

adaptive depth-based hue shift


------------ - - - - - -

-> effect work as a full-screen effect

or can be applied selectively using VolFx


Price $15.00

Mobile Wi-Fi EasyConnect (ADM Build) by Maximalist

Asset Store newest packages - 2025, October 14 - 12:52
Easily connect your Android device to Unity over Wi-Fi with no cables! Fast build deployment, easy testing, and smart long-term pairing. Don’t kill your charging port)
  • The tool does not support MacOS.

Mobile Wi-Fi EasyConnect (ADM Build) is a tool that allows you to easily connect your Android device with Unity for quickly sending builds directly to your phone. After building your project, the build will be sent to your smartphone over the local Wi-Fi network, installed, and launched automatically.

It also lets you test your game wirelessly, without a cable and without creating builds via Unity Remote.


Wireless connection is more convenient to use, and it eliminates the risk of damaging your cable or your phone’s charging port from constant plugging/unplugging during testing.


On the first connection, the tool automatically establishes a persistent link between your PC and your phone. This means that after you disconnect, the next connection won’t require you to enter any codes. You’ll simply be able to go to Tools → ADB Wi-Fi → Connect, and that’s it!

“Activate connection” (first-time pairing)

You can activate the connection either via USB cable or via Wi-Fi:


Via USB

  1. Connect the USB cable.
  2. Enable USB debugging.
  3. Choose the “File Transfer” connection mode.
  4. Enter your device’s IP address in the corresponding field.
  5. Press the Pair button.

Via Wi-Fi

  1. On your phone, go to Settings → Developer Options → Wireless Debugging.
  2. Enable wireless debugging.
  3. You will see your device’s IP address and the current port. Enter this port in the Port 1 field.
  4. Press Connect device with pairing code.
  5. Enter the code into the Code field. A new port will be displayed below — enter it into the Port 2 field.
  6. Press the button to activate the connection.

Details

  • After rebooting your phone, you will most likely need to “activate the connection” again. This is a limitation of ADB (the mechanism used for connection and debugging).
  • On the first connection, your phone may display a notification that the connection failed, but in reality it succeeds. Ignore this message. This happens because the script first attempts to find a previously connected device. This is intentional to make the connection process as simple and fast as possible.
  • To perform a quick build and install it on your phone, you need to select your device in Build Settings → Build to Device. You may need to press the Refresh button next to this field first. If you still don’t see your device, but in the tool’s log you can see a successful connection, go to: Edit → Project Settings → Editor → Device → Any Android Device.
  • To enable Developer Options on your phone, you first need to unlock it. There are many guides online that explain how to do this.

Notes

  • The tool is just one script, which you can place in any folder of your project. It works only inside the Unity Editor and will not be included in the build.
  • If you are trying to activate the connection via USB cable, or if Unity does not recognize your phone, you may need to install a driver for your device. The easiest way is to use the universal ADB driver “Universal Adb Driver Setup”. You can also try updating your device driver via Windows Device Manager.
  • The tool does not support MacOS.

Price $0.00

Akvat Games Noise Generator by Akvat Games

Asset Store newest packages - 2025, October 14 - 12:38
A useful tool for generating procedural perlin noise!
  • Generate perlin noise directly within the Unity Editor
  • Choose from square, or custom texture sizes
  • Individually set each noises' intesity and scale
  • Generate endlessly colorful noise textures
  • Easily Delete All Generated Textures

Do you find yourself contantly looking for simple noise textures?


Well, look no more with the Akvat Games Noise Generator!


You can generate procedural perlin noise textures in any size you need!

64x64? Yup!

256x256? You get ya!

128x6549? Oh, but of course!


Want to add some color?

We've got you covered there too! 


This tool is great for added depth when compared to the textureless appearance of many low-poly games!


Price $0.00

RPG Poly Pack - Weapons by Gigel3d

Asset Store newest packages - 2025, October 14 - 12:24
Gigel3d presents the RPG Poly Pack series.

Number of assets: 314

Polygon count:

  • Axes (248-1090)
  • Hammers (296-746)
  • Clubs (232-558)
  • Bows (74-748)
  • Halberds (286-1060)
  • Swords (142-712)
  • Javelins (162-584)
  • Spears (96-834)
  • Maces (254-1000)
  • Shields (176-876)
  • Scepters (200-212)
  • Daggers (110-506)
  • Knifes (114-242)

Materials: Two materials for all assets.

LODs: No

Colliders: Yes

URP compatibility: Manual configuration required (Changing materials to URP, configuring Default Render Pipeline in Project Settings menu).

A pack of stylized, flat-shaded 3D props with 314 weapon and shield assets.


DISCORD | YOUTUBE | X


FEATURES

  • 314 assets
  • Flat Shaded artstyle

ASSETS

  • Axes (x13)
  • Hammers (x5)
  • Clubs (x12)
  • Bows (x22)
  • Halberds (x17)
  • Swords (x67)
  • Javelins (x5)
  • Spears (x37)
  • Maces (x11)
  • Shields (x90)
  • Scepters (x2)
  • Daggers (x28)
  • Knifes (x5)

More assets from this series here: RPG POLY PACK


COMPATIBILITY

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • Unity 2022.3.22 or higher

SUPPORT

If you have any questions, bug reports or suggestions, you can contact me on Discord or via email: gigel3d@gmail.com


Price $49.99

SoapKit – Modular ScriptableObject System by TupiCode

Asset Store newest packages - 2025, October 14 - 11:46
Build clean, scalable Unity games with SoapKit — a complete ScriptableObject architecture featuring event-driven logic, data binding, and real-time editor tools.

Check documentation

https://tupicode.github.io/SoapKit-Doc


  • Event System – Type-safe ScriptableObject events with listener management, history, and performance tracking
  • Variable System – Strongly typed ScriptableObject variables with constraints, validation, and runtime monitoring
  • Custom Types Support – Easily create your own event and variable types with base classes and full editor support
  • Asset Creation Window – Dedicated window for creating variables and events in batches or from templates
  • Supported Built-in Types – Bool, Int, Float, String, Vector2, Vector3, Vector2Int, Color, GameObject, Transform, TimeSpan
  • Editor Tools – Debug windows, dependency visualizer, performance analyzer, asset cleaners, and hierarchy overlays
  • Runtime Debugging – Live inspector updates, listener counts, event history, and validation feedback
  • Customizable Bindings – Connect variables and events directly to GameObjects and components via SOAPBind
  • Performance Optimized – Event-driven updates (no Update() polling), reflection caching, memory-safe subscriptions
  • Unity Integration – CreateAssetMenu paths, assembly definitions, context menus, and UPM support
  • Full Documentation – Complete online documentation with usage guides, examples, and API reference included

SoapKit is a complete ScriptableObject architecture toolkit built for clean, scalable game development in Unity.


It provides a modular system for Variables, Events, and Bindings—all designed to work without code. The system is fully customizable and fits any genre, from RPGs to city-builders or mobile games.


With real-time debugging, performance tracking, and visual tools, SoapKit helps you build robust, decoupled systems fast. Every feature is editor-integrated and production-ready.

Whether you're a solo developer or part of a studio, SoapKit brings a professional, event-driven foundation to your project.




Price $25.00

Chanterelle by Feyloom

Asset Store newest packages - 2025, October 14 - 11:38
Chanterelle mushroom - Game ready character

Number of textures: 2

Texture dimensions: (4096x4096)

Polygon count :

Minimum polygon count: 2431

Maximum polygon count: 2431

Number of meshes/prefabs: 3x1

Rigging: Yes

Animation count: 14

Animation type list:

  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Rig: Generic


Character:

  • Polygons: 2431
  • Vertices: 2850
  • Triangles: 4720

Animation list:

  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

Price $15.00

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