UI Toolkit Sample – Dragon Crashers by Unity Technologies
We recommend that you open a new empty project to view this sample project because it imports assets into the root/Assets folder.
- Made for Unity 2021 LTS
- Uses the 2D Renderer in the URP
- Uses the following 2D packages: 2D Animation and 2D PSD Importer
UI Toolkit Sample – Dragon Crashers was developed by Unity to showcase some of the workflows included in the e-book User interface design and implementation in Unity. The e-book explains how to use UI features in Unity, mainly the UI Toolkit, to create user interfaces.
This demo uses the UI Toolkit with UXML and USS files to recreate common game interface layouts and styles, showing both simple and more advanced use cases for the UI Toolkit. The naming convention and structure of the demo can also be used as a reference for creators starting projects with the UI Toolkit.
Actions illustrated in the demo include how to:
- Style with selectors in USS files and use UXML templates
- Create custom controls such as a circular meter or tabbed views
- Customize the appearance of elements such as sliders or toggle buttons
- Use Render Texture effects for UI overlay effects, USS animations, seasonal themes, and more
All of the content in this demo can be added into your own Unity projects.
To try the demo after adding it to your assets, enter Play mode. Please note that UI Toolkit interfaces don’t show in the Scene view. Instead, see the interface in the Game view or UI Builder.
This demo has been tested on popular desktops and across common iOS and Android devices. It’s made in Unity 2021 LTS and uses the 2D Renderer in the Universal Render Pipeline (URP).
If you’re interested in the 2D graphics and gameplay in the UI Toolkit sample, check out the e-book 2D game art, animation, and lighting for artists.
Distributed under the Unity Companion License (“License”). Unity Technologies ApS (“Unity”) grants to you a worldwide, non-exclusive, no-charge, and royalty-free copyright license to reproduce, prepare derivative works of, publicly display, publicly perform, and distribute the software that accompanies this License, subject to the following restrictions, terms, and conditions. Link
Price $0.00
Stranger Atmospheres Vol 1. by James M. Berkeley
Audio file types: Wav
Sample rate: 48kHz
Bit depth: 24 bit
Loopable: Yes
Additional: Stereo
Create an atmospheric backdrop to your video games with Stranger Atmospheres Vol. 1. Full of warm retro synthesis, this pack will provide a variety of moods and emotions for your game, crossing over the following genres:
Adventure
Ambient
Combat
Epic
Fantasy
Inspirational
Mysterious
Sci-Fi
Sentimental
Somber
Suspenseful
Tranquil
Any updates and additions to this pack will be given to you free.
Price $9.99
Eastern Sunrise (RPG Music Pack) by Eugene Li
Music:
- The Sun Rises in the East (Title Theme) [1:38]
- Journey to the West (Field Theme) [1:46]
- Ginseng Village (Town Theme) [2:07]
- Isolated Mountain Range [Area Theme] [1:26]
- Martial Meditation (Battle Theme) [1:38]
- Press Onward! (Victory Theme) [0:40]
- Sleeping Dragons (City Theme) [1:21]
- In Between The Bamboo Trees (Area Theme) [1:47]
- Yuzu Village (Town Theme) [1:19]
- Reflective Meditation (Somber Theme) [1:33]
- For the Dynasty! (Boss Theme) [2:00]
- Collision of Fates (Final Boss Theme) [3:51]
Specifications:
- 12 VGM Loop Tracks inspired by music across East Asia
- Audio files are available in .wav and .ogg formats to fit your needs
- 44100 Hz Sample Rate
- Royalty-Free and yours to use in non-commercial or commercial projects
12 distinct and memorable loop tracks for any video game project requiring an East-Asian flair! "Eastern Sunrise" is a music pack that blends several genres of music with the iconic melodies and instrumentation of Chinese and Japanese folk music. These tracks were composed with RPG and JRPG projects in mind, but are well-suited for whatever genre or style of game you are making!
This music pack draws inspiration from Chinese and Japanese folk music, and composers like Joe Hisaishi, Yoko Shimomura, and Yukihiro Jindo, among many other sources. From the serene Title track to the bombastic Final Boss Theme, several leitmotifs (musical ideas) are repeated through multiple songs, creating a cohesive soundtrack that will level up the listening experience for your game!
The usage tags (Field, Battle, Town, etc.) are just suggestions, feel free to use the songs in whatever context you feel is appropriate!
Contact Me: EugeneLiAudio@gmail.com
Are you releasing your next game with music from this pack? Let me know, I'd love to check it out!
Want me to compose music exclusively for your game? Send me an email and let's chat!
Price $19.99
Puppet Explorer Pack by João Baltieri
These lowpoly stylized character and props are ideal to build your game. He comes with his basic accessories and his scene props.
This character and props are extremely light and can be used in both pc and mobile games. They share a single texture file that is optimized and allows you to customize the colors according to your needs just by duplicating the material and adjusting the material offset.
-Rigged/Skinned
-Mecanim Ready
-Texture: 256px Diffuse
-Polycount:
Character:
Puppet Explorer | 7.2k Tris
Props:
Tent | 810 Tris
Compass | 332 Tris
Lamp | 1.2k Tris
Magnifying Glass | 321 Tris
Map | 192 Tris
Table | 972 Tris
Shovel | 238 Tris
Animations:
- Idle
- Walk
- Run
- Jump
Blendshapes
Eyebrows:
- Up
- Down
- Angry
- Sad
Mouth:
- Neutral
- Sad
- Curious
Price $7.99
Human Male by Artem Taran
Polygon count: 8119
Number of meshes/prefabs: 1/1
Rig: Yes
Animations: 8 (in-place)
Idle
Walk
Run
Jump
Dodge
Stealth
Attack1
Attack2(foot)
UV mapping: Yes
Materials: 1(bpr)
Textures: 4 (2048x2048)
Color
Normal
MetallicSmoothness
OA
LOD information: No
Male character for games with 8 animations
Price $10.00
Fantasy Rivals Animations Set2 by thatanimator animation assets
Elevate your "POLYGON - Fantasy Rivals" characters with more top quality hand keyed animations. Adding to the set of animations tailor made for another three characters from the Fantasy Rivals asset pack.
| Troll | Spirit Demon | Elemental Golem |Humanoid compatible!
All animations are made with the same setup as the original Fantasy Rivals. Although each characters animations were specifically tailored to them, all the animation data can retargeted to any other character using the Unity Humanoid rig.
Featured in the popular souls-like tutorial series
In collaboration with the master of souls-like tutorials, Sharp Accent. Learn the steps to implement these tailor made animations with examples from an actual production project, including AI and combat gameplay.
Watch nowThis asset only contains animation data.
Animation data can be used on any Humanoid character in any project but these animations are tailor made for the Fantasy Rivals set and work best and as intended with the characters mentioned above.
Any characters or other assets shown are sold separately by respective sellers.
Price $20.00
Lowpoly House Pack by Thundermob Games
All Asset Details
- Number of textures for main assets: 12 color palette textures (256x256).
- Number of textures for extra assets (free): 21 textures (512x512).
- Polygon count of main assets: 50 to 3.7k.
- Polygon count of extra assets: 50 to 5k.
- Number of prefabs: 17.
- Rigging: House models included with rigged and un-rigged versions.
- Animation Type: Assets animated with scripts.
- Main assets texture type: Color palette textures.
- Extra assets texture types: Baked textures + color palettes.
- House Model Interior: No.
Asset Contents
Asset pack includes following contents:
- 5 Lowpoly House Models (each one include rigged and unrigged version).
- 4 Lowpoly Wall Models (that can be snapped together).
- 12 alternative color palette textures for house and wall models.
- Some Extra Assets (Free).
All assets are lowpoly (verts data ranges from 100 to 3.7k). Assets are included in the folder “Lowpoly House Pack”. Now if you look into the folder, it includes following subfolders:
1. 3D Models
- Include rigged and unrigged house models.
- Include 4 wall models.
- Include some free extra assets as well.
2. Materials
- Include materials for each house.
- Include materials for each wall.
- Include material for window glass used in houses.
3. Prefabs
- Include rigged houses with “ColorChanger” & “ModelSettings” scripts added on them.
- Include unrigged houses with “ColorChanger” script added on them.
- Include 4 wall prefabs with “ColorChanger” script added on them.
- Include prefabs of some free extra assets as well.
4. Scenes
- This folder Includes a demo scene “ExampleScene”. This is a good starting point for understanding how assets are used in a scene.
5. Scripts
- Include “ColorChanger” script, use for changing color on models by using 12 alternative color palette textures.
- Include “ModelSettings” script, use for applying animations on doors and windows on house models.
- Include “Openable” script, attached on each movable bone on rigged house models. This script is responsible for making animation for each door or window part.
- Include “SceneSettings” script, used in demo scene “ExampleScene” for controlling scene related settings.
6. Textures
- Includes 12 color palette textures for house models and wall models.
- Include other textures for other extra models.
In case of any query or need any support please contact us via following links.
Price $4.99
Spaceship GSN Arminius Class Frigate by MSGDI
- Scifi frigate
- Modular weapons
- 7 turrets, 1 multi missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for newtonian physics based movement
- Optional decals: national emblems and labels
- 6 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Tris count spaceship hull ca. 11000
- Final tris count depends on how many weapons are used for the ship
This pack contains the Arminius class frigate of the German Space Navy with modular weapons. It can be used in a space themed game.
- Scifi frigate
- Modular weapons
- 7 turrets, 1 multi missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for newtonian physics based movement
- Optional decals: national emblems and labels
- 6 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Tris count spaceship hull ca. 11000
- Final tris count depends on how many weapons are used for the ship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
Price $25.00
Solus Animation System by EnricoBC
- Powerful editor to handle animation clips as a group of animations.
- Preview animations in-editor.
- Root motion, blend in and blend out configuration.
- Custom animation event system that can be easily extended.
The Solus Animation System allows playing animations on demand while still taking advantage of Unity's Mecanim system, it takes control from Unity's Animator to execute animation clips and gives it back automatically after the animation has finished playing.
Create animation groups to organize your animation clips and easily manage custom events defined through code.
Need help? Join my Discord server.
Price $6.99
Scary Clown 3 by EksisV
- Full 3D Character: A 3D model to create a unique design effect for your game.
- Universal design: The model is intended for use in various artistic contexts and is universal.
- Full Face-Rig
- 14 Skins Materials
Rigged: Yes
Rigged to Humanoid Skeleton: Yes
IK bones are included: Yes
Number of characters: 1
Vertex counts of characters: 29.864
Number of Materials and Material Instances: 14
Number of Textures: 57
Texture Resolutions:
Body: 4096x4096
Eyes: 4096x4096
Cloth: 4096x4096
Teeth: 4096x4096
The animations shown in the video are not present in the project!
Thank you for your support!
A unique character, Scary Clown, specially created for your game, designed to be versatile for the modern game.
3d model of a realistic character of a horror Scary Clown 3 creature.
Rigged with Humanoid Skeleton with additional bones.
The characters have detailed facial expressions. To do this, the characters were equipped with additional bones:
c_eye_l, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r, eyelid_top_l, eyelid_top_r.
Scary Clown 3 has different PBR textures.
- 57 textures all 4096
- 14 materials
Characters are well optimized, with a minimum number of polygons, given their detail, with a topology that repeats the anatomy where necessary.
Scary Clown
- Faces: 27.320
- Verts: 29.864
- Tris: 54.385
Animations shown in the video preview are not included.
Price $44.99
Valentine Bot by Novacorp Studios
Each character has 7.478 triangles.
All characters share the same material.
This Valentine Bot character model pack includes 3 diferent color versions, it has a humanoid rig and is optimized for all platforms.
Join our Discord Server
Visit our Website
Key Features:
- Includes 3 diferent colors versions.
- Optimized models with less than 8k triangles and a single material.
- Each model is a single mesh in order to optimize draw calls.
- Humanoid rig.
- Compatible with Mixamo.
- Model is optimized for all platforms including mobile and VR.
Price $15.00
Pixel Camera Effect by Isle of Assets
Supported platforms: Android/IOS/PC
Documentation: Included
The pixelization method is as follows: the image is divided into squares (pixels) of the desired size, the main color is determined in each of them, after which the square is filled completely with this color.
📌 The effect works with URP and HDRP.
📌 The effect will not affect the performance of your application in any way.
📌 Activate and deactivate, change the degree of pixelation with just one line of code.
🎮 WebGL
Price $15.00
aiaustin.readyplayer.me
This blog post describes experiments with embedding the Ready Player Me Avatar Creator into an application. Initially I wanted to create a reliable and repeatable workflow to take Ready Player Me avatars into Second Life or OpenSim. This process used Ready Player Me, .glb avatar download, conversion to FBX and texture extraction using Blender, reposing the avatar into T-Pose using Mixamo, reimporting the resulting avatar back into Blender, and then Mixamo skeleton conversion to a suitable armature for Second Life and OpenSim using Bento Buddy (a paid addon to Blender) and export of the Collada (.dae) also using Blender/Bento Buddy. The Collada export from Blender even using the tick box for SL/OpenSim use just does not work since the skeleton is not mapped in a way that works with Second Life and OpenSim. All tools are free expect for the Bento Buddy addon.
Luckily while exploring this and discussing the process with Ready Player Me developers on Discord, the capabilities of the Ready Player Me Avatar Creator were being refined and an “Avatar API” was being developed and tested. It was formally given a first release on 28-Sep-2022. This Avatar API allows the download URK for Ready Player Me avatars to be given parameters which allow a number of useful things, including obtaining the avatar directly in T-Pose hence avoiding needing to go via Mixamo for this step. This simplified the workflow I was seeking and meant that a separate application was not necessary.
The experimentation and current simplified process are described in this blog post:
https://blog.inf.ed.ac.uk/atate/2022/09/08/using-ready-player-me-avatars-in-second-life-and-opensim/
- Tested in Blender 3.2.0 and 3.3.0
Check the glTF Import/Export and FBX Import/Export Addins are enabled (they usually are by default or tick them in Edit -> Preferences -> Add-ons). - Tested in Bento Buddy – bentobuddy_v3_0_5_blender_2_8x_to_3x_fix1.zip (Paid Add-on)
- Tested in Second Life Viewer 6.6.3 and Firestorm Viewer OS 6.6.3
Simplified Workflow for Avatar using Multiple Faces and in T-Pose
- Obtain Ready Player Me avatar .glb URL
- Download avatar URL with ?textureAtlas=none&pose=T on the end
- Start Blender and delete the default camera and light
- Import .glb to Blender and check avatar is in T-Pose
- Extract textures via Texture Paint tab
- Under Bento Buddy Character Converter, load the mixamo_no_prefix map (Ready Player Me avatars have a Mixamo compatible skeleton) and click Convert
- Use Bento Buddy to export for Second Life/OpenSim (select all three options including Project Full Rig)
- Import to Second Life/OpenSim ticking both “Include Skin Weights” and “Include Joint Positions”
- Attach the uploaded mesh avatar (e.g. to Avatar Center)
- Texture the mesh faces using the Diffuse textures and Normal Maps (for bumpiness). The shininess/metallic textures don’t work well and may be omitted
- Optionally make some parts transparent (such as hair and glasses, hats, etc)
- Try the Avatar Shape sliders as many will work
Ready Player Me Subdomain Experiment
- https://aiaustin.readyplayer.me
- https://aiaustin.readyplayer.me/avatar?clearCache (clear cache)
- Simple Web Example
Ready Player Me Documentation
- Ready Player Me Documentation
- Avatar API – Initial Release 28-Sep-2022
- Embedding the Avatar Creator in a Web App (and ?clearCache parameter)
Ready Player Me Avatar API – 3D (.glb), 2D ).png) and JSON (.json)
https://api.readyplayer.me/v1/avatars/63288f8314e8ef684bac27c4.glb?textureAtlas=none&pose=T (Multiple faces and separate materials, T-Pose)
https://api.readyplayer.me/v1/avatars/63288f8314e8ef684bac27c4.glb?textureAtlas=1024&pose=T (Single face and one material (1024 max.), T-Pose)
Ready Player Me Avatar in OpenSim
Palette Fusion (Texture Color Palette Optimizer & Compressor) by Smitesoft
This is an Editor Only tool
We Support:
BiRP Standard Shader
URP Lit Shader
HDRP Lit Shader
Custom Shader: But gets converted to Standard Shader
Support is only provided for LTS versions of unity as per unity guidelines
We will continue to update this asset to meet compatibility with future releases.
We will be giving monthly asset giveaways on Discord, come and say hi!
This asset compresses and fuses texture color palette into a single texture/material. The new texture is extremely efficient, whereby every color region will be represented by a single pixel, furthermore, that one pixel can be shared by multiple objects making this extremely efficient while at the same time reduce project/application size drastically.
This also improves performance and fulfils two of the criteria’s for dynamic batching. Additionally, the option to have multiple copies of the same color per model is available which allows you to make endless grouping.
The use cases for this asset is unrivalled amongst other texture Atlasing tools as this asset only focuses on solid color palettes generally used by Low-Poly models.
Even though this asset can be used as a standalone, it also complements our Colorize tool which can be purchased separately.
Features:
-Greatly improve performance
-Greatly reduce build size
-Absolute texture Atlasing
-The only texture Atlasing tool that reduces texture size
-Lossless Texture compression
-Mass compress many textures Into a single texture
-Smart Shader conversion (E.g. BiRP-Standard -> URP-Lit)
-Will Reduce Draw calls using Dynamic Batching where applicable
-Auto assigns created material and texture
-Works with both Meshes and skinned Meshes
-Can be used as a standalone
-Works great with and enhances our Colorize tool (Texture Modifier)
-Able to merge duplicated colors (Optional)
-Able to group colors (Optional)
-Auto grouping (Optional)
-Manual grouping (Optional)
-Very easy to use, Just mass drag and drop all objects of interest
-Not required to fuse all texture palettes into one texture palette, you can divide them into multiple tiny palettes if preferred.
-Absolute efficiency by palette reconstruction: this tool only uses the parts of the texture palette that is being utilized by the objects, and compresses them into a single texture palette unlike other texture Atlasing tools.
-When used with our "Colorize" tool, the emission, metallic, reflection and smoothness textures that Colorize tool creates for the model will also reflect the same size as the Main-Texture, thus if we compress the Main-Texture to 32x32, those created textures will also be 32x32 which will reduce the application size even further!
Limitations:
Max color That can be saved into the new palette = 262144
Only works with Solid Color Palettes
Does not work with Gradient Colors
Does not work with Color Patterns
Only Effects the main texture
Does not work with SubMeshes (For now)
Note:
The models used in the screenshots are not included in the asset, many of these models belong to Synty Studios and their models where used for demonstration purposes only. Synty Studios make some of the best low poly assets on the store! Palette Fusion is compatible with the majority of their prefabs!
Support
As per unity guidelines, support is only provided for unity LTS versions.
Support is provided on Discord
Source
DLL
Price $39.96
Colorize (Texture Color Palette Modifier) by Smitesoft
Works only with solid & patterned texture color palette.
Please note:
-This asset is under active development, we are continuing to work on adding new features to this asset, we are also constantly optimising the code to make it more responsive in editor for a better user experience.
We will be holding monthly asset giveaways on Discord, come and say hi!
Please note:
-This asset is under active development, we are continuing to work on adding new features to this asset, we are also constantly optimising the code to make it more responsive in editor for a better user experience.
-Currently this is an editor tool only
What this tool does:
-Changes regional colors of your models via the color palette and/or add emissions and metallic-reflection textures
-Creates emission regions
-Creates metallic regions
-Creates reflection regions
-Can have multiple emissions regions each with its own background color and intensity
-Can have multiple metallic regions each with its own intensity
-Can have multiple reflections regions each with its own intensity
-Can override current texture
-Can fork out a new material and texture
-Contains many randomizing algorithms based on the base colors you chose or based on regions of color ranges
-Contains many natural color palettes for you to choose from
-Can simulate Occlusion (M-Occlusion)
-Does not require any manual setup, just reference your model and start!
Works with:
-Solid color palettes (see example diagrams)
-Pattern color palettes (see example diagrams)
-Works with most low poly models as they mostly use Solid/Pattern
-Works with maximum 4k textures, however, the largest the texture the more editor lag you -will experience
-Works with: Palette Fusion
Short Comings:
-Does not work with Gradient color palettes
-May not work with all Custom Shaders (Can use our palette fusion tool to convert from custom Shader to a default unity Shader)
-4k textures take longer to paint, and can feel lag (we are working to speed this up, however -you can use our palette fusion to compress the palette dramatically)
Contact us:
For Q&A please Join us on Discord
Please report bugs on Discord
For Support please join us on Discord
Source: DLL
Price $59.90
5 Platformer Levels Bundle by K.Art
More than 1700 PNG sprites.
AI source files included.
No animation.
This bundle contains 5 packs with total 1700+ sprites.
Sunny Morning Platformer Tile Set
Night Forest Platformer Tile set
Buy this bundle and save 32%
Ai source files are included.
If you have any request or suggestion, please leave it in comments.
Price $24.99
Cartoon Girl 3d Character by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton rig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 27
Number of Materials: 10
Texture dimensions: 4096x4096
Triangles count: 44115
Number of meshes: 3
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eyelashes_l,eyelashes_r eye_l, eye_r, jaw,
High-quality realistic low-poly 3D models of Cartoon Boy
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eyelashes_l,eyelashes_r eye_l, eye_r, jaw,
Price $29.00
Stylized Snow Objects and Hexes Tile Set by Ruslan Kim
All assets are provided as separate png files. Each hex size is: 512x512 px with transparent background.
- 11 hex types
- includes 45 decor overlay sprites (trees, rocks, mountains, ice, forest)
Terrain types included:
- ice (2 types)
- snow (2 types)
- snow on the grass (2 types)
- snow on the ice (2 types)
Price $4.99
Servant Bot by Novacorp Studios
Each character has 18.758 triangles.
All characters share the same material.
This Servant Bot character model pack includes twelve diferent color versions, it has a humanoid rig and is optimized for all platforms.
Join our Discord Server
Visit our Website
Key Features:
- Includes twelve diferent colors versions.
- Optimized models with less than 20k triangles and a single material.
- Each model is a single mesh in order to optimize draw calls.
- Humanoid rig.
- Compatible with Mixamo.
- Model is optimized for all platforms including mobile and VR.
Character Color Versions Included:
- Blue
- Black
- Brown
- Green
- Pink
- Grey
- Light Blue
- Orange
- Purple
- Violet
- Red
- Yellow
Price $15.00
Low Poly Bird: Mallard Duck by PULSAR BYTES
Texture (2): 32 x 32 pixel (Albedo)
Vertex count: 952
Animations (22):
• Flight straight
• Flight turn right
• Flight turn left
• Glide straight
• Glide turn right
• Glide turn left
• Hover flight
• Idle 1
• Idle 2
• Touch down
• Take off
• Walk
• Water touch down
• Water take off
• Water Idle
• Swim straight
• Swim right
• Swim left
• Sit down
• Stand up
• Sitting Idle 1
• Sitting Idle 2
High quality rigged low poly mallard duck with 22 different animations and two color variations (female and male)!
If you like this package you should also check out Low Poly Bird: Pheasant.
If you have any questions or requests please write us at:
office.pusarbytes@gmail.com
Price $12.00