Sirens SFX Collection by AudioHero
Wav files
44.1 kHz - 16 bits
Features a range of US siren wails and yelps, arrivals, constant wailing and pass-bys, from internal and external perspectives + siren recordings from countries such as Spain, Denmark, Mexico, France and Germany. These sounds are all hand-picked from Sound Ideas General HD and General HD 2 libraries.
Price $50.00
Africa SFX Collection by AudioHero
Wav Files.
44.1 kHz / 16 bits
Included in this library are jungle, city and rural ambiences and much more ! These sounds are all hand-picked from the Sound Ideas General HD 2 and Digiffects complete collections.
Price $50.00
New 2D Icons - Medal Pack by DrowPix
Features :
❖ Easy To Use
❖ Premium Medal Pack
❖ PSD Include
❖ PNG Include
Package Content :
❖ 3 High Quality Medal
❖ 3 Different Size (100X100,500X500,1000X1000)
❖ Bronze Medal,Gold Medal,Silver Medal Include
Price $4.99
Water Enemy System by Go Systems
✨ GO SYSTEM Engine is the most complete top-down solution It is the best framework whether you are new to Unity, or an experienced developer. Clean code, good practices, optimizations, and a solid foundation allow creating 2D games. It's very fast, and it works on desktop, mobile, and anywhere you want. It's packed with features, built on player feedback and a great feel to the game at its core, and constantly updated, it's the best tool for creating a 2D game that you'll really be satisfied with.
A professional systems for youe 2d gams on unity engine in this package:
🔴water enemy system
🔴fish 2d model
🔴animation
🔴event system
🔴prefabs
🔴event system on all action
and more in this package
note: you should import "2D animation" package from unity packages
Price $6.99
Universe Game Music Volume 1 by BenBeardMusic
Audio File type : WAV
Sample Rate : 44 khz
Bit depth : 24
Loopable : Yes
Additional : Stereo
Universe Game Music : Volume One is a Brand New music pack here on the Unity Asset Store crafted for royalty-free use in video games, featuring recordings of soloists, bands, vocals, & world-class orchestras. This first volume boasts 40+ tracks.
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FOREVER FREE UPDATES!
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Who doesn't like FREE? Once you purchase Universe Game Music: Volume One, you'll receive free updates forever! I write new tracks for this pack every week and release periodic updates here on Unity several times per year. If you'd like stay up-to-date with new releases, follow my fb page @benbeardmusic
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IS THIS MUSIC RIGHT FOR MY GAME?
============================
No music pack can truly serve EVERY game developer, so Universe Game Music Volume ONe specializes in serving 6 Game Genres: Action, RPG, Metroidvania, Platformer, & Strategy games.
If you're developing a game in one of these categories (or a blend of these), your game is going to STAND OUT with this high-quality music. Retail value of this collection, if tracks were licensed individually, is £1000. Bundled together, you can enjoy this massive collection for less than 25% of that cost! And new tracks are being written every week to be added.
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THIS COLLECTION IS GOING TO BE HUUUUUGE
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With a big collection of loops, stingers, and one-shot tracks, you will always have high-quality music available at your fingertips! Universe Game Music will have everything you need, organized into 18 Genre folders for quick access:
- Adventure
- Ambient
- Casual
- Celebration
- Combat
- Dungeon (Coming soon)
- Energetic (Coming soon)
- Fantasy Orchestral (Coming soon)
- Hybrid Orchestral (Coming soon)
- Inspirational (Coming soon)
- Mysterious (Coming soon)
- Sentimental (Coming soon)
- Short Cues (Coming soon)
- Solo Piano (Coming soon)
- Somber (Coming soon)
- Suspense (Coming soon)
- Tranquil (Coming soon)
- Unsettling ((Coming soon)
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FULL COLLECTION BREAKDOWN
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• 40+ original high-quality WAV tracks (16-bit / 44.1 kHz)
• Unlimited Royalty-Free license
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HOLLYWOOD-LEVEL MUSIC AT A LOW PRICE
==================================
In my studio, I use over $25,000+ worth of industry-standard sample instruments, plugins, software, hardware, and production techniques in all of my tracks and include live recordings whenever possible.
Price $40.00
Survival Engine Online by Indie Marc
Survival Engine + Farming Engine + Multiplayer
BETA
This asset was just released, please expect some issues. If you find anything that doesn't work correctly, contact me or report it on Discord. I will put a priority on fixing issues as soon as possible.
Important: Multiplayer and networking is a lot more advanced! Adding your own features will require a good knowledge of C# and Unity. If you are a beginner, I strongly suggest to start with the offline version of the asset:
Networking Options
-Peer to peer (including LAN)
-Dedicated Server (can be hosted anywhere)
-Relay Server (using Unity Relay Services)
Lobby Server
The lobby server can be hosted online, and it helps players to find each other and connect to a game, instead of connecting directly with IP address.
Networking Framework
Survival Engine Online is built on top of Netcode for GameObjects, the official Unity networking framework. Some features have been reworked, like the object system and spawning system, in order to improve performance and allow to have a lot more networked objects in your scene.
Gameplay Features
-Controls: Mouse, Keyboard, Mobile Touch, or Gamepad
-Top-Down or Third-Person
-Inventory system
-Crafting system
-Character Equipment
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (hoe, watering, sowing seeds, and plant growth)
-Eating and cooking
-Melee and Ranged attacks
-Item durability and food spoilage
-Storage boxes (chest)
-Pets (follow, attack and dig behaviors)
-Leveling system and XP
-Bonus effects (Consumable or equipment).
-Temperature, cold and heat sources.
-Customizable Actions
-Game clock, day/night cycle
-Save/Load system
Engine Strengths
-Perfect choice to add co-op play to survival / farming engine
-Well structured code, extendable and easy to learn
-Simple to add your own items, constructions, plants
-Client and Server all in the same Unity project
-Netcode officially supported and updated by Unity
-Flexibility to choose where and how you host your servers (no artificial CCU limits).
Current Limitations
-Not designed for Esport or MMO-style games
-Not cheat proof since clients have authority on their character
-Each game room can only load 1 scene at a time (switching is possible)
-Requires additional integration for WebGL build (replace transport layer)
-No user login/accounts
I may be looking at possible solutions for these in future version.
Let me know if you have any feature suggestions, will help me plan updates.
Demo (Offline)
Demo (Online)
(For other demo/platforms, please contact me on Discord)
Documentation
Tutorials
Support & Community
Integrations
Thank you for your interest!
Price $145.00
Scanned Pumpkins Lowpoly by VIS Games
Texturesizes:
Normal version: 2048x2048
Polycounts: 500 per object
Need some halloween decoration?
Here are 12 different scanned lowpoly pumpkins.
5 of them in 2 variations (in total 17 objects).
Textures: Albedo, Normal, Maskmap (Smoothness and AO).
Texturesizes:
Normal version: 2048x2048
Polycounts: 500 per object
Price $4.99
Scanned Pumpkins by VIS Games
Texturesizes:
Normal version: 4096x4096
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Need some halloween decoration?
Here are 12 different scanned pumpkins.
5 of them in 2 variations (in total 17 objects).
All of them include 4 levels of detail.
Textures: Albedo, Normal, Maskmap (Smoothness and AO)
Texturesizes:
Normal version: 4096x4096
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Price $10.00
Scanned Kohlrabi by VIS Games
Texturesizes:
Normal version: 4096x4096
Lowpoly version: 2048x2048
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Lowpoly version: 500
Contains 3 different scanned kohlrabi.
All of them include 4 levels of detail.
An additional version of very lowpoly objects is also included (500 polygons per object)
Textures: Albedo, Normal, Maskmap (Smoothness and AO)
Texturesizes:
Normal version: 4096x4096
Lowpoly version: 2048x2048
Polycounts:
LOD 0: about 12000
LOD 1: about 6000
LOD 2: about 3000
LOD 3: about 1500
Lowpoly version: 500
Materials are setup with Standard-Shader, but textures will also work with URP- and HDRP-Lit-Shader.
Price $4.99
2D SDF Nodes by polyperfect
— How to get started —
- Install this pack into your project
- Load up the example SDF UI Scenes
See the Shader Graph file “All Nodes” for a quick overview of the package contents.
— Package Contents —
Sub Graphs
- Arc
- BlobbyCross
- Box
- Circle
- Cross
- CutDisk
- Egg
- Equilateral Triangle
- Heart
- Hexagon
- Moon
- Octagon
- Parabola
- Parabola_Segment
- Parallelogram
- Pentagon
- Pie
- Polygon_10
- Rhombus
- RoundedBox
- RoundedCross
- Segment
- Star5
- Trapezoid
- Triangle
- TriangleIsosceles
- Tunnel
Combinations
- SDF_Add-Union
- SDF_Interpolate
- SDF_Intersection
- SDF_Smooth-Add-Union
- SDF_SmoothIntersection
- SDF_SmoothSubtraction
- SDF_Subtract
Sampling
- SDF_DistanceLines
- SDF_Sample_Hard
Modifiers
- SDF_Outline-Annular
- SDF_Round
Utils
- DerivativeAspectRatio
— Summary —
Please also refer to these other learning resources on the topic of Signed Distance Fields which have helped us to create this pack:
- https://www.ronja-tutorials.com/post/034-2d-sdf-basics/
- https://catlikecoding.com/sdf-toolkit/docs/shaders/
If you are feeling generous please support Inigo Quilez whose work has heavily inspired us to create this pack. https://iquilezles.org/
And the best is yet to come :) We will continue adding to this pack as we learn, but in the meantime, if you have any suggestions or would like to contribute. Please join our Discord
— Other Low Poly Packs —
Low Poly Animated Prehistoric Animals
— Toolkits —
— 2D Packs —
— Follow us —
— Media —
Price $0.00
Flat Shaded - Japan by Halberstram Art
A stylized flat-shaded pack with a Japanese Theme
Demo scene is included
URP Compatibility:
-In order to use the asset pack with the Universal Render Pipeline, simply convert Project Materials to URP Materials
Goes very well with 'Flat Shaded Open World Environment'
Package Contains:
Buildings:
-Variety of Japanese buildings
-Pagoda
-Palace
-Inn (Ryokan)
-Pavillion
-Gate (Torii)
Nature
-Various Japanese Trees
-Bamboo Trees
-Grass
-Bushes
-Rocks
-Cliffs
-Clouds
-Flowers
Props / Town Assets
-Japanese Paper Lanterns (Chochin)
-Stone Lanterns
-Pillars
-Barrel
-Crate
-Roads / Stone Paths
-Fences
Other Info
-Texture Sizes: 1024x1024
-Polycount ranges: From 15 for smaller assets up to 9000 for some larger assets
-Works on Unity Versions 2017.1.0 or higher.
Price $15.00
Flat Shaded - Open World Environment by Halberstram Art
A stylized flat-shaded pack to create a large open world filled with various environments (snowy mountains, ancient ruins, small towns, vast valleys, peaceful lakes, dead forests, and more)
The entire demo scene is included (from screenshots)
URP Compatibility:
-In order to use the asset pack with the Universal Render Pipeline, simply convert Project Materials to URP Materials
Goes very well with 'Flat Shaded Japan'
Package Contains:
Trees
-Broadleaf Trees
-Tall Trees
-Pine Trees
-Dead Trees
-Great Old Trees
Nature
-Grass
-Bushes
-Rocks
-Cliffs
-Lilypads
-Mountains
-Clouds
-Flowers
World Assets
-Ancient Ruins
-Pillars
-Staircases
-Platforms
-Arches
-Large Stone Bridge
-Various Village Buildings
-Street Lantern
-Barrel
-Crates
-Stone Walls
-Water Well
-Wooden Rope Bridge
-Roads / Stone Paths
-Fences
-Pottery
-Sack
-Flower Pot
-Table
-Bench
-Waysign
-Chest
-Chair
Character
-Base Character (Adventurer) with multiple texture variations
Can be equipped with Helmet, shield and weapon (also included in pack)
Other Info
-Texture Sizes: 1024x1024
-Polycount ranges: From 15 for smaller assets up to 9000 for some larger assets
-Works on Unity Versions 2017.1.0 or higher.
Price $19.00
Kong Noodles by Renhui Yang
This download comes with:
Number of textures: 2
Texture dimensions: 2048x2048
Polygon count of Kongnoodles: 18,900 combined mesh total
Vertices: 10,599
Unique Meshes List:
- Kong Noodles (combined model)
- Main Building
- Roof Segment 1
- Roof Segment 2
- Bar
- Roof 1
- RoofBar 1
- RoofBar 2
- Window Large
- Window Small
- Floortile
- Doormat
- Stool
- Stove
- Menu
- Pipe 1
- Pipe 2
- Pipe 3
- Pole
- Fridge
- Bowl
- Airco 1
- Airco 2
- Airco 3
- Vent Pipe
- Lantern
- VendingMachine
- Trashcan
- Gutter
- Sign Seafood
- Sign Dragon
- Sign NewYear
- Small Sign 1
- Small Sign 2
- Small Sign 3
- Small Sign 4
- Small Sign 5
All meshes are in .Fbx format and available as prefabs
Minimum polygon count: 10
Maximum polygon count: 18,900
Number of meshes/prefabs: 38
Rigging: No
Animation count: No animations
Animation type list: -
UV mapping: Yes
LOD information (count, number of levels): No LOD's
Types of materials and texture maps (e.g., PBR):
1 x Diffuse Texture .png
1x Emissive Texture .png
1x Material which is a standard shader
This is a 3D model of a stylized noodle restaurant, asset is suitable for in-game use.
The asset is not strictly made for modular use, but various elements of the building can be use in their own right.
Comes with a
- One 3D model version which is the combined restaurant (screenshots 1-6).
- The disassembled version consists of 38 unique meshes, where the architectural pieces and props attached and around the building; are single assets, moveable and customizable (screenshots 7-8).
Price $10.00
Ambient Video Game Music - Fantasy Collections - Dragon Lair 02 by Phat Phrog Studios
Sample rate: 44100
Bit depth: 32
Loopable: No
Additional: Stereo
Another fantastic collection of hand crafted fantasy inspired ambient soundtracks, set the perfect atmosphere of a deep dark cave filled with roaming dragons
This pack contains 10 tracks that are each 3 minutes long for a total of 30 minutes of audio
Price $15.00
City props pack by Gest
Number of textures: 24
Texture dimensions: 4096x4096px
Polygon count of [Model Name] ~1000-6000 per model
Number of meshes/prefabs: 6 meshes.
UV mapping: Yes
Types of materials and texture maps: PBR
This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).
This asset contains a pack of HQ city props for your game or 3D visualization.
Everything was made specially for High Quality games.
All models are low-poly with PBR materials ( Albedo, Metallic+Roughness+AO, Normal map).
There are 6 model prefabs.
Models (: ATM, billboard, restaurant roof, sign a, sign b, sign c. :)
There isn’t a model that you specifically need? You can request one! :)
Email: yrayushka@yahoo.com
WEB: https://gest.lt/
This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).
Textures: 4096x4096px
Verts: ~1000-6000 per model
Price $15.00
Tasty Worlds by Severin Baclet
A fantasy world map pack based on seasons themes.
Includes:
* 200+ houses and props
* 2 grounds splitted into 20 separated tiles
* Easy to edit with default import settings
* Sources PSD files
* Modulable
* Mobile friendly
See also all of Tasty Characters pack and combine them all :
Village Pack
Forest Pack
Sea Pack
Castle Pack
If you want more FREE assets and encourage us to continue you can rate ★★★★★ our asset and leave a feedback !
Price $19.00
Easy login system with leaderboard for PlayFab with Google Saving and Login by Webi
Unity Version: All
Supported OS: Android
Features:
- Simple no need to do many changes
- Google Play Games Authentication
- Google Play Games Save and Load
- PlayFab login with Google Play Games (Automatically)
- PlayFab Leaderboard with Player data (You can easily customize your design of leaderboard as you wish and just assign data to the Prefab of your Design)
Easily, add the functionality of Google login to enhance your UI/UX and backup your user data from Google Saving functionality.
Also, Automatically login to PlayFab when the user login to Google Play Games and Assign their Name and Picture (Avatar), and add Leaderboard into your game.
Just make a new design or use our template for leaderboard and just add PlayerValueAssigner to the design for single entry of leaderboard.
Easily change the highscore or any other value just by calling the Changestatsvalue(100) function.
Price $27.69
Pixel-Perfect Fog Of War by Milk_Drinker01
This package has many advantages over the competition:
- No second camera or render textures necessary
- Compatible with all shaders. This tool using Image effects for the built-in render pipeline, render features for URP, and the Custom pass framework for HDRP.
- No render textures necessary. line of sight data is calculated per-pixel on the GPU.
This package comes with several types of Fog Of War (see screenshots for visuals)
- No Bleed - cuts off vision without adding an arc to segments
- Hard - adds arcs to the ends of each segment to round out vision
- Soft - adds arcs and blurs the edges of vision
This package utilizes the Burst Compiler and C# jobs system. You must have these packages installed for the system to work out of the box. If you cannot use these for whatever reason, contact me for a resolution.
2 demo scenes are included with this package.
LIMITATIONS:
- While this package is for 3d scenes, the fog of war logic acts on a 2d, "top down" perspective. this means that line of sight is based off the revealers height, and cannot see up or down. This is partially a design choice so that revealers taller than sight blockers can see over them completely.
- Because of the design choice of making this a pixel-perfect line of sight system, this system is textureless, so the ability for an area to stay lit when not being actively revealed with the fog slowly re-growing/fading back in is not supported.
Pixel-Perfect Fog of war is the Ultimate fog of war tool.
Unlike most solutions to this problem, Pixel-Perfect Fog Of War requires no render textures to operate, and all of the calculations are done on the GPU. This means that the system is blazing fast, and produces Pixel-Perfect results.
Utilizing Image Effects, URP Custom Render Features, and the HDRP Custom Pass Framework, this tool is compatible with your existing project, and no custom shaders are necessary for your materials.
This package comes with the ability to hide certain gameobjects in the Fog Of War.
This package allows you to customize your Fog Of War, and comes with 3 types of fog (see screenshots), allows you to adjust a revealers view angle and view radius, change the Fog Of War color, and the option to reveal tops of objects by adding corners (see screenshots).
This project utilizes both the C# Jobs system and the Burst Compiler to ensure optimal performance.
Price $15.00
Random consoles generator by Solide Tech
Provided with this package:
- 4 types of consoles
- 18 pre-built features including buttons, screens, lights, faders, meters ...
- 7 features behaviour scripts (blinking, text display, vu-meter ...)
- LCD text font
- Demo scene
Features behaviour scripts are customizable: displays texts can be modified, blink frequencies are adjustable ...
The Random Consoles Generator enables an infinity of different consoles with only one prefab. It is entirely cutomizable: you can add new types of consoles, new features, change the text on display screens...
It is made of console prefabs with generator scripts: just input the features that need to be generated and all consoles will be built at runtime.
Features are animated (lights blinking, text lines running on display screens, vu-meters ...)
Price $9.00