WWF – saveyour.world
saveyour.world is a virtual world created for the World Wildlife Fund Deutschland and accessible using a Ready Player Me avatar.
Magic Particles by Casperio
Standart URP shaders
textures 256x256 pixels
12 prefabs of particle systems (3 different shapes in 4 colors)
models and animation are not included (taked from mixamo for example)
used Unity version 2020.3.35f1
Spawn or transformation shows the strength of the hero. You can visualize victory.
Idle is also suitable for choosing a player or in order to emphasize a character.
The magic ball is suitable for spells or some kind of action during the game.
Price $14.99
16-Bit Complete Battle Bundle by Past 2 Present Game Audio
45 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
This music pack bundle contains 9 volumes (45 tracks) of original, royalty-free 16-bit battle and boss themes, using high-quality retro console music software.
We pride ourselves on authentic sound design and attention to detail to optimize the player experience!
TRACKLIST (.WAV, 44.1kHz, 16-bit)
Boss Themes
- Cravings Of The Finish
- Dark Macabre
- Enemy Of Creation
- Final Hour
- Final Showdown
- From Our Heats
- Light In The Dark
- Mech Battle Phase 2: 16 Bit Remix
- Memento Final Showdown
- Strategic Winnings
- Change The Ways
- Feral Motives
- Tears Of The Beast
- Unholy Matrimony
- Wold Of Spectres
Battle Themes
- Intertwining Souls
- Our Hearts Won’t Falter
- Time For Battle
- Unrelentless Cause
- Unsettled Seas
- Come Forth And Fight
- Crossing Paths Of My Rival
- Emotional Nightmares
- Life Heart Eaters
- Stronger Than Us
- Defeat The Struggle
- Have No Fear
- Precautions Of War
- Tears Of Dust: 16 Bit Remix
- Write Your Own Fate
- Awakened Overdrive
- Enemy Confrontation
- Limitless Power
- Loved Once Before
- Normal Battle Mode
- Keep Up The Pressure
- Magma Cave
- Mech Battle Phase 1
- Push It To The Limit
- Spirit Of The Holy One
- Battle Between Forces: 16 Bit Remix
- Combat Mode Engaged
- Hallucinations
- Heart Plea
===================
DISCOUNTED UPGRADE!
===================
Owners of any of our Boss or Battle packs/smaller bundles automatically receive a discounted upgrade to this complete edition!
We also offer a 150 track 16-Bit Ultimate Collection, featuring all of our 16-bit tracks spanning all genres and gameplay needs. Owners of this collection and any of our smaller packs receive a substantial discount on this 150 track pack!
Price $59.99
AutoKeystore by Dream Code
Autocomplete android keystore on build pipelines
Helps store android keystore between sessions on local machines.
How to use:
Open the setup dialog DreamCode > Android > AutoKeystore
Well done 🤝
Now keystore data will be autocomplete on build stage
Price $0.00
Volume Control 2 by Ilumisoft
• Simple Volume Control System
Volume Control makes it supereasy to control your games volume by providing to you predefined UI sliders and toggles to control your games audio settings at runtime
• Speedup your development
Volume Control works out of the box in every scene. You do not need to initialize it at game startup or write a single line of code to get it running
• Automated Save System
Volume Control automatically loads and saves it's state when the game is started or closed
• Easy to use
Volume Control comes with a documentation and several example scenes to get you started right away
Adding music and soundeffects to your game always requires some coding to set up a system to control, expose and save the volume settings of your application.
Volume Control has been designed to set up these things for you right away, giving you more time to focus on the most important - making great games!
For version 2 we reworked the system to be more modular, flexible and even easier to use. You can now define your own custom prefabs in the project settings, to control which prefabs (like volume sliders) should be used when creating UI elements from the menu items. Volume Control also allows you now to create custom Storage components, to give you control over how Volume Control stores your volume information and make it perfectly integrate with your save system.
Features
• Simple Volume Control System
Volume Control makes it supereasy to control your games volume by providing to you predefined UI sliders and toggles to control your games audio settings at runtime
• Speedup your development
Volume Control works out of the box in every scene. You do not need to initialize it at game startup or write a single line of code to get it running
• Automated Save System
Volume Control automatically loads and saves it's state when the game is started or closed
• Easy to use
Volume Control comes with a documentation and several example scenes to get you started right away
⚡️ Upgrade Options
Volume Control is part of our Ultimate Asset Bundle, which contains all of our currently available and upcoming assets for a reduced price.
Price $15.00
Touch Camera LITE - Easy Mobile & Desktop Camera Controller by exoa
Touch Camera LITE is a really easy to use mobile+desktop camera controller with perspective switching! It is used inside other plugins like Home Designer, Runtime Level Editor and Floor Map Designer!
- Working on both desktop and mobile devices!
- One clean camera prefab, no nested hierarchy
- Many configuration variables
- Support translation, rotation around center, rotation around point, Zoom In/Out around point, Zoom In/Out around center etc
- Support multi fingers "Twist" and "Pinch" around fingers center
- Support scene bounderies
- 2 perspective modes are available : 3D Perspective, Top Down Orthographic, see TouchCamera PRO for more!
- Smooth transition between perspective modes at any time!
- Full C# included, and commented
- 6 Demo scenes included
- Focus on object
- Move To (position, [rotation], [distance])
- Reset Camera to initial position & rotation
- Scene boundaries
- Change ground height easily
- New API methods and documentation
- For more features, see TouchCamera PRO!
DOCUMENTATION
SUPPORT FORUM
OTHER PLUGINS
- Home Designer
- Floor Map Designer
- Home Designer Bundle
- Level Designer
- Touch Camera Pro
- Assets Manager Pro
- Packages Manager Free
- Tutorial Engine
- Responsive UI Pro
Price $19.99
Startup Manager 2 by Ilumisoft
Features
- Initialize persistent game objects at startup without an extra init scene
- Use Startup Profiles to easily create cutom startup definitions
- Easily switch between different profiles
- Extend the system with your own custom startup profiles
- Test your scenes faster
- Clean and easy to use
- Complete source code included
When creating persistent systems, which need to be available through the complete application lifecycle, a common approach is to create an init scene containing them. This perfectly works on builds but has a big downside in the editor during development - everytime you want to playtest a scene, you need to open the init scene first, which can become pretty time consuming in the long run. That's why we created Startup Manager!
Startup Manager provides to you an easy way to setup and initialize your persistent game systems at application startup - no init scene required and working from any scene even in the editor. Say goodbye to your init scene and work faster than ever!
For version 2 we reworked the system to be more modular and extendable and introduced a new powerful feature called Startup Profiles. They contain your startup object definitions and can easily be switched out in the editor. This allows you to create different profiles during development for prototyping, debugging or release versions and easily change them as you need. Additionally you can extend the system by writing your own custom profiles, allowing you to configure the startup process of your game as you like!
Features
- Initialize persistent game objects at startup without an extra init scene
- Use Startup Profiles to easily create cutom startup definitions
- Easily switch between different profiles
- Extend the system with your own custom startup profiles
- Test your scenes faster
- Clean and easy to use
- Complete source code included
How It Works
Startup Manager automatically instantiates the prefabs you define and marks them with DontDestroyOnLoad right before the first scene is loaded. So no matter from which scene you enter playmode, all your persistent systems will be ready.
⚡️ Bundle Options
Startup Manager is part of our Ultimate Asset Bundle, which contains all of our currently available and upcoming assets for a reduced price.
Price $15.00
[Soullike Style] Axeman Animations by Dex Studio2
Soullike Style Axeman Animations _Dex Studio
◆Animations (x115)
(Animation Type : Humanoid, Generic)
- Common Animations(x71)
01_soullike_style_axeman_noweapon_Idle
02_soullike_style_axeman_noweapon_Run
03_soullike_style_axeman_noweapon_DebuffRun
04_soullike_style_axeman_noweapon_FastRun
05_soullike_style_axeman_noweapon_Climb_01
06_soullike_style_axeman_noweapon_Climb_02
07_soullike_style_axeman_noweapon_Climb_03
08_soullike_style_axeman_noweapon_ClimbD
09_soullike_style_axeman_noweapon_ClimbU
10_soullike_style_axeman_noweapon_Jump_01
11_soullike_style_axeman_noweapon_Jump_02
12_soullike_style_axeman_noweapon_Jump_03
13_soullike_style_axeman_noweapon_JumpClif
14_soullike_style_axeman_noweapon_MountIdle
15_soullike_style_axeman_noweapon_MountD
16_soullike_style_axeman_noweapon_MountL
17_soullike_style_axeman_noweapon_MountR
18_soullike_style_axeman_noweapon_MountU
19_soullike_style_axeman_noweapon_HitMB_01
20_soullike_style_axeman_noweapon_HitMB_02
21_soullike_style_axeman_noweapon_HitMB_03
22_soullike_style_axeman_noweapon_HitMB_04
23_soullike_style_axeman_noweapon_HitMF_01
24_soullike_style_axeman_noweapon_HitMF_02
25_soullike_style_axeman_noweapon_HitMF_03
26_soullike_style_axeman_noweapon_HitMF_04
27_soullike_style_axeman_noweapon_HitLoopD
28_soullike_style_axeman_noweapon_HitRaD
29_soullike_style_axeman_noweapon_HitLoopK
30_soullike_style_axeman_noweapon_HitRaK
31_soullike_style_axeman_noweapon_HitLoopW
32_soullike_style_axeman_noweapon_HitRaW
33_soullike_style_axeman_noweapon_HitRcD
34_soullike_style_axeman_noweapon_HitRcK
35_soullike_style_axeman_noweapon_HitRcW
36_soullike_style_axeman_noweapon_Die
37_soullike_style_axeman_noweapon_HitFF_01
38_soullike_style_axeman_noweapon_HitFF_02
39_soullike_style_axeman_noweapon_HitFF_03
40_soullike_style_axeman_noweapon_HitFF_04
41_soullike_style_axeman_noweapon_HitFF_05
42_soullike_style_axeman_noweapon_ElecShock
43_soullike_style_axeman_noweapon_Fear
44_soullike_style_axeman_noweapon_HitS
45_soullike_style_axeman_noweapon_HitM
46_soullike_style_axeman_noweapon_HitL
47_soullike_style_axeman_noweapon_DodgeB
48_soullike_style_axeman_noweapon_DodgeF
49_soullike_style_axeman_noweapon_DodgeL
50_soullike_style_axeman_noweapon_DodgeR
51_soullike_style_axeman_noweapon_LDodgeB
52_soullike_style_axeman_noweapon_LDodgeF
53_soullike_style_axeman_noweapon_LDodgeL
54_soullike_style_axeman_noweapon_LDodgeR
55_soullike_style_axeman_noweapon_Tdodge
56_soullike_style_axeman_noweapon_WiDash
57_soullike_style_axeman_noweapon_WiEnd
58_soullike_style_axeman_noweapon_WiFLd
59_soullike_style_axeman_noweapon_WiLdEsc
60_soullike_style_axeman_noweapon_WiK
61_soullike_style_axeman_noweapon_WiAtk
62_soullike_style_axeman_noweapon_WiAtkSs
63_soullike_style_axeman_noweapon_WiMIdle
64_soullike_style_axeman_noweapon_WiLunge
65_soullike_style_axeman_noweapon_WiSs
66_soullike_style_axeman_noweapon_WiSIDash
67_soullike_style_axeman_noweapon_WiSIdle
68_soullike_style_axeman_noweapon_Gather
69_soullike_style_axeman_noweapon_Trigger01
70_soullike_style_axeman_noweapon_Use
71_soullike_style_axeman_noweapon_Gain_01
- Weapon Animations(x44)
01_soullike_style_axeman_DebuffRun
02_soullike_style_axeman_Idle
03_soullike_style_axeman_BtRun
04_soullike_style_axeman_BtEnd
05_soullike_style_axeman_SAtk
06_soullike_style_axeman_Atk
07_soullike_style_axeman_Atk
08_soullike_style_axeman_Atk
09_soullike_style_axeman_Atk
10_soullike_style_axeman_CCAtk
11_soullike_style_axeman_CCAtk2
12_soullike_style_axeman_WFAtk
13_soullike_style_axeman_Skill
14_soullike_style_axeman_Skill
15_soullike_style_axeman_SkillCombo
16_soullike_style_axeman_SkillCombo
17_soullike_style_axeman_ExSkill_01
18_soullike_style_axeman_ExSkill_02
19_soullike_style_axeman_ExSkill_03
20_soullike_style_axeman_ExSkill_04
21_soullike_style_axeman_ExSkill_05
22_soullike_style_axeman_ExSkill
23_soullike_style_axeman_WpChange
24_soullike_style_axeman_Dodge_F
25_soullike_style_axeman_LDodge_F
26_soullike_style_axeman_Dodge_F
27_soullike_style_axeman_LDodge_F
28_soullike_style_axeman_BtEnd
29_soullike_style_axeman_SAtk
30_soullike_style_axeman_Atk
31_soullike_style_axeman_Atk
32_soullike_style_axeman_Atk
33_soullike_style_axeman_Atk
34_soullike_style_axeman_CCAtk
35_soullike_style_axeman_Skill_01
36_soullike_style_axeman_Skill_01
37_soullike_style_axeman_Skill_02
38_soullike_style_axeman_Skill_03
39_soullike_style_axeman_Skill
40_soullike_style_axeman_Skill
41_soullike_style_axeman_Skill
42_soullike_style_axeman_WpChange
Price $35.00
Sci-Fi Interface Sounds 2 by Magic Sound Effects
- 104 sound effects
- 44.1 khz, 16 bit, wav, stereo
- many variations of interface sounds
- 13 types of sci-fi interface sound effects in total
- perfect for animations, trailers, game scenes of various genres
- minutes of audio: 02 minutes 44 seconds
Audio Preview: https://soundcloud.com/magic-sound-effects/sets/sci-fi-interface-sounds-2
Sound List: https://www.dropbox.com/s/9ngsd9x3mpb61mt/MSE%20-%20Sci-Fi%20Interface%20Sounds%202.pdf?dl=0
The package contains 104 working and interacting sound effects of sci-fi interfaces, including:
- 7 activation sounds
- 6 airlocks
- 5 sounds of broken devices
- 20 buttons
- 8 sounds of deactivation
- 4 device sounds
- 12 generator sounds
- 10 launches
- 7 lockouts
- 4 mechanism sounds
- 12 shutdown sounds
- 2 sounds of signal
- 7 working sounds of interfaces
Sounds are great for use in futuristic games for opening and closing futuristic doors of starships, spaceships, stations and bases; movement of robots; device buttons; activating, deactivating and locking interfaces; background atmospheric sounds of space stations and ships, control rooms with devices.
Price $7.99
Scifi Upgrade Menu (Spaceship Hangar) by Space Fusion
- mobile optimized
- easy configurable
- only optimized for portrait mode
- comes with basic Scriptable Ship objects, that can easily be extended or replaced.
- Ship Scriptables include Save and load methods for all attributes ( simply saved via PlayerPrefs)
The scifi upgrade menu ( spaceship hangar) is an easy and mobile optimized solution to select, purchase and upgrade any kind of upgradeable stuff ( spaceships in this example).
Features
- Add 3d models for every ship that are then displayed in the middle of the screen.
- Supports upgrading up to 6 different ship attributes
- Ship overview panel that shows all existing ships
- Filter for specific ship classes ( overview panel)
- Set maximum value for every attribute
- click through all ships via left and right buttons
- set specific requirements for a ship to be buyable.
For any questions contact me under:
- gamedevibk@gmail.com
Price $5.99
16-Battle Themes Bundle vol. 1 by Past 2 Present Game Audio
15 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
This music bundle contains 3 volumes of our smaller packs totaling 15 original tracks. All tracks are composed and produced using the highest quality retro music softwares to make our sound truly stand out. We are a team of two, devoted to the music of retro game consoles, and hope to bring this incredible sound to you or your team's project!
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- Intertwining Souls
- Our Hearts Won’t Falter
- Time For Battle
- Unrelentless Cause
- Unsettled Seas
- Come Forth And Fight
- Crossing Paths Of My Rival
- Emotional Nightmares
- Life Heart Eaters
- Stronger Than Us
- Cravings Of The Finish
- Dark Macabre
- Enemy Of Creation
- Final Hour
- Final Showdown
===================
DISCOUNTED UPGRADE!
===================
This music pack is part of our
***16-Bit Complete Battle Bundle & 16-Bit Ultimate Pack***
As an owner of this pack, you receive a sizeable discount if you decide a larger pack is for you or your team!
***$10 upgrade to 16-Bit Complete Battle Bundle***
***$40 upgrade to 16-Bit Ultimate Pack***
Price $29.99
16-Bit Boss Battle Themes Vol. 1 by Past 2 Present Game Audio
5 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
This music pack contains 5 loopable tracks, composed and produced using the highest quality retro console music softwares available.
We pride ourselves on authentic sound design and believe attention to detail is vital for games and the player’s experience.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- Cravings Of The Finish
- Dark Macabre
- Enemy Of Creation
- Final Hour
- Final Showdown
===================
DISCOUNTED UPGRADE!
===================
This music pack is part of our
***16-Bit Complete Battle Bundle & 16-Bit Ultimate Pack***
As an owner of this pack, you receive a sizeable discount if you decide a larger pack is for you or your team!
***$20 upgrade to 16-Bit Complete Battle Bundle***
***$60 upgrade to 16-Bit Ultimate Pack***!
Price $15.00
16-Bit Battle Themes Vol. 2 by Past 2 Present Game Audio
5 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
This music pack contains 5 loopable tracks, composed and produced using the highest quality retro console music softwares available.
We pride ourselves on authentic sound design and believe attention to detail is vital for games and the player’s experience.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- Come Forth And Fight
- Crossing Paths Of My Rival
- Emotional Nightmares
- Life Heart Eaters
- Stronger Than Us
===================
DISCOUNTED UPGRADE!
===================
This music pack is part of our
***16-Bit Complete Battle Bundle & 16-Bit Ultimate Pack***
As an owner of this pack, you receive a sizeable discount if you decide a larger pack is for you or your team!
***$20 upgrade to 16-Bit Complete Battle Bundle***
***$60 upgrade to 16-Bit Ultimate Pack***
Price $15.00
16-Bit Ultimate Collection by Past 2 Present Game Audio
145 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
This music collection features all of our 16-bit work totaling 145 original tracks! Ideal bundle for Platformers, RPGs, Fighting, Beat 'Em Ups, Puzzle, Metroidvania, Simulation, Dungeon Crawlers, and any other genre where 16-bit music will support gameplay!
All tracks are composed and produced using the highest quality retro music softwares to make our sound truly stand out.
We are a team of two, devoted to the music of retro game consoles, and hope to bring this incredible sound to you or your team's project!
TRACKLIST (.WAV, 44.1kHz, 16-bit)
Boss Themes
- Cravings Of The Finish
- Dark Macabre
- Enemy Of Creation
- Final Hour
- Final Showdown
- From Our Heats
- Light In The Dark
- Mech Battle Phase 2: 16 Bit Remix
- Memento Final Showdown
- Strategic Winnings
- Change The Ways
- Feral Motives
- Tears Of The Beast
- Unholy Matrimony
- Wold Of Spectres
Battle Themes
- Intertwining Souls
- Our Hearts Won’t Falter
- Time For Battle
- Unrelentless Cause
- Unsettled Seas
- Come Forth And Fight
- Crossing Paths Of My Rival
- Emotional Nightmares
- Life Heart Eaters
- Stronger Than Us
- Defeat The Struggle
- Have No Fear
- Precautions Of War
- Tears Of Dust: 16 Bit Remix
- Write Your Own Fate
- Awakened Overdrive
- Enemy Confrontation
- Limitless Power
- Loved Once Before
- Normal Battle Mode
- Keep Up The Pressure
- Magma Cave
- Mech Battle Phase 1
- Push It To The Limit
- Spirit Of The Holy One
- Battle Between Forces: 16 Bit Remix
- Combat Mode Engaged
- Hallucinations
- Heart Plea
16-Bit Music Pack Collection
- All Stars Choose!
- Enemies Bested
- Flow With Me
- My Love Is The Ocean
- Unreleased Beast
- Calmy Prepare For Combat
- Deck Customization
- Fields Of Memory
- Souls Of Creation Phase 1
- Waterfall Observation
- Death’s Door
- Deeply Awaiting
- Live Or Die Is The Choice 2
- Souls Of Creation Phase 2
- Temporal Colosseum
- Choose Your Bounty
- From The Outlands
- Gloomy Outlook: 16 Bit Remix
- Select Your Fighter
- This Is What We’re Fighting For
- Decathlon Nights
- Goodbye Comrade
- Reignite
- Tempo Driven
- This Was Once My Home: 16-Bit Remix
- Fallen Soul: 16 Bit Remix
- Floating Spirit
- Prince Of Spirits
- Volcanic Ashen Dungeon
- Welcome To The Gift-shop!
- Ballet Of The Night
- Coastal Plains
- For This Wold I Will Fight
- Welcome To The Crystal Cave
- Thrashing Begins
- Breathin’ Metal
- Keep Fighting On
- Legendary Cyborg
- No Fear
- The Gods Begin Descending
- Bound By Love
- Breath Of Fresh Of Air
- By The Wind
- Good Morning Prince
- Kill Switch
Character and Location Themes
- Dark Tiger
- Maria’s Theme
- Puppets Of Servitude
- Riley’s Theme
- Savior’s Theme
- Moon Spider
- Slasher’s Theme
- Spyware Man
- The Waterbreather
- Winner’s Theme!
- 90’s Mall
- Deep Cave Storefront
- Fashionistas
- Level Up At A Cost
- Mall Cops
- Midnight Club Dance
- Spend All Your Money Here
- Town Of Floral Nights
- Walk Around Aimlessly
- Wandering Storefront
16-Bit Stage/Level Theme Collection
- Break The Chain
- Chained
- Do You Think You Can Win?
- Pulsation
- Rouge Base
- Bottled Up Emotions
- Bronze Metropolis
- Lights In Your Eyes
- Ruby Gleam
- Souls Of Destruction
- Chlorojade Laboratory
- Floating Dog In Space
- Metal Scraps
- Mile High Building
- Miserable Little Pile Of Secrets
- Bumble Garden
- Canyon Rivers
- Castle Hallway
- Hot Lands
- Strolling At Night
- Dark Castle
- Icy Snowscape
- New Sky
- Thoughts Of War
- Waterpark: 16 Bit Remix
- Cerebral
- Jungle Mania
- Rushful Paradise
- Suit Up For Battle
- Temporal Palace
- Bristles Of The Electricity Dungeon
- Desert Area Remix
- Factory
- Garden Of Roses
- Lost City
Price $149.99
16-Bit Battle Themes Vol. 1 by Past 2 Present Game Audio
5 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
This music pack contains 5 loopable tracks, composed and produced using the highest quality retro console music softwares available.
We pride ourselves on authentic sound design and believe attention to detail is vital for games and the player’s experience.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- Intertwining Souls
- Our Hearts Won’t Falter
- Time For Battle
- Unrelentless Cause
- Unsettled Seas
===================
DISCOUNTED UPGRADE!
===================
This music pack is part of our
***16-Bit Complete Battle Bundle & 16-Bit Ultimate Pack***
As an owner of this pack, you receive a sizeable discount if you decide a larger pack is for you or your team!
***$20 upgrade to 16-Bit Complete Battle Bundle***
***$60 upgrade to 16-Bit Ultimate Pack***
Price $15.00
Desert Sands by GamingLoops
Content:
- Palace (loop) [1:45]
- Ancient Library (loop) [3:29]
- Exploration (loop) [1:51]
- Change Of Location (loop) [0:13]
- Game Of Dice (loop) [0:50]
- Cut Scene (no loop) [1:14]
- Fight For Survival (loop) [2:54]
- Level Lose 1 (no loop) [0:14]
- Level Lose 2 (no loop) [0:09]
- Level Win (no loop) [0:16]
- Boss Fight (loop) [3:36]
- Bonus Level (loop) [0:41]
- End Credits (loop) [3:24]
Info:
file format - wave 44.1 KHz 16 bit,
total duration - 20 minutes
size - 208 MB
image source: https://www.pexels.com/pl-pl/zdjecie/zdjecie-pustyni-2097442/
Desert Sands - Orchestral Epic Music Loops was created for video games set in the desert environment of the Middle East. You can hear the sound of the ethnic climate in the music. The instruments of the symphony orchestra have been enriched with characteristic instruments of ethnic origin. The package is perfect for RPG, FPS, RTS and mobile games.
Price $15.00
Open World Piano Bundle Vol. 2 by Pianist Collective
40 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Open World Piano Bundle is a collection of 40 High-Quality Live Piano Recordings, produced by industry professionals. Royalty Free Tracks for use in any project. Ideal for Open World, Adventure, RPG, Puzzle, etc.
TRACKLIST
- Above
- Aqua Dream
- Aquatic Thoughts
- Ancient Oriental
- Arpeggios
- Best In Time
- Chordal Structures
- Chordal
- Deep and Rich
- Descend
- Dreamy Valleys
- Ethereal
- Gathering the Team
- Harsh Discovery
- Infinite Thoughts
- Intriguing Hall
- March
- Marks
- Melancholic
- Memory goes
- Mirrors
- Mist
- Mysterious cave
- Mystery wins
- Mystery rain
- On the course
- Ostinatos
- Peaceful lake
- Peaceful time
- Physics
- Raindrops
- Raindrops part 2
- Sadness Way Please Go Away
- Scary Cave
- Sorrow part 3
- Sprites
- Valley Memories
- Waltz for Light Waves
- Why I See
Price $39.99