11Ps PSD Logo Templates by DeepZone
The attached package includes 11 PSD Logo templates that you can use to create a logo for your game.
Each template is easily editable - just follow the instructions included.
You don't need to know Photoshop to be able to change the text.
The font files used in the examples are linked, but you can use any font you like.
The PSD logo design is responsive to all fonts.
If you have any questions,
please let us know!
Price $4.99
2D Pixel Effect : Poison by DreamyPixelArt
A set of 2D high-quality hand painted pixel effects of poisons.
- Including 10 effects, such as poison ball, poison flames, poison blast etc.
- Poison_Effect_Flame -- 20 frames size--48*48px
- Poison_Effect_Wave -- 7 frames size--64*64px
- Poison_Effect_Blast --12 frames size--128*128px
- Poison_Effect_Bomb-- 17 frames size--128*128px
- Poison_Effect_Venom -- 20 frames size--96*96px
- Poison_Effect_Hit -- 6 frames size--64*64px
- Poison_Effect_Splash -- 15 frames size--128*128px
- Poison_Effect_Smoke -- 8 frames size--48*48px
- Poison_Effect_Vine -- 29 frames size--64*64px
- Poison_Effect_Ball -- 9 frames size--48*48px
- 10 prefab assets
- Drag and drop to your project!
- Very easy to use.
-You can use the assets for commercial or personal game projects.( I’m so glad to see if you can make some games using these assets! )
-You can edit the assets freely, but cannot repackage, resell or redistribute them in any way.
Price $12.99
Ice Skates by Sports-Actions
skating shoe 1:
vertex:4774
Tris:8730
skating shoe 2:
vertex:9436
Tris:18524
skating shoe 3:
vertex:4774
Tris:8730
skating shoe 4:
vertex:7596
Tris:15104
skating shoe 5:
vertex:5215
Tris:9352
All the textures are in 2k Res,
comes with albedo, metalic, Normal,Height maps..
skate shoe 4 has two texture variations.
This 3d assets can be used directly in game engine,
well detailed and optimized as per gaming pipeline.
Price $15.00
Sunset Travel Landscape by DenielHast
Perfect for arcade/racing games, titles, openings and other projects!
A package with flexible settings that allows you to create the perfect scene for your game!
Basic Asset Details:
- 6 landscape layer;
- 24 environment sprites with random generation;
- boat with a fake reflection effect;
- dynamic sky;
- realistic 2D lights and reflection in the scene;
- dynamic and fake reflections in the water;
- seamless environment textures;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- high quality sprite layers;
- script creating a random generation of buildings and scene movement.
You can see a demonstration of the scene in the attached screenshots/video files.
If you have any questions, please contact me denielhastartist@gmail.com (I answer within 1-2 days).
Be sure to read the documentation about first launch and settings!
Don't forget to leave review on the Asset ^_^
Price $10.99
Tools 23 - Datepicker by Brain Station 23
Datepicker-23 - A quick and easy solution for various date picker types.
- Dynamic design
- Quick and easy integration
- Highly optimized
- Supports both iOS & Android devices
This package contains three types of date pickers for you to choose from.
Support All Mobile and Desktop platforms.
Types of date pickers provided in the package are mentioned below.
- Collapsible Date Picker
- Popup Date Picker
- Navigation Calendar
The package is highly optimized to use in any sort of mobile application with ease.
3rd Party Licenses:
Asset uses ScrollingCalendar under Unity UI Extensions License (BSD3); see the Third-Party Notices.txt file in the package for details.
Asset uses Unity-UIGradient under The MIT License (MIT); see the Third-Party Notices.txt file in the package for details.
Asset uses Audio under Simplified Pixabay License; see Third-Party Notices.txt file in the package for details.
Free Assets Used and required In This Project -
Price $4.99
Observed by Zappy
Introducing the Observed Unity asset - a collection of scripts that allows you to easily create observable variables, observable collections, and observable dictionaries in your Unity projects.
Observable Variables
Observable variables are variables that can notify subscribers when their value changes, making it easy to track changes and respond to them in your code.
Here are a few examples of how you might use the Observed class in your projects:
- Use observable variables to track the state of a player's health, the progress of a loading screen, or the score of a game
- Subscribe to changes in an observable variable to update a UI or other system when the variable changes
- Use the Observed class's built-in Subscribe and Unsubscribe methods to control which objects receive notifications when the variable changes
Observable Collections
Observable collections are collections that can notify subscribers when their contents change, allowing you to track changes to the collection and respond to them in your code.
Here are a few examples of how you might use the ObservedCollection class in your projects:
- Use observable collections to track the state of a list of items in a UI or inventory system
- Subscribe to changes in an observable collection to update a UI or other system when the collection changes
- Use the ObservedCollection class's built-in methods, such as Add, Remove, and Clear, to manipulate the collection and automatically notify subscribers of changes
- Iterate over the collection and access its items using the foreach loop or LINQ methods, just like you would with a regular collection
Observable Dictionaries
In addition to observable variables and observable collections, the Observed asset also includes a class for observable dictionaries. An observable dictionary is a dictionary that can notify subscribers when its contents change, allowing you to track changes to the dictionary and respond to them in your code.
Here are a few examples of how you might use the observable dictionary in your projects:
- Use an observable dictionary to track the state of a collection of key-value pairs in a UI or inventory system
- Subscribe to changes in an observable dictionary to update a UI or other system when the dictionary changes
- Use the observable dictionary's built-in methods, such as Add, Remove, and Clear, to manipulate the dictionary and automatically notify subscribers of changes
The Observed asset's observable dictionary class includes all of the features and functionality of a regular dictionary, with the added benefit of being able to notify subscribers when its contents change.
Well Tested
In addition to its powerful features, the Observed asset has also been thoroughly tested to ensure reliability and robustness. Our unit tests cover a wide range of scenarios to ensure that the observable variables and collections work as expected in various conditions. You can trust that the Observed asset will work smoothly in your Unity projects.
Upgrade your Unity projects with the power of observables - try the Observed asset today!
Price $15.00
Ultimate Barbwires & Fences 40+ by ahmed1k3
No. of textures = 53
No. of prefabs = 50
Texture dimensions = 1024x
Polygon count = 46,558
UV mapping = Yes
Texture type = TGA & PNG & TIFF
Types of materials and texture maps = Base, Normal and alpha
What's in it?
*Fences
*Barriers
*Barbwires
Key Features
- 50 Assets included in this pack
- Demo scene included
- Includes Collision
- Simple to use, well organized
- VR/AR ready
Can be used for various purposes like farm fences, military fences, apocalyptic world fences, road barriers etc.
All the props pictured are available and comes with pre-made materials.
For any inconvieniances let us know.
Price $9.99
Vine Plant With LOD by MarioJesseCook
Vine Plant :32
Texture Sizes: 2048,1024,512
Textures: 51
Texture Map Types: Base Color, Normal, Smoothness, Metalic, Opacity.
UV mapping: Yes
channel 1: overlapping
channel 2: non-overlapping (for baking lightmaps)
LODs: Yes - LOD0-LOD1-LOD2
- Lightmap UV (UV2)
- LODs
- Prefabs
- High Definition Render Pipeline
- PBR Materials
Price $9.99
Game Systems - Inventory/Craft/Shop/... by Slothless
The Game System currently included:
- Gacha System:
- Has 1-time button and 10-timebutton.
- UI Panel contains ratios.
- Craft System:
- The materials gotten from Gacha System can be used here.
- Depending on your recipes, you can drag drop items into the slot => create equipment.
- Shop System:
- You can switch between them to buy anything within limited attempt.
- However, it does not include in-app purchase or watching ads to buy.
- Inventory System:
- The equipment bought from Shop System or created from Craft System will appear here.
- You can drag and drop these equipment that fit the equipment slot, otherwise it will turn back to the inventory. (*) But it doesn't increase player stats.
- There're also the delete button allowing to to delete the item.
- Stackable and unstackable item.
- (**) Does not have function of using stackable item (HP Potion, MP Potion). I tend to update in the future as it involves in player stats.
- (*) and (**) I will update in the future.
- Upgrade System:
- The equiping item will be displayed in this system.
- This system includes 2 functions: upgrade and transfer.
- The upgrade function is used for upgrade level of equipment.
- The transfer function is for transfering level of 2 equipments.
Make sure that the package is not using anything like special APIs, database, addresable, event system ..., which I believe that is in the higher level. All the function is using code with some UI Component like (Toggle, Grid Layout, Button, TextMeshPro,...) . Tell me if there is any bugs.
Lisence:
- You cannot redistribute the package. However, you can use it in any commercial or non-commercial project and you're entiled to use any assets
- You cannot refund as I don't know that you will delete after requesting refund.
Price $15.00
Minimalist Blue GUI Pack by Asset Tester
Each element is carefully designed and can be applied to any game. If you are looking for a Clean, Minimalist and Moden UI, this will be a good choice.
prefabs included
Prefabs for UI element are provided. This makes it possible to build your own user interfaces from scratch using the pack's prefabs in a more convenient way. You only need to drag and drop the desired prefabs into your scene to create your own UI or just use one of our pre-built UI popups as a starting point.
Contains graphics for:
Windows:
• Menu
• Settings
• Shop
• Daily Rewards
• Chat
• Levels
• Level Selection
• Login
• Log out
• Messages
• Alert
• Ranking
•••••
+250 Unique items & icons
Buttons:
In 12 Colors + Gradients with filled and outline styles
Icon Buttons:
In 12 Colors + Gradients with filled and outline styles
- Checkboxes
- Radio Buttons
- Switches
- Dropdowns
- Input Fields
- Sliders
- Progress Bars
- Tooltips
- Popups
- Panels
- Icons
And many more
Price $19.99
Nordic Heathen 01 - Viking Magic Music Pack by FusingTracksStudio
* Audio file types: wav
* Sample rate: 48kHz
* Bit depth: 24bit
* Loopable: YES
* Aditional: STEREO
It contains 12 full tracks, plus short clips in the form of stems and mixable loops. Hybrid instrumentation including orchestral and folk instruments along with atmospheric pads, vocals, and piano parts. Mixed and Mastered for high quality sound. Designed to generate an emotion of a magical nature.
Ideal for the game genres: Shooter, Fighting, Stealth game, Survival games, Metroidvania, Battle Royale games, Text adventures, Party game, Action RPG, Roguelikes, Tactical RPG, JRPG, Construction and management simulation, Life simulation, Vehicle simulation, 4X game, Real-time strategy (RTS).
Price $19.99
TopDown Tileset Mega Bundle Rogue Adventure by ElvGames
Tiles size: 16x16
Tiles count: 15.000+
Animated tiles count: 3.000+
Additional note: rules and animations must be set by the user.
Additional tags: 2D, Pixelart, TopDown, Tileset, Tilemap, Animated, Spritesheet, Sprites, Tileset, Tilemap, Animations
Rogue Adventure is a pixel art asset pack that is inspired by games such as Dark Souls and Diablo, with dark themes and colors. Rogue Adventure features multiple asset packs with different themes that makes possible to create complete games and worlds.
Rogue Adventure content:
- Over 15.000 tiles!
- Over 3.000 animated tiles!
- Over 1.000 Item Icons!
- Ancient Ruins tileset!
- Atlantis tileset!
- Beast Interior tileset!
- Caverns tileset!
- Crypts tileset!
- Graveyard tileset!
- House Interior tileset!
- Jungle tileset!
- Pyramid tileset!
- Ruins tileset!
- Temple tileset!
- Village tileset!
- Wasteland tileset!
This bundle contains everything you would need to create a whole game, village, dungeons, temples, underwater cities, graveyards, it even contains a tilemap for a monster interior dungeon to make your game standout.
Get your hands on one of the best pixelart assets and create your game with this amazing bundle of tilesets!
Note: The tilemap comes fully configurated and ready to use but the user will have to set the rules and animations to fit user project.
Price $39.99
Assembly Generator by Zappy
Assembly Generator is the ultimate tool for optimizing the performance of your Unity project! With just a few clicks, you can quickly and easily generate assembly definition files that will help you organize and compartmentalize your code and assets into smaller, more focused assemblies.
But what exactly is an assembly definition file, and why is it so important for the performance of your Unity project? Simply put, an assembly definition file is a special file that defines a group of scripts and assets that should be compiled together into a single assembly. By organizing your code and assets into smaller assemblies, you can improve the overall performance of your Unity project by reducing the time it takes to load and compile your code and assets. This is especially important for large, complex projects that have a lot of code and assets to manage.
However, it's worth noting that not all asset developers use assembly definitions, which can slow down compilation time. Additionally, Unity has to recompile everything every time you change something in an assembly definition, which can make the process of creating them manually a slow one.
Assembly Generator is the perfect solution for creating assembly definition files. It's lightweight, easy to use, and will save you a ton of time and hassle. With Assembly Generator, you don't have to spend hours creating assembly definition files manually - just open the editor window by going to Tools-> Assembly Generator, and enter the absolute path of the root directory of your Unity project in the Root Directory field. If you want to exclude a specific folder from the assembly definition process, you can enter the absolute path of that folder in the Excluded Folder field. Then, just click the "Create Assemblies" button and Assembly Generator will do the rest, generating assembly definition files for all of the directories within the root directory, except for the excluded folder if specified.
Don't waste any more time struggling to manage your code and assets manually! Try Assembly Generator today and see the difference it can make for the performance of your Unity project. Save time, streamline your workflow, and improve the performance of your Unity project - all with just a few clicks of a button.
Price $15.00
Modular House Pack 1 by Icarous
Prefabs:
Corners: 16
Curtains: 1
Doors: 3
Fences: 7
Grounds: 1
Roads: 5
Roofs: 9
Stairs: 10
Tiles: 1
Walls: 9
Windows: 3
Materials: 23
Textures: 61
Texture resolutions: 2048x2048
With Modular House Pack 1, you can create houses quickly and easily thanks to the modular prefabs contained in the pack.
Build houses with the floors you need, with two types of stairs, one to go to each floor and another to go to the attic.
The dimensions of the cells to place the modules are 2.5m x 2.5m x 2.5m
Includes 8 example houses.
Price $9.99
Background City Buildings Pack Vol.1 (1-100) by betsscript
All assets have LODs (2,3 or 4)
All assets have night texture
PBR workflow is Specular
Building_001
==============
Tris count: 221
Textures: 2048x2048 px
Building_002
==============
Tris count: 262
Textures: 1024x1024 px
Building_003
==============
Tris count: 2530
Textures: 1024x1024 px
Building_004
==============
Tris count: 6486
Textures: 2048x2048 px
Building_005
==============
Tris count: 1559
Textures: 2048x2048 px
Building_006
==============
Tris count: 2270
Textures: 2048x2048 px
Building_007
==============
Tris count: 2306
Textures: 2048x2048 px
Building_008
==============
Tris count: 590
Textures: 2048x2048 px
Building_009
==============
Tris count: 501
Textures: 2048x2048 px
Building_010
==============
Tris count: 3100
Textures: 2048x2048 px
Building_011
==============
Tris count: 1523
Textures: 2048x2048 px
Building_012
==============
Tris count: 514
Textures: 1024x1024 px
Building_013
==============
Tris count: 640
Textures: 2048x2048 px
Building_014
==============
Tris count: 529
Textures: 2048x2048 px
Building_015
==============
Tris count: 1450
Textures: 2048x2048 px
Building_016
==============
Tris count: 460
Textures: 1024x1024 px
Building_017
==============
Tris count: 610
Textures: 2048x2048 px
Building_018
==============
Tris count: 3645
Textures: 2048x2048 px
Building_019
==============
Tris count: 1684
Textures: 2048x2048 px
Building_020
==============
Tris count: 2203
Textures: 2048x2048 px
Building_021
==============
Tris count: 435
Textures: 1024x1024 px
Building_022
==============
Tris count: 1103
Textures: 2048x2048 px
Building_023
==============
Tris count: 184
Textures: 2048x2048 px
Building_024
==============
Tris count: 5361
Textures: 2048x2048 px
Building_025
==============
Tris count: 1326
Textures: 2048x2048 px
Building_026
==============
Tris count: 893
Textures: 1024x1024 px
Building_027
==============
Tris count: 422
Textures: 2048x2048 px
Building_028
==============
Tris count: 7654
Textures: 2048x2048 px
Building_029
==============
Tris count: 2896
Textures: 2048x2048 px
Building_030
==============
Tris count: 2484
Textures: 2048x2048 px
Building_031
==============
Tris count: 8726
Textures: 1024x1024 px
Building_032
==============
Tris count: 721
Textures: 2048x2048 px
Building_033
==============
Tris count: 2581
Textures: 2048x2048 px
Building_034
==============
Tris count: 2330
Textures: 1024x1024 px
Building_035
==============
Tris count: 312
Textures: 1024x1024 px
Building_036
==============
Tris count: 3052
Textures: 2048x2048 px
Building_037
==============
Tris count: 2224
Textures: 2048x2048 px
Building_038
==============
Tris count: 3866
Textures: 2048x2048 px
Building_039
==============
Tris count: 444
Textures: 2048x2048 px
Building_040
==============
Tris count: 629
Textures: 2048x2048 px
Building_041
==============
Tris count: 570
Textures: 2048x2048 px
Building_042
==============
Tris count: 718
Textures: 2048x2048 px
Building_043
==============
Tris count: 2926
Textures: 2048x2048 px
Building_044
==============
Tris count: 1248
Textures: 2048x2048 px
Building_045
==============
Tris count: 913
Textures: 2048x2048 px
Building_046
==============
Tris count: 29364
Textures: 2048x2048 px
Building_047
==============
Tris count: 678
Textures: 2048x2048 px
Building_048
==============
Tris count: 422
Textures: 2048x2048 px
Building_049
==============
Tris count: 1362
Textures: 2048x2048 px
Building_050
==============
Tris count: 13993
Textures: 2048x2048 px
Building_051
==============
Tris count: 1631
Textures: 2048x2048 px
Building_052
==============
Tris count: 4767
Textures: 2048x2048 px
Building_053
==============
Tris count: 411
Textures: 2048x2048 px
Building_054
==============
Tris count: 2134
Textures: 2048x2048 px
Building_055
==============
Tris count: 800
Textures: 2048x2048 px
Building_056
==============
Tris count: 2326
Textures: 2048x2048 px
Building_057
==============
Tris count: 516
Textures: 2048x2048 px
Building_058
==============
Tris count: 928
Textures: 1024x1024 px
Building_059
==============
Tris count: 4810
Textures: 2048x2048 px
Building_060
==============
Tris count: 4314
Textures: 1024x1024 px
Building_061
==============
Tris count: 3360
Textures: 2048x2048 px
Building_062
==============
Tris count: 3554
Textures: 1024x1024 px
Building_063
==============
Tris count: 3344
Textures: 2048x2048 px
Building_064
==============
Tris count: 237
Textures: 1024x1024 px
Building_065
==============
Tris count: 836
Textures: 1024x1024 px
Building_066
==============
Tris count: 2845
Textures: 2048x2048 px
Building_067
==============
Tris count: 6683
Textures: 2048x2048 px
Building_068
==============
Tris count: 312
Textures: 2048x2048 px
Building_069
==============
Tris count: 124
Textures: 2048x2048 px
Building_070
==============
Tris count: 5330
Textures: 1024x1024 px
Building_071
==============
Tris count: 494
Textures: 2048x2048 px
Building_072
==============
Tris count: 4318
Textures: 2048x2048 px
Building_073
==============
Tris count: 747
Textures: 1024x1024 px
Building_075
==============
Tris count: 819
Textures: 4096x4096 px
Building_076
==============
Tris count: 2596
Textures: 1024x1024 px
Building_077
==============
Tris count: 2594
Textures: 1024x1024 px
Building_078
==============
Tris count: 3691
Textures: 2048x2048 px
Building_079
==============
Tris count: 996
Textures: 2048x2048 px
Building_080
==============
Tris count: 17906
Textures: 2048x2048 px
Building_081
==============
Tris count: 4718
Textures: 2048x2048 px
Building_082
==============
Tris count: 396
Textures: 1024x1024 px
Building_083
==============
Tris count: 230
Textures: 2048x2048 px
Building_084
==============
Tris count: 715
Textures: 2048x2048 px
Building_085
==============
Tris count: 588
Textures: 2048x2048 px
Building_086
==============
Tris count: 572
Textures: 1024x1024 px
Building_087
==============
Tris count: 18
Textures: 1024x1024 px
Building_088
==============
Tris count: 34
Textures: 2048x2048 px
Building_089
==============
Tris count: 728
Textures: 1024x1024 px
Building_090
==============
Tris count: 840
Textures: 1024x1024 px
Building_091
==============
Tris count: 1994
Textures: 2048x2048 px
Building_092
==============
Tris count: 445
Textures: 2048x2048 px
Building_093
==============
Tris count: 9148
Textures: 2048x2048 px
Building_094
==============
Tris count: 623
Textures: 2048x2048 px
Building_095
==============
Tris count: 323
Textures: 2048x2048 px
Building_096
==============
Tris count: 1680
Textures: 2048x2048 px
Building_097
==============
Tris count: 160
Textures: 2048x2048 px
Building_098
==============
Tris count: 490
Textures: 2048x2048 px
Building_099
==============
Tris count: 250
Textures: 2048x2048 px
Building_100
==============
Tris count: 414
Textures: 2048x2048 px
Great package of urban buildings is the best for your project.
You can use these building to fill your backgound in urban scenes.
Every building has night textures thus it would be realistic at night time.
Polycount and textures size see in Technical details
Price $250.00
Grass Pine Forest - FREE 'Texture A' (Hand-Painted) by Texture Me!
Check out our GRASS: PINE FOREST #1 package.
This is a free texture from our "Grass: Pine Forest #1" package
- 1 Color Textures (seamless)
- 2048 x 2048 size
- Hand Painted
- Mobile friendly
Help us by rating and commenting, this will motivate us to create more assets and improve :)
Price $0.00
Ground: Earth and Rocks - Free 'Texture A' (Hand-Painted) by Texture Me!
Check out our "Ground: Earth and Rocks #1" package.
This is a free texture from our "Ground: Earth and Rocks #1" package
- 1 Color Textures (seamless)
- 2048 x 2048 size
- Hand Painted
- Mobile friendly
Help us by rating and commenting, this will motivate us to create more assets and improve :)
Price $0.00