pizzeria and laundry by spase
the total number of polygons in the project is 18791. Textures were used: 2 images 1024x1024, 3 images 512x512 number of materials 5
❗❗❗the asset includes everything shown in the last 4 screenshots ❗❗❗
pizzeria and laundry
building
pizzeria, laundry
scooter
props
laundry
tablet, radiator, basket, underwear (x5), trash can, iron, ironing board, sign, advertisements, poster, chemical, lamp, barrel, centrifuge, washing machine, inscription, bench
pizzeria
showcase, cutting table, refrigerator, stool, mini cabinet, stove, barman stand (x2), sofa, chair, table (x2), ventilation, menu (x3), drawing, clock, flower, container with ingredient (x5), seasoning (x5), jar (x4), dispenser (x3), glass (x4), shelf (x2), lamp (x5), sign (x4), pizza (x4), dishes (x7), knife, cutting board, dough (x3), rolling pin, round knife, shovel, sauce (x3), napkins, tray, pizza box
Price $15.00
F2 Modern Girl Lily (HDRP / URP) by XANDRA
IMPORTANT NOTE:
PLEASE CHECK THE DOCUMENTATION!
Rigged: Yes, Humanoid
Animated: No
Number of characters: 1
Vertex counts of characters: 50,000
Number of Materials and Material Instances: 11
Number of Textures: 30
Texture Resolutions: 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Modern Girl Lily
Modular Character
Works with my other F2 Packs! Use the scripts to swap outfits and hairstyles.
Fully Customizable
Using the included blendshapes and custom material parameters
Rigged for Games and Vtubing
Using Humanoid Skeleton, with Live-Link Ready with 52 ARKit Face shapes.
What's Included?
- Full-body combined character
- Modular character set with underwear
- One modular outfit set
- One modular hairstyle
SUPPORTS HDRP and URP
Currently Standard RP is not supported. Please email me at xandra3D@outlook.com if you require a conversion.
Please Read the Documentation for instructions.
Price $69.95
ToolBox (Trinistro) by Trinistro
The features are arranged in five sections of the interface. Each of these sections has a description and a name.
- Start, pause and stop the play mode
- Stopping the play mode with a key combination (left Shift + Escape)
- Display the 'ToolBox Menu' in the GameView when the play mode is running. (use the menu to load all scenes in the build or to pause or stop play mode)
- Display the 'Play Mode Console' to see output in the GameView (left Shift + Tab)
- Manage the scenes in the project (Scenes in the build, Scenes in the project (and not in the build), Hide scenes in both lists)
- Automatically save scenes when starting Play Mode
- Save the opened Scenes
- Open / create new Scenes
- Parent management for objects
- Lock position, rotation, scaling of GameObjects
- Reset position, rotation, scaling of GameObjects globally or locally
- Set scaling globally or locally Uniform (e.g. to prevent distortion during rotation)
- Export and import Unity Packages (normal or silent/automatic)
- Export Asset Bundles
- find GameObjects with missing components / scripts in active Scenes (remove missing components, disable GameObjects, remove GameObjects from scene)
The Menu and Console will NOT be included in the build. They are pure editor functions. An installation of a Menu and / or a console into the project may (if desired) become features of later versions of the ToolBox, but this is not planned so far.
Homepage | Documentation | Support
In its origin, the ToolBox is a private project to make my own work in Unity easier. It is a collection of small helper scripts, each of which performs different tasks.
The scope of the ToolBox is limited in the sense that at the beginning it only contains functions that seemed privately practical to me. Of course an extension by suggestions of users is always possible.
Price $24.99
Firewood_pack2 by ZAKMAN
Texture dimensions: 1024*1024
Texture map: Base color, Normal
Triangles count of :
Canopy1_LOD0 -633
Canopy1_LOD1 -304
Canopy1_LOD2 -214
Canopy2_LOD0 -359
Canopy2_LOD1-183
Canopy2_LOD2 -118
Firewood19_LOD0-1478
Firewood19_LOD1-1054
Firewood19_LOD2-593
Firewood20_LOD0-1132
Firewood20_LOD1-623
Firewood21_LOD0-921
Firewood21_LOD1-522
Firewood21_LOD2-405
Number of meshes 5
Numbers of prefabs 7
Numbersof materials 4
Numbers of texture maps 8
This package includes 3 models of stacked firewood and 2 models of sheds for them. All models are configured and optimized.
Price $6.99
Dragon Foliage URP by Bartek Dragon
Requires Unity 2022.3+.
Requires at least 1 free game object layer - installed automatically if possible.
Requires to add URP render feature - manual installation.
Supports PC, Consoles and Mobiles.
Does work with DirectX and Vulkan.
Doesn NOT work with OpenGLES2, OpenGLES3 and WebGL.
Dragon Foliage uses compute shaders, render textures andt texture2Darrays - make sure you support all of them.
Works with multi-camera rendering.
VR support is unknown - lack of testing possibilities.
Overview
Dragon Foliage is my brand new foliage system for Unity.
It is inspired by many techniques from my personal observations in multiple AAA games.
With it you can create highly performant, dense and interactive grass in your scene.
Allows easy runtime changes.
Supports both, PC & Mobile.
See also:
Features:
- Plant Variety
- Multiple layers on single foliage surface
- Up to 255 different plants on single layer in single pass
- Virtual (mixed) plants for more variety
- Variable density at any given area
- Each plant highly configurable
- Reuse meshes and textures
- High Performance
- Procedural placement
- Indirect rendering
- GPU culling
- Level of detail
- Adaptive density
- Interactions With Environment
- Global wind
- Local wind areas
- Primitive interactors (for moving objects)
- Per-plant simulation parameters
- Runtime Modifications
- Add and remove plants runtime
- C# Job System
- Burst Compiler
- Serialization support for save/load
- Multiplatform - mobile support !
- Mobile support through Vulkan API
- Does NOT support OpenGLES2, OpenGLES3 and WebGL
- Designed For URP
- All paths supported: Forward, Forward+ and Deferred
- Cross-Fade
- PBR rendering
- Subsurface scattering
- Scene Editor Tool
- Easy integration
- Custom brush
- Paint with variable density
- Works with any kind of 3D environment, not only terrain !
- Scripting API
- Separate Assembly Definition
- Runtime changes support
- Full source code included
- Samples Included (demos NOT included)
- Generic mesh library
- Grass
- Wheat
- Maize
- Stubble
- Straw
NOTE: Asset samples contains 3rd party textures - check 3rd Party Notice.txt file in main asset directory for details.
Price $45.00
Zombie Hand Eyeball Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
____________________________________________________________________________________
Zombie Hand Eyeball Toon Series
This pack contains 1 x 'evolution 1' creature: Zombie Hand Eyeball. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 378 triangles. Low poly. Rigged and animated. Total 15 animations. Generic mecanim rig set up in Unity.
Note that the environment and FX shown in the preview video are not included in the package.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Throw eyeball attack
- Punch attack
- Projectile attack
- Roll forward attack
- Scratch attack
- Cast spell
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $4.99
Mobile Controller For Game Creator 2 by Indie blankz
Features
- Floating Movement Stick
- Floating Rotate Stick
- Pinch/Zoom
An extension for Game Creator 2 that allow you to control the character in mobile.
Features:
- Floating Movement Stick
This give you the ability to move a character using custom stick name "Mobile Controller Floating Movement Stick"
- Floating Rotate Stick
This give you the ability to control the camera shot that is orbiting the character using custom stick name "Mobile Controller Rotation Camera Stick"
- Pinch/Zoom
This give you the ability to control the zoom distance of the camera to the character using the prefab name "Mobile Controller Camera Zoom" that is found under "Plugins/GameCreator/Installs/MobileControllers.Core@1.0.0/Prefab/Mobile Controller Camera Zoom"
Price $9.99
Sci-Fi Stage Equipment by Tirgames assets
Number of textures: 403
Texture dimensions: 2048
Polygon count : 1-8k
Number of meshes/prefabs: 77/73
Rigging: Yes
Animation count: 6
UV mapping: Yes
LOD information: No
Types of materials: PBR
HQ Sci-Fi Stage Equipment and effects.
FEATURES:
- HQ PBR Materials
- DJ Booth, Disco lights, Light panels, Screens, Mirror ball, Speakers, Flame/Smoke/Sparks machines, Ceiling lights and Animated female dancer
- Two skins Futuristic/Sci-Fi
- All effects are made with Shader Graph shaders and particles, without scripts!
- Over 30 unique models
- Built-in/URP/HDRP pipelines
- Custom convex colliders
RENDER PIPELINES:
Built-In
Change Color Space to Linear, Import “Post Processing” and “Shader Graph”
URP
Import product to 3D URP project template, Import “SciFiStageURP-Upgrade”
HDRP
Import product to 3D HDRP project template, Import “SciFiStageHDRP-Upgrade”, change “Cookie Atlas Resolution” to 8192 in HDRP settings
SCI-FI PRODUCTS:
Make a purchase, write a review, email me with screenshots to get 50% off for any of listed sci-fi products.
NOTES:
- The product doesn't contain any scripts! All colors and speed can be changed in Particle System or Animation Controllers
- The product uses baked lighting, please bake lighting on any lighting issues
Price $30.00
Sport girl by Artem Taran
12 textures
2048x2048 textures size
6870 minimal poly
14831 max poly (all meshes)
1 prefab
10 animations
in place (walk,run,idle,attack(1,2,3),death,talk,jump,stealth)
uv - yes
Lod - no
3 BPR materials (1 extra duplicate for eyes)
Animated sports girl character.
Optionally you can choose several options for clothing, hairstyles.
Price $17.00
iAM A.I Toolkit - Template for ChatGPT by Projekt Sumperk
- API Integration: Utilizes the OpenAI API for text-to-speech and speech-to-text functionalities.
- Ease of Integration: Comprehensive documentation and example scenes included for easy implementation.
- Customization: Fine-tune speech parameters, chat UI styles, and interaction behaviors to suit your project's unique requirements.
- Performance Optimized: Designed to minimize latency and ensure smooth user experiences during AI interactions.
- Platform Support: Deploy your AI-powered conversations to a variety of platforms including PC, Mac, iOS (Voice), Android (Voice), and more.
Elevate your projects with AI-driven conversations! Get started with the iAM A.I Toolkit today and create unforgettable user experiences.
iAM A.I Toolkit - Template for ChatGPT
Support: Android/iOS with Voice Recognition
Supports Windows/WebGL/Standalone without Voice.
Unlock the power of AI-driven conversations and enhance user engagement in your Unity projects with the iAM A.I Toolkit! Seamlessly integrate advanced text and speech capabilities into your applications, games, and interactive experiences. From interactive chatbots to dynamic dialogue systems, our toolkit empowers you to create immersive and lifelike interactions that captivate your audience.
Key Features:
- Text to Speech: Transform plain text into expressive and lifelike speech with a range of customizable voices, accents, and emotions.
- Speech to Text: Capture spoken words and convert them into text, enabling natural voice-based interactions in your projects.
- Full Chat UI Integration: Effortlessly integrate a sleek and customizable chat user interface that's ready for immediate deployment.
- Copy and Share Responses: Empower users to easily copy and share AI-generated responses, facilitating seamless communication.
- Typewriter Text Animation: Bring your conversations to life with the iconic typewriter-style text animation seen in other popular platforms.
- JSON Chat History: Automatically save all chat interactions as JSON data for easy retrieval, analysis, and personalized experiences.
- Clear Chat Response: Provide users with a simple way to clear the conversation history and start anew.
- Type or Speak Your Input: Enable users to choose between typing and speaking their input, catering to various preferences and accessibility needs.
Demo Scenes: Assistants Menu:
- Comedy and Jokes: Unleash laughter with an AI-powered comedian that delivers hilarious jokes on demand.
- Dream Interpreter: Explore the hidden meanings behind dreams as the AI interprets and analyzes dream descriptions.
- Explain Code: Get instant explanations for code snippets, making complex programming concepts more accessible.
- Grammar Correction: Enhance writing with real-time grammar suggestions and corrections powered by AI.
- Interview Questions: Prepare for interviews by practicing responses to common questions with the AI interviewer.
- Key Generator: Generate complex and secure cryptographic keys effortlessly.
- Language Translate: Break down language barriers by translating text between various languages.
- Lyrics Generator: Craft creative song lyrics collaboratively with the AI.
- Meeting Notes Summarizer: Summarize lengthy meeting notes quickly and efficiently.
- Password Generator: Create strong and unique passwords for heightened security.
- Product Name Generator: Brainstorm catchy product names for your projects using AI creativity.
- Pros & Cons Discusser: Weigh the positives and negatives of different choices with AI-driven insights.
- Sentiments Detection: Analyze and interpret sentiments from text inputs, enhancing user engagement.
- Social Content: Generate engaging social media content effortlessly.
- Summarize Content: Condense lengthy articles or documents into concise summaries.
- Synonym Suggester: Enhance vocabulary by receiving synonym suggestions for words in your text.
- Write Email: Draft emails efficiently with AI assistance, ensuring clear and impactful communication.
Asset uses speech-and-text-unity-ios-android under MIT license. see Third-Party Notices.txt file in package for details.
Any issue please contact me at
Price $30.00
BEACH VOL3:ESTUARY by ConceptAArt
FEATURES/KEYS ------------------------------------------------------------------------
- Designed for all platforms. Pack includes 1K, 2K, 4K, & 8K Texture versions so you can use it on every platform without any compression.(pure textures are important for AAA games, that means a 8K texture is not a copied 4k texture 4 times.
- Unique Concept
- Support Lates Unity URP AND HDRP Technologies.
- Real world based
- Power of 8K
- ALL TEXTURES ARE TARGA FILE FORMAT .TGA-uncompressed
- PBR SHADER.
- 30 8K Textures, 30 4K Textures, 30 2K Textures, and 30 1K Textures.
- Materials and Material Instances: 5 Material with custum URP shader.
- Textures can be used in fallowing rendering pipiline URP AND HDRP.For inbuilt support you will have to reorder textures, This pack does not support inbuilt pipeline by default.
TECHNICAL INFORMATION----------------------------------------------------------
- BaseColor/Albedo Map
- NormalMap
- Displacement
- Roughness
- Specular
- AmbientOcculusion
Number of Textures: 120
- 30 8K Textures (8192x8192), 30 4K Textures (4096x4096), 30 2K Textures (2048x2048), 30 1K Textures (1024x1024)
IMPORTANT NOTES----------------------------------------------------------------
- Please be informed each textures has their 8k to1k versions. You will need to delete versions you don't want.Each textures are pure scan quality and exported for each version.
- All Textures are tileable and do not contain any seam.
- Textures are named as T_(ConceptName)(Vol Number)(Pack Number)_Dimension_TextureType you can use multple packs in your project without any naming problem.
- (eg: T_AlaskaV1P1_8K_BaseColor or T_MoonV5P5_4K_Displacement)
- Materials are driving by a PBR shader made with shader graph. Named as M_ConceptName_VolNumber_PackNumber eg: M_SoilV1P3
Doc: (I started to write some documentation to help you build your scene, but it will take some time, please reach me if you have any problem)
conceptaart@gmail.com reach me for any discussion. or Join Discord Community.
In this texture pack, I referenced the river mouth, where rivers meet the sea and ocean. Such places are indistinct beaches. It contains materials dragged by both the sea and the river. The rounded stones are usually brought by the river. Some creatures such as shellfish are dragged ashore by the sea. Mosses and stones are other materials seen in such places. I recommend using this concept in such situations.
-The places where the river and the sea meet. (Estuary)
- river mouths
- On the wild shores
- On wavy sea beaches.
- in deltas
- at water joints.
-Beach and Coast
---------------------------------------------------
Price $19.99
Golf Props / 50+ Assets by PackDev
##The Package is in HDRP by default##
##To use URP or BuiltIn, make a new project and import the appropriate folder(s)##
Features included:
-Meshes (Props & Environment)
13 meshes total 51 Prefabs
Average poly count:
11733 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 162
1 HDRI sky
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 102
-Number of Shaders: 60
-Custom Scripts: 6
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a prop package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $19.99
Abandoned Car's 2 in 1 Pack (3D) by SR Studios Kerala
This pack contains many Abandoned and "Retro" themed Broken Car's with Shaders/Materials.Best fit for Abandoned open world games, and Retro, Fantasy, Abstract, Stylized Games.You can also assign these shaders to your own 3D character & gameobjects.All materials are highly customizable too.Adjust the properties and create your own easily.
Technical Details:-
- Material(s) : Unity standard material, Custom material (Made with Shadergraph v12),
- Model(s) : Broken Car's, Car parts
- Poly count (verts) : 1526
- Unwrapped : Yes
- Animated Shaders : Yes
- Prefab Variations : 8(Abandoned), 14(Retro), Car parts (10)
- Texture Size : 2048(.png) + Various
- Shadergraph version - 12.1.11
- Built in support : Yes
Features:-
- Abandoned broken car's
- Amazing Retro themed Broken Car's
- Shader's have animation's
- Customizable Shaders/Materials
- Best fit for Retro, Fantasy, Abstract, Stylized open world Games
- Lowpoly model
- Fantasy Retro Shaders
- Models comes with simple colliders
- PBR HQ beautifull Shaders and Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- Shader also support's for custom 3D meshes with unwrapped UV.
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
..................................................................................
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
ATM Machines 40+ assets by PackDev
##The Package is in HDRP by default##
##To use URP or BuiltIn, make a new project and import the appropriate folder(s)##
##Detailed Instructions in the Readme.txt file#
Features included:
-Meshes (Props & Environment)
40 meshes total 123 Prefabs
Average poly count:
2391 tris per mesh
-Textures ( 128 - 4096 )
Number of Textures: 177
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 127
-Number of Shaders: 67
-Custom Scripts: 6
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a prop package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $19.99
Egypt Modular Pillars / 96+ Assets by PackDev
##The Package is in HDRP by default##
##To use URP or BuiltIn, make a new project and import the appropriate folder(s)##
##Detailed Instructions in the Readme.txt file#
Features included:
-Meshes (Props & Environment)
31 meshes total 96 Prefabs
Average poly count:
1301 tris per mesh
1 Terrain mesh ( 260 642 tris)
-Textures ( 1024 - 4096 )
Number of Textures: 63
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 36
-Number of Shaders: 18
-Custom Scripts: 6
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a prop package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $24.99
Triceratops Animated by WDallgraphics
Triceratops Low poly 3D model Animated
30 Animations Root Motion / In-place
3 Textures
1 Materials
1 Prefab
1 Animator Controller
2 Script
1 Skybox
Low poly
4916 polygons
4934 vertices
Polygonal Quads only Geometry
Textures
T_Triceratops_D
T_Triceratops_N
T_Triceratops_S
Animations List
idle (0-120)
lookright (123-243)
lookleft (246-366)
walk (369-397)
backward (400-428)
run (431-443)
trot (446-462)
bellow (465-540)
charge (543-579)
pracing (582-722)
attackforward (725-764)
eat (767-932)
drink (935-1067)
turnleft (1070-1110)
turnright (1113-1153)
attackright (1156-1206)
attackleft (1209-1259)
liedown (1262-1321)
sleep (1324-1364)
getup (1367-1426)
jumpinplace (1429-1481)
jump (1484-1518)
dieleft (1521-1561)
dieright (1564-1604)
walkleft (1607-1635)
walkright (1638-1666)
runleft (1669-1681)
runright (1684-1696)
trotleft (1699-1715)
trotright (1718-1734)
Price $39.99
2D Skybox Collection | Stellar Nebula Skies | Space Backgrounds by GameDevDreamer
- 50 Seamlessly tileable sprites
- PNG format
- 2048x2048px resolution
🎇✨ This collection offers a stunning array of 2D skyboxes, featuring captivating nebulae and cosmic wonders to elevate your game's celestial landscapes 🎇✨
Package includes:
- 50 Seamlessly tileable nebula backgrounds, both horizontally and vertically, to enrich the visuals of your space-themed game!
- PNG format
- High 2048x2048px resolution
- Suitable for any engine and platform
Craft captivating space levels and infuse your game with the enchantment of the cosmos!
Explore other asset packs:
- 2D Enchanted Forest | Fantasy Forest Assets
- 2D Dungeon | Ancient Ruins Adventure
- 2D Pirate Cove | Treasure Hunt Harbor
- 2D Undersea World | Coral Kingdom
༼ つ◕_◕ ༽つ Good luck on your game development journey! ༼ つ◕_◕ ༽つ
Price $9.99
Robot Characters - Rusty by NOTFUN
This pack contains 3 model of Robot Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradient texture
- Low Poly
- No Vertex colors
- Total triangles 2.8k (average for each)
- No LOD
Animations
- Idle
- Run
- Walk
- Step Back
- Step Left
- Step Right
- Attack Left
- Attack Right
- Shooting Left
- Shooting Right
- Jump
- Rage
- Defence
- Damage
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Robot Warrior
This model has 3 forms of evolution.
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $19.90
Robot Characters - Hathor by NOTFUN
This pack contains 3 model of Robot Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradient texture
- Low Poly
- No Vertex colors
- Total triangles 2.7k (average for each)
- No LOD
Animations
- Idle
- Run
- Walk
- Step Back
- Step Left
- Step Right
- Attack Left
- Attack Right
- Shooting Left
- Shooting Right
- Jump
- Rage
- Defence
- Damage
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Robot Warrior
This model has 3 forms of evolution.
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $19.90