Rain VFX by RealtimeVFXStore
3 rain VFX (small, medium and large)
Rain test environment
3 textures used for rain (including 1 texturesheet)
A realistic rain simulation with both falling rain and ground based splashing VFX.
The Rain VFX is comprised of three elements, with falling rain particles, ground splashes and a ground water wave/wash effect. Three different simulations sizes are included but each can be modified as required.
The rain can either be placed in your environment or alternatively attached to a 3rd or 1st person character controller so that the rain always surrounds the player.
Price $10.00
COAST VOL1:ISLAND by ConceptAArt
FEATURES/KEYS ------------------------------------------------------------------------
- Designed for all platforms. Pack includes 1K, 2K, 4K, & 8K Texture versions so you can use it on every platform without any compression.(pure textures are important for AAA games, that means a 8K texture is not a copied 4k texture 4 times.
- Unique Concept
- Support Lates Unity URP AND HDRP Technologies.
- Real world based
- Power of 8K
- ALL TEXTURES ARE TARGA FILE FORMAT .TGA-uncompressed
- PBR SHADER.
- 30 8K Textures, 30 4K Textures, 30 2K Textures, and 30 1K Textures.
- Materials and Material Instances: 5 Material with custum URP shader.
- Textures can be used in fallowing rendering pipiline URP AND HDRP.For inbuilt support you will have to reorder textures, This pack does not support inbuilt pipeline by default.
TECHNICAL INFORMATION----------------------------------------------------------
- BaseColor/Albedo Map
- NormalMap
- Displacement
- Roughness
- Specular
- AmbientOcculusion
Number of Textures: 120
- 30 8K Textures (8192x8192), 30 4K Textures (4096x4096), 30 2K Textures (2048x2048), 30 1K Textures (1024x1024)
IMPORTANT NOTES----------------------------------------------------------------
- Please be informed each textures has their 8k to1k versions. You will need to delete versions you don't want.Each textures are pure scan quality and exported for each version.
- All Textures are tileable and do not contain any seam.
- Textures are named as T_(ConceptName)(Vol Number)(Pack Number)_Dimension_TextureType you can use multple packs in your project without any naming problem.
- (eg: T_AlaskaV1P1_8K_BaseColor or T_MoonV5P5_4K_Displacement)
- Materials are driving by a PBR shader made with shader graph. Named as M_ConceptName_VolNumber_PackNumber eg: M_SoilV1P3
Doc: (I started to write some documentation to help you build your scene, but it will take some time, please reach me if you have any problem)
conceptaart@gmail.com reach me for any discussion. or Join Discord Community.
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Hi there, In this concept I referenced some coast view around the world. This pack contains some of most known coast/beach material. Dry Sand, wet sand and various materials (such as moss and leaves)for details. All materials are mostly natural and wild but I add some detail for human effect on them in one of them(footfrints). This concept is created for any kind of coast scenes with film quality. I hope It can work for your project. Thank you for reading and your time.
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Price $19.99
Spaceship RSF Glasgow Class Frigate by MSGDI
This pack contains the Glasgow class frigate of the Royal Space Force with modular weapons. It can be used in a space themed game.
No AI-“art” was used in the creation of this model.
- Scifi frigate
- Modular weapons
- 7 turrets, 1 multi missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for Newtonian physics based movement
- Optional decals: national emblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Tris count spaceship hull ca. 8900
- Final tris count depends on how many weapons are used for the ship
Price $25.00
Dora by vrimen
Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://www.youtube.com/watch?v=Qux2e4ehm_8
All animations: https://www.youtube.com/watch?v=PNsaDp30WD8&t=0s
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🔔 Update (waiting)
!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!
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Main Features:
- Modular /customizible
- Color change with id mask
- Hunmanoid rig with additional bones
- Apple ARKitBlendshapes / Morph Targets / Facial Expressions
- Animations are included
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Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue, knife, rubber on leg
Ready to retarget animations!
Character’s Rig has been tested with various animations
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Blendshapes
52 Apple ARKit Blendshapes. Tested with Live Link Face .
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
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Unity project
- Supported version: 2020.3.24f1 ++
- Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
- ID Maps textures for all texture sets
- A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
- Grey textures for better color change included.
- Physics is not included (hair, ribbons on the leg and on the back)
- Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
- Have ready preset skeletal characters, skeletal separated parts and static meshes - earrings, bracelets, bows, a knife etc you can go to different places through sockets
- You can use different hairstyles from the marketplace, as well as plugins for better hair simulation
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Textures
PBR Textures for URP and HDRP pipeline
4K or less for parts
Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets: body, jaw, eye, boots,dress,bodykit,knife,hair,eyelahes,brows
EASY color change with id mask (not configurated for materials)
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Animations
Number of Animations: 73 - Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3)), attack-17, death-6, get a knife-6, hide knife-4, idle(more)-6, move with knife -4, take damage-6, walk with knife -12, custom ( angry, talking on phone, greeting, sitting, open knife
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There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!
!All maps from screenshots or video only for testing and demonstration and are not included in project!
Eye shader from video with live-link demo are not included
If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com
POLYCOUNT :
Body: faces-20 368 tris-37 304 verts-20 253
Hair(middle quality): faces-4 153 tris-8 306 verts-5 755
Knife: faces-5 822 tris-9 840 verts-4 900
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Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://www.youtube.com/watch?v=Qux2e4ehm_8
All animations: https://www.youtube.com/watch?v=PNsaDp30WD8&t=0s
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🔔 Update (waiting)
!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!
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Main Features:
- Modular /customizible
- Color change with id mask
- Hunmanoid rig with additional bones
- Apple ARKitBlendshapes / Morph Targets / Facial Expressions
- Animations are included
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Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue, knife, rubber on leg
Ready to retarget animations!
Character’s Rig has been tested with various animations
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Blendshapes
52 Apple ARKit Blendshapes. Tested with Live Link Face .
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
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Unity project
- Supported version: 2020.3.24f1 ++
- Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
- ID Maps textures for all texture sets
- A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
- Grey textures for better color change included.
- Physics is not included (hair, ribbons on the leg and on the back)
- Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
- Have ready preset skeletal characters, skeletal separated parts and static meshes - earrings, bracelets, bows, a knife etc you can go to different places through sockets
- You can use different hairstyles from the marketplace, as well as plugins for better hair simulation
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Textures
PBR Textures for URP and HDRP pipeline
4K or less for parts
Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets: body, jaw, eye, boots,dress,bodykit,knife,hair,eyelahes,brows
EASY color change with id mask (not configurated for materials)
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Animations
Number of Animations: 73 - Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3)), attack-17, death-6, get a knife-6, hide knife-4, idle(more)-6, move with knife -4, take damage-6, walk with knife -12, custom ( angry, talking on phone, greeting, sitting, open knife
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There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!
!All maps from screenshots or video only for testing and demonstration and are not included in project!
Eye shader from video with live-link demo are not included
If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com
POLYCOUNT :
Body: faces-20 368 tris-37 304 verts-20 253
Hair(middle quality): faces-4 153 tris-8 306 verts-5 755
Knife: faces-5 822 tris-9 840 verts-4 900
≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡
Price $49.99
Humanoid monster 1.01 by vrimen
Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://www.youtube.com/watch?v=nRkXQ69dAl0&t=197s
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Amanita Update 1.1 (14.10.2023)
VIDEO PREVIEW: https://youtu.be/u3hFeakERm8
- Added Live-link support (Blendshapes / Morph Targets / Facial Expressions, ARKit blendshapes)
- Added Amanita hat
- Added 4 animations - spear attack, 2 knife attack, agression idle with weapon
- Improved skinning
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URP(configured), AND (HDRP INCLUDED textures)
POLYCOUNT :
FULL CHARECTER (no weapon) : faces-20 295 tris-36 830 verts-33 853
Body : faces-15 057 tris-26 936 verts-14 044
Fiber : faces-5 238 tris-113 546 verts-19 539
Spear : faces-746 tris-1 426 verts-715
Dagger : faces-501 tris-910 verts-455
!All maps from screenshots or video only for testing and demonstration,are not included in project!
Rigged with Humanoid. Additional bones that are added to Humanoid(for eye,eyelid,jaw,belly)
Easy Animations retarget in Unity. You can find suitable animations in the store and retarget them. The model rig is tested with 3rd person-standard epic animations, ALSV4.
Facial expressions are included (Morph Targets, Blendshapes) (human ears,cloth mouth,blink).
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures URP
4K or 2K Textures - normal, metallic/smooth, albedo, opacity, matID
HDRP(BASE MAP,MASK MAP,NORMAL)
some parts universall
Texture sets -
body 4k
jaw 2k
eye 2k-1k
cloth 2k
spear 2k
dagger 2k
hair 4k
Easy Color change. MatID is included.
Masks for changing color by id are included (But not configured in the material)
(have grey base color set)
4 Eye types: Grey,green,standart,deamon x2
Have skeletal body parts
Have ready preset skeletal meshes
Have static meshes (dagger,spear)
Blendshapes / Morph Targets / Facial Expressions.
Belly not configured to simulated with additional bones.
Cloth not configured to simulation(skinned,ready to simulation)
The model is completely modular, you can remove or add any part you want.
Physics is not enabled.
Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://www.youtube.com/watch?v=nRkXQ69dAl0&t=197s
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Amanita Update 1.1 (14.10.2023)
VIDEO PREVIEW: https://youtu.be/u3hFeakERm8
- Added Live-link support (Blendshapes / Morph Targets / Facial Expressions, ARKit blendshapes)
- Added Amanita hat
- Added 4 animations - spear attack, 2 knife attack, agression idle with weapon
- Improved skinning
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URP(configured), AND (HDRP INCLUDED textures)
POLYCOUNT :
FULL CHARECTER (no weapon) : faces-20 295 tris-36 830 verts-33 853
Body : faces-15 057 tris-26 936 verts-14 044
Fiber : faces-5 238 tris-113 546 verts-19 539
Spear : faces-746 tris-1 426 verts-715
Dagger : faces-501 tris-910 verts-455
!All maps from screenshots or video only for testing and demonstration,are not included in project!
Rigged with Humanoid. Additional bones that are added to Humanoid(for eye,eyelid,jaw,belly)
Easy Animations retarget in Unity. You can find suitable animations in the store and retarget them. The model rig is tested with 3rd person-standard epic animations, ALSV4.
Facial expressions are included (Morph Targets, Blendshapes) (human ears,cloth mouth,blink).
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures URP
4K or 2K Textures - normal, metallic/smooth, albedo, opacity, matID
HDRP(BASE MAP,MASK MAP,NORMAL)
some parts universall
Texture sets -
body 4k
jaw 2k
eye 2k-1k
cloth 2k
spear 2k
dagger 2k
hair 4k
Easy Color change. MatID is included.
Masks for changing color by id are included (But not configured in the material)
(have grey base color set)
4 Eye types: Grey,green,standart,deamon x2
Have skeletal body parts
Have ready preset skeletal meshes
Have static meshes (dagger,spear)
Blendshapes / Morph Targets / Facial Expressions.
Belly not configured to simulated with additional bones.
Cloth not configured to simulation(skinned,ready to simulation)
The model is completely modular, you can remove or add any part you want.
Physics is not enabled.
Price $39.99
L: ChineseWarrior3 by rivai
added bones:
eye_r, eye_l
skirt_front_1, skirt_front_2, skirt_front_3, skirt_front_4, skirt_front_5, skirt_front_6
skirt_back_1, skirt_back_2, skirt_back_3, skirt_back_4, skirt_back_5, skirt_back_6
Number of textures 29
Texture dimensions 4096
Maximum polygon count character: 49827
Number of meshes/prefabs 1
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Render: marmoset 4
Rigged with Epic Skeleton
Facial expressions are included (Morph Targets, Blendshapes).
There are no blueprints
PBR Textures Metall/Roughness 4k
Model modular
Cloth simulation
Weapons included
Price $69.99
Stylized Medieval Kingdom Assets by Curious Monster
Number of textures: 3
Texture dimensions: 512x512
Minimum polygon count: 70
Maximum polygon count: 5224
Number of prefabs: 65
Rigging: Yes
Animation count: 33
UV mapping: no
Types of materials and texture maps: Standard Render Pipeline - Atlas Texture
Pack of stylized 3D animated characters and siege engines and kingdom props and environments that you can use for your games
Features
- 2 Demo scene that includes all models.
- Material Folder that was created using Unity to make it easy to change the colors of anything.
- 57 Unique Models.
- 65 Prefabs.
- Characters and Siege engines have animation.
Price $50.00
Racing Cars and Tracks Pack CorCore by CorCore Art
All_cars atlas 2048x1707px
Clouds 512x512px
Finish line 1107x409px
TrackTiles 96x96 768x576px
Trees 2048x586px
Wheel Tyres 1593x456px
Wheel type 1 325x180px
Wheel type 2 445x164px
Racing Cars and Tracks Pack CorCore includes:
PREFABS
96 Racing Cars
46 Track Tiles with a ready to use Palette
36 Terrain Tiles with a ready to use Palette + Rule Tules x2
10 Signs Tiles with a ready to use Palette
2 Animated Wheels Types
11 Wheel Tyres
9 Trees
3 Light Types
1 Finish line structure
1 Cloud
1 Smoke
PARTICLE SYSTEM for
Brakes Smoke
Exhaust Smoke
CarChassis System with
Camera attached on CarChassis
CarCollider
Lights L R
Wheels FR FL RL RR
Exhaust Smoke Emitter
Brakes Smoke Emitter
Wheel Trail Renderer L R
Sample Scene included.
All scripts are for testing purposes in the sample scene.
Enjoy!
Price $9.99
Slime Cute Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series assets are cartoony and cute looking. They are easy to use and affordable!
Cute series modular character packs are modular. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Most Cute Series 3D robots, aliens and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Cute series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Chat with us on our Discord here
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Slime Cute Series
This pack contains 1 x 'evolution 1' creature: Slime. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 344 triangles. Low poly. Rigged and animated. Total 17 animations. Generic mecanim rig set up in Unity.
Environment in the preview video is included in the package. The demo scene shown in the video is using Unity's terrain, Post Processing Stack, Cinemachine and Timeline. It's optional to download and import these FREE assets into your project. The character asset itself does not require the FREE assets to work properly.
Animations:
- Underground
- Spawn
- Idle
- Move forward in place
- Move forward with root motion
- Roll forward in place
- Roll forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head attack
- Roll attack and back
- Projectile attack
- Cast spell
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $5.90
Liquid Elemental - [Asset for Zibra Liquid] by Zibra AI
Tested on GeForce GTX1070
- VRAM consumption: 1132.13mb
- GPU Frame Time: 13.69ms
- FPS: 72
Note, this asset is customizable, so you may optimize it more to achieve even better performance.
📌 Note: To use this asset, you are required to have Zibra Liquid.
Liquid Elemental supports URP, BRP, and HDRP render pipelines and can be used as a character or a gameplay element designed to add interactivity and immersion to the virtual world.
- Fully Interactive: Uses Zibra Liquid or Zibra Effects for real-time liquid simulation.
- Easy to use: Buy an asset and simply drop it into your scene. Everything is operational right out of the box. Liquid Elemental works best and preserves its form when used in animations with moderate or lower speeds. Character's skeleton is compatible with Mixamo.
- Highly customizable: Tweak and modify the Liquid Elemental to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.
Get the exact liquid motion and aesthetic you envision with simple adjustments.
What is Zibra Liquid?
- 🌊 Zibra Liquid is an extension for real-time 3D liquid simulation that enables the creation of realistic liquid physics and game mechanics based on interactive liquid.
- Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy.
- Zibra Liquid delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s, all the way to high-end desktop GPUs like the RTX 4090.
If you require VR support, it's available in a more advanced version: Zibra Effects. Want to find out more? Check the description of Zibra Liquid or Zibra Effects.
This asset is also compatible with Zibra Effects.
Price $39.99
Water Fountain - [Asset for Zibra Liquid] by Zibra AI
Tested on GeForce GTX1070
- VRAM consumption: 1637.00mb
- GPU Frame Time: 12.78ms
- FPS: 77
Note, this asset is customizable, so you may optimize it more to achieve even better performance.
📌 Note: To use this asset, you are required to have Zibra Liquid.
Liquid Portal supports URP, BRP, and HDRP render pipelines and can be used to enhance scene aesthetics, as well as add interactivity and immersion to the virtual world.
- Fully Interactive: Uses Zibra Liquid or Zibra Effects for real-time liquid simulation. Custom Neural SDF feature functionality enables seamless liquid interaction within in-game environments, handling intricate collisions with ease.
- Easy to Use: All you need to do is buy the asset and simply drop it into your scene. Everything is operational right out of the box.
- Highly Customizable: Tweak and modify the Water fountain to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.
What is Zibra Liquid?
- 🌊 Zibra Liquid is an extension for real-time 3D liquid simulation that enables the creation of realistic liquid physics and game mechanics based on interactive liquid.
- Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy.
- Zibra Liquid delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s to high-end desktop GPUs like the RTX 4090.
- If you require VR support, it’s available in a more advanced version: Zibra Effects.
Want to find out more? Check the description of Zibra Liquid or Zibra Effects.
This asset is also compatible with Zibra Effects.
Price $24.99
Liquid Portal - [Asset for Zibra Liquid] by Zibra AI
Tested on GeForce GTX1070
- VRAM consumption: 1166.32mb
- GPU Frame Time: 15.57ms
- FPS: 63
Note, this asset is customizable, so you may optimize it more to achieve even better performance. Please see technical details for Zibra Liquid or Zibra Effects.
📌 Note: To use this asset, you are required to have Zibra Liquid.
Liquid Portal supports URP, BRP, and HDRP render pipelines and can be used as a VFX or gameplay element.
You can use it to elevate virtual storytelling, enhance scene aesthetics, as well as add interactivity and immersion to the virtual world.
- Fully Interactive: Uses Zibra Liquid or Zibra Effects for real-time liquid simulation.
- Easy to Use: All you need to do is buy the asset and simply drop it into your scene. No additional animations are needed; everything is operational right out of the box.
- Highly Customizable: Tweak and modify the Liquid Portal to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.
Several presets for the asset are included in the package.
What is Zibra Liquid?
- 🌊 Zibra Liquid is an extension for real-time 3D liquid simulation that enables the creation of realistic liquid physics and game mechanics based on interactive liquid.
- Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy.
- Zibra Liquid delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s to high-end desktop GPUs like the RTX 4090.
If you require VR support, it’s available in a more advanced version: Zibra Effects.
Want to find out more? Check the description of Zibra Liquid or Zibra Effects.
This asset is also compatible with Zibra Effects.
Price $44.99
Stylized Sci-fi Staff with Effects by NanoPlasma Productions
Number of textures: 10
Texture dimensions: 2048x2048
Triangle Count (Total): 19768
Vertex Count (Total): 9982
Number of prefabs: 1
Rigging: No
Animation: No
UV mapping: Yes
Types of materials and texture maps: PBR
Number of Materials: 12
- This is a high quality stylized sci-fi staff with PBR textures.
- Sci-fi staff with electricity, pulsing, circuit, orb and fill effect.
- This package only works in URP and HDRP.
- Read the Documentation.
- Shaders (electricity shader,pulsing shader,circuit shader,orb shader and fill shader).
- Emission HDR Color is customizable.
- All shaders originally made in URP, adapted to HDRP.
- Promo media (videos, images, etc.) uses Post-process Volume!
- This model is suitable for various futuristic-style games.
- When you are using Built-in, you need to download Universal Render Pipline from Package manager in order to work.
- For any suggestions and questions contact us at nanoplasmaproductions@gmail.com
Price $15.95
D Kit Egyptian Temple Architecture Kit by DuoDraconis
Features
- 18x tall combinable wall elements
- 11x short combinable wall elements
- 7x combinable hallway elements
- 5x combinable standalone wall elements
- 1x gate
- 3x columns
- 3x obelisks
- 2 wall decoration plates
Number of Unique Meshes 56
Prefabs 54
Collision Yes, custom
Vertex Count 100 to 20000
LODs Yes, custom(level 0 to 4)
Number of Materials 20
Type of Materials PBR
Number of Textures 95
Texture Resolutions 2048*2048, 2048*4096, 4096x4096
Animations No
This systemic kit contains all necessary segments to create an ancient Egyptian temple with walls, columns, obelisks, stand alone walls and gate. Wall elements are boxed mapped and allow manual swapping of textures based on seamless square textures. Decorative elements have unique UVW maps. The Texture resolution is 2024x2024 pixel, except the obelisk with 2024*4096 pixel. All elements are based on a 100x100x200 grid or a multiple of it. The kit contains 56 unique meshes and 95 textures.
This kit is optimized for maximal visualization and it is recommended to reduce textures size and LOD based on project needs.
Price $19.99
Morgue Environment / 47+ Assets by PackDev
##The Package is in HDRP by default##
##To use URP or BuiltIn, make a new project and import the appropriate folder(s)##
##Detailed Instructions in the Readme.txt file#
Features included:
-Meshes (Props & Environment)
47 meshes total 141 Prefabs
Average poly count:
3638 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 330
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 192
-Number of Shaders: 118
-Custom Scripts: 6
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a prop package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Fence - Modular by Rex Studio
- Materials : 2
- Average polygon : 708
- Minimum polygon :333
- Maximum polygon : 1438
- Prefabs : 10
Modular & High Quality Metallic Fence On The store
- Number of Materials : 2
- Texture dimensions : 4096*4096px
- Average polygon : 708
- Minimum polygon :333
- Maximum polygon : 1438
- Number of meshes/prefabs : 10
- Rigging:No
- Animation count : 0
- Types of materials and texture maps : PBR
Price $4.99
Cartoon_Island by Blues. Dai
Development Render Pipeline: URP
Number of Prefabs: 40
- 4 sets of 16 rocks of different sizes
- 8 groups of different types of plants, totaling 19
- 5 related props
Number of textures : 11
Texture dimensions:64*64 ,128*128 ,128*4,256*256, 512*512, 1024*1024.
Minimum polygon count:10
Maximum polygon count:1114
Polygon count of Rock: 10-690
Polygon count of Plant: 3-750
Polygon count of Boat: 1114
Polygon count of Tower: 101
This package is designed for stylized/fantasy games.
Suitable for themes such as RPG, open world, survival, etc.
Price $15.00
Super Bikes Pack - Low Poly by Zero Grid
Technical Details:
Texture dimensions: 1024px, 512px
Number of models: 5
Rigged: Yes
UV mapping: Yes
Polygon Counts:
Bike01: Polys 26k - Verts 14k
Bike02: Polys 34k - Verts 19k
Bike03: Polys 39k - Verts 20k
Bike04: Polys 29k - Verts 16k
Bike05: Polys 35k - Verts 20k
Rev up your game with our Low Poly 5 SUPER Bikes Pack! These sleek and stylish 3D models are perfect for adding a dose of adrenaline to your mobile or low-poly game project. Each bike is meticulously crafted, rigged, and ready for action, making it easy to integrate them seamlessly into your game.
Features:
- Mobile-Friendly: These 3D models are optimized for mobile devices, ensuring smooth performance without sacrificing visual quality.
- Rigged and Ready: The bikes come fully rigged, complete with all parts and controls, allowing for dynamic in-game movement.
- High-Quality Textures: Detailed textures give each bike a realistic and eye-catching appearance, even in a low-poly format.
- Diverse Selection: Five unique bikes, each with its own style and specs, to cater to a range of gameplay experiences.
- Dynamic Gameplay: Take your game's action to the next level with the dynamic and responsive movements of these bikes.
- Customizable Design: Tailor the speed meter's appearance to match your game's aesthetics effortlessly.
- Realistic Speed Readings: Get an authentic feel of speed with a bike speed meter that accurately reflects your in-game velocity.
- Separate Speed Needle: The separate speed needle provides dynamic movement, enhancing the realism of your game.
- Endless Possibilities: From racing games to open-world adventures, these bikes add an element of excitement to any game concept.
Technical Details:
Texture dimensions: 1024px, 512px
Number of models: 5
Rigged: Yes
UV mapping: Yes
Polygon Counts:
Bike01: Polys 26k - Verts 14k
Bike02: Polys 34k - Verts 19k
Bike03: Polys 39k - Verts 20k
Bike04: Polys 29k - Verts 16k
Bike05: Polys 35k - Verts 20k
Whether you're creating a racing game, an open-world adventure, or simply want to add some two-wheeled excitement to your project, the Low Poly 5 SUPER Bikes Pack is your ticket to a thrilling ride. Get ready to hit the virtual road like never before. Download now and start your journey to game development excellence!
Price $29.99
Low poly Trees and other nature by Gest
Number of textures: 1
Minimum polygon count: 20
Maximum polygon count: 1000
Number of meshes/prefabs: 76
This pack contains low-poly trees, bushes, stumps, logs.
76 models (3 versions of seasons: autumn, summer, winter)
Only 1 material ant texture (1px x 32px).
Poly for model ~ 1000
*Post processing profile included.
Price $0.00
Low Poly Autumn Locations Pack by Palmov Island
Huge low poly style resource pack of 243 models for creating incredible nature autumn, halloween environments, each containing only material and satin texture to be flexible and easy to use.
◼ 10 unique autumn and halloween low-poly locations, you can use them to create your own.
◼ Supports builtin renderer and URP.
◼ Universal texture, for every model.
◼ Pieces are designed to be combined with others to create variety and enable your creativity.
◼ Drag and position pieces together to achieve unique and beautiful results for your levels in very little time.
A total of 243 prefabs in the package:
Locations (x10)
10 Collected Low Poly Locations on the Autumn and Halloween style
Environment (x52)
Benches, Campings, Cars, Entrnace Farm, Halloween Style Environment, Fences, Well, Trash Can, Lamposts, Fountain, Tombstones
Lands (x10)
Lands of different shapes, colors and sizes
Trees (x49)
Autumn Birches, Autumn Trees, Dry Birches, Autumn Firs, Stumps, Trunks
Stones (x30)
Desert Stones, Flat, Small, Stones
Roads (x3)
Pedestrian Road,Road Crossing, Straight Road
Waters (x3)
Different Types of Water Surface
Clouds(x5)
Clouds of different shapes, colors and sizes
Mountain (x1)
Sharp Mountain
Plants (x52)
Agaric Mushrooms, Bush, Plants, Shurbs, Flowers, Ball Plants, Grasses, Land Garden, Large Sheet Brown, Pumpkins, Water Lilys
Houses (x13)
Abandoned House, Farm House, Farmers Barn, Church, Halloween House, Teapot House, Vilages Houses
Vehicles (x15)
Cars of Different Types and Colors
Additional Information
Package contain 1 universal texture 256px in .png format, so you can change the colors.
The models are between 8 and 2597 verts, total number of all 74180 verts.
The package also contains a guide on how to use it.
No rigging, no animation.
MOBILE FRIENDLY!
DEMO SCENE included!
On the demoscene, you can see all the assets of this collection.
I also made for you some examples of creating locations (scenes) and settings for them.
If you have any ideas, specific requirements or need help, feel free to contact me on email palmovisland@gmail.com
Price $20.00