Water Magic Shader HDRP by Neko Legends
Modifyable Shader Properties
- _Main_Texture
- _Color
- _Alpha_Mesh (HDRP exclusive)
- _Texture_Strength
- _Specular_Color
- _Smoothness
- _Emission_Intensity (HDRP exclusive)
- _Exposure (HDRP exclusive)
- _Fresenel_Power
- _Fresenel_Color
- _Distortion_Speed
- _Noise_Strength
- _Wobble_Speed
- _Wobble
- _Wobble_Size
- _NormalMap
- _NormalMap_2
- _Normal_Map_Tile
- _Normal_Map_Tile_2
- _Normal_Strength
- _Normal_Map_Speed
- _Normal_Map_Speed_2
- _Disslove_Threshold
- _Disslove_Noise_Scale
- _Disslove_Edge_Width
- _Disslove_Edge_Color
- _Disslove_Height
- _Disslove_Strength_X
- _Disslove_Strength_Y
- _Disslove_Strength_Z
This package is included in the Neko Legends - Dynamic Bundle I.
This HDRP version has extra settings that are not available in the URP version due to the way lighting works differently in HDRP: _Alpha_Mesh, _Emission_Intensity, and _Exposure
Features
I. Ready-to-Use Prefabs: Boasts 4 sword prefabs, 4 magic orb prefabs, and 2 neko prefabs.
II. Customizable Effects: Craft new effects or modify existing materials with over 25 modifyable properties.
Price $15.00
Look At - Utilities by Neko Legends
- The Max Backwards Angle property provides a threshold for target engagement. When the target is behind the character, this feature prevents unnatural body twisting by ceasing rotation beyond the specified angle, ensuring more realistic character behavior.
- Seamless transitions with no abrupt motions when changing or removing targets, ensuring a smooth and natural interaction.
- For smooth target-to-target transitions, simply use the function SetNewTarget(Transform newTarget).
- Highly optimized and efficient algorithm that is comprised of less than 200 lines of code, and does not rely on Inverse Kinematics (IK). As a result, it is less CPU-intensive than IK solutions, as it does not require solving complex equations to achieve the desired outcome.
This package is included in the Neko Legends - Dynamic Bundle I
The demo scenes will not work unless the free Shared Assets Demo dependency is installed.
Please note that this package includes code only; no 3D models or shaders are provided.
The demo scenes utilize the Nagisa - 3D Model (sold separately) for the example scene. While this model enhances the demo, our component is compatible with any properly rigged humanoid characters, offering you flexibility and ease of use.
Source Code is included.
Just add the component to your character, click "Auto Fill In", set your target, and voilà! Your character is ready to interact in a more dynamic and engaging way. For those who prefer a more hands-on approach, you also have the option to manually assign rigged body parts.
There's no need for Inverse Kinematics (IK) rigs with our asset like other heavy solutions. Instead, we utilize efficient rotation algorithms in a lightweight, minimalistic approach to conserve CPU resources. Plus, our asset addresses common user experience issues by ensuring smooth transitions between targets, eliminating abrupt changes and enhancing the overall interaction experience!
Price $15.00
Water Magic Shader URP by Neko Legends
Modifyable Shader Properties
- _Main_Texture
- _Color
- _Texture_Strength
- _Specular_Color
- _Smoothness
- _Fresenel_Power
- _Fresenel_Color
- _Distortion_Speed
- _Noise_Strength
- _Wobble_Speed
- _Wobble
- _Wobble_Size
- _NormalMap
- _NormalMap_2
- _Normal_Map_Tile
- _Normal_Map_Tile_2
- _Normal_Strength
- _Normal_Map_Speed
- _Normal_Map_Speed_2
- _Disslove_Threshold
- _Disslove_Noise_Scale
- _Disslove_Edge_Width
- _Disslove_Edge_Color
- _Disslove_Height
- _Disslove_Strength_X
- _Disslove_Strength_Y
- _Disslove_Strength_Z
This package is included in the Neko Legends - Dynamic Bundle I.
The demo scenes will not work unless the free Shared Assets Demo dependency is installed.
Although this shader is used in other Neko Legends products, this package is the standalone version with a demo scene to showcase its capabilities.
Features
I. Ready-to-Use Prefabs: Boasts 4 sword prefabs, 4 magic orb prefabs, and 2 neko prefabs.
II. Customizable Effects: Craft new effects or modify existing materials with over 25 modifyable properties.
Price $15.00
Clothing Demo Backgrounds by Neko Legends
The file size are mostly 1792x1024 and works with the same ratio as 1080p for the demos.
This package is included in the Neko Legends - Dynamic Bundle I
Designed to serve as a dependency for all future clothing releases, it showcases Nekos wearing the clothing against various backgrounds and lighting in demos, saving approximately 65 MB of disk space for each clothing package.
I've made it available for free download, so feel free to use it in your games if you find it useful!
Please note that this is a backgrounds-only package; no models or shaders are included.
Price $0.00
Distortion Shader HDRP by Neko Legends
Modifyable Shader Properties
- Distortion Map
- Scale
- Strength
- Speed
- Clarity
- Blur
- Fresnel Power
- Fresnel Center
This package is now included in the Neko Legends - Dynamic Bundle I
This package is slightly different from the URP version since distortion works differently in HDRP. It is generally cleaner (no model outlines), and a few more properties has been added for further tweaking.
Features
I. Ready-to-Use Examples: Boasts 16 sword prefabs, 5 magic orb prefabs, and 9 unique distortion maps.
II. Customizable Effects: Easily craft new effects changing distortion maps, fine-tuning parameters, and experimenting with various meshes.
Price $15.00
Poly Angel - Dessert Pack by Poly Angel
UV mapping: Yes
Number of textures: 34
Texture dimensions: 128-512
Polygon count of each model:
Chocolate Cake(454P) Sliced (182P)
Apple Pie(346P)
Cheesecake (518P) Sliced(128P)
Ice Cream (various flavors) (343P - 546P) X 9 (customisable)
Tiramisu (178P)
Crème Brûlée (162P)
Chocolate Chip Cookies(294P)
Red Velvet Cake (492P) Sliced(99)
Fruit Tart (198P -314P) X 4
Key Lime Pie (226P)
Strawberry Roll Cake (416P)
Mousse (various flavors)(254P) X3
Cupcakes (various flavors) (252P - 410P)X10
Bread Pudding (250P -406P)X2
Cannoli (410P)
Macarons (256P)X5
Eclairs(454P)X3
Chocolate Pie (98P) Sliced (140P)
Black Forest Cake (506P) Sliced (136P)
Cinnamon Rolls (124P)
Strawberry Shortcake (458P) Sliced(148)
Pumpkin Pie (98P) Sliced (140P)
Churros (478P)
Scones with Clotted Cream and Jam (Cream Tea) (172P-228P)
Topping
Icing (72P)X1
Blueberry (64P)X1
Rasberry(35P) X2
Strawberry(128P) X1
Cherry(80P) X1
Kiwi Sliced(6P-14P) x2
Minimum polygon count : 14P
Maximum polygon count: 520P
Number of meshes/prefabs: 80+
Rigging: No
UV mapping: Yes
Beautiful, cakes, ice-creams, pies and other declious-looking desserts, modelled with clean-geometry. Optimised for your game and convenience by Poly Angel.
Price $4.99
Glass Breaking SFX by Sound Works 12
Audio file types: Wav
Sample rate: 96khz
Bit depth: 24bit
Loopable: No
Additional: Stereo
This sound library is ideal for voicing the sound of breaking glass, such as a broken window, a bottle, a vase,
in general, everything related to destruction and glass.
Contains:
- Bottle
- Break Window
- Glass Crunch
- Glass Hit
- Glass Impact
- Glass Plastic Hit
- Gunshot to Glass
- Shards Glass Falling
- TV Destruction
Price $4.99
Punch & Combat SFX by Sound Works 12
Audio file types: Wav
Sample rate: 96khz
Bit depth: 24bit
Loopable: No
Additional: Stereo
Punch & Combat SFX contains 179 sounds
This sound library contains various sounds of punch and combat,
this sound library has everything to voice the fights in your project.
Contains
- Block
- Blood Splash
- Bodygrab
- Body Fall
- Bone Break
- Kick Blunt
- Kick Bright
- Kick Torso
- Leg Kick
- Punch
- Punch Knuckle
- Punch Torso
- Slap
- Whoosh
- Whoosh Throw Body
Price $15.00
Game Sound FX by Sound Works 12
Audio file types: Wav
Sample rate: 44.1khz
Bit depth: 16bit
Loopable: Some
Additional: Stereo & Mono
Game Sound FX contains 250 different sounds
This sound library contains sounds such as the ambience, various debris and crashes, hit and impact, foley, sounds of opening and closing objects, user interface, weapons and various whooshes.
This sound library that is perfect for voicing your a small project.
Contains
- Ambience
- Debris & Crashes
- Foley
- Hit & Impact
- Open & Close
- User Interface
- Weapons
- Whooshes
Price $10.00
Witch Girl Mona by DariiChekh
Technical details
Unity Project File 2021.3.21f1
Number of textures: 104
Number of Materials: 38
Texture dimensions: 4k, 2k, 1k.
4K Textures: 4K Body, 4K Head, 4K Clothes, 4K Dress, 1K Eyes, 1K Eyelashes.
Polygon count of Witch Girl Mona
SK_WITCHGIRL.fbx
VERTS 34099
TRIS 64902
FACES 30938
SK_WITCHGIRLALLPARTSTOGETHER.fbx
VERTS 50864
TRIS 97979
FACES 47310
SK_WITCHGIRLBODYNOCUTS.fbx
VERTS 27227
TRIS 52477
FACES 25350
SK_WITCHGIRLNODRESS.fbx
VERTS 31022
TRIS 59079
FACES 28181
SK_WITCHGIRLNOHAT.fbx
VERTS 32644
TRIS 62040
FACES 29526
Number of meshes/prefabs: 11
Rigging: Yes
Animation count: No Animations
UV mapping: Yes
LOD information: NO LOD
Types of materials and texture maps: PBR Metallic/Roughness Textures.
Render pipelines: Built-in, URP, HDRP
ADDITIONAL BONES LIST:
eye_l
eye_r
hair_01_l
hair_02_l
hair_03_l
hair_01_r
hair_02_r
hair_03_r
hairback_01
hairback_02
hairback_03
breast_r
breast_l
skirtfront_01_l
skirtfront_02_l
skirtfront_03_l
skirtback_01_l
skirtback_02_l
skirtback_03_l
skirtfront_01_r
skirtfront_02_r
skirtfront_03_r
skirtback_01_r
skirtback_02_r
skirtback_03_r
Witch Girl Mona
3D Character of Witch Girl. Has humanoid rig. Has face (ARKit\Apple) and special blendshapes (hair length change and 3 elf ear blendshapes). Modular character, add or hide any part you want. Has color options, color change via IDMAP.
Video preview:
https://www.youtube.com/watch?v=H7dspfd4gCU
Polycount | NO LOD SYSTEM
SK_WITCHGIRL.fbx
VERTS 34099
TRIS 64902
FACES 30938
SK_WITCHGIRLALLPARTSTOGETHER.fbx
VERTS 50864
TRIS 97979
FACES 47310
SK_WITCHGIRLBODYNOCUTS.fbx
VERTS 27227
TRIS 52477
FACES 25350
SK_WITCHGIRLNODRESS.fbx
VERTS 31022
TRIS 59079
FACES 28181
SK_WITCHGIRLNOHAT.fbx
VERTS 32644
TRIS 62040
FACES 29526
MODULARITY
Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want. Turn off the pieces that are hidden under the clothes for avoiding body intersection.
RIG
Rigged with Humanoid skeleton with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Full list of additional bones you can find below.
BLENDSHAPES
Has face blendshaped (ARKit\Apple).
Ear morphs (modifying shape into elf ear).
Hair morphs (change hair length).
TEXTURES
PBR Metallic/Roughness Textures
BaseColor, Normal, Metallic, Roughness, AmbientOcclusion, Opacity, MatID, ORM, Specular.
Texture Resolutions
4K Textures: 4K Body, 4K Head, 4K Clothes, 4K Dress, 1K Eyes, 1K Eyelashes.
Render pipelines: Built-in, URP, HDRP
How to switch between render pipelines is noted in "How to switch to URP or HDRP.txt" file in folder Shaders\
Note: Asset scene have only one light source, switching between RP might let you adjust the lights.
NOTES
No LOD
No Blueprints
No Animations
No Physics
Unity Project File 2021.3.21f1
ADDITIONAL BONES LIST:
eye_l
eye_r
hair_01_l
hair_02_l
hair_03_l
hair_01_r
hair_02_r
hair_03_r
hairback_01
hairback_02
hairback_03
breast_r
breast_l
skirtfront_01_l
skirtfront_02_l
skirtfront_03_l
skirtback_01_l
skirtback_02_l
skirtback_03_l
skirtfront_01_r
skirtfront_02_r
skirtfront_03_r
skirtback_01_r
skirtback_02_r
skirtback_03_r
Price $45.00
Archer Elf by DariiChekh
Technical details
Number of textures: 72
Number of Materials: 42
Texture dimensions: 4k, 2k, 1k
4K CLothes1, 4K Accessory, 4K Body, 4K Head, 1K Eyes, 1K Eyelashes.
Polygon count of Archer Elf
Polycount | NO LOD SYSTEM
FACES 30028
TRIS 59764
AllPartsTogether.fbx
FACES 35124
TRIS 69918
Number of meshes/prefabs 10
Rigging: Yes. Rigged with Humanoid skeleton with additional bones. Main bones hierarchy has remained untouched.
Animation count 0
NO LOD
Types of materials and texture maps PBR
3D Character of Archer Elf. Has humanoid rig. Has face (ARKit\Apple) and special blendshapes. Modular character. Has color options.
Archer Elf
Video preview: https://youtu.be/A3KYxbCn9s0
Polycount | NO LOD SYSTEM
FACES 30028
TRIS 59764
AllPartsTogether.fbx
FACES 35124
TRIS 69918
MODULARITY
Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want. Turn off the pieces that are hidden under the clothes for avoiding body intersection.
RIG
Rigged with Humanoid skeleton with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Full list of additional bones you can find below.
BLENDSHAPES
Has face blendshaped (ARKit\Apple).
Ear morphs (modifying shape into elf ear).
Hair morphs (change hair length).
TEXTURES
PBR Metallic/Roughness Textures
BaseColor, Normal, Metallic, Roughness, ORM, Opacity, MatID.
Texture Resolutions
4K Textures:4K CLothes1, 4K Accessory, 4K Body, 4K Head, 1K Eyes, 1K Eyelashes.
NOTES
No LOD
No Blueprints
No Animations
No Physics
ADD BONES LIST:
eye_l
eye_r
hairback_01_r
hairback_02_r
hairback_03_r
hairback_01_l
hairback_02_l
hairback_03_l
hairfront_01
hairfront_02
hairfront_03
hairside_01
hairside_02
hairside_03
cape_01
cape_02
cape_03
breast_r
breast_l
Price $45.00
3D Measurements by Energise
Key Features of 3D Measurements:
- Accurate Dimensions: Evaluate GameObject dimensions in both local and global coordinates.
- Size Evaluation: Choose between Mesh or Collider attributes for size assessment.
- Advanced Visualization: Measure distances with precision using point-to-point or vertex-to-vertex methods.
- Intuitive Selection: User-friendly tools for selecting objects, vertices, and hits.
- Quick Edit Options: Benefit from swift undo/redo functionalities.
- Mesh selection: No need to add colliders, just select the mesh.
- Work on the move: Check a measurement, move the object and see everything update in real time.
- Versatile Views: Operates seamlessly in both scene and prefab views.
- Persistent Settings: Retains settings across sessions, ensuring a consistent user experience.
- Dynamic Tracking: Selected objects/markers automatically adjust as you move elements in the editor.
- Universal Compatibility: Works independently of the target build platform as an Editor tool.
- No External Dependencies: No prerequisites required, ensuring a hassle-free integration.
- Non-Interfering Script: Being an editor script, it won't affect your final game builds.
- Open C# Code: Easily accessible code.
- Broad Support: Compatible with Unity version 2021.3.18f1 and beyond, across all render pipelines.
3D assets used in the demo media can be found here: https://assetstore.unity.com/packages/3d/props/exterior/low-poly-boat-yard-128856
3D Measurements is an essential asset tailored for those aiming for pinpoint accuracy and efficiency in their Unity workflow. Immediately ready to enhance your design and development process, its applications are vast, catering to a myriad of use-cases:
- Level Design: Ensure optimal gameplay flow and aesthetics with precise positioning.
- LOD Level Markers: Gain insights into object details for optimal level-of-detail adjustments.
- Navigational Gaps: Ascertain adequate spaces and passages for characters, vehicles, or other entities to maneuver seamlessly.
- Asset Integration: Confirm that new assets fit harmoniously within the scene, preventing overlaps or undesired spatial interactions.
- Safety Checks: Ensure appropriate gaps between objects to avoid unwanted collisions or gameplay disruptions.
- Proportional Scaling: Maintain desired proportions consistently when scaling objects, safeguarding consistent gameplay mechanics tied to size.
- Collaborative Consistency: Ensure all team members adhere to the same spatial standards, resulting in a unified final product.
- Debugging Assistance: Identify and rectify spatial anomalies or glitches swiftly.
- Event Triggers: Precisely measure and set activation points to ensure spatial event triggers activate as intended.
Whether you're intricately designing a level layout, determining mesh detail from a distance, or ensuring smooth character and vehicle movements, 3D Measurements delivers the precision and convenience you seek. Dive into an experience where meticulous design is made simple, bringing your visions to life with unmatched accuracy.
Empower your Unity design workflow with precision. Try 3D Measurements today!
Price $4.99
Worm1 by tripleDeeper
Number of textures 44(+21 on my patreon.com/3deeper)
Texture dimensions 4096
Polygon count(quadrangulated):
Worm1_Full_01 - faces 23103 verts 23286 tris 46061
Number of meshes/prefabs 1/2
Rigging: Yes
Animation count 23
Animation type list: Death, Death_2, Dig, Dig_W_Tentacles, Eating, Get_Hit, Get_Hit_2, Hit_Both, Hit_Left, Hit_Right, Hit_Tentacles, Hawl, Idle, Idle_2, Lift, Lift_W_Tentacles, Move_Forward, Move_Forward_Fast, Spit, Tentacles_With_Hit, Turn_Left, Turn_Right, Underground_Tentacles.
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) Yes
10 materials
44 PBR texture 4096*4096 (down to 1024x1024) maps - ambient occlusion, base color, emissive, metallicSmoothness, normal + 21(on my patreon.com/3deeper)
The model contains 23 animations: Death, Death_2, Dig, Dig_W_Tentacles, Eating, Get_Hit, Get_Hit_2, Hit_Both, Hit_Left, Hit_Right, Hit_Tentacles, Hawl, Idle, Idle_2, Lift, Lift_W_Tentacles, Move_Forward, Move_Forward_Fast, Spit, Tentacles_With_Hit, Turn_Left, Turn_Right, Underground_Tentacles.
The pack contains parts, 2 prefabs and 1 mesh sets:
Base Mesh Skin1 - faces 23103 verts 23286 tris 46061
Price $29.99
Medieval Gate of the Fortress by Gilded8
Polygons 16244
Vertices 11106
Features:
- High quality game asset
- Textures created by 3d and traditional artists
- Each asset has a unique personal touch to prop design.
- Carefully selected color solutions for the best composition in any scene
- 4К maps
Made with Love
These gates and doors can be used alone or with a matching arch. All parts can be easily animated, including the bolts. Ideal for modern, medieval and fictional worlds, RPG and fantasy games.
Price $24.99
Old medieval door with brick arch by Gilded8
Polygons 23652
Vertices 12453
Features:
- High quality game asset
- Textures created by 3d and traditional artists
- Each asset has a unique personal touch to prop design.
- Carefully selected color solutions for the best composition in any scene
- 4К maps
Made with Love
This door can be easily animated. The arch and door can be used separately or together. Suitable for both RPG, realism or fantasy genres.
Price $29.99
Historical Lowpoly Sword Pack Vol.2 by A Sanc Designer
Number of Unique Meshes: 20
Number of Meshes: 140
Number of Blueprints: 140
Number of Materials: 1
Number of Textures: 1 (512x512)
Vertex Count: 310-644
Collision: Yes
LODs: No
Supported Development Platforms:
- Windows: Yes
- Mac: No
Documentation: No
Important/Additional Notes: No
HISTORICAL LOWPOLY SWORDS PACK VOL.2
This swords pack contains 140 Swords and 140 blueprints ready to use.
In this swords pack vol.2, you will find a lowpoly recreation of the most famous historical swords, among which you can discover:
-Avarian Sabre
-Belawa
-Chokuto
-Cutlass
-Dadao
-Dagesse
-Estoc
-Falcata
-Falchion
-Flame Bladed
-Gotic Bastard
-Grosse Messer
-Itak
-Jian
-Khopesh
-Kopis
-Kora
-Spatha
-Taijijian
-Zweihander
This pack is perfect for your RPG games.
All the swords share a single material and a unique 512x512 texture to enhance performance.
You can find the swords in various colors: Classic color, Gold, Silver, and Bronze.
Or if your game needs more fantasy, you will also be able to find the swords in Fantasy Red, Fantasy Blue, and Fantasy Green.
In total, each sword is available in 7 colors.
Have fun and enjoy with the pack!
Price $15.00
The Knights Sprites by Zuhria A
Price $15.00
Keycard Security System by SpeedTutor
Support: YouTube || Website || Discord || Email || Online Documentation || Web Demo
This Keycard System is a complete template for implementing your own keycard and scanner system. The keycards allow you to interact and open a specific themed scanner, as seen in popular Adventure Games to access new areas.
CORE FEATURES:
- Raycast System
- Inventory System
- Add as many doors as is desired for your game
- Collect keycard: Red/Blue/Orange/Purple
- 2 Scanner variations: Modern / Sci-fi
- Animated door animations and unlocking animations
- PBR door with basic animation and open script provided.
- Basic sound effects
- Fully prefabbed
- Full Documentation
- Full C# Source Code
PACKAGE CONTAINS:
- 4 PBR Themed Keycards:
- Red, Blue, Orange, Purple texture style at 2K
- PBR Door at 2048x2048
- 2 Scanner Variations: Modern / Sci-fi at 2K resolution
If you have any problems or have a question, don't hesitate to contact me via email
Price $7.99
LutLight2D by NullTale
The shader linked vis ShaderGraph and can be modified for your needs.
Gradients are edited in a PNG file and can be changed in editor play mode.
By default, the shader uses the texture from the Urp2D Renderer, but can be changed.
- custom colors behaviour
- shading stylization
- keep palette colors using lighting
- has various applications
Works as a shader that applies color shading using gradient ramps for original texture. That allows to create materials with their own shading patterns, visible only in the light or in the shadows, preserve the stylization defined in the palette or combining with default lighting. Also can be used for Palette Circling in some cases.
The editing itself does not require any additional textures, just the original sprite drawn in the colors of the palette.
Price $0.00
16 Bit JRPG Music Pack by Brian Paul Zimmerman
15 Tracks
WAV. MP3, OGG
Loops Seamlessly
Bitrate - 16-bit
Sample rate - 44.1kHz
16 Bit JRPG Music Pack 🎮
1. Lake of Prophecy
2. Battle Theme
3. A Lost Tome
4. Let's Go To The Festival
5. Dark Forest
6. A Celebration
7. Lonely Town
8. Boss Theme
9. Forever With Me
10. A Green Pasture
11. Morning Breeze
12. Map Theme
13. Out in the West
14. Victory Theme
15. At Peace
✅ This music pack contains 15 tracks filled with sweeping sound font arrangements, ethereal choral elements, and emotionally-charged melodies. Designed to immerse players in the sprawling landscapes and intricate storylines typical of JRPGs (Japanese Role-Playing Games), these songs feature a blend of traditional instruments, synthesizers, and cinematic percussion. Whether setting the stage for an epic battle, exploring vast terrains, or adding depth to heartfelt dialogues, this music pack offers a dynamic range of audio experiences. Suitable for various moods and settings within the JRPG genre, from quaint villages to mysterious dungeons, these tracks will elevate the emotional impact and thematic coherence of your game.
Price $4.99