Robot Droid Toon Humanoid Series by Meshtint Studio
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Toon Humanoid Series Introduction:
Toon Humanoid Series 3D characters possess a charmingly blocky, low-poly design, making them both adorable and user-friendly. These characters are fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
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Robot Droid Toon Humanoid Series
If you like this asset, do check out other Toon Series assets: CLICK HERE!
See Toon Humanoid Series encycopedia HERE
Included in this package is a single character: the Robot Droid. The texture dimensions are 2048 x 2048 (adjusted to 512 in Unity), and the file format is PSD. It comprises one diffuse texture map and one emission map, and the material utilizes Unity's Standard shader. The character is low-poly with a polygon count of 1736 triangles, and it comes rigged and animated. The package features 5 basic animations, and the character is set up with a humanoid Mecanim rig in Unity.
If you're utilizing the Unity game engine, you have the option to incorporate humanoid animations created by yourself, animations obtained from the Unity Asset Store, and/or free animations from Mixamo for this character. It's important to be aware that certain animations from platforms like Mixamo may appear distinct on this character due to variations in body proportions compared to their provided examples. Therefore, it's advisable to make any necessary adjustments to the animations directly on the Mixamo site.
Note that the environment shown in the preview video are not included in the package.
Basic animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
Take note:
Review the preview images and videos for a comprehensive understanding of the content before making a purchase.
The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:
- Post Processing Stack v2
It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.
The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $6.90
Piano Story Music Pack by Gotcha Gotcha Games
Audio: 12 tracks (wav)
This is a collection of solo piano pieces that evoke emotions and landscapes.
Perfect for creating the right mood during conversation scenes or any other event where you want to create a truly immersive experience.
Price $17.99
SDF Sculptor by AtlerGibby
- Sculpting, Randomization, Surface Spawning, and Occlusion/Frustum Culling are achieved through compute shaders.
- SDF Sculptor has been tested on Windows / Direct3D11 and Non-Windows platforms will not receive the same support.
Features
- SDF based sculpting / modelling.
- Easily flip geometry across X, y, or Z axis to mirror geometry.
- Surface spawning tool for automatically scattering geometry across other geometry.
- Creating "fuzzy" geometry for things like foliage or clouds by randomizing position, rotation, and scale of each face.
- All geometry made for different LODs can be stored as a JSON and loaded at the start of a scene.
- GPU Instancing and occlusion culling data is generated at the start of a scene; no need to bake anything beforehand (Occlusion culling comes at a performance cost).
- SDF Sculptor LOD, instancing, and occlusion culling works with multiple cameras.
- Dynamic objects can also be instanced and culled.
- Shaders are built on Unity's Shader Graph so no external tools are needed for shader customization.
- C# functions for sculpting and rendering sculpts.
- Able to export meshes as FBX files.
- Able to create 3D textures from sculpts and export them as 2D texture atlases.
- Includes multiple Demo scenes and PDF Documentation.
Requirements
- Unity 2022.3 or later.
- Uses Render Piepeline features so URP / HDRP is required.
- Dedicated GPUs are highly recommended for sculpting performance (Many SDF brushes and sculpting with a high resolution can negatively impact performance).
Price $38.99
Sound Toys Percussions Wooden Music N SFX Pack by AKiSSoundLAB
Sound Toys Wooden Percussion Wooden Music N Sfx Pack:
Number of Audio Wavs: 11 Tracks / 52 SFX
Sample rate / bit rate: 48 kHz / 24 Bit
Does music loop: Yes
Minutes of audio provided: 00:41:00 (Tracks ) /00:06:57 (SFX)
Our question was: "How can we create our own process to produce sound packs?" Finally we found the answer: we resonated with all parts of our body with sound props (soul, brain, heart, ears, fingers etc.) And the sound props showed us a unique way. "Sound Toys Percussion Wooden" is the first pack of this process. After SFX pack, we produced Music N SFX pack. The Music N SFX pack includes 10 original track and 1 different version of original track, 52 Sfx. Also the music pack has seven different genre. Acid Bossa Nova, Experimental Hip Hop, Jazzy Trap, Drum & Bass, Throat Singing, Psychedelic Rock, Funk. We will create future Imagination and Love.
Price $39.99
Sound Toys Metallic Music by AKiSSoundLAB
Sound Toys Percussion Metallic_Ambient / Drone_Music Pack :
Number of Audio Wavs: 17 Original Tracks / 15 Stems
Sample rate / bit rate: 48 kHz / 24 Bit
Does music loop: Yes
Minutes of audio provided: 1:05:54 ( Original Tracks ) / 0:57:15 ( Stems )
Our question was: "How can we create our own process to produce sound packs?" Finally we found the answer: we resonated with all parts of our body with sound props (soul, brain, heart, ears, fingers etc.) And the sound props showed us a unique way. "Sound Toys Percussion Wooden and Metallic" are our starter packs of this process. After SFX packs, we produced Music packs. The music pack includes 17 original tracks and 15 their ambient pad stems.
Price $64.99
Sound Toys Percussions_Wooden by AKiSSoundLAB
Sound Toys Percussion_Wooden Sound Pack
Sound Toys Percussion_Wooden Sound Pack:
Number of Audio Waves: 152
Sample rate / bit rate: 24 Bit / 48 kHz
Do Sound FX loop: Some of them yes
Minutes of audio provided: 0:02:54
We were thinking about that "How can we create our unique process to producing sound packs ? Finally we found. We resonated all parts of body with Sound Props. ( Soul, brain, heart, ears, fingers etc.) And sound props showed to us unique way. Sound Toys Percussion Wooden is the first pack of this process. We have honour to show these pack to you. The sound pack includes 3 kind wooden percussion. Hand Drum, Castanet, Ratchet. 152 Sounds & Cues. These sounds are going to help in your projects wooden generally hitting sounds. Maybe basic cute shot guns or some alarms, all about related with your imagination. We will create future imagination & Love.
Price $10.99
Alien Horror Soundtracks by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
This space station has been invaded by an alien life form, get ready for the first encounter! This pack contains total of twenty creepy and terrifying soundtracks, great for any space horror projects. Give the preview a listen!
For a full tracklist of all 20 sounds click HERE.
Price $7.99
Gore And Slimy Sound Library by Sylvain Livenais
Features: 400 gore and slimy stereo sound effects.
GoreAndSlimy_Alien_Creaky_Texture : 10 ITEMS
GoreAndSlimy_Bone_Big_Breaking : 77 ITEMS
GoreAndSlimy_Bone_Medium_Breaking : 66 ITEMS
GoreAndSlimy_Creaky_Texture_Loop : 4 ITEMS
GoreAndSlimy_Drop_Liquid : 10 ITEMS
GoreAndSlimy_Drop_Thick : 13 ITEMS
GoreAndSlimy_Monster_Voice : 64 ITEMS
GoreAndSlimy_Mutagen : 31 ITEMS
GoreAndSlimy_Splash : 36 ITEMS
GoreAndSlimy_Texture_Loop : 37 ITEMS
GoreAndSlimy_Thick_Wet_Friction : 18 ITEMS
GoreAndSlimy_Throw_Splash : 12 ITEMS
GoreAndSlimy_Wet_Air_Release : 22 ITEMS
Number of Audio Waves: 400
Number of Audio Cues: 400
Sample rate / bit rate: 48khz/24 bits
Do Sound FX loop: loop and one shot
Minutes of audio provided: 48 mn
Supported Development Platforms:
Windows: Yes
Mac: Yes
400 gore and slimy sound effects. Contains tons of variations of thick liquids, muddy, bubbly and pulsating organic looping textures, slime monster voices, sci-fi monster voices, bone breaking sounds, blood splattering and more.
Perfect for video games, trailers and films involving liquid and wet things, gore elements like blood splashing, bone breaking or slime creatures growling with fierce or pain. Ready for integration.
Recorded with a Sound Device Recorder and Rode NT4.
400 stereo sound effects divided in 28 folders :
GoreAndSlimy_Alien_Creaky_Texture
GoreAndSlimy_Bone_Big_Breaking
GoreAndSlimy_Bone_Medium_Breaking
GoreAndSlimy_Creaky_Texture_Loop
GoreAndSlimy_Drop_Liquid
GoreAndSlimy_Drop_Thick
GoreAndSlimy_Monster_Voice
GoreAndSlimy_Monster_Alien_Voice
GoreAndSlimy_Monster_Voice_Big
GoreAndSlimy_Monster_Voice_Expressive
GoreAndSlimy_Monster_Voice_Medium
GoreAndSlimy_Monster_Voice_Pain
GoreAndSlimy_Monster_Voice_Small
GoreAndSlimy_Mutagen
GoreAndSlimy_Mutagen_Alien_Loop
GoreAndSlimy_Mutagen_Texture_Loop
GoreAndSlimy_Mutagen_Texture_Pulse_Loop
GoreAndSlimy_Splash
GoreAndSlimy_Texture_Loop
GoreAndSlimy_Big_Texture_Loop
GoreAndSlimy_Medium_Texture_Loop
GoreAndSlimy_Small_Texture_Loop
GoreAndSlimy_Thick_Wet_Friction
GoreAndSlimy_Thick_Wet_Friction
GoreAndSlimy_Thick_Wet_Friction_Short
GoreAndSlimy_Thick_Wet_Friction_Squeak
GoreAndSlimy_Throw_Splash
GoreAndSlimy_Wet_Air_Release
Price $15.00
Humanoid Creatures 3 by Epic Sounds and FX
Have no fear creating that monster or otherworldly creature in your next audio project! Humanoid Creatures 3 is a monster sound FX library featuring 15 versatile creature types – all designed & styled for video games, monster background sounds, video applications and any creative audio project. Inside you’ll find 370+ distinctive, immersive, game optimized, humanoid creature sound effects, vocalizations, attacks, death sounds, pain hits, grunts and groans, special SFX and more. Organized in a variety of sound sets or monster types with multiple variations of each sound. Creating compelling cinematic game characters and outstanding gameplay audio experiences has never been easier.
- 308.3 MB of designed creature sound effects
- 375 sound effects
- 15 different creature and monster sound sets
- Each SFX set includes: deal damage, pain hit, death, alert, special FX
- All in 44k 16bit .WAV file format
Each monster includes multiple variation files of each sound type: deal damage, death, pain/hit, alerts, special FX, character specific FX and other vocalizations. Each sound set contain 5-6 variation files. All Royalty-Free and all files are pre mixed and mastered, optimized in length and file size to reduce game distributions and memory. RTU-OTB
It’s perfectly suited for use in animations, video games, mobile apps, motion graphics, film, and VR sound productions. We’ve thoughtfully crafted this collection of creature sounds to cover many different kinds of monster/animal varieties and have conveniently compiled them into this one sound pack, so you could have more creative freedom and ease when trying to best outfit your creature.
You may also like:
- Evolved Game Creatures Sounds
- Apocalyptic Game Sounds
- Game Character Voice Bundle
- MMO Game Magic Sounds
CREATURE CHARACTER LIST
- Male Alien Parasite - (Insect Creature)
- Male Basalisk - (Reptile Creature)
- Male Bigfoot - (Primate Creature)
- Male Crabman - (Aquatic Creature)
- Male Elemental - (Spirit Creature)
- Male Great Ape - (Primate Creature)
- Male Hellboar - (Beast Creature)
- Male Lava Monster - (Large Creature)
- Male Lycan - (Wolf Creature)
- Male Mutant Growth - (Undead Creature)
- Male Psycho - (Humanoid Creature)
- Male Revenant - (Ethereal Creature)
- Male Sewer Dweller - (Aquatic Creature)
- Male Temple Guardian - (Beast Creature)
- Male Void Beast - (Ethereal Creature)
Embark on an epic new addition with Humanoid Creatures 3, the third thrilling installment in the mesmerizing game monster series. Prepare to be captivated once again, as you delve into a world of unimaginable wonders and spine-chilling encounters. And remember, if you found this adventure enticing, don't miss out on the pulse-pounding original release, Humanoid Creatures. It's a journey you won't want to miss!
UCS Compliant & Soundminer Metadata
All sound effects labeling is UCS compliant & is organized into categories to make it easier to navigate with understandable folder structures. Has extensive metadata embed in the files using soundminer metadata to help you find the right sound at the right time.
Product details:
- 308.3 MB of designed creature sound effects
- 375 sound effect files
- 15 different creature and monster sound sets
- Each SFX set includes: deal damage, pain hit, death, alert & more
- All in 44k 16bit .WAV file format
- UCS Compliant
- Includes Soundminer Metadata
- Game ready – designed sound effects
- Perfect for game developers and sound designers
- 25 Alien Parasite
- 25 Basalisk
- 25 Bigfoot
- 25 Crabman
- 25 Elemental
- 25 Great Ape
- 25 Hellboar
- 25 Lava Monster
- 25 Lycan
- 25 Mutant Growth
- 25 Psycho
- 24 Revenant
- 25 Sewer Dweller
- 25 Temple Guardian
- 26 Void Beast
- Works with any DAW or Game Engine
- All Royalty Free & YouTube friendly
- RTU-OTB (ready to use out of the box)
Price $35.00
SciFiGame1 SoundEffect by SchemaStudio
Number of Audio Wavs: 445
Sample rate : 44.1kHz (Standard)
Bit Rate : 320Kbps (Standard)
Bit Depth : 24bit Depth (Standard)
Loudness & dBTP : Appropriate Loudness & -1dBTP (Standard)
How to Create: This product has been produced in a professional studio.
Mixing & Mastering : Yes, This product has been mastered in a professional studio.
Do Sound FX loop: Yes
Minutes of audio provided: 31:21
Supported Development Platforms: All
Windows: Yes
Mac: Yes
https://youtu.be/4INj8D2_ooY < Youtube Preview
📖Overview.
The 'SciFiGame1 SoundEffect' is a collection designed for game, movie, and animation projects centered around the themes of Sci-Fi, Cyberpunk, and the Future. With 445 high-quality audio clips, this pack provides an extensive array of sound effects, including Achievement, Action, Crafting, Beam, Energy, Hum&Buzz, Noise, Power, Sparks, Static, Various, Welding, Zap, Mechanic, UI, Weapon, and Whoosh. These sound effects are tailored to visually enrich futuristic and cutting-edge technological atmospheres.
🕹️Functionality.
- Diverse Sound Effects: This pack offers a wide range of sound effects that complement Sci-Fi, Cyberpunk, and Future themes, enhancing the immersive quality of your projects.
- Stereo and Mono: Audio files are categorized as stereo and mono, providing flexibility to use them for UI effects or location-specific in-game sounds.
- Advanced Technology and Environments: Includes various sound effects to vividly depict future settings and advanced technology.
📂FILES. (TrackList)
- Achievement 11
- Gained 2
- Level Up 2
- Power Up 2
- Unlock Attribute 2
- XP Gained 3
- Action 6
- Ice 1
- Metal 3
- Water 2
- Crafting 9
- Electricity 131
- Beam 4
- Energy 12
- Hum&Buzz 6
- Noise 7
- Power 24
- Sparks 19
- Static 16
- Various 20
- Welding 10
- Zap 13
- Game Over 4
- Mechanic 10
- UI 54
- Weapon 211
- AbsynthGun 2
- Arose 2
- Chromium 3
- Click 1
- Combo 60
- Dryer 2
- Exp 6
- Hand 2
- Iris 3
- Lutetium 2
- Noble 3
- Radium 2
- Razor 2
- Rebel 3
- Screamer 3
- Stun 2
- Tantalum 2
- U 3
- Vacuum 3
- Vulture 3
- Weapon 100
- Zy 3
- Whoosh 10
⭐5STAR Review.
- If you like the product, please leave a 5-star review! We always have a great communication with our customers. :D
- Even if you don't have the sound you want, please leave a 5-star review and feedback! We will check the customer's review every two weeks and fill in the sound as possible every two weeks! We will also give you a relevant reply if your opinion is reflected :D
Price $12.99
Semi Stylized Fantasy Weapon Pack by RMWorks
Number of textures - URP, HDRP, and General-based Maps
Texture dimensions - 2048, 1024, and 512 for each Asset
Polygon count of Axe 1 - 1780 tris, 916 faces
Polygon count of Axe 2 - 2108 tris, 1108 faces
Polygon count of Axe 3 - 1888 tris, 966 faces
Polygon count of Axe 4 - 2364 tris, 1218 faces
Polygon count of Dagger 1 - 688 tris, 364 faces
Polygon count of Dagger 2 - 710 tris, 368 faces
Polygon count of Shield 1 - 824 tris, 440 faces
Polygon count of Shield 2 - 1358 tris, 715 faces
Polygon count of Shield 3 - 1478 tris, 764 faces
Polygon count of Shield 4 - 764 tris, 386 faces
Polygon count of Sword 1 - 1742 tris, 892 faces
Polygon count of Sword 2 - 1742 tris, 909 faces
Polygon count of Sword 3 - 1684 tris, 889 faces
Polygon count of Sword 4 - 1460 tris, 766 faces
Polygon count of Sword 5 - 2228 tris, 1152 faces
Polygon count of Hammer - 1984 tris, 1014 faces
Polygon count of Greathammer - 2898 tris, 1519 faces
Polygon count of Mace - 1904 tris, 1016 faces
Polygon count of Spear - 2226 tris, 1148 faces
Polygon count of Halberd - 2188 tris, 1132 faces
Number of meshes/prefabs - 20
Rigging: No
Animation count - N/A
UV mapping: Yes
Types of materials and texture maps - Stylized PBR, URP, HDRP, and General use
A semi-stylized asset pack with 20 Weapons; 5 Swords (3 Medium, 2 Large), 2 Small Axes, 2 Large Axes, 2 Daggers, 4 Shields, a Spear, a Halberd, a Hammer, a Greathammer, and a Mace.
The visual style is fairly middle ground, and is a blend of PBR and Stylization, giving this pack a good amount of versatility. Screenshots are renders from Blender, then an in-engine snip, and the isolated model views are the Substance Painter Viewport.
Object pivots are on the handles, in a place that I feel would be useful for character grip positions when held in hand.
URP-based test materials are provided and on the prefabs, but textures are provided for URP, HDRP, and a General material/shader.
Textures on the provded materials are 2k, but there are downscaled versions of textures for each asset (1k and 512).
I hope you enjoy and that the variety this pack provides proves useful!
Price $12.50
Roars & Grunts Vol. 1 by Rikhardt_Music
-Digital Delivery Only
-44 Sounds
-44.1 kHz / 16-bit audio files
-WAV Format
-Mono (Recommended for voices)
Elevate your audio game with this captivating collection of 44 high-quality WAV files, guaranteed to breathe life into your monstrous creations with bone-chilling roars and menacing sounds.
These versatile assets can be effortlessly configured in various sequences, enabling you to craft one-of-a-kind soundscapes.
Perfect for lending an air of realism to medium to large-sized creatures, these sounds boast a profound, earth-shaking range of roars that will send shivers down your audience's spines.
Don't miss the chance to infuse your project with the power and grandeur it deserves!
Price $5.00
Depra.Assets by Depra
💡 Key Features:
- Standardization: A unified API for asset loading from various sources.
- Cancellation Support: The ability to cancel loading operations at any point.
- Progress Tracking: Providing information on the current loading progress.
- Extensibility: A flexible architecture for extending functionality according to your needs.
These features make the library even more powerful and convenient for your tasks.
🦾 Capabilities:
- Loading assets from UnityEngine.Resources
- Loading UnityEngine.AssetBundle
- Loading assets from UnityEngine.AssetBundle
- Loading assets from UnityEditor.PlayerSettings
- Loading assets from UnityEngine.AssetDatabase
For more details, visit the GitHub repository.
We welcome feature requests and bug reports in the issues section, and I also accept pull requests.
Depra.Assets contains common methods and functionality for working with assets, as well as implementations of specific loading strategies for different sources.
It provides a set of interfaces and classes for managing resources, allowing you to create resource groups, load and unload them, and also offers asynchronous loading with progress feedback.
Price $0.00
Hiberworld – Resources
Hiberworld (https://hiberworld.com) is a virtual world in which users can link Ready Player Me (https://readyplayer.me) avatars and create experiences.
Hiberworld can share equipment and clothing items across multiple virtual worlds through the Ready Player me platform.
Low-Poly-Car-Mega-Pack by LimitLess
Number of textures : 1
Texture dimensions : 2d Texture
Minimum polygon count : 300
Maximum polygon count : 500
Number of meshes/prefabs: 30 Prefabs
UV mapping: Yes
The Package Consist of 4 Different Cars Which can Be Broken Down Into 30 variants.
What Makes the Package So Unique Is that All The cars Consist Of Only One Texture Material Which Is Very Useful When It Comes To rendering Performance.
Price $5.00
Mushroom_ArtSet by kazuto777
Art set of mushrooms of various shapes and colors.
In games of various genres and perspectives such as RPG, side view, platform action game, quarter view game
It can be used not only as a field object but also as an item icon.
■Contents
・30 Item x 3 Color = 90
・10 White
Approximate size:390 x 560 px ~ 60 x 80px
Price $4.99
GPUPlantPainter by SmallBurger
- Using an octree to handle page culling.
- Using a compute shader to handle instance culling.
- Using a matrix texture to store the results of culling, primarily because GLES3 does not support structure buffers in the vertex shader.
- Currently supporting a maximum of four types of vegetation.
- Supporting three layers of wind animation.
- Implementing a root-to-background gradient effect.
A high-performance vegetation system and editor allow you to paint plants on any mesh,
unlike the official built-in terrain system, which only allows vegetation editing on it.
It utilizes a GPU instance, template transforms, weight maps, height maps, and result RenderTexture architecture,
significantly reducing memory usage and improving loading speed.
It also continuously captures relevant heightmaps during editing for ease of editing.
Price $50.00
Trading Card Game GUI 03 by ANC Arts
Size: 3200x4800px
File count: 40+
Animated: No
Additional: Pixel-based designs
Style: Stylized
4 card template designs that you can use to create your own Trading Card Game (TCG). The pack contains 4 mockups and layers of the elements that can be used and modified as you like. It is perfect for customisation and in-game use. Both the back and front versions of the cards are separate, and each element can be modified.
What will you find:
- 4 not layered card design mockups
- 8 card frames (back and front)
- 8 backgrounds (back and front)
- 40+ elements: placeholder, crystals, gems, title placeholders, text placeholders, etc
If you have any questions feel free to contact me here: anc.arts3@gmail.com
Thank you and enjoy!
Price $6.99
Wild West Revolver Gunslinger Cowboy Animations by YashMakesGames
All animations were created for Synty's Polygon Series Characters. Nevertheless, these animations are universally compatible with the majority of assets found on Unity's Asset Store, provided they utilize humanoid rig characters.
The Wild West Revolver Gunslinger Cowboy Animations Pack is a comprehensive collection of 85 humanoid animations designed for Unity game development. This asset is perfect for creating immersive and authentic Wild West-themed games, bringing your characters to life with fluid and realistic movements.
Animation List
The pack includes animations for various cowboy actions, such as:
• Walking and Running
• Shooting with Various movement
• Reloading
• Holstering and Drawing Weapons
• Idle Poses
• Crouch and Prone Movements
• Dodge Roll
• Vault over
Note: This asset's animations are compatible with humanoid rig characters only.
Disclaimer: This asset pack only contains animations. All assets shown in the above video and images are for demonstration purposes only.
Price $10.00
Spaceship RSF Victory Class Battleship by MSGDI
This pack contains the Victory class battleship of the Royal Space Force with modular weapons. It can be used in a space themed game.
No AI-“art” was used in the creation of this model.
- Scifi battleship
- Modular weapons
- 7 turrets, 1 multi missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for Newtonian physics based movement
- Optional decals: national emblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Tris count spaceship hull ca. 33500
- Final tris count depends on how many weapons are used for the ship
Price $35.00