Feed aggregator

Zombie Man C by New Punch

Asset Store newest packages - 2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and 4 Blend Shapes

Number of textures: 18

Texture dimensions: 4096x4096

Polygon count: 5000

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files

Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


4961 Verticles

8506 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:

Two Bloody

and two just the same, but clean (not Bloody)


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standard, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $20.00

Zombie Man B by New Punch

Asset Store newest packages - 2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts

Number of textures: 18

Texture dimensions: 4096:4096

Polygon count: 4397

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes


Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly

4953 Verticles

8454 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:

Two Bloody

and two the same, but clean (not Bloody)


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script

Standards, URP and HDRP materials and prefabs

Emissive map for the glowing eyes, can be turned on/off

Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $20.00

Zombie Man A by New Punch

Asset Store newest packages - 2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts

Number of textures: 18

Texture dimensions: 4096x4096

Polygon count: 5000

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files

Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton

NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


5771 Verticles

9517 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:


Two Bloody

and two the same, but clean (not Bloody)


4 Head Blend Shapes:


Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standards, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.



The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!



Price $20.00

Urban Roads and Traffic System by GameDevStuff

Asset Store newest packages - 2024, January 19 - 15:36
Create realistic and dynamic urban road networks with "Urban Roads and Traffic System". Get the roads up and running within minutes.

Key Features:

  • Intuitive Node Placement: Easily place customizable nodes to represent road junctions, giving you total control over your urban layout.
  • Seamless Roadway Connections: Connect different junctions effortlessly to design intricate road networks that bring your game world to life.
  • Automatic Sidewalk Generation: Sidewalks automatically appear alongside your roadways, enhancing the urban feel with minimal effort.
  • Easy Customization: Tailor every aspect of your roads, from lane widths and sidewalk sizes to the materials used, ensuring each road fits perfectly in your game’s aesthetic.
  • One-Click Road Generation: Create complex road systems with a single click, saving time and streamlining the development process.
  • Automated Traffic Node Placement: Traffic nodes are laid out automatically, ensuring smooth and realistic traffic flow in your game.
  • Free Roaming Vehicle AI: Our asset includes a wheel collider-based vehicle AI that roams freely, adding a dynamic layer to your game world.
  • Dynamic AI Spawning: Vehicle AIs spawn within a certain range of the player, keeping the game environment lively and interactive.
  • Functional Traffic Signals: All road junctions feature working traffic lights, adding to the realism and complexity of your urban environments.
  • Customizable Vehicle AI Pool: Choose and customize the types of vehicles that populate your roads, tailoring them to match the theme of your game.

The Urban Roads and Traffic System provides tools to create roads and sidewalks with easy controls. Number of lanes, lane width, sidewalk width, sidewalk elevation and materials are all customizable.

With the click of a button, the nodes and connections turn into road networks.

On top of that it lays down traffic nodes automatically based on the road junctions and connections.

Includes spawn logic and customizable vehicle pool from which vehicle AIs are randomly spawned near the player. The road junctions have a round-robin traffic signal logic.


The asset is Ideal for flat urban road network layout, traffic simulations, racing games, or any project that requires a touch of urban realism. 


Price $30.00

Snooba Design's Fire Pack Vol 2 - Motion Vector Blended Flipbooks by Snooba Designs

Asset Store newest packages - 2024, January 19 - 15:35
Fire (and a bit of smoke) flipbook textures for VFX artists. They can be used as-is, or using the shaders provided, so you can make use of the motion vector blending.

All textures provided are 2048x2048.


URP compatible.


Easy to customize Shader Graph shaders.


Prefab examples are provided.


4 simple shaders are provided:

flipbook motion vector additive lit URP

flipbook motion vector additive unlit URP

flipbook motion vector alpha lit URP

flipbook motion vector alpha unlit URP

All flipbook textures provided are 2048x2048.


These are not finished drag&drop vfx, these are resources to help vfx artists make things look better, and simplify their work. Don't buy this if you want a VFX library to use in your game.


The shaders provided work in URP, buy you can easily edit them to make them work on the Built-in renderer or HDRP.


All the shaders are made using Shader Graph, and are very simple, so you can customize them for your specific needs.


Prefab examples are provided on how to set up Shuriken for these shaders to work, and a PDF readme with step by step instructions.


Price $20.00

Piano Music Album by Donát Baracsi

Asset Store newest packages - 2024, January 19 - 15:26
A collection of 14 relaxing piano tracks

Number of Audio Wavs: 14

Sample rate / bit rate: 44,100 Hz, 16bit

Does music loop: Most of them yes

Minutes of audio provided: 37

Supported Development Platforms: All

Stereo

Hi!

I'm Donát Baracsi, a music composer from Hungary.

Music is a really big part of a game's soul, it can easily ruin even a triple A game, and can be a huge help to an indie game to achieve great heights ... I'd love to help you reach that height! : )


This music pack contains 14 relaxing piano tracks, I hope you'll love it!

The songs were made with a virtual piano called Noire.

Preview:

https://www.youtube.com/watch?v=3zkjueLhww4


Feel free to send me a message, if you've got any questions!

zensermusic@gmail.com


Price $25.00

Scifi Warrior bots by Sports-Actions

Asset Store newest packages - 2024, January 19 - 14:55
A package of 11 scifi warrior robots,60+ Animations: featuring weapons and fully animated battle sequences. Perfect for gaming, virtual reality, or animation projects.

All the Bots were rigged and animated

Well detailed Texture in 2k , added albedo,Metalic, Normal,height,Emission maps.

Mesh Count details for all the bots


MESH COUNT DETAILS:


anti aircraft

vert 15767

tris 29335


artillery_trooper

verts 13449

tris 25816



Assault Robot

verts 6738

tris 13380



Battle droid

verts 11703

tris 22881


Cyber Commando

verts 8297

tris 16458


Cyber Warrior

verts 6842

tris 13504


Cybermetric Primative

verts 6172

tris 11594


cyborgman

vert 14206

tris 27570



Glide Bot 

verts: 18943

tris: 35288



Lycandroid

  Verts: 7530

  Tris : 14312



plasmagunner

verts: 8533

tris: 16550



War Breast 

verts: 17046

tris: 32013




Animation List:


Idle, Aim ,Aim left, Aim Right, Aim Up , Aim Down, Shoot & Relaods 

With

Strafe Variations

 Walk Variations

Run Variations

Crouch Variations

All Together 60 Animations per each Robot


Please watch the videos to check the animations 

This 3d assets can be used directly in game engine,

well detailed and optimized as per gaming pipeline.


Price $60.00

WebGL Video Player by Nfynt

Asset Store newest packages - 2024, January 19 - 14:44
WebGL video player based on HTML5 video element, that works across standalone and mobile browsers - Safari, Chrome, Firefox, etc.

While minimal, the plugin aims to be a complete video player for web across browsers and platforms. Key features include:

- Start, Stop, Pause, Resume, (Un)Mute, APIs along with respective callback events.

- Resampling of source video texture to preserve aspect ratio or arbitrarly stretch to match target texture size.

- Fetch and set video player timestamps.

- Supports both in-built and scriptable rendering pipeline.


If you find any limitation or want to request new feature, please submit an issue here on git repo. This package is meant for WebGL platform and you're encouraged to stick with Unity's default VideoPlayer for other native platforms. Thus it's also recommended to switch to WebGL platform from "Build Settings" before importing/installing this package to avoid any editor errors.

This plugin allows you to play any video in Unity WebGL build across mobile and standalone browsers. Unity's builtin VideoPlayer struggles with A/V on WebGL builds especially on mobile devices. This package uses HTML5 native video elements to load the video source and exposes the video AV with basic controls to Unity. You can use video URLs either from StreamingAssets path or external web servers (permissing CORS).


Test the project demo here.


This package has been tested across following platforms - iOS, Mac, Android, and Windows with following browsers - Chrome, Safari, Firefox and Brave.


Price $0.00

Burned Witch by Dary Palasky

Asset Store newest packages - 2024, January 19 - 12:17
Burned witch model with face blendshapes + face castomization

Number of textures: 59

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 38047

Maximum polygon count: 38047

Number of meshes/prefabs: 3

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

PBR Texture

Albedo, Normal,

Metallness,Roughness, AO,

Alpha in TGA Format

Please note that the model has no facial bones, facial animation is done by blendshapes



Feature:

  • 54 Face blend shapes/morph target
  • 6 ready-made facial emotions
  • 25 Face blend shapes/morph target castomization
  • Cloth physics simulation
  • Blood mask:
  • Face 8
  • Hands 1
  • Dress 1
  • Changing color Skin/Eyes/Hair/Cloth
  • Changing the dress/hair length

Polycount:

  • Polygons: 38047
  • Vertices: 46942
  • Triangles: 75362

Price $85.00

Race Track Road Racing Map by MentalDreams

Asset Store newest packages - 2024, January 19 - 11:58

Mobile Racing Game Map

Optimized for mobile devices

15 ~ 30 Draw Call

Dynamic Animated Props

Animated Sky Shader,Sphere Sky

Props:

6x Plane Tree

1x Road Mesh And Terrain 4340 Poly , 3291 Verticle

1x - 512x1024 Road Texture+Normal

5x - 1024x1024 Texture

Enjoy


Price $5.00

Compact Events by GreenFrederik

Asset Store newest packages - 2024, January 19 - 11:27
UnityEvents can now be collapsed and expanded just like a list!
  • Collapsable UnityEvents
  • Multiple element selection
  • Grealty reduces clutter in your inspectors
  • Designed to be simple and not over the top

Designed to be simple

Enhance the look and feel of the built-in UnityEvents by simply making them collapsable, to greatly reduce the amount of space they normally take up.


Multiple selection

Now you can select multiple elements in your events at once.


No setup required

Enjoy better UnityEvents without any setup. Simply import the asset and get going.


Free to use

Grab the asset for free, and enjoy compact events!


Price $0.00

Mesh Explosion Tool by Wu Haipeng

Asset Store newest packages - 2024, January 19 - 09:04
Make Your Game Object into Pieces

This is a very practical unity game development tool. It allows you to turn your game objects into pieces. It is also very simple to use. You only need to attach a script to your game object. It makes your game look cooler.


Features:

1. Very easy to use

2. Contains multiple adjustable parameters

3. Support URP, HDRP, Built-in render pipeline

4. Good support


Before importing this tool, you need to import another unity Asset

https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217


In order to better show you the game effect, I used "Cinemachine" when making the demo. Please import "Cinemachine" in the Package Manager before importing this package.


If you have any questions, please feel free to contact me

E-mail: wud02879@gmail.com


Price $15.00

Scene Notes - Integration for Codecks (tasks, issues, annotations) by Ciro Continisio

Asset Store newest packages - 2024, January 19 - 08:27
Visualise tasks, issues and documentation in 3D space, directly within a Unity scene. Scene Notes is a third-party integration that brings the power of project management from Codecks to Unity.

The tool comes as an embedded UPM package. This means that it won't drop in Assets, but will be installed in the Packages folder.


What does this do to your Codecks cards?

"Turning" a Codecks card into a Scene Note is not a destructive operation, so no cards are lost if you decide to stop using this integration. A Scene Note is nothing else than a regular card with a metadata string at the end of its content.


You can have a Codecks project that is partly regular cards, and partly Scene Notes. They can also be mixed in the same deck.


You can edit a Scene Note from within Unity, or from the Codecks website. Team members that are not Unity users can still edit, create or archive Scene Notes.


2D games

Codecks Scene Notes can also be used in 2D games.


Is this a bug reporting tool?

Codecks Scene Notes is an Editor-only tool and does not work at runtime, so it's not a bug-reporting tool to be used in builds. The team at Codecks already provides such functionality, they call it User Reports.


Compatible Unity versions

Because it relies on Scene Overlays, this integration is compatible with Unity starting from 2022.x (2023.x, Unity 6, etc.)


Earlier versions (like 2021.3 LTS) are not supported.

Scene Note brings Codecks cards into the Unity editor. It allows to visualise and edit tasks, issues, docs or notes; directly from the Scene View.


Use cases:

  • Level design tasks can be visualised exactly where they belong, next to the object or geometry to be changed. This is perfect for open-world games, MMOs, and in general games where space matters.
  • QA can add positional data to bug reports, to help developers track them down.
  • Game designers can write documentation or lore cards, and place them directly in the scene to provide context for environment artists.
  • If you work with an outsourcing studio producing 3D models, you can leave revision notes directly next to each asset, in the showcase scene where they drop the models.

Create and edit Scene Notes

You can create new cards and edit them directly from Unity. Properties include:

  • Title and Contents
  • Priority
  • Effort
  • Status (To start, Started, Done)
  • Ability to archive a card

(more properties will come in future releases, check out the Roadmap)


When you make a Codecks card into a Scene Note, you also get the ability to:

  • Move it in space.
  • Assign it to a scene. The Scene Note will only appear if the scene is loaded.
  • Assign it to a "category" (the deck it is in). This can also be used to filter Scene Notes by category.

A practical toolbar

Scene Notes comes as a "Scene Overlay". You can dock the toolbar to a corner of the Scene View, and use it to:

  • Hide/Show notes
  • Filter them by category (the deck they are in)
  • Create new Scene Notes
  • Copy scene metadata to turn an existing card into a Scene Note
  • Search for notes using their ID
  • ... and more

Documentation

You can preview the documentation for Scene Notes and learn all about the functionality before you buy it.


Scene Notes is an unofficial integration, and is not associated with the Codecks team.


Price $24.99

Cinematic Explosions by Mirza Beig

Asset Store newest packages - 2024, January 19 - 00:01
High-quality, cinematic explosions w/ dynamic lighting.

💎 3 (2x voxel res) lit EXPLOSION + lighting prefabs.

💎 17 unlit EXPLOSION + lighting prefabs.


💎 1 lit SMOKE prefab.


💎 Demo scene with lit smoke and dynamic particles.


⭐ The effects are powered by Unity's particle system.

BONUS: camera shake system + realtime forces for VFX.


NOTE/TIP: For many realtime dynamic lights, use URP's Forward+ or Deferred renderer.

🔥 A high-quality, cinematic explosions asset, featuring lit smoke, dynamic lighting, camera shake, and particle force fields.


Start your next project with a 💥BANG💥!!

💎 Featuring 20+ prefabs of explosive goodness.


📹 See it in action!


Watch how each preset generates it's own impulse, triggering a juicy camera shake and blasting away smoke and embers caught in the adjustable radius.


Everything seen in the first demo video is included!

> Mirza Beig/Cinematic Explosions/Scenes/...


Simply drag and drop the prefabs, and/or adjust them as needed.

> Mirza Beig/Cinematic Explosions/Prefabs/...


🎁 Try the FREE version!


> Pairs well with Shockwave Distortion VFX (FREE!)


You can support us by leaving a review.

If there are any issues, please let us know!


🚀 Follow us for more!

👇 Unity tutorials, assets, and VFX.


YOUTUBE | TWITTER


Price $20.00

Stylized Modular Fantasy Undead Abomination by N-hance Studio

Asset Store newest packages - 2024, January 18 - 19:49
Stylized RPG character with wide options for customization for your RPG, MOBA, or MMO

Development Render Pipeline: Built-In

Rigged: Yes

Animated: Yes

Number of Prefabs: 20(10 with PC shader & 10 with Mobile shader)

Vertex Count: 9,272

Triangle Count: 15,586

Number of Textures: 8

Texture Resolutions: 2048x2048

Number of Materials: 10 (5 PC shaders & 5 Mobile shaders)

Number of Animations: 42

Join the N-hance Studio community on: Discord and Facebook


_____________________________________________________________________________

Attention:

In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!

_____________________________________________________________________________


Asset Description:

Various color Materials for wide customization included!


PBR Stylized Material:

  • 3 Hand-painted Diffuse Maps
  • 1 Normal Map
  • 1 Ambient Occlusion Map
  • 1 Metallic & Smoothness Map
  • 2 Coloring Maps

Choose between different styles:

  • Blue Abomination
  • Green Abomination
  • Red Abomination

+Bonus Skins:

  • Black Abomination
  • Cyan Abomination

ANIMATIONS LIST:

  • Combat_Stun
  • Combat_Unarmed_Attack
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Combat_Unarmed_Ready
  • Death
  • Emote_Cry
  • Emote_Laugh
  • Emote_Roar
  • Emote_Talk
  • Emote_TalkQuestion
  • Emote_Wave
  • Idle
  • Idle01
  • Idle_Hit
  • Idle_Dodge
  • Jump_Start
  • Jump_Loop
  • Jump_End
  • Run_Forward
  • Run_Backwards
  • Run_Left
  • Run_Right
  • Spell_Unarmed_Attack
  • Spell_Unarmed_Cast_Forward_Start
  • Spell_Unarmed_Cast_Forward_Loop
  • Spell_Unarmed_Cast_Up_Start
  • Spell_Unarmed_Cast_Up_Loop
  • Spell_Unarmed_Dodge
  • Spell_Unarmed_Hit
  • Spell_Unarmed_Ready
  • Swim_Idle
  • Swim_Death
  • Swim_Forward
  • Swim_Backwards
  • Swim_Left
  • Swim_Right
  • Walk_Forward
  • Walk_Backwards
  • Walk_Left
  • Walk_Right

Price $24.99

Halloween Pumpkin with Hat by tatevrika

Asset Store newest packages - 2024, January 18 - 16:43
Halloween Pumpkin with Hat

Pumpkin:

Number of Textures: 5

Texture Dimensions: 4K

Faces/Polygons: 11 438

Tris: 11 438

Verts: 5 728

Model Mesh: 2

Model Prefabs: 1

Rigged: No

Animated: No

UV Map: Yes, Non Overlapping

LOD: No

Types of Materials and Texture Maps: PBR


Hat:

Number of Textures: 4

Texture Dimensions: 4K

Faces/Polygons: 11 440

Tris: 11 440

Verts: 5 720

Model Mesh: 1

Model Prefabs: 1

Rigged: No

Animated: No

UV Map: Yes, Non Overlapping

LOD: No

Types of Materials and Texture Maps: PBR

Halloween Pumpkin with Hat


Price $5.00

Sci-Fi Living Room by Tirgames assets

Asset Store newest packages - 2024, January 18 - 16:38
HQ Sci-Fi living room interior

Number of textures: 367

Texture dimensions: 1024-2048

Polygon count: Mid poly

Number of meshes/prefabs: 121/121

Rigging: No

UV mapping: Yes

LOD information: No

Types of materials: PBR

HQ modular Sci-Fi Living Room interior.


FEATURES:

  • Two demo scenes: Futuristic and Sci-Fi skin (no external walls)
  • Modular walls, ceiling, floor
  • HQ PBR Materials
  • Built-In pipeline (URP, HDRP compatable, but not included)
  • Mid poly meshes with custom convex colliders

SCI-FI PRODUCTS:

Write a review, email me to get 50% OFF for any of listed products:


NOTES:

  • The product include only room interior, there are no exterior walls!
  • The product uses baked lighting, please bake lighting on any lighting issues

Price $30.00

LITTLE ZOOMBIE by Evin 3D Store Studio

Asset Store newest packages - 2024, January 18 - 16:35
Low-poly model of the character LITTLE ZOMBIE

Rigged: (Yes)

Animated: (Yes)

Number of Animations:20

Animation types (20 In-place):

Number of characters:1

Vertex counts of characters:26574

Number of Materials and Material Instances:11

Number of Textures:39

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

UV: Yes

Types of materials and texture maps: PBR

Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).


uv set 4096x4096(down to 1024x1024)


The model contains 20

punch 4

backwalk

scream

damage

death

idle 4

jump

punch 4

run

strafe r

strafe l

walk 2

kick

ceawl

bite


Price $29.00

KRAMPUS WITH GIRL by Evin 3D Store Studio

Asset Store newest packages - 2024, January 18 - 16:35
Low-poly model of the character KRAMPUS WITH GIRL

Rigged: (Yes)

Animated: (Yes)

Number of Animations:10

Animation types (10In-place):

Number of characters:1

Vertex counts of characters:20665

Number of Materials and Material Instances:4

Number of Textures:26

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes )

Mac: (Yes )

UV: Yes

Types of materials and texture maps: PBR

Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).

uv set 4096x4096(down to 1024x1024)

The model contains 10 animations .

attack

backwalk

damage

death

idle

jump

run

strafel

srafer

walk


Price $35.00

Pack - Great Amphipteran by Alcaboce

Asset Store newest packages - 2024, January 18 - 16:27
Pack of 10 fully animated and textured characters pack. Its animation set features animations for Normal Behavior, Attack, Flight, Rest, and Hurt.
  • Great Amphipteran Normal
    • 20051 Polygons.
    • Full Rigged 1.1 MB
    • Full Animated
  • Great Amphipteran Fire
    • 19786 Polygons.
    • Full Rigged 1.1 MB
    • Full Animated
  • Great Amphipteran Water
    • 16832 Polygons.
    • Full Rigged 1.02 MB
    • Full Animated
  • Great Amphipteran Forest
    • 17060 Polygons.
    • Full Rigged 1.1 MB
    • Full Animated
  • Great Amphipteran Thunder
    • 23718 Polygons.
    • Full Rigged 1.1 MB
    • Full Animated
  • Great Amphipteran Wind
    • 26880 Polygons.
    • Full Rigged 1.5 MB
    • Full Animated
  • Great Amphipteran Ground
    • 19788 Polygons.
    • Full Rigged 1.1 MB
    • Full Animated
  • Great Amphipteran Ice
    • 23338 Polygons.
    • Full Rigged 1.2 MB
    • Full Animated
  • Great Amphipteran Light
    • 26222 Polygons.
    • Full Rigged 1.3 MB
    • Full Animated
  • Great Amphipteran Dark
    • 18364 Polygons.
    • Full Rigged 1.0 MB
    • Full Animated

Textures

  • 10 Textures .PNG 1024x2048
  • 40 Textures .PNG 1024x1024
  • 1 Textures .PNG 640x240
  • 3 Textures .PNG 512x512
  • 3 Textures .PNG 300x300
  • 8 Textures .PNG 256x256
  • 3 Textures .PNG 128x128
  • 4 Textures .PNG 64x64
  • 1 Textures .PNG 32x32

Sounds

  • 116 Effects Sounds .WAV

Icons

  • 40 Icons .PNG 64x64

Pack of 10 fully animated and textured characters. Its animation set includes animations for normal behavior, attack, flight, rest, and damage.

Includes Prefabs for their respective attacks, such as Flamethrowers, Fireballs, Explosions, Lightning Bolts, etc.

Each character has 85 different animation clips, saved as FBX files, and 4 icons.


Price $200.00

Pages

Subscribe to Babel X3D aggregator