BACKGROUND - Stylized Mansion Exterior 2 by Dreamly Studios
Number of Textures: 60
Texture Resolutions: 3072x2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains 6 stylized art style mansion exterior background environment locations:
- Art Deco Mansion
- Desert Oasis Palace
- Moonlit Manor
- Nordic Lodge
- Steampunk Manor
- Tropical Villa
Perfect for Visual Novel Backgrounds, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Stylized backgrounds
- PNG images
- 3072x2048 pixels size
Price $19.99
Computer Vision Examples for Unity by RF Solutions
This package works with plain web cameras (or video recordings as input), and uses AI models to provide depth estimation, body tracking, etc. streams. It utilizes the Unity Sentis package for AI model inference, and can work with all versions of Unity – Free, Plus & Pro.
This is the next step in the evolution of depth sensor examples (incl. "Azure Kinect and Femto Bolt Examples", "Kinect-v2 Examples", etc.). Instead of a depth sensor though this asset uses a plain web camera or video recording as input, and AI models to provide depth estimation, body tracking and other streams. The package contains over thirty demo scenes.
Web | Documentation | Twitter | LinkedIn
The avatar-demo scenes show how to utilize user-controlled avatars in your scenes, gesture demo – how to use discrete and continuous gestures in your projects, fitting room demos – how to overlay or blend the user’s body with virtual models, background removal demo – how to display user silhouettes on virtual background, etc. Short descriptions of all demo-scenes are available in the online documentation.
This package works with plain web cameras and video clips that can be played with Unity video player. It can be used with all versions of Unity – Free, Plus & Pro.
How to run the demo scenes:
1. Create a new Unity project (Unity 2023.2 or later, required by Sentis).
2. Open the 'Package Manager'-window in Unity editor, click the '+'-button, select 'Install package by name' from the menu and enter 'com.unity.sentis'. Then hit Enter or the 'Install'-button. This will install 'Sentis' - the Unity package for AI model inference.
3. Import this package into the Unity project.
4. Open ‘File / Build settings’ and switch to ‘PC, Mac & Linux Standalone’, Target architecture: 'Intel 64 bit'.
5. In 'Build settings' click the 'Player settings'-button and make sure the 'Color space' is set to 'Gamma'.
6. Please check if 'Direct3D11' is the first option in the ‘Auto Graphics API for Windows’-list setting, in 'Player Settings / Other Settings / Rendering'.
7. First off, please open and run a demo scene that contains body tracking from a subfolder of the 'ComputerVisionExamples/DemoScenes'-folder (e.g. AvatarDemo1-scene or OverlayDemo2-scene). Stand in front of the camera to calibrate. This is needed once, to estimate the camera intrinsic parameters.
8. Open and run a demo scene of your choice from a subfolder of the 'ComputerVisionExamples/DemoScenes'-folder. Short descriptions of all demo-scenes are available in the online documentation.
Current limitations:
1. Because of the intensive GPU utilization, please currently use the package on desktop platforms only.
2. Please don't utilize the Linear color space in your project for now. It causes issues in AI model inferences.
3. If possible, please avoid tracking more than one user at the moment.
One request:
Please don't share this package or its demo scenes in source form with others, or as part of public repositories, without my explicit consent.
Troubleshooting:
* Please note, this is the first release of the CVE-package. Don't expect everything to be perfect. If you get any issues or errors, please contact me to report your issues. Then have some patience, until all issues get resolved.
* If you get errors in console, like 'Texture2D' does not contain a definition for 'LoadImage' or 'Texture2D' does not contain a definition for 'EncodeToJPG', please open the Package Manager, select 'Built-in packages' and make sure 'Image conversion' and 'Physics 2D' packages are enabled.
* For other known issues, please look here.
Documentation:
* The basic documentation is available in the Readme-pdf file in the package.
* The online documentation is available here.
Third-Party Software:
This asset uses AI models for monocular depth estimation under MIT License, as well as AI models and scripts for detecting landmarks of human bodies in an image or video under Apache License Version 2.0. See 'Third-Party-Notices.txt' file in the package for details.
Price $20.00
Polkadot SDK for Unity by Substrate Gaming
Features:
- Comprehensive Blockchain Access: Direct interaction with blockchain elements; ideal for gaming and app development.
- Independent Onboarding: Native user onboarding without the need for external wallets.
- Typed Access: Streamlined C# type access to blockchain data.
- Flexible Data Access: Both Pooling and Pub/Sub methods are supported.
- Secure Transaction Execution: Features robust signature and verification processes.
- Support scripting backends: Mono and IL2CPP
Supported:
- OS: Windows, Mac, Linux, Android, and iOS.
- Unity: 2021.3+ / 2022.3+ / 2023.2+
- .NET Profiles: .NETStandard 2.0, 2.1, and NET6.
Link to documentation:
- Polkadot Unity SDK: Wiki
Additional documentation:
This SDK is a gateway to new gaming experiences, making blockchain gaming not just feasible but the future.
Polkadot SDK for Unity: Elevating Gaming and App Development with Blockchain
Unveil the future of gaming and app development with the Polkadot SDK for Unity. This SDK isn't just a tool; it's a revolution in how developers integrate blockchain technology into Unity-based projects. It's designed to transcend traditional backend systems, offering a seamless, user-friendly interface for blockchain interactions.
Empowering Developers:
- Experience the simplicity of integrating blockchain functionalities in your applications, akin to interacting with a conventional backend system.
- Access a vast array of blockchain capabilities, from chain storage and calls to handling constants, events, and errors, all via Remote Procedure Calls (RPC).
Innovative Features for Advanced Creations:
- Gain unprecedented control with comprehensive blockchain access tailored for gaming and app development.
- Embrace independent onboarding processes, allowing you to create native user experiences without relying on external wallets.
- Utilize typed access for seamless C# integration, ensuring efficient handling of all on-chain data.
- Choose from diverse data access options, including both Pool and Publish/Subscribe methods, to suit your project's needs.
- Implement robust transaction execution processes, complete with signature and verification mechanisms.
Demo Projects Showcasing SDK Versatility:
- Demo Explorer: Dive into the versatility of accessing on-chain data across various blockchain networks.
- Demo Wallet: Streamline new user onboarding with an intuitive wallet setup.
- Demo Game - Hexalem: Experience a groundbreaking on-chain multiplayer game that sets the stage for the next era of web3 gaming.
Explore, Learn, and Innovate:
- Access detailed documentation via the Polkadot Unity SDK Wiki.
- Further explore the Substrate .NET API, Toolchain, and Wallet with our additional resources.
Price $0.00
Pistol Girl by biperworks
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Requirements - Produced in 2021.3.7f1
Rig - Humanoid
BlendShape - Facial 64
Mesh
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Poly count
- All : 38104 Poly
- Character Body & Head : 6944 Poly
- Costume01 : 10361 Poly (Vest, Pants, Boots, Acc)
- Costume02 : 14802 Poly (Jaket, Vest, Pants, Boots, Acc)
- Hair : 1388 Poly
- Hair&Acc01(Helmet) : 2297 Poly
- Hair&Acc(Cap) : 1388 Poly
- Weapon : 1318
Texture (2048)
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Color variation Texture (2048)
- Hair 4
- Costume 4
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from Biperworks.
email : clazyfox64@gmail.com
**Animation Types**
FreeHands(8)
- Idle, Jump, Jump Fall, Run, Sprint, Walk, Take/Put Gun
Holding with weapon(24)
- Idle, Jump, Hit, Kick, Swing, Die, Stun, Spawn, Crouch ...
Aiming with weapon(34)
- TurnInplace, CrouchTurnIp, Roll, Shoot, StrafeWalk...
Emotions(7)
- Angry, Disappointment, Greeting, Sad, Shy, Smile, Surprise
Price $60.00
Endless - Infinite Terrain Generation by John McMahon
Endless is a modern terrain generation tool that allows you to create endless procedural environments with little to no impact on performance.
Populate your worlds with unique biomes, all with different shapes, vegetation, and textures. Then, sit back and watch as each one is distributed throughout your world, creating a unique experience tailored by you.
Using the custom editor, iterating is simple and easy, allowing you to customize your world exactly how you want it. Endless also includes numerous editor functions, giving you access to quick performance benchmarks and useful editor tools to help you speed up the design process.
Want more control over the generation process? Use the simple Endless API to insert your own code, allowing you to make the changes you want without needing to modify the source code.
Key Features:
- High speed multi-threaded generation
- A unique noise-based generation technique that combine both 3d and 2d noise
- Multi-threaded mesh generation utilizing the marching cubes algorithm
- Terrain that streams at runtime, generating chunks around the player as they move
- Procedural object placement that can map to any aspect of the terrain, including texture, slope, height, and more.
- A procedural triplanar shader that offers unique control over how terrain is rendered
- Deferred, batched physics collider generation for terrain meshes
- A simple events-based API allowing easy customization of generation pipeline
- Support for both HDRP water surfaces and custom water tiles
- Global terrain features, including roads and rivers that
- Support for procedurally placed structures that deform the terrain around them
Important Notes:
As of now, this tool only supports the High Definition Render Pipeline. However support for the built-in pipeline and the URP will come in the future.
This asset does not include any graphical assets. All textures and models included are provided within the CC0 license.
For support or concerns join the discord or email me at intohistory@yahoo.com. I am happy to help with any and all problems or concerns.
Price $50.00
Musket Girl by biperworks
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Requirements - Produced in 2021.3.7f1
Rig - Humanoid
BlendShape - Facial 64
Mesh
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Poly count
- All : 28731 Poly
- Character Body & Head : 6944 Poly
- Costume01 : 7838 Poly (Blouse, Skirt, Boots, Acc)
- Costume02 : 4084 Poly (Blouse, Skirt, Boots)
- Hair01 : 3076 Poly
- Hair02 : 2540 Poly
- Hair03 : 1817 Poly
- Weapon : 2432 Poly
Texture (2048)
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Color variation Texture (2048)
- Hair 4
- Costume 4
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from Biperworks.
email : clazyfox64@gmail.com
**Animation Types**
FreeHands(8)
- Idle, Jump, Jump Fall, Run, Sprint, Walk, Take/Put Gun
Holding with weapon(24)
- Idle, Jump, Hit, Kick, Swing, Die, Stun, Spawn, Crouch ...
Aiming with weapon(34)
- TurnInplace, CrouchTurnIp, Roll, Shoot, StrafeWalk...
Emotions(7)
- Angry, Disappointment, Greeting, Sad, Shy, Smile, Surprise
Price $60.00
Rifle Girl by biperworks
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Requirements - Produced in 2021.3.7f1
Rig - Humanoid
BlendShape - Facial 64
Mesh
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Poly count
- All : 38521 Poly
- Character Body & Head : 6944 Poly
- Costume01 cloth : 13187 Poly (Hat, Jacket, Dress, Boots, Acc)
- Sportswear cloth : 3506 Poly (Top, Pants, Shoes)
- Hair01 : 2820Poly
- Hair02 : 4688Poly
- Hair03 : 4721 Poly
- Weapon : 2655Poly
Texture (2048)
- Face 1
- Body 1
- Hair 3
- Costume 2
- Weapon 1
Color variation Texture (2048)
- Hair 2
- Costume 4
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from Biperworks.
email : clazyfox64@gmail.com
**Animation Types**
FreeHands(8)
- Idle, Jump, Jump Fall, Run, Sprint, Walk, Take/Put Gun
Holding with weapon(24)
- Idle, Jump, Hit, Kick, Swing, Die, Stun, Spawn, Crouch ...
Aiming with weapon(34)
- TurnInplace, CrouchTurnIp, Roll, Shoot, StrafeWalk...
Emotions(7)
- Angry, Disappointment, Greeting, Sad, Shy, Smile, Surprise
Price $60.00
Haunted - Audio Assets Package by EdBrebner
Audio file types: Wav
Minutes: 1h 17min 48s
Size: 1.15 Gb
Sample rate: 48 kHz
Bit depth: 24bit
Loopable: No
Additional: Stereo
Are you ready to embark on a spine-tingling journey through a world filled with suspense, mystery, and horror? Look no further because my "Haunted" Audio Assets Package is here to elevate your projects to a whole new level of eeriness and immersion. Don't miss the opportunity to make your audience's hearts race and their skin crawl with this Pack.
-Inside the pack- 421 audio Files//1h 17mins 48secs
Ambient Sound Design : 11 wav Files / 22:01
• Ambient Knife
• Bumpy Sub 1 and 2
• Confusion
• Far away Thunder
• Ghost
• High Pitched Screech
• Low Rumble 1 and 2
• Noisy Ghost
• Quiet Church
Echo Water Drips : 47 files / 07:32
• Water Drips 1 -> 47
Leather : 66 Files / 03:29
• Leather 1 -> 66
Metal : 150 Files / 04:47
• Metal and chain : 46 files / 01:00
o Metal and Chain 1 -> 46
• Metal Hits : 5 Files / 00:03
o Metal Hits 1 -> 5
• Metal Rustle : 57 files / 01:02
o Metal Rustle 1 -> 57
• Metal Scrape : 15 Files / 02:00
o Metal Scrape 1 -> 6
o Metal Scraping 1 -> 4
o Small Metal Scraping 1 -> 5
• Metal Sheathe : 15 files / 00:28
o Metal Sheathe 1 -> 15
• Metal Unsheathe : 12 Files / 00:14
o Metal Unsheathe 1 -> 12
Steps : 41 Files / 04:10
• Steps Raw : 25 files / 00:19
o Steps Raw 01 -> 25
• Steps Slowed and Reverb : 16 files / 03:51
o Steps SL & Rv 01 -> 16
Voices : 106 Files / 35:49
• Ghosts : 15 Files / 14:02
o Female Ghosts : 8 Files / 07:41
▪ Female Ghost 1 and 2
▪ Female Ghost Shout 1 -> 3
▪ Female Ghost Whisper 1 and 2
▪ Female Ghosts
o Male Ghosts : 7 Files / 06:21
▪ Male Ghost 1 -> 7
• Vox Female : 58 Files / 10:05
o French Shout : 4 Files / 00:31
▪ French Shout 1 -> 4
o French Talk : 15 Files 02:16
▪ French Talk 1 -> 10
▪ French Talk Fast 1 -> 5
o French Whispers : 11 Files / 01:34
▪ French Whisper 1 -> 11
o Latin Talk : 11 Files / 02:02
▪ Latin Talk 1 -> 11
o Latin Whispers : 15 Files / 02:00
▪ Latin Whisper 1 -> 15
o Sound Design : 2 Files / 01:42
▪ SD 1 and 2
• Vox Male : 33 Files / 11:42
o Grunts : 13 Files / 04:24
▪ Grunt 1 -> 13
o Long Exhale : 15 Files / 05:45
▪ Long Exhale 1 -> 15
o Noises : 5 Files / 01:33
▪ Noises 1 -> 5
Price $25.00
Dirty Footsteps - Audio Assets Pack by EdBrebner
Audio file types: Wav
Minutes: 19min 55s
Sample rate: 48 kHz
Bit depth: 24bit
Loopable: No
Additional: Stereo
This Unity audio footsteps audio package is a versatile collection of sound effects that can enhance the audio experience in Unity games across various environments and scenarios. It offers convenience, versatility, and value for money, making it an excellent choice for game developers looking to create immersive and engaging gameplay experiences.
-Inside the pack- 1,219 audio Files//19mins 55secs
1 - Bag
° Bag 01 -> 28
2 - Chains
° Chain 01 -> 86
3 - Clothes
° Clothes 01 -> 74
4 - Footsteps Glass
° Footsteps Glass 01 -> 86
5 - Footsteps Rock
° Footsteps Rock 001 -> 130
6 - Footsteps Bass
° Footsteps Bass 01 -> 10
7 - Footsteps Carpet
° Footsteps Carpet 001 -> 286
8 - Footsteps Dirt
° Footsteps Dirt 001 -> 140
9 - Footsteps Grass
° Footsteps Grass 001 -> 109
10 - Footsteps Heavy Snow
° Footsteps Heavy Snow 001 -> 204
11 - Footsteps Snow
° Footsteps Snow 01 -> 272
12 - Footsteps Mud
°Footsteps Mud 01-> 154
13 - Footsteps - Audio Assets Package.pdf
14 - Footsteps - Audio Assets Package Image.png
Price $10.00
Comix | Comics Shader for URP by eugeen
- one custom shader.
- 3 demo scenes.
- 8 demo models with dedicated textures and materials
COMIX is a customizable comics-stylized shader for Universal Render Pipeline. Its main goal is to help you achieve the distinctive visuals of comic books.
Main Features:
- Shader-based Line Art: enable line art on your models with one click (and few parameters tweaks, it's not a magic shader, right?)
- Steady screen-space hatching: reduced artifacts when moving object on the screen;
- Additional Lights support: reacts to Point, Spot and Directional Lights;
Contains 40+ parameters grouped into 7 categories to let you achive a unique look:
- Textures;
- Line Art;
- Shading;
- Shadows;
- Highlights;
- Additional Lights;
- Fresnel.
Comes with 3 demo scenes (models are included) and a complete user guide to get you started.
Price $15.00
Lowpoly Children Toys by Amanita
Standart, URP and HDRP compatible.
The pack contains 32 different prefabs. There is 2 texture atlases in the pack.
One is for color palette (1024x1024px) and other is for the wooden blocks (1024x1024px).
Some of the models has adjustable parts (like car and train tires).
Avarage triangle count: 684
Highest triangle counts:
Circle tower: 672(Tower center) + 480 * 7(Rings) = 4032
Rainbow Arc: 184(Center) + 372 * 6(Arcs) = 2416
Car: 1178(Base) + 188 * 4(Tires) = 1930
Lowest triangle count : 80
Lowpoly / Cartoon styled 32 different toy. Vibrant colors. Easy to use.
If you have any questions or any problems with the pack, don't hesitate to contact.
Price $4.99
Long Armed Low Poly Character V1 by unvir
Number of textures 1
Texture dimensions 1024x1024
Polygon count of [Model Name] 2464
Number of meshes/prefabs 1/1
Rigging: Yes
Animation count 23
Animation type list idle, walk, run, attack, death, gethit, jump, threat
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) Standart material, 1 color texture map
3D model Character Long Armed. Low Poly. Game Ready.
Low-poly model of the character for games of different genre: RPG, strategy, first-person shooter, etc.
The model contains 1 skin options.
Texture 1024x1024(TGA).
idle x3
walk x7
run x2
attack x5
death x2
gethit x2
jump x1
Threat x1
materials 1
texture maps 1
animation clips 23
Polygons 2464
Verts 2243
Tris 4308
Price $19.00
Shatter Stone: Fossils by NV3D
- 6 fossil node meshes.
- 6x extracted fossils.
- 6x Sprite textures for each fossil, includes both transparent and opaque background versions.
- Ready to play system for shattering and spawning resources included.
- PFX systems included to support the shatter and spawn fx.
- Shattered node meshes included.
Number of Unique Meshes: 18
Collision: Yes
Vertex Count: 500-1500 per node
LODs: No
Number of Materials: 6 PBR mineral materials + 5 PFX materials
Shaders: 2 custom shaders included along with URP and HDRP versions.
Number of Textures: 40
Texture Resolutions: 2048x2048 for stone nodes, 512x512 for sprites and particle textures
Make an impact with your players with this collection of 6 prehistoric mining nodes that shatter into perfect fossils. With a ready to play simulation for shattering and spawning included, accompanied by subtle particle systems, as well as sprite textures to use in the UI - this pack ensures a smooth implementation process into any game and enhances your resource mechanics.
Materials are easily customizable to create many new resources, as well as the ability to tint the rock allowing you to blend the nodes into your environment.
Check out the other Shatter Stone packs.
Follow on Twitter for updates.
Price $19.99
HS - Hero Combo Pack 01 by Downrain DC
All character’s texture size is 1024 x 1024
▶ MageLongear (5292 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ RoyalGuard (5191 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ MadAxWarrior (5790 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ CalmArcher (5534 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ ShadowWarrior (5038 triangles)
(Weapon can be removed)
(Contains throwing weapons : shuriken)
9 basic animations
Idle / Walk / Run / Jump / Attack x3 / Damage / Die
Price $34.99
Zombie Woman E by New Punch
Number of textures: 25
Texture dimensions: 4096x4096
Polygon count: 7713
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes/
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files
Customizable Female Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
7344 Verticles
12745 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
4 PBR body materials:
Two Bloody
and two just the same, but clean (not Bloody)
2 PBR hair materials
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standard, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
[232] Mega Pack Textures 2 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- Emissive 2048x2048;
- AO 2048X2048;
- Metallic 2048x2048;
- Normal 2048x2048;
- Height 2048x2048.
Includes the following packs:
You may also be interested in my other work:
[222] Mega Pack Stylized Textures
Price $120.00
Tripeaks Solitaire Template + Layouts Creator by Selv Assets
Tripeaks solitaire, undo, last session, hint, high score, advertisment, auto complete, hand orientation, layout, editor
This is the complete card game template – Tripeaks Solitaire. One of the most variant of solitaire game.
Include 21 great solitaire card backs, 4 solitaire card fronts and 9 beautiful backgrounds and 4 precreated layouts. Include scene for creating your own layouts.
(Save chosen design and chosen layouts to PlayerPrefs).
♠♠♠♠♠ TEMPLATE FEATURES ♠♠♠♠♠
♠ Fully documented code in C#.
♠ Compatible with Unity 2021 and newer.
♠ Tripeaks solitaire gameplay.
♠ Hint system.
♠ Save/load last game session.
♠ Click to move option.
♠ Countable and Infinite undo features.
♠ Hand oritentation feature for left-handed and right-handed users.
♠ Google Admob advertisment (Intersitial, Banner, Reward). No advertisment mode. Test advertisment functional.
♠ Deactivating advertisment feature for free in the current game session.
♠ Great graphics end visual effects.
♠ Good random for each game session.
♠ Ability to replay current solitaire session.
♠ Posibility to change solitaire card backs/fronts and game backgrounds.
♠ Statistics of the game(steps,wins,game time and others).
♠ The score, steps count and time systems was implemented into the game.
♠ Game rules was implemented into the game (How to play).
♠ Beautiful interface and animations.
♠ Great sounds and UI elements.
♠ Portrait screen orientation.
♠ High score system.
♠ Easy to moderate.
♠ Ready to reskin.
♠ Ready to publish at stores.
♠ Support: Android / iOs(Full support all asset features with AdMob advertisment) / PC/Mac/Linux (without advertisment)
Asset uses DeliusUnicase-Bold under the Open Font License. See Third-Party Notices.txt file in package for details.
If you have any questions or suggestions - write me an email: support@selvassets.ltd.ua
Price $50.00
Medieval Street Environment by FreshCan3D
Features:
- 1 Medieval clock tower with interior.
- 10 Medieval Building Prefabs with interior.
Number of Meshes: over 90 meshes.
Collision: Yes
Vertex Count: Max= ClockTower Top = 36.489
LODs: Yes , 3 LOD's
Number of Materials : 48
Number of Textures: 161
Texture types : RGBA =BaseColor-Opacity, RGB = Normal, RGB = Occlusion Roughness Metallic
Texture Resolutions: 2048 to 4096
“Medieval Street ” is suitable for users who desired to create a small Medieval Town. The Clock Tower, which is enterable and includes clock pulley elements, will add an extra significancy to this Town. You can purchase this package either to create a Town from scratch or a Clock Tower addition to your already existing town.
This will also be a great supplementary to our other packages such us “Medieval Village Megapack with Interiors” and “Medieval Castle Environment”.
Price $39.99