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Simple History by Aincvy

Asset Store newest packages - 2024, February 21 - 09:01
A tool window that displays the history of selected items. You can also pin items to the panel.
Price $4.99

NHA - Gyeongbokgung Palace Vol.3: Gangnyeongjeon Hall by National Heritage Administration

Asset Store newest packages - 2024, February 20 - 23:26
This is components of Korean Gyeongbokgung Palace; complex of Gangnyeongjeon, and theirs heritages.

Features:

  • Gangnyeongjeon
  • inside props

Number of Unique Meshes: 831

Collision: Yes

Vertex Count: 20 - 318,548

LODs: No

Number of Textures: 2,742

Texture Resolutions: (1024*1024, 2048*2048, 4096*4096)

Windows: Yes

Mac: No

Gyeongbokgung Palace 경복궁

Gyeongbokgung Palace, the main palace in the Joseon Dynasty, was built after King Taejo, founder of the Joseon Dynasty. He had the capital moved to Hanyang during the fourth year of his reign (1395). Its name, literally meaning “great fortune,” originated with a phrase of Sigyeong (Book of Songs), quoted by Jeong Do-jeon, an eminent scholar in the Joseon Dynasty: "I've already drunk and have been full with virtue, so I will help you get great fortune in my late year as a man of virtue.”


Gangnyeongjeon Hall of Gyeongbokgung Palace 경복궁 강녕전

Gangnyeongjeon was the king’s private quarters where the king would rest. The queen did not live with the king here. According to Neo-confucian doctrine, there were separate living quarters for husband and wife in the royal family, as well as upper-class families. The king’s room is very sparse and simple. It was meant as a sign of the king’s frugality – it also served as an example for his people.


Price $0.00

NHA_Korean Gwanghwamun and Woldae&Haetae by National Heritage Administration

Asset Store newest packages - 2024, February 20 - 23:26
We, the National Heritage Administration(NHA) have digitized the Korean Gwanghwamun and Woldae&Haetae props.

Number of Unique Meshes: 26

Collision: Yes

Vertex Count: 138 - 1,105,444

LODs: No

Number of Materials: 41

Number of Textures: 96

Texture Resolutions: 2048*2048, 4096*4096

National Heritage Administration (NHA)


Gyeongbokgung Palace 경복궁


Gwanghwamun 광화문 [景福宮 光化門]

In 1395 (the 4th year of King Taejo’s reign), the palace was built to create Gyeongbokgung Palace. It was destroyed during the Japanese Invasion of Korea in 1592 (25th year of King Seonjo's reign), and Gwanghwamun was also built with the reconstruction of Gyeongbokgung Palace in 1865 (2nd year of King Gojong's reign).

During the Japanese colonial period, when the Joseon Government-General building was built in the Heungnyemun area of ​​Gyeongbokgung Palace, it was moved to the north of Geonchunmun Gate, the eastern gate of Gyeongbokgung Palace. It was blown up by bombing during the Korean War and the entire gate tower was destroyed.

Gwanghwamun, built of concrete, was demolished in 2006, and in 2010, Gwanghwamun was restored to its original location as it was when it was rebuilt during the reign of King Gojong.


Woldae 월대 [月臺]

It was created by Heungseon Daewongun of the Joseon Dynasty to raise the status of Gwanghwamun, the main gate, while rebuilding Gyeongbokgung Palace, which had remained in ruins for 270 years after the Japanese invasions of Korea. Here, ‘woldae’ refers to a wide platform built higher than the foundation to enhance the quality of major buildings such as the main hall of a palace.


Haetae 해태상 [獬豸]

An imaginary animal that can judge right and wrong and good and evil. Haitai

It was considered a divine beast that warded off fires and disasters and was sometimes decorated in buildings such as palaces. It is placed in front of Gwanghwamun. It is presumed that this contains prayers for the fair and well-being of the king who takes care of government affairs within the palace.


Price $0.00

NHA - Unhyungung by National Heritage Administration

Asset Store newest packages - 2024, February 20 - 23:26
We, the National Heritage Administration (NHA) have digitized the Unhyeongung Palace.

Number of Unique Meshes:626

Collision: No

Vertex Count:2,000,000-2,200,000

LODs: No

Number of Materials and Material Instances:626

Number of Textures:2504

Texture Resolutions: 1024*1024, 2048*2048, 4096*4096

Supported Development Platforms:

Windows: Yes

Mac: No

Unhyeon Palace is the house where Heungseon Daewongun lived, and it was also the place where King Gojong grew up until he was born and ascended the throne. It was designated as a private site by combining the house of Heungseon Daewongun and the new Western-style building that was used as the main building of Deokseong Women's University in the 1910s.

In the hanok, Noandang, the detached house of Daewon-gun, is located in the front south, and Nolakdang, the main house, is located in the north, the rear, extending from east to west.


Price $0.00

Maya Secrets(HDRP/URP) by GreenBugGames

Asset Store newest packages - 2024, February 20 - 16:53
This is a project showing the constructions of the ancient peoples of the world, in a modern form. Suitable and optimised for VR, Movie and Games.

- Full 4K-1K PBR textures: Albedo, Normals, AO, Specular, Detail.

- LODs average:

~ from 35000 to 100 tris.

- Include HDRP materials.

Recommended Unity 2020.1 and newer.


45 prefab-model elements.

3 level LOD-s

2 terrain texture.

HDRP example level.

HDRI Sky.


Price $49.99

OldMan Zombie by Studio New Punch

Asset Store newest packages - 2024, February 20 - 16:46
Old Man Zombie Model with Glowing Eyes, Face Blend Shapes and 2 skins

Number of textures: 18

Texture dimensions: 4096x4096

Polygon count: 8500 poly, 16500 tris, 8670 vertex

Number of meshes: 2 meshes, one mesh and body parts

Number of prefabs: 6 (2 Standard, 2 URP , 2 HDRP)

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps : PBR

Elderly Old Man Zombie Model


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info


Skinned to Humanoid Skeleton


16496 tris

8676 verts


Two geometry variants are included - One mesh model and the model broken to body parts, to be used with dismemberment systems.


18 Textures, 4096x4096 resolution,

One Emission Color 1k texture


Two Sets of Standard PBR materials - for Skin and for Clothes, each with two skins


Standard, URP and HDRP materials and prefabs are included


Open Mouth, Angry, Open Left Eye, Open Right Eye, Mouth Right and Mouth Left Blend Shapes on Head Geometry. 

They can be combined to acheive different face expressions.


Glowing Eyes that can be turned on/off


Included are prefabs of each variant


Preffabs have Customization Script that allows you to make combinations of Body/clothes materials, turn the glowing eyes on/off and show/hide the suspenders


Instantiate script to instantiate the character with customization options


Eyes also have bones and can be moved.


The model has NO animations included!


It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

See how in this video: How to use my models with mixamo.com FREE animations


Price $25.00

ShamanStylizedCharacter by Kazak.Studio

Asset Store newest packages - 2024, February 20 - 16:25
3D model of ShamanStylizedCharacter for your game.

Number of textures - 8

Texture dimensions - 4096

Polygon count of

Maximum polygon count 29755

Number of meshes/prefabs

Rigging: Yes

Animation count

Animation type list

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Low poly model of ShamanStylizedCharacterr. The Model is suitable for your projects of the genre: RPG, stratedy, first-person etc.


ONLY DEFAULT UNITY SHADER

NO HDRP/URP


Polycount:

Vert 28663

Faces 29755

Tris 28521


Price $24.99

Sprite Sheet Changer | Tool by Amfich Assets

Asset Store newest packages - 2024, February 20 - 16:15
Optimizing Pivot and Value Copying in Sprite Editor

Documentation | Instagram | YouTube |


🛑 Problems:


  • Do you face the problem of having to copy settings from one spritesheet to another, and do it quickly and in bulk?
  • Or do you need to set the same exact Pivot for all objects in a sprite sheet, and do this not only for one sprite sheet, but for several at once?

💡 Solution:


Our tool provides a convenient way to set the pivot point (Pivot) for all cutout objects in a sprite sheet. This can be done in bulk, which will save you a lot of time. You can provide individual Pivot parameters for each sprite separately and assign them, or set them in bulk so that you don't waste time on it, everything individually.


In addition, ease of use is ensured by the ability to open the Sprite Editor window directly from this menu, which significantly speeds up editing.


In addition, you have the ability to copy the values of one spritesheet to another. This can also be done in bulk, which allows you to quickly transfer values between different sprites. This is especially effective when you need to speed up the workflow with many sprites at the same time. Enjoy optimizing your work with ease!


⚙️ Functions:

  • Mass Pivot Setup: A convenient way to set the pivot point for all sprites in a spritesheet.
  • Quick Value Copying: Easy copying of the parameters of one sprite to another, even in bulk.

Features:

  • Bulk Editing: Optimization of working with 1 or more spritesheets at the same time.
  • Individual and Group Setup: The ability to set parameters for individual sprites or a group at the same time.
  • Quick Access to Sprite Editor: Open the Sprite Editor window directly from the tool.

Price $0.00

Stylized Pickup - 3d model by OlyPoly

Asset Store newest packages - 2024, February 20 - 16:10
This is a kind of pickup package for mobile and computer games.

Number of textures: 2.


Number of ingredients: 5.


Texture dimensions: 512px * 512px.


Number of polygons: 17534 triangles.


Number of prefabs: 1.


UV mapping: Yes.


Material types: URP.

More information:


Contains single car.

Thanks to the Car Control code, you can move your car quickly.

Prefabs included

Two materials are used in vehicles. (The body color and other parts of the vehicle will be separate)

Texture atlas (512px * 512px).

Works with any Car Control code.


Price $4.99

desk set by conceptcrash

Asset Store newest packages - 2024, February 20 - 16:03
simple Desk Set - Low Poly Low poly desk set includes desk,desk drawer,bookshelf and bookshelf base drawer and side cabinet. Add / remove drawers as you like.

Number of textures 3

Texture dimensions 4k

Maximum polygon count 1472

Number of meshes/prefabs 5

Rigging No

UV mapping Yes


Uv mapped 4k textures include pbr unity material setup


Price $5.00

Factory Simulator (PRO) by olusola olaoye

Asset Store newest packages - 2024, February 20 - 16:00
Factory simulator is a package that contains tools to help you create realistic simulations for production lines in factories. Could be used as a building block for both games and serious simulations.

Would run just fine on all mobile and PC platforms

Factory simulator is a package that contains tools to help you create realistic simulations for production lines in factories. This package could be used as a building block for both games and serious simulations. This pro package comes with runtime-transform tools that allows you to build your production line in runtime.


Features of this package

  • It is light weight and modular.
  • Runtime transform tools
  • Handy tools to help delete, duplicate, attach and detach objects in runtime
  • Highly customisable production line
  • It contains different prefabs you might need when creating your production line.
  • An editor script that allows you add items of your choice without have to search for the prefab.
  • You can tweak the values for each item to get different results.

Price $59.99

Sports arenas - Mega Bundle by Mixall

Asset Store newest packages - 2024, February 20 - 15:44

We present to your attention a set of 8 unique sport arenas with tribunes: Sports arenas - Mega Bundle. By purchasing this project you save 20% of the total cost. You can learn more about each package by clicking on the links.


Padel Tennis court - sports ground

Boxing arena - pavilion

Boxing arena - fighting show

Octagon - fighting ring and show arena

Hockey arena - sport pavilion

Swimming Pool

Fight arena - Colosseum


Warning!! All textures in the PBR package. They are suitable for both URP and Build-in. In the standard state, everything is configured under the URP. If you have the whole scene "Pink", change the render settings.


We will be grateful if you fill out this form. This will help improve our work.


Need support? Write to us: Mixall.team@gmail.com


★ Follow us on social media ★

INSTAGRAM | YOUTUBE | FACEBOOK

ARTSTATION | PINTEREST | DISCORD


Price $191.99

Cartoon Stickman Sport Pack by VS Cartoon Model

Asset Store newest packages - 2024, February 20 - 15:33
Sports Stickman character pack. Stickman models, which are frequently used in Hyper Casual and Casual, are low poly and ready for animation.

Avarage Polygon Count


Stickman : 3368 Tris


36 costüme : 2.7 k ( 1 k to 5 k ) Tris


12 sports equipment : 1.5 k ( 268 to 3.3k ) Tris

This pack includes 12 unique stickman sports characters. With 3 different color options

1 different textures, 3 materials, for unique applications that are sizes 2048x2048

Rigging - Yes

UV mapping- No

Animation - No

Mobile-friendly Low-poly Stickman Sport pack

1 Sticman

12 mesh sport Costume

36 prefabs character costüme

12 mesh sports equipment

12 prefabs sports equipment


Price $12.99

Cartoon Casual Stickman by VS Cartoon Model

Asset Store newest packages - 2024, February 20 - 15:32
It is a cartoon stickman package. 10 different characters and 50 color options are available.

- 1 different textures, 2 materials, for unique applications that are sizes 2048x2048


- Mobile-friendly low-poly asset package containing many cartoon character elements


-This pack includes 2 Stickman, 50 outfits and 3 jewelry


- Works in unity 2018.4 and above

- 1 character model

- 50 character prefab


Technical details


1.STickman - 3176 Tris


2. Stickman - 1944 Tris


50 Cloth Average polygon count - 2k (1.2k to 2.4k) Tris


Price $9.99

Artistic Bundle by Fronkon Games

Asset Store newest packages - 2024, February 20 - 15:25
Enhance your creativity and get a unique style with this effects bundle!

After purchasing this bundle, visit each package listed below, and you will be able to get them for free:


One Bit: original and versatile look (demo, youtube).

Oil Paint: transform your games into pieces of art (demo, youtube).

Tilt Shift: used to simulate a miniature scene (demo, youtube).

Color Isolation: isolates areas by color and applies effects (demo, youtube).

Sharpen: enhances image details (demo, youtube).

Tonemapper: maps HDR into LDR (demo, youtube).

Comic: simulates the printing technique used in comics (demo, youtube).

Neon: synth-wave effect (demo, youtube).

Spark: adds bloom and ray-of-light effects (demo, youtube).

Radial Blur: the need for the speed (demo, youtube).


📄 DOCUMENTATION | ♥ MORE ASSETS


💡 Online documentation, support and free updates.

💡 Desktop, mobile, VR and web.

💡 Supported by all LTS versions.

💡 Full source code (scripts, demos and shaders).

💡 Unity 2021.3 or higher.

💡 Universal RP 12.1.7 or higher.


⭐⭐⭐⭐⭐ "Great effect with many options!".

⭐⭐⭐⭐⭐ "Perfection!".

⭐⭐⭐⭐⭐ "Best oil paint effect on the store".


❤️ Leave a review if you found this asset useful, thanks! ❤️


Price $20.00

Door System by Charley 3D

Asset Store newest packages - 2024, February 20 - 15:22
Your ultimate solution for effortless door implementation in Unity games. Elevate your gaming experience by seamlessly incorporating doors into your virtual worlds with our powerful Door System.

What is Door System?


Door System is a robust Unity plugin designed to streamline the process of integrating doors into your game environments. Whether you're developing a captivating adventure, an immersive simulation, or a gripping narrative, Door System empowers you to enhance realism and interactivity with ease.


Documentation | Create a Gate | Create Double Doors


Key Features:


  • Easy Setup: Door System allows you to create doors with just a few clicks, streamlining the development process.

  • Versatile Motion Control: Customize door motions easily, from traditional swings to unique and complex movements, providing flexibility in design.

  • Player Interaction: Enable doors to open automatically or respond to player inputs, offering a seamless and immersive gaming experience.

  • SmartKeyHolder Component: The SmartKeyHolder component is designed as a dynamic starting point, offering flexibility and ease of integration for your specific needs.

  • Tag Mask Functionality: Fine-tune door detection by specifying which game objects, such as players, trigger door interactions.

  • Debugging Tools: Visualize and refine detection areas with embedded debugging tools, ensuring precise control over door behavior.

  • Automated Opening: Utilize raycasting for doors to open automatically when the player approaches, enhancing realism.

  • Documentation and Demo Scenes: Extensive documentation and demo scenes are included within the plugin, providing comprehensive guidance on utilizing each feature.

Door System includes demo scripts to show you possible ways of using it:

  1. CharacterMovement: A very basic Third Person Character Controller
  2. FPSController: A very basic FPS controller
  3. OpenWithDelay: A script used to open multiple doors sequentially

Bonus

Doors and Chest assets are free to use, in non-commercial or commercial projects !


Door System is not just a tool; it's a solution to accelerate your development, offering a seamless integration of dynamic doors into your Unity projects. Elevate your virtual worlds with Door System and bring your doors to life in ways you never imagined.


Price $15.00

Baseball Stadium by studiolab.dev

Asset Store newest packages - 2024, February 20 - 14:19

Detailed Description Info:


*Model: Baseball Stadium


*Media Type: 3D Model


*Geometry: Quads/Tris


*Polygon Count: 185601


*Vertice Count: 118779


*Textures: Yes


*Materials: Yes


*UV Mapped: Yes


*Unwrapped UV''s: Yes Mixed


All line dimensions and measurements are to the correct scale of the MLB.


Baseball and baseball bat also included


Various levels are split out to enable a smaller pitch and seating if required


This is setup for the Universal Render Pipeline but just contact me via my publisher portal details or email leondannylabyk@hotmail.com should you need this for a different version or any requests/other assistance.



Price $59.00

Terrain Tessellation Tools by Aletuno

Asset Store newest packages - 2024, February 20 - 12:22
This Toolkit provides tools to easily create and organize an efficient terrain for your game. Only heightmaps textures are needed. No need to learn 3D Modelling to make your open world game terrain.

This Package Contains 3 different Terrain Tools:

- Mesh Generator

- Terrain Tiles Mesh Slicer

- Tesselation library for creating LOD Terrain Shaders. (Shaderlab)

All of these tools need a Heightmap Texture to function correctly.

The point of this package is to use Tesselation LOD tecniques, to achieve a complex yet not demanding terrain enviroment. While the saved meshes are for mesh collider purposes, the actual mesh in game is dependant on LOD. By Tesselating and moving vertices, you can achieve the same result as a complex mesh, while only consuming the resources you need.The LOD Tesselation Library includes camera occlusion culling, for even more efficient terrain.


Price $10.00

Pack Of Modular Gargoyles by JustMaks

Asset Store newest packages - 2024, February 20 - 12:21
A package consisting of modular characters with interchangeable limbs, bodies, eyes and heads + modular armor, modular fur and plumage. You can use it in your game, make a retarget animation for it

Rigged to Epic Skeleton (UE 4).

Fully rigged (standard humanoid rig with additional bones, namely: eye 2 bones, eyelids 4 bones, jaw 4 bones, tongue 1 bone, fingers 6 bones (fingers are used as wing bones), toes 24 bones).


PBR textures (Metallic Shader)

PBR textures

-AO

-Base color

-Emissive color

-Metalness

-Normal

-Roughness

-id


(Textures 4096x4096 or 2048x2048)


Texture sets are separated for each part.

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Animations:

  • Attack:6x
  • Death: 5x
  • Flight: 13x
  • Idle: 3x
  • Change of stand 2x
  • Jump all: 2x
  • Jump start: 2x
  • Jump loop: 2x
  • Jump end 2x
  • Take damage: 6x
  • Walk: 2x
  • Walk back: 2x
  • Walk left: 2x
  • Walk right: 2x

POLYCOUNT FOR EACH PART SEPARATELY:


A_Gargoyle_Head: Faces: 6874, Verts: 7176, Tris: 13700

A_Gargoyle_Hands: Faces: 7382, Verts: 7376, Tris: 14488

A_Gargoyle_Legs: Faces: 3826, Verts: 3801, Tris: 7506

A_Gargoyle_Eyes: Faces: 742, Verts: 862, Tris: 1444

A_Gargoyle_Torso: Faces: 1122, Verts: 1116, Tris: 2180


Total in Assembly A: Faces: 19946, Verts: 20331, Tris: 39318



B_Sea_Gargoyle_Head: Faces: 5441, Verts: 5631, Tris: 10582

B_Sea_Gargoyle_Hands: Faces: 4816, Verts: 4860, Tris: 9364

B_Sea_Gargoyle_Legs: Faces: 3238, Verts: 3288, Tris: 6288

B_Sea_Gargoyle_Eyes: Faces: 470, Verts: 520, Tris: 932

B_Sea_Gargoyle_Torso: Faces: 2042, Verts: 2143, Tris: 3948


Total in Assembly B: Faces: 16007, Verts: 16442, Tris: 31114



C_Demonic_Gargoyle_Head: Faces: 3876, Verts: 3896, Tris: 7578

C_Demonic_Gargoyle_Hands: Faces: 5070, Verts: 5110, Tris: 9958

C_Demonic_Gargoyle_Legs: Faces: 3682, Verts: 3677, Tris: 7270

C_Demonic_Gargoyle_Eyes: Faces: 528, Verts: 614, Tris: 1034

C_Demonic_Gargoyle_Torso: Faces: 1324, Verts: 1297, Tris: 2550


Total in Assembly C: Faces: 14480, Verts: 14594, Tris: 28390



A_Gargoyle_Hands_No_Wings: Faces: 4792, Verts: 4774, Tris: 9398

B_Sea_Gargoyle_Hands_No_Wings: Faces: 3710, Verts: 3702, Tris: 7193

C_Demonic_Gargoyle_Hands_No_Wings: Faces: 3514, Verts: 3480, Tris: 6860


Plumage_Head: Faces: 558, Verts: 2264, Tris: 1148

Plumage_Torso: Faces: 742, Verts: 3038, Tris: 1554

Plumage_Legs: Faces: 812, Verts: 3248, Tris: 1624


Total plumage: Faces: 2112, Verts: 8550, Tris: 4326



Fur_Head: Faces: 1205, Verts: 3718, Tris: 2422

Fur_Torso: Faces: 630, Verts: 2068, Tris: 1312

Fur_Legs: Faces: 868, Verts: 2624, Tris: 1736


Total fur: Faces: 2703, Verts: 8410, Tris: 5470



Armor_Torso: Faces: 5557, Verts: 5558, Tris: 11112

Belt: Faces: 852, Verts: 856, Tris: 1704

Rag_Body: 637, Verts: 700, Tris: 1274

Rag_Groin: 101, Verts: 125, Tris: 202

Windings_Legs: 414, Verts: 376, Tris: 744


Price $39.99

Red Cerberus by JustMaks

Asset Store newest packages - 2024, February 20 - 12:15
An animated 3D model is designed for computer games of different genres.

Number of textures 19

Texture dimensions - 4096x4096

Polygon count: Faces: 27986, Tris: 55370

Number of prefabs: 1

Rigging: Yes

Animation countl: 21

UV mapping: Yes

Animation retarget Unity.


Fully rigged.


Editing the model is recommended in Maya (for example, to change the fangs)


PBR textures (Metallic Shader)


-AO

-Base color

-Emissive color

-Metalness

-Normal

-Roughness


Textures 4096x4096

contains an ID map for changing colors


if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality


Animations:

  • Attack:4x
  • Idle: 3x
  • Death:1x
  • Damage: 2x
  • Walk: 1x
  • Walk back: 1x
  • Walk left: 1x
  • Walk right: 1x
  • Turn left: 1x
  • Turn right: 1x
  • Run: 1x
  • Jump: 3 stages.
  • Jump combined: 1x

If I see interest in the product, I will add new animations


POLYCOUNT: Faces - 27986; Verts - 28469


Some screenshots were taken using Marmoset Toolbag 3


Price $19.99

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