Neon wall decoration - children's room by Droimate
Number of all textures: 8 (PBR)
Texture sizes: 2K
Minimum polygon count: 2,135
Maximum polygon count: 11,286
Number of all prefabs: 8
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: Yes
----------------------------------------------
Dimensions
Pet Models:
Average Dimensions cm: 38 x 36 x 2.2 cm
Average Dimensions inches: 15" x 14.5" x 0.9"
Skull Models:
Average Dimensions cm: 65 x 75 x 3.5 cm
Average Dimensions inches: 25" x 30" x 1.4"
----------------------------------------------
Geometry:
Pet Models:
2.1K - 3.1K vertices
2.1K - 3.2K faces
4.1K - 6.2K tris
Skull Models:
8.4K - 12.2K vertices
7.8K - 11.3K faces
15.5K - 22.4K tris
Pet Models Parts: 2 each models
Skull Models Parts: 5 each models
Material count: 1 each models
The collection can be useful as game and visualization interior designs. It will add a cosy and intimate atmosphere to any scene of your project.
Price $5.99
Curve Architect by Mike Danielsson
site - user manual - documentation - bug report
Curve Architect is an general purpose deformation tool. Suitable for road creation, forest paths, rivers, terrain deformation, train tracks, ropes, animations along curves, etc.
8 terrain stamps included.
Mesh deformation:
- Deform any mesh or mesh collider using an Architect Curve.
- Easily start mesh deformation by parenting your GameObjects to an Architect Curve.
- Apply deformation effects to specific control points.
- Deform multiple mesh colliders on the same Game Object.
- Switch deformation types between dynamic and static.
- Enable or disable new calculations of normals and tangents for individual deformations.
- Use seamless normals.
- Mirror deformations by scale or using the 'mirror' function.
- Any changes made to the original mesh will automatically update all deformations using that mesh.
- Generate deformed meshes during startup to reduce your scene files' size.
Terrain deformation:
- Deform multiple terrains, including 4k terrains and terrains from several scenes opened at the same time.
- The system tracks every change, making it easy to fine-tune and always letting you go back to the original state, even after restarting the editor.
- Configure width, blend width, and easing for blend width among other deformation options.
- Apply deformation effects at individual control points.
General:
- Curve Architect is multithreaded and uses Unity Burst for optimal performance!
- No DLL files. All code exposed!
- Simply build your game without the need to export meshes, ensuring seamless integration with no performance costs.
- Animate Game Objects and deformations using the Unity Animation System.
- Custom-made menus and selection system designed with user-friendliness in mind.
- Cached positions and normals for better performance.
- Helper classes that let you script your own behaviors.
- Easily create new Architect Curves and control points with the 'create mode'.
- Add Game Objects that can follow the curve when altering its form.
- Change color on curves for easier organization.
- Toggle loops on or off.
- Flatten individual control points or all control points at once.
- View memory usage, length, and other information about each Architect Curve.
Price $39.95
Stylized Furniture Interior Package by GorkemB.
Number of textures: 6
Texture dimensions:2048x2048
Maximum polygon count: 2K
Number of prefabs: 52(Prefab)
UV mapping: Yes
Types of materials and texture maps: PBR
FEATURE:
- More than 30 different lowpoly models
- Optimized polygon count (scene polygon count: 15k (blender sample scene))
- You can create variations, change materials, and make edits using tileable UV maps
- Black and white UV map is available for various color adjustments
PROPS:
7 Wall parts, 2 Beam
3 Desk, 2 Coffe Table
4 Chair, 3 Stool
6 Cabinet and Dresser
4 Big, 4 Small Bed
3 Candle(Different size), 2 Candle Holder(Different size)
2 Chest, 1 Coffin
2 Commode, 1 Fence. 1 Frame
2 Library(one of empty), 1 Book
Price $15.00
Medieval Epic & Magic (COMPLETE OST) by GDM Music
- 7 tracks (full + loopable version; in total 14 tracks)
- wav stereo 48kHz - 24bits.
Be absorbed into a world of Medieval Epic & Magic RPG Type OST! Explore uncharted lands, take rest inside inns and get ready to fight epic battles! Specially made for Video game experiences and Epic Medieval environments.
Price $19.99
Pixel Enemies Pack by BG Studio
- Total number of enemy images: 166
- Image fomart: tansparent PNG
- Image dimension (normal size): 64x96, 75x100, 96x64, 96x96, 75x75 pixel
- Image dimension (big size): 128x160, 160x128, 128x96, 160x160, 128x128 pixel
- Animated: No
There are 166 pixel-style enemy pictures in this package. The asset pack contains a variety of enemies designed for the battle scenes of RPG games:
- Zombie
- Demon
- Vampire
- Succubus
- Polar bear
- Tiger
- Wolf
- Soldier
- Goblin
- Robot
- Dragon
- Barbarian
- Treant
- Orc
- Elf
- Troll
- Minotaur
- Necromancer
- Ranger
- Rogue
- Wizard
- Knight
- Monk
- Thief
- Pirate
- Samurai
- Vampire
- Hunter
- Jester
- Priest
- Warrior
- Assassin
- ...
The list is too long to enumerate fully, please refer to the thumbnails for specific details.
Contents:
- 138 normal size enemy pictures.
- 28 big size enemy pictures.
- 2 demo scenes.
- 2 sample battle backgrounds + sample hero.
If you need more pixel battle backgrounds, please visit the following asset pack:
Pixel Battle Backgrounds - Pack 1
Price $29.99
Pixel Battle Backgrounds - Pack 1 by BG Studio
- Total number of battle background images: 121
- Image fomart: PNG (not tansparent)
- Image dimension: 512x256 pixel
- Animated: No
There are 121 pixel-style battle backgrounds specially customized for winter scenes in this package. It contains winter battle backgrounds for various fantasy RPG game scenes such as:
- dungeon
- cave
- city street
- wilderness
- forest path
- mountain road
- garden
- sky City
- spaceship deck
- deck
- beach
- mine
- palace
- camp
- devil's palace
- abandoned house
- ancient ruins
- lava cave
- grassland
- dune
- ruins of ancient buildings
- temple
- farm
- small town
- factory
- bridge
- scary forest
- military base
- ...
Contents:
- 121 pixel-style battle backgrounds.
- 2 demo scenes.
- sample enemy + sample boss + sample hero.
If you need more pixel enemy sprites, please visit the following asset pack:
Price $29.99
RMP - House v03 - Basic 2/HDRP Empty by recaremo
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These Basic2 models are empty - as a customers wish - you can enter them all doors and shutters are open and can fill them with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
RMP - House v03 - Advanced/HDRP empty by recaremo
5 texures as trimsheet, 2k and 4k URP
These textures each represent their own state: very good - very bad
15 meshes/prefabs
Houses v01_01a-e = 14.078 tris
Houses v01-02a-e = 18.038 tris
Houses v01-3a-e = 23.765 tris
no animations
3 LOD = 0 (100%), 1 (50%), 2 (35%)
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These advanced models are empty - as a customers wish - you can enter them. All doors and shutters are animated and you can fill houses with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
RMP - House v02 - Advanced/HDRP empty by recaremo
5 texures as trimsheet, 2k and 4k URP
These textures each represent their own state: very good - very bad
15 meshes/prefabs
Houses v01_01a-e = 14.078 tris
Houses v01-02a-e = 18.038 tris
Houses v01-3a-e = 23.765 tris
no animations
3 LOD = 0 (100%), 1 (50%), 2 (35%)
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These advanced models are empty - as a customers wish - you can enter them. All doors and shutters are animated and you can fill houses with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
RMP - House v02 - Basic 2/HDRP Empty by recaremo
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These Basic2 models are empty - as a customers wish - you can enter them all doors and shutters are open and can fill them with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
RMP - House v01 - Basic 2/HDRP Empty by recaremo
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These Basic2 models are empty - as a customers wish - you can enter them all doors and shutters are open and can fill them with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
RMP - House v01 - Advanced/HDRP empty by recaremo
5 texures as trimsheet, 2k and 4k URP
These textures each represent their own state: very good - very bad
15 meshes/prefabs
Houses v01_01a-e = 14.078 tris
Houses v01-02a-e = 18.038 tris
Houses v01-3a-e = 23.765 tris
no animations
3 LOD = 0 (100%), 1 (50%), 2 (35%)
RMP - Realistic Medieval Project
***********************************************************************************
ATTENTION
***********************************************************************************
These advanced models are empty - as a customers wish - you can enter them. All doors and shutters are animated and you can fill houses with your own content.
**********************************************************************************
The models are something beetween low- and highpoly. A compromise between quality and performance.
There are 3 variations of a building type with different shape, roofs, timbering, etc.
All these variations can be attached with 5 textures in 2k or 4k. These textures are from new - very old look.
These houses are created in collaboration with museums, universities and historians.
The research is based on specialist literature, various archives (e.g. the Kiel city archive) and other sources.
Models are created in Blender.
More content:
RMP - House v01 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v02 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v03 - Basic 1/URP | 3D Environments | Unity Asset Store
RMP - House v01 - Basic 2/URP empty
RMP - House v02 - Basic 2/URP empty
RMP - House v03 - Basic 2/URP empty
RMP - House v01 - Advanced/URP empty
RMP - House v02 - Advanced/URP empty
RMP - House v03 - Advanced/URP empty
RMP - House v01 - Basic 1/HDRP
RMP - House v02 - Basic 1/HDRP
RMP - House v03 - Basic 1/HDRP
RMP - House v01 - Basic 2/HDRP empty
RMP - House v02 - Basic 2/HDRP empty
RMP - House v03 - Basic 2/HDRP empty
RMP - House v01 - Advanced/HDRP empty
RMP - House v02 - Advanced/HDRP empty
RMP - House v03 - Advanced/HDPR empty
You have two options to express your dissatisfaction:
1. You give the product a critical or bad rating.
2. You contact the developers and together we will find a solution to your problem and dissatisfaction.
You also have two options to express your satisfaction:
1. You are simply satisfied and happy about a successful product.
2. You are satisfied and let other users know via a rating. The better the products sell, the greater the likelihood that they will be further developed, improved, and expanded.
Price $5.00
Quick Model - Asset Library and Level Design Tool by Alpbyte
Supported Unity Versions
Unity 2021.3 (LTS)
Unity 2022.3 (LTS)
This plugin might work on other versions, but we don't guarantee that.
✔️ Custom libraries
Create your very own asset/asset libraries. Set metadata like name, categories, tags, etc. to make your assets easy to find.
✔️ All asset types supported
Supports adding all types of assets you can add to Unity. In addition to 3D and 2D prefabs you can add for example materials, textures, audio as assets with metadata to Quick Model.
✔️ Share across projects
You can easily share your assets across multiple Unity projects. Created assets, libraries and categories are automatically available for every Unity project you work on.
✔️ Snappy placement
No more pressing ctrl + V over and over again. Just select the asset you want, move your cursor where you want the asset placed, rotate to the angle you want the asset oriented at with keyboard and click to add. Assets are automatically snapped to other assets in the scene. Colliders are not required. Increment snapping, grid snapping and normal snapping are supported. Snapping can be toggled on and off.
✔️ Quick search
Find assets you need in seconds by searching with name, libraries, categories and tags.
✔️ VCS friendly
All metadata of the assets are in version control system-friendly JSON text format.
✔️ Asset manager
Keep track of all assets you have added to your project. All necessary metadata is saved with the asset.
More features
- Drop asset files directly from your file system to add them
- Add assets under another in scene hierarchy by selecting one first
- Automatically generates license files for assets
- Create a custom thumbnail for every asset
- Add assets without providing extra info by holding ctrl
- Very easy to use and intuitive UI
- UI blends nicely with Unity's light and dark themes
Scenes and assets shown in videos and images are not included in the package and are only shown for demonstrative purposes.
Documentation
https://quickmodel.alpbyte.com/docs/unity/setup
Our Website
Price $39.95
Stylized AK-47 Low Poly - Mobile Ready by iDos Games
Number of textures - 1
Texture dimensions - 2048x2048
Polygon count:
Tris - 7250
Verts - 5250
Number of meshes - 1 / prefabs - 1
Rigging: No
Low Poly Stylized AK-47 - Mobile Ready. The model is perfectly optimized and will suit any of your tasks.
- Contains texture maps 2048x2048 ( if desired, you can reduce them to any size without loss of quality)
AK-47:
Tris - 7250
Verts - 5250
Price $14.99
SGSR Mobile - Upscaling for Unity by The Naked Dev
Current supported Unity Render Pipelines:
Built-in (BIRP) and Universal Render Pipeline (URP).
Current supported platforms:
- iOS (Metal)
- Android (Vulkan)
- Nintendo Switch
- Windows (DX11, DX12, Vulkan)
- Linux (Vulkan)
- MacOS (Metal)
Unconfirmed Platforms*:
- VR
- WebGL
- Playstation 4
- Playstation 5
- Xbox One
- Xbox Series X|S
*Platforms are still being confirmed
SGSR Mobile - Upscaling for Unity has been tested in Unity versions 2021, 2022 and 2023!
Boost your frames with SGSR Mobile - Upscaling for Unity!
Current SGSR version: 1.0.0
SGSR is an upscaling technique specifically created for ultimate performance for mobile devices!
It creates high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
This Unity asset is created to interface with Qualcomm's Snapdragon Game Super Resolution found here: https://github.com/quic/snapdragon-gsr.
If your project is limited by GPU performance, SGSR Mobile will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a mobile device will use way less battery power when using SGSR!
Easy to use
Both Built-in and URP are a single drag and drop, but for HDRP you need to make two small changes to the source files. All described in detail in our documentation!
SGSR has been extensively tested with all default Unity Post-Processing, however we can't guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we'll see if we can help add support for it!
Platform support
By using a compute shader back-end, we're able to support almost all platforms, check the Technical details below for which platforms are supported and tested.
If you run across any issue with implementing SGSR Mobile - Upscaling for Unity, please read our Documentation or contact us on Discord or the Forum.
Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!
Asset uses Snapdragon Game Super Resolution under MIT License; see Third-Party Notices.txt file in package for details.
Boost further with FSR 3 - Upscaling for Unity
Are you looking for the absolute best quality upscaling? Enhance your project's visual fidelity by also adding FSR 3 as an option with FSR 3 - Upscaling for Unity
Boost even further with DLSS - Upscaling for Unity
Are you looking for the absolute best quality upscaling? Enhance your project's visual fidelity by also adding DLSS for the NVIDIA users with DLSS - Upscaling for Unity
Asset uses Snapdragon™ Game Super Resolution under the BSD 3-clause “New” or “Revised” License; see Third-Party Notices.txt file in package for details.
Price $29.99
FlexCompiler 2 by Sean Z.
Features:
- In-Editor C# Compiler
- Built-in Obfuscator
- Dependency Projects
- Cross Platform
- Custom Extensions
- Programmatic Usage
Documentation: https://compiler.flexframework.net/
Migration from v1: https://compiler.flexframework.net/docs/migration
FlexCompiler is a Unity 3D editor extension designed to streamline your development process. Whether you're an asset publisher or a game developer, FlexCompiler empowers you with unparalleled convenience and flexibility.
Why FlexCompiler?
With FlexCompiler, compiling C# scripts is as simple as drag-and-drop. Just add your scripts to the project panel, click "Run," and let FlexCompiler handle the rest. It swiftly generates compiled assemblies, saving you precious time and effort.
Projects
FlexCompiler puts you in control with customizable compiler settings, allowing you to tailor the compilation process to your specific needs. Plus, its intuitive import and export features make project management a breeze.
Extensions
FlexCompiler ships with an extension system, offering support for dependency projects, obfuscation, and much more. And for those seeking even greater customization, FlexCompiler enables you to create your own compiler extensions right within the Unity editor.
APIs
FlexCompiler supports programmatic usage, ensuring seamless integration into your workflow.
Experience the efficiency and versatility of FlexCompiler – the essential tool for maximizing your Unity development experience.
Official website: https://compiler.flexframework.net/
Price $19.99
APC - MTLB by ALDK
Texture size: 2 map 4096x4096, 1 map 2048x2048, 1 map 1024x1024
Physically-Based Rendering: Yes
Total Poly Count: 201 975
LOD’s: None
Intended Platform: Desktop
Platforms Tested: Desktop
Soviet multi-purpose, fully amphibious, tracked armored fighting vehicle MT-LB.
Price $15.00
Worm 2 by tripleDeeper
Number of textures 13
Texture dimensions 4096
Polygon count of Worm2_Full - faces 23681
Minimum polygon count 23681
Maximum polygon count 23681
Number of meshes/prefabs 1/2
Rigging: Yes
Animation count 20
Animation type list: Attack_Hands, Attack_Hands_Both, Attack_Jump_Hands, Attack_Legs, Attack_Spit, Bite, Death, Death2, Eat, GoBack, Hit, Hit2, Howl, Idle, Idle2, Left, Right, Run, Turn, Walk.
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) Yes
The pack contains 1 prefab:
Worm2_Full - faces 23681 verts 23661 tris 47310
The model contains 20 animations: Attack_Hands, Attack_Hands_Both, Attack_Jump_Hands, Attack_Legs, Attack_Spit, Bite, Death, Death2, Eat, GoBack, Hit, Hit2, Howl, Idle, Idle2, Left, Right, Run, Turn, Walk.
PBR Textures - 17: BaseColor, Emissive, Normal, OcclusionRoughnessMetallic 4096pix .png(down to 1024х1024) + 8 on my patreon.com/3deeper
Preparation time ~3 weeks
Price $34.99
Fast Food Rush - Hyper Casual Restaurant Management by Crying Snow
Fast Food Rush is a template offering a complete project for the development of a hyper-casual restaurant management simulation game. In this engaging and addictive game, players take control of a stick figure character tasked with managing various fast-food establishments, including burger joints, coffee shops, and donut stores.
As the player navigates through the game, they will find themselves in the hustle and bustle of the fast-food industry, serving customers efficiently to earn rewards. Key gameplay mechanics include picking up freshly cooked foods from the machine, delivering orders to the counter, and ensuring timely service to satisfy hungry customers.
Players will experience the thrill of managing multiple tasks simultaneously, such as preparing food, collecting revenue, unlocking furniture to further improve the restaurant, hiring employees, and upgrading stats. The immersive gameplay also involves customer interactions, including buying meals, enjoying their food, and leaving generous tips.
With its intuitive controls, captivating gameplay, and vibrant graphics, Fast Food Rush provides developers with a versatile template to create their own hyper-casual restaurant management simulation games, catering to a wide audience of players seeking fast-paced and enjoyable gaming experiences.
Features
- Immersive Gameplay: Engage players with an immersive experience where they manage various tasks simultaneously, including food preparation, revenue collection, and employee management.
- Customization Options: Allow developers to easily reskin and customize the game to fit their unique vision, with options to change graphics, characters, and restaurant layouts.
- Progressive Unlockables: Keep players engaged by offering a range of unlockable content, including furniture upgrades to enhance the restaurant's ambiance and efficiency.
- Employee Management: Enable players to hire and manage a team of employees to help run their fast-food empire efficiently.
- Stat Upgrades: Provide opportunities for players to upgrade their restaurant's stats, such as speed, food capacity, and profit, to achieve higher levels of success and unlock more restaurants.
- Dynamic Customer Interactions: Create a dynamic environment where customers interact with the restaurant, including purchasing meals, enjoying their food, and leaving tips based on service quality.
- Multiple Restaurant Settings: Explore various fast-food settings, from burger joints to coffee shops, each with its own unique challenges and opportunities for success.
Supported Platforms
The project is initially optimized for the Android platform. However, developers can seamlessly adapt the asset to various other platforms with minimal or no adjustments required.
Third-Party Notices
Asset uses DoTween and SimpleInput under MIT license; see Third-Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing? Download this Android APK
Price $39.99