MMORPG Characters - Medieval Fantasy Modular Bundle by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
6 Characters, 6 Outfits
3 Swords + 3 Shields
19 Unique Hairstyles + 4 Unique Bangs
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Newbie Girl
Faces 34892 ・ Tris 66238 ・ Verts 38691
Newbie Boy
Faces 33682 ・ Tris 64012 ・ Verts 38420
Advanced Girl
Faces 46682 ・ Tris 88768 ・ Verts 50904
Advanced Boy
Faces 42108 ・ Tris 79162 ・ Verts 55149
Champion Girl
Faces 57474 ・ Tris 109668 ・ Verts 64883
Champion Boy
Faces 35530 ・ Tris 66368 ・ Verts 40239
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
21 Texture sets: Body, Head, Teeth, Eyes, Lashes,
Advanced (x2), Newbie (x2), Champion (x2), Weapons (x5), Hair (x5)
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
🔥 MMORPG Bundle contains 6 highly modular characters, divided by levels - Newbie, Advanced, and Champion. They've got a ton of customization options, advanced shaders, support for URP and HDRP, ARKit blendshapes, Humanoid Rig, Unique Hairstyles, many color options. Compatible with other of my models, and perfectly suits any game needs.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
6 Characters, 6 Outfits
3 Swords + 3 Shields
19 Unique Hairstyles + 4 Unique Bangs
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Newbie Girl
Faces 34892 ・ Tris 66238 ・ Verts 38691
Newbie Boy
Faces 33682 ・ Tris 64012 ・ Verts 38420
Advanced Girl
Faces 46682 ・ Tris 88768 ・ Verts 50904
Advanced Boy
Faces 42108 ・ Tris 79162 ・ Verts 55149
Champion Girl
Faces 57474 ・ Tris 109668 ・ Verts 64883
Champion Boy
Faces 35530 ・ Tris 66368 ・ Verts 40239
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
AllPartsTogether is included
Idle animation is included
Any other animations are not (!) included
Weapons are not (!) included
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not (!) included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
7 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. Please refer to this compatibility list:
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package
Q: I don't need the advanced materials. How do I disable this feature?
A: Simply follow this instruction 🔗 here >
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $349.99
Stylized Fantasy Dragons Pack by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 48(24 with PC shader & 24 with Mobile shader)
Character Triangle Count :
- Dragon Whelp - 12,660
- Drake - 22,320
- Dragon - 19,067
- Elder Dragon - 26,098
Number of Textures: 6
Texture Resolutions: 2048x2048, 4096x4096
Number of Materials: 48(24 PC shaders & 24 Mobile shaders)
Number of Animations:
- Dragon Whelp - 25
- Drake - 60
- Dragon - 63
- Elder Dragon - 60
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This creature pack is well detailed and can be used for First Person camera.
Various color Materials for wide customization included!
PBR Stylized Material:
- 16 Hand-painted Diffuse Maps
- 4 Normal Maps
- 4 Emissive Maps
- 4 Smoothness Maps
- 4 Ambient Occlusion Maps
Choose between different styles:
- Green Dragon Whelp
- Golden Dragon Whelp
- Purple Dragon Whelp
- Red Dragon Whelp
- Green Drake
- Golden Drake
- Purple Drake
- Red Drake
- Green Dragon
- Golden Dragon
- Purple Dragon
- Red Dragon
- Green Elder Dragon
- Golden Elder Dragon
- Purple Elder Dragon
- Red Elder Dragon
+Bonus Skins:
- Black Dragon Whelp
- Blue Dragon Whelp
- Black Drake
- Blue Drake
- Black Dragon
- Blue Dragon
- Black Elder Dragon
- Blue Elder Dragon
Price $74.99
Simple Apple Sign-in by Hippo
Need sign-in for Google, Facebook, X (Twitter), Telegram or VK?
Important notice
The asset doesn't utilize native SDK that is available for iOS only. Users are redirected to Apple ID website to perform sign-in. If your app is primary for iOS, consider using native SDK.
Features
● Cross-platform user auth for cross-platform games and apps
● No plugins, no 3rd party auth libs, no dependencies
● Get access tokens for further API calls
● More security for client-server apps (it's possible to get all user data on a server to avoid tampering)
● SFSafariViewController is used on iOS (required by App Store review)
● Deep linking for Windows (UNITY_STANDALONE_WIN)
● JWT signing with p8 private key (ES256)
Setup steps
Please visit our GitHub for setup instructions.
How does it work?
● Your app navigates users to Apple Authorization Endpoint in a web browser
● Users perform sign-in using their login and password
● Apple Authorization Endpoint redirects users to Return URL (which is Authorization Middleware, or may be your website as well) and provides an authorization code (which can be later exhanged for access_token), id_token (if requested) and user info like first_name, last_name and email (if requested and only once at first sign-in)
● Authorization Middleware transmits the authorization code and user info to your app (using deep linking when possible, or with a web request made by the app when not)
● The app exchanges the code for access_token (and may receive id_token as well) by creating JWT signed with p8 private key (ES256)
Known issues
● Please refer to the section on GitHub
Support
● GitHub - Wiki
● GitHub - Bugs & requests
● Discord - Questions, live chat with developers
Price $19.90
Hand & Finger Tracking [iOS + Android] by LightBuzz
Hand & Finger landmarks
- Wrist - 1 landmark
- Palm - 1 landmark
- Thumb - 4 landmarks
- Index - 4 landmarks
- Middle - 4 landmarks
- Ring - 4 landmarks
- Pinky - 4 landmarks
Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Documenation
Help & Support
✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀
👉 Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Runtime platform
The asset supports runs on iPhone and iPad devices, as well as the Unity Editor.
- iOS 14 or later
- Android 13 (API Level 33) or later
Use the following assets to support more runtime platforms:
Unity Editor
- Unity 2020.3 or later
📦 Demos & Samples
The package includes the following demos:
- Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
- Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
- Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).
📖 Documenation
⁉ Help & Support
Price $298.00
Hand & Finger Tracking [macOS] by LightBuzz
Hand & Finger landmarks
- Wrist - 1 landmark
- Palm - 1 landmark
- Thumb - 4 landmarks
- Index - 4 landmarks
- Middle - 4 landmarks
- Ring - 4 landmarks
- Pinky - 4 landmarks
Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Documenation
Help & Support
✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀
👉 Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Runtime platform
The asset supports runs on Mac computers, as well as the Unity Editor.
- macOS 12 Monterey or later
Use the following assets to support more runtime platforms:
Unity Editor
- Unity 2020.3 or later
📦 Demos & Samples
The package includes the following demos:
- Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
- Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
- Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).
📖 Documenation
⁉ Help & Support
Price $198.00
Hand & Finger Tracking [Windows] by LightBuzz
✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀
👉 Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Runtime platform
The asset supports runs on Windows computers, as well as the Unity Editor.
- Windows 10 64-bit or later
Use the following assets to support more runtime platforms:
Unity Editor
- Unity 2020.3 or later
📦 Demos & Samples
The package includes the following demos:
- Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
- Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
- Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).
📖 Documenation
⁉ Help & Support
Price $198.00
Hand & Finger Tracking [Android] by LightBuzz
Hand & Finger landmarks
- Wrist - 1 landmark
- Palm - 1 landmark
- Thumb - 4 landmarks
- Index - 4 landmarks
- Middle - 4 landmarks
- Ring - 4 landmarks
- Pinky - 4 landmarks
Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Documenation
Help & Support
✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀
👉 Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Runtime platform
The asset supports runs on Android devices, as well as the Unity Editor.
- Android 13 (API level 33) or later
Use the following assets to support more runtime platforms:
Unity Editor
- Unity 2020.3 or later
📦 Demos & Samples
The package includes the following demos:
- Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
- Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
- Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).
📖 Documenation
⁉ Help & Support
Price $198.00
Hand & Finger Tracking [iOS] by LightBuzz
Hand & Finger landmarks
- Wrist - 1 landmark
- Palm - 1 landmark
- Thumb - 4 landmarks
- Index - 4 landmarks
- Middle - 4 landmarks
- Ring - 4 landmarks
- Pinky - 4 landmarks
Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Documenation
Help & Support
✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀
👉 Key features
- Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
- Multiple input sources: Use the live camera feed or existing video/image files.
- 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
- Hand type recognition: Automatically distinguish between left and right hands.
- Built-in demos: Get started with our built-in demos in seconds.
- Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
- NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!
Runtime platform
The asset supports runs on iPhone and iPad devices, as well as the Unity Editor.
- iOS 14 or later
Use the following assets to support more runtime platforms:
Unity Editor
- Unity 2020.3 or later
📦 Demos & Samples
The package includes the following demos:
- Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
- Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
- Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).
📖 Documenation
⁉ Help & Support
Price $198.00
Modular Picket Fencing by studiolab
Modular Picket Fencing
Detailed Description Info:
- Model:Modular Picket Fencing
- Media Type: 3D Model
- Geometry: Quads/Tris
- Textures: Yes
- Materials: Yes
- UV Mapped: Yes *
- Unwrapped UV''s: Yes Non Overlapping
Description
Modular Picket Fencing
Selection of modular fencing all with pivots in the correct locations so you can set your grid snapping on and create fenced areas in a very short space of time.
All prefabs have custom colliders
Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Price $15.00
NPC Doctor Plague by Maksim Bugrimov
Hello,
Friends support me on my cool PATREON
(Levels with a limited number of subscribers)
I present to you a NPC Plague doctor in the style of the Medieval.
The character are well suited for fantasy and historical games.
The character have a little face morph.
The character does not have animations,
but it has a standard rigg that works with humanoid rig Unity
More NPC Cgaracters
Character
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Hair
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Glass
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(2048-2048 Size)
Polys:45,739
Tris:90,191
Verts:53,346
Price $19.99
Viking Music Pack 1 by ElvGames
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
Viking Music Pack 1
Board your ship and swing your axe - it's time for an epic norse adventure with this Viking themed OST. Viking Music Volume I comprises five loopable soundtracks plus bonus vocals to serenate your victory! Skål!
Tracklist:
- Fjellheim's Echo (2:24)
- Ragnslied (with vocals) (2:14)
- Forest Spirits (1:35)
- Winter's War Drums (2:10)
- Threads of Time (1:53)
- All tracks are loopable or have loopable versions included!
More Music Series:
- Atmospheric Harp Music
- Cute RPG Music
- Dark Fantasy Music
- Epic Medieval Music
- Farming RPG Music
- RPG Medieval Fantasy Music
Price $15.00
Animated Stylized fantastic Frog cartoon lowpoly gameready enemy character by Repose:Assets
INCLUDED:
- Gameready Prefab
- FBX (average up to 3000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Animated Stylized fantastic Frog cartoon lowpoly gameready enemy character. This low poly stylized character is ideal to build your game and has options and styles to customize the character the way you want.
INCLUDED:
- Gameready Prefab
- FBX (average up to 3000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Price $15.00
Animated small fantastic mushroom cartoon lowpoly gameready enemy character by Repose:Assets
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Animated small fantastic mushroom cartoon lowpoly gameready enemy character. This low poly stylized character is ideal to build your game and has options and styles to customize the character the way you want.
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Price $15.00
Animated medium fantastic mushroom cartoon lowpoly gameready enemy character by Repose:Assets
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Animated medium fantastic mushroom cartoon lowpoly gameready enemy character. This low poly stylized character is ideal to build your game and has options and styles to customize the character the way you want.
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Price $15.00
Animated large fantastic mushroom cartoon lowpoly gameready enemy character by Repose:Assets
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Animated large fantastic mushroom cartoon lowpoly gameready enemy character. This low poly stylized character is ideal to build your game and has options and styles to customize the character the way you want.
INCLUDED:
- Gameready Prefab
- FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- Materials
- Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Price $15.00
Animated LowPoly Tiny Fire Flame Cute Enemies Evolution Pack Series by Repose:Assets
INCLUDED:
- 3 Gameready Prefab
- 3 FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- 3 Materials
- 3 Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Friendly mobile animated low poly fire enemies pack. Unique models of vehicles with original textures are perfect for your game of any type. High-quality 3D models and prepared prefabs with materials. This low poly stylized character is ideal to build your game and has options and styles to customize the character the way you want.
INCLUDED:
- 3 Gameready Prefab
- 3 FBX (average up to 2000)
- Rigged/Skinned
- 5 animations in common use
- 3 Materials
- 3 Texture 2048x2048
ANIMATIONS:
- Walk
- Idle
- Attack
- Death
- Hurt
Price $15.00
Orc Archer by GACHKOVSKYY
Number of Textures: 26
Texture dimensionss:
Body - (4096x4096) – .tga
bow - (2048x2048) – .tga
arrow - (1024x1024) – .tga
Polygon count of:
Vertex counts of characters: All - 11 453
body/armor - 10 940
bow - 420
arrow - 93
Minimum polygon count: 93
Maximum polygon count: 10 940
Number of meshes/prefabs: 8
Rigging: Yes
Animation count: 10
Animation type list (Root Motion/In-place): 1/9
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
The model contains 10 animations
aim, back-aim, idle, recharge, run, shot, walk, walk-aim, walk-aim-left, walk-aim-right
Skins: Body 4; Weapon: 2;
Please pay attention to the weapon, which is added as a separate mesh.
TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.
The model is created on the base of Epic Skeleton
Price $39.99
Orc Girl Warrior by GACHKOVSKYY
Number of Textures: 20
Texture dimensionss:
Body - (4096x4096) – .tga
Weapon - (2048x2048) – .tga
Polygon count of:
Vertex counts of characters: All - 12 281
body/armor - 12 094
weapon - 187
Minimum polygon count: 187
Maximum polygon count: 12 094
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 10
Animation type list (Root Motion/In-place): 1/9
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
The model contains 10 animations
idle x2, attack, hit, turn, run, walk, walk-l, walk-r, back;
Skins: Body 4; Weapon: 2;
Please pay attention to the weapon, which is added as a separate mesh.
TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.
The model is created on the base of Epic Skeleton
Price $39.99
Orc Arbalist by GACHKOVSKYY
Number of Textures: 26
Texture dimensionss:
Body - (4096x4096) – .tga
Arbalist - (2048x2048) – .tga
Bolt - (1024x1024) – .tga
Polygon count of:
Vertex counts of characters: All - 13 320
body/armor - 12 080
Arbalist - 1 140
Bolt - 100
Minimum polygon count: 100
Maximum polygon count: 12 080
Number of meshes/prefabs: 8
Rigging: Yes
Animation count: 12
Animation type list (Root Motion/In-place): 2/10
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
The model contains 12 animations
aim-idle, aim-walk, aim-walk-back, aim-walk-left, aim-walk-right, idle, load, put-down, run, shot, take, walk
Skins: Body 4; Weapon: 2;
Please pay attention to the weapon, which is added as a separate mesh.
TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.
The model is created on the base of Epic Skeleton
Price $39.99
Orc Big by GACHKOVSKYY
Number of Textures: 20
Texture dimensionss:
Body - (4096x4096) – .tga
Weapon - (2048x2048) – .tga
Polygon count of:
Vertex counts of characters: All - 10 469
body/armor - 10 129
weapon - 340
Minimum polygon count: 340
Maximum polygon count: 10 129
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 9
Animation type list (Root Motion/In-place): 1/8
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
The model contains 8 animations
walk, walk-back, walk-left, walk-right, idle, run, hit, attack-magic
Skins: Body 4; Weapon: 2;
Please pay attention to the weapon, which is added as a separate mesh.
TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.
The model is created on the base of Epic Skeleton
Price $39.99