Casual Cat - Calico by Cacaoin3d
- Prefabs :
Cat
Cushion
The cushion is designed to fit when the cat's animation is in SleepL mode; in SleepR mode, rotate 180° on the Y-axis to fit.
- Animations count : 28
- Demo scene : 2
The demo scene is different from the YouTube video.
- Polygon count
Cat : 35924
Cushion : 3008
- Textures : 3
- Texture size : 1024x1024
- RP compatibility :
URP for Ver.19-23 and HDRP for Ver.20-23 can be used.
URP and HDRP of ver.21 and 23 can be used easily with only material conversion. Other versions require a little work on Fbx and prefab, but Fbx is updated by changing the material creation mode in the import settings and then changing it back. As for prefabs, once you put them in the hierarchy, you can create one that reflects the material. (If you want to create from Fbx, modify the rotation X on the rig to -90).
For ver.20, both URP and HDRP will not update the Fbx display unless you change both the material creation mode and location in the Fbx import settings and then change them back.
Also, when using HDRP, change the Directional Light settings to Rotate X to 170, Y to 10, and Intensity to 10000 to improve the visibility of demo scene 01.
- System requirements : Ver.2019.4.0 or higher
Please feel free to contact us if you have any questions or problems.
It is packaged with a calico cat and a cushion. Her rig is generic, with generic animations such as Idle, Walk, and others, and amusing animations such as Threat. She helps complement your apps and games and have enough personality to become icons.
Price $5.00
Korea Josun Character - ChunHyangJun by TRIPLE
## URP Materials ##
Number of textures
17 Sets
Textures dimensions resolution
2k - 0.5k Textures
Polygon count of [Model name]
Chr_ChunHyang 27106 tri
Chr_Satto 27184 tri
Chr_MongRyong 22940 tri
Number of meshes/presfabs
Character 3 sets
UV mapping : yes
Rigging : yes
Cloth Bone Rigging : yes
Humanoid setting : yes
Unity Cloth : yes
LOD information
Non LOD
Types of materials and texture maps
PBR / URP Texture
Korea Josun Character - ChunHyangJun
for URP
1 Demo Camera Scene
1 Character view Scene
Tested in 22.3.35f1 version, 21.3.9f1 version
Price $59.00
Fantasy Style Grassland Art Pack by XCYeStudio
Features:
◆PC: Ready
◆Mobile: Ready
◆Windows: Ready
◆Mac: Ready
◆Android: Ready
◆IOS: Ready
Texture Resolutions: 4K (3840 x 2160)
Number of Textures: 40
Fantasy style 4K (3840 x 2160) high-definition environment package
Grassland x40
Applicable scenarios:
visual novels, story backgrounds, UI backgrounds, loading backgrounds, etc
Price $29.99
MicroAVL [URP] - Volumetric Lights by Akidevcat
Check out the complete Analytical Volumetric Lighting package with multiple volumetric shapes, clustered rendering and optimizations, frame upscaling, and much, much more on the Asset Store!
MicroAVL is a shader intended to replicate the behavior of the volumetric lighting based on the analytical approach. Instead of estimating air light integrals with raymarching, they are calculated precisely.
Main Features 🌟
- No Draw Distance Limit: Draw distance is not limited compared to the raymarching solutions due to the analytical light equation solution. Render both close and far lights with the same fidelity at the same time.
- No Noise Filtering: As raymarching is not being used, lights produce highly accurate values with no filtering required. This deeply improves lighting fidelity with no performance trade.
- Both Deferred and Forward rendering are supported!
- Both Perspective and Orthographic camera projections are natively supported!
Compatibility 🪄
- Unity 2021.3 or later.
- URP is supported; Built-In, HDRP are not supported.
- Forward, Forward+, Deferred rendering paths are supported.
- VR is not supported
- DX11, Vulkan, OpenGLCore, Nvidia/AMD/Intel, OpenGLES, WebGL are supported.
Assets (3D models & textures) shown in the screenshots are not included.
Price $0.00
Low Poly Farm Pack - PVA by Public Void Assets
Simple and quality Low Poly Farm Pack. Includes various types of farm buildings, equipment, plants, foliage and environmental props.
The variety of tris is dependent on the object but in general it ranges from 200 - 1000tris with some buildings ranging to a couple of thousand.
This pack contains:
· 120+ Unique prefabs
· 1 color palette material for all objects
· 1 Glass material
· 3 Emission materials for Tractor and lanterns
Pipelines:
Built-in Render Pipeline ✅
Universal Render Pipleline (URP)✅
High Fidelity Render Pipeline (HDRP) ✅
Content:
· Buildings (Barn, Farm House, Windmill, Grain Silos, Water Tower, Chicken Pen and more)
· Lands (Roads, Curved Roads, Plot Lands)
· Tools (Axe, Rake, Shovel, Hoe, Pitchfork, Pickaxe, Chainsaw)
· Plants (Wheat, Corn and various Fruits and Vegetables)
· Foliage (Trees, Fruit Trees, Bushes, Shrubs, Reeds and more)
· Various Farm Themed Props (Hay bales, Horse Cart, Tractor, Barrels, Boxes, Bucket, Tables, Chairs, Bench, Anvil, Pallets, Scarecrow and much more!)
Scenes:
- Farm Scene
- DisplayPrefabs
- Farm Pack - PVA
Price $4.99
"Ork" Mighty Demon by CatStudio
★Number of textures
Character:5
Weapon:4
★Texture dimensions
Character: 2048x2048
Weapon : 1024x1024
★Polygon count of [Model Name]
Body01_LOD0: 2549
Body02_LOD0: 662
Body01_LOD1: 1271
Body02_LOD1: 326
Weapon01_LOD0:274
Weapon01_LOD1:134
★Minimum polygon count:1731
★Maximum polygon count:3485
★Number of meshes/prefabs
prefabs:1 (including weapons)
★Rigging:Yes
★Animation count
16motion + 1pose (T-pose)
★Animation type list
Animation Type:Humanoid
・T (pose)
・stand
・jump (spot)
・jump02 (moving)
・walk
・run
・battle_in
・battle_out
・battle_stand
・battle_walk
・battle_run
・battle_attack01
・battle_attack02
・battle_guard (loop)
・battle_damage
・battle_harddamage
・battle_die
★UV mapping:Yes
★LOD information (count, number of levels)
LOD level:0~1
★Types of materials and texture maps
Compatible with Universal Render Pipeline (URP/Lit Shader)
Albedo Map
Specular Map
Nnormal Map
Occlusion Map
Emission Map
- Character Series -
The seventh character in CatStudio's character series, the Mighty Demon 'Ork', has appeared.
Please enjoy it in conjunction with its special motion.
Demo:View WebGL Demo
Movie:Watch Video
Website:Mighty Demon "Ork" - Character Series -
※"Bottomless Cave Map" and "Mining Tunnel - Map Series 2 -" used in the screenshots and videos are sold separately.
Mining Tunnel - Map Series 2 -
Price $10.00
Crystal: Screen Space Refractions by Empty Studios
Contains two compatible shaders
- Basic Transparent Shader: A simple shader with all/most regular lit shaders functionality, that is supported by Crystal. This one has a custom editor as well.
- Basic Water Shader: An even simpler water shader with a basic texture scrolling technique to emulate waves. Also supported by Crystal
Also Contains an ASE (Amplify Shader Editor) Node
- Encode: you have to use the node in an extra pre-pass to make your own custom shaders compatible with Crystal. More info on writing your own compatible shaders is available in the documentation.
Lastly, it contains a total of four demo scenes
- MILKY Demo: A remastered version of the demo scene from my Glass Shader
- Crystal Demo: A rocky environment with a few emissive crystals with a refractive layer spread around
- Water Demo: A rocky shore with refractive water and crystals similar to the ones from the Crystal Demo
- Sci-Fi Demo: The, by far, largest scene with four rooms, each showcasing unique use-cases for Crystal from regular glass windows over glass enclosures and the previously used crystal examples over to a simple eyeball
NOTE: All of the demoscenes make use of spline components. So if you want to look at them I recommend you install Unity's spline tool
FEATURES
- Realistic: Crystal actually simulates the individual paths that light takes, when it crosses through your refractive surface as opposed to most other refraction emulations. Beyond that, it uses calculations to realistically determine the strength of the refractions
- Performant*: Crystal is easily capable of being used in real-time applications with rendering processing times of 1.5 ms at 1080p on default settings
- Roughness: You can either emulate or simulate the roughness of your refractive surface, giving you fine-tuned control over the performance and look of your project
- Compatibility: Compatible with all rendering paths of URP (forward, forward+, deferred), instead of tying you to one or two rendering paths
- ASE Node: Even if you don't know how to hand-write shaders, with the Amplify shader editor node, that is included with the package, you can still create your own compatible shaders
- Custom Editor: The basic transparency shader contained in the package has a custom editor window, to make using it that much easier
- Documentation: If you have trouble getting started with Crystal, the documentation will get you set with anything you might have to know regarding the use of the included shader, the demos, or even creating your own custom Crystal-compatible shaders
- Support: Are you skeptical, or have questions, problems, or ideas? No problem! Feel free to, mail me at Support@empty-studios.com
*tested with following set-up: 4070ti; R7 7700X; 32GB
Price $60.00
Retro Shaders Pro for URP by Daniel Ilett
This asset pack is only compatible with the Universal Render Pipeline.
Setup details are included in the README PDF.
This pack adds new shaders, scripts, and meshes to Unity, complete with a demo scene showing them all off. The shaders emulate the graphical style of 3D consoles from the 90s.
✨ Key features
- Lit, Unlit, and Vertex Lit variants of the core shader
- With full support for transparency, face culling, and alpha clipping
- Terrain support with the Terrain lit shader
- Cubemap Skybox support with many of the same features as the core shader
- Procedural Skybox shader which generates clouds dynamically
- Lighting support for one main direction light in your scene
- A resolution limiter to automatically use lower mip levels for your textures
- Vertex snapping modelled after the low precision of the PS1's vertex processing
- Affine texture mapping to mimic the lack of perspective correction on the PS1 hardware
- Color depth limiter to reduce the color fidelity of your objects
- Framerate limiter script
- A CRT post processing effect with completely configurable settings
- Barrel distortion to emulate the rounded face of a CRT screen
- Chromatic aberration to separate the color channels towards the edges of the screen
- Pixelation to reduce the screen resolution
- A scanline effect which scrolls down the image
- An RGB subpixel rendering effect which tints different pixels red, green, or blue
- Interlaced rendering to alternate between rendering different rows of pixels between frames
- Demo scene with bonus meshes and textures: trees, mushrooms, and geese!
✔ Compatible Versions
- Compatible with the Universal Render Pipeline only.
- Fully tested with Unity 2022.3, the latest LTS release.
- Please note that this package was designed for desktop use. Although the effects may function on mobile or VR, support is not guaranteed on these platforms.
- Note: the CRT effect is compatible with Unity 6, although support for the Render Graph workflow is experimental.
Price $15.99
Casual Simple Skill 3 Spell Set Pack by Coffee duck
Set of 128 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
This pack can be used as a variety of game project icons.
This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.
Set of 128 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- Black background and transparent background
-It was created by Photoshop, and it includes a psd file.
-Check out the screenshots.
Thank you.
Price $11.00
Projectile Factory for Pixel Arsenal by Archanor VFX by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Pixel Arsenal. Install both packages, and you'll have game-ready Projectiles using Magic Arsenal particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Retro Arsenal by Archanor VFX
👉 Rainbow Magic by Archanor VFX
👉 Hyperbit Arsenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
👉 AAA Stylized Projectiles Vol. 1 by Hovl Studio
👉 AAA Projectiles Vol. 2 by Hovl Studio
👉 Toon Projectiles by Hovl Studio
👉 Toon Projectiles 2 by Hovl Studio
👉 PRO Effects Sci-Fi Shooter FX by Knife Entertainment
👉 Unique Projectiles Vol 1 by Gabriel Aguiar Prod
👉 Unique Projectiles Vol 2 by Gabriel Aguiar Prod
⚠️ Particle Assets Not Included! You need to have the particle packages for the integrations to fully function. 🙂
--------------------------------------
Integration Demo Scene Setup
✅ Written instructions & beginner friendly video is here
** Install Projectile Factory and Pixel Arsenal first **
Game Modules 4 Integrations
🎦 Connecting Projectiles to Game Modules 4 Actors & Stats
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for Hyperbit Arsenal by Archanor VFX by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Hyperbit Arsenal. Install both packages, and you'll have game-ready Projectiles using Magic Arsenal particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Retro Arsenal by Archanor VFX
👉 Pixel Arsenal by Archanor VFX
👉 Rainbow Magic by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
👉 AAA Stylized Projectiles Vol. 1 by Hovl Studio
👉 AAA Projectiles Vol. 2 by Hovl Studio
👉 Toon Projectiles by Hovl Studio
👉 Toon Projectiles 2 by Hovl Studio
👉 PRO Effects Sci-Fi Shooter FX by Knife Entertainment
👉 Unique Projectiles Vol 1 by Gabriel Aguiar Prod
👉 Unique Projectiles Vol 2 by Gabriel Aguiar Prod
⚠️ Particle Assets Not Included! You need to have the particle packages for the integrations to fully function. 🙂
--------------------------------------
Integration Demo Scene Setup
✅ Written instructions & beginner friendly video is here
** Install Projectile Factory and Hyperbit Arsenal first **
Game Modules 4 Integrations
🎦 Connecting Projectiles to Game Modules 4 Actors & Stats
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Magic shields pack by Hovl Studio
Charater from Mixamo is not included!
Texture sizes varies from 2048x2048 to 128x128
List of effects:
- Fire shield
- Ice shield
- Cosmic shield
- Darkness shield
- Energy shield
- Holy shield
- Mana shield
- Orbital shield
- Stone shield
- Water shield
All effects are game ready, just take and drop prefabs into your game!
Supports built-in render by default. HDRP and URP supported using this FREE package. It's free if you own one of the assets from Hovl Studio. All effects work on all platforms. They can be easily re-sized and re-colored.
Promo media (videos, images, etc.) uses post-processing effect "Bloom"! I recommend you to download "Post Processing Stack" from Package manager before download for Built-In render! HDRP or URP has built-in "Volume" component with "Bloom" effect.
Contact me if you have any problems or questions.
Price $15.00
Vintage Tea Set by game-ready-egg
- Meshes are sometimes separatable (by handle, lid, etc.)
- UV-unwrapped, with materials assigned
- Textures are organised well into folders and named clearly
- Mid Poly (3,574 tris on average)
- 4K PBR textures (Albedo, Normal, Metalness, Roughness, Ambient Occlusion, Mask)
- Colliders simply use Unity's automatic convex collider system (already set up in the Unity package)
Vintage Tea Set (HDRP)
This pack contains 7 ornately decorated tea set items, such as pots, plates, bowls, teacups, teapots, and saucers.
It has a vintage and antique design with floral, ornamental trimmings and engravings, perfect for decorating a classic-style dining room or kitchen.
Assets included are:
- Teapot (6,626 tris)
- Teacup (3,160 tris)
- Teacup Saucer (2,944 tris)
- Saucer (2,816 tris)
- Pot (4,608 tris)
- Plate (2,432 tris) with 2 texture variants:
- Rose design
- Grape design
This results in a total of 7 unique assets.
All textures are 4K PBR (Albedo, Normal, Metalness, Roughness, Ambient Occlusion, Mask)
Price $4.99
Procedural Dock Network Generator by game-ready-egg
Procedural Dock Network Generator Script
- No coding necessary
- You will only have to use 1 script file ("ProceduralDockNetwork.cs"), which is a Unity component with customisable fields
- All data contained in only 2 script files
- Clear instructions included ("Instructions.rtf")
- Makes it easy to use your own custom dock assets by simply requiring the path to your new folder
- Made to not lag too much or take up too much memory while generating (it can generate a grid of 100x100 quickly, or even more (up to a reasonable limit) if you're willing to wait)
- The script itself is compatible with all rendering pipelines (only the 3D assets provided are not)
3D Wooden Dock Assets
- HDRP support
- UV-unwrapped, with materials assigned
- Prefabs, Meshes, Materials and Textures are organised well into folders and named clearly
- Low Poly
- WoodenDock_Cross: 94 tris
- WoodenDock_End: 38 tris
- WoodenDock_Ground: 38 tris
- WoodenDock_L: 50 tris
- WoodenDock_Long: 184 tris
- WoodenDock_Straight: 24 tris
- WoodenDock_T: 59 tris
- WoodenDock_U: 58 tris
- PBR 4K textures (Albedo, Normal, Metalness, Roughness, Ambient Occlusion, Mask)
3D Other Prop Assets
- HDRP support
- UV-unwrapped, with materials assigned
- Prefabs, Meshes, Materials and Textures are organised well into folders and named clearly
- Low to Mid Poly (average tris: 1,649)
- PBR 4K textures (Albedo, Normal, Metalness, Roughness, Ambient Occlusion, Mask)
- White plastic chair: does not have Ambient Occlusion texture
- Folding wooden table: does not have Ambient Occlusion texture
- Painted wooden table: does not have Metalness or Ambient Occlusion textures
This is a simple Unity script which procedurally generates a dock network to quickly adorn any straight edge you provide.
It can be used to create beautiful, eye-catching seaside environments.
There is a setting to allow a single disconnected network, so that you can access the dock from the south side and from there walk across the entire network.
No coding is necessary.
This asset comes with a total of 16 assets:
- 8 wooden dock pieces for you to get started (38-184 tris)
- 3 railing pieces (240-384 tris)
- Gray stone bollard (1,854 tris)
- Orange lifesaver (748 tris)
- White plastic chair (2,676 tris)
- Folding wooden table (6,324 tris)
- Painted wooden table (676 tris)
It is easy for you to add your own custom dock assets.
You will be able to control the network's generation in the following ways:
- Set the length + width of the rectangle in which it will spawn
- Set the size of each "square" (i.e. the size of the custom dock asset you provide)
- Whether or not you want a single disconnected network (i.e. with gaps) or not
The 3D assets are only compatible with HDRP, but the script can be used with any rendering pipeline.
(THE CHAIR AND TABLE MESHES AND TEXTURES ARE NOT MINE, BUT CAN BE FOUND FOR FREE HERE: https://polyhaven.com/a/painted_wooden_stool, https://polyhaven.com/a/plastic_monobloc_chair_01, https://polyhaven.com/a/folding_wooden_stool)
Price $9.99
Pixial - Bitmap Pixel Font for Indie Games (Latin, Cyrillic, Symbols) by Pina Studio
- Font type: Bitmap
- Created with TextMeshPro
- Compatible with Unity Canvas UI
- Sharp scaling for low resolution
- Easily adjustable color and effects
- Supported character sets: Latin Basic, Cyrillic Basic
Pixial is a meticulously crafted pixel font, perfect for adding a retro aesthetic to your pixel art games.
Pixial includes 4* styles in this package:
- Regular
- Italic
- Bold
- Round
Pixial supports characters from Latin & Cyrillic Basic**
Whether you're developing for mobile or other platforms, Pixial's tiny file size ensures efficient performance.
Supported Languages:
- English
- Ukrainian
- Russian
*Another 3 tyles (Italic, Light Italic, Black Italic) are in development and will be added to this package upon completion
**As a solo-designer, I commit to expanding the font to Latin-1 Supplement and Latin Extended-A as it gets traction here. All existing buyers will get a free update then
Price $4.99
Soviet People: Sellers by Paul N.
Humanoid avatar compatible rig is used
Two mesh variations and three color variations each
Three additional animations (working with scales, walk and idle)
Additional model of the scales with demo working animation
Polycount:
Version 1: 11813 tris, 6391 verts
Version 2: 17329 tris, 11663 verts
Scales: 16980 tris, 8655 verts
12 textures of the characters of 4096x4096 of Albedo, Normal, AO and MetallicSmoothness; 6 textures of the scales of 2048x2048 of Albedo, Normal, AO and MetallicSmoothness; 2 textures of 1024x1024 of the hair; 1 texture of 512x512 of the eyes
Standard PBR materials used.
Price $19.00
Ogre Warrior 1 by Aizen
Rigged: (Yes)
Animated: (No)
Number of Animations: 0
Animation types ( No ):
Number of characters: 2
Vertex counts of characters: 39621
Number of Materials: 12
Number of Textures: 41
Ogre Warrior completely low-poly ready-made model for any of your games
The weapon has a separate mesh
Extra bones in the Jaw, Belt_Armor, and Eye
ModularAll separate parts are skeletal mesh
Rigged
12(With weapon, shield, eye, fur) UV set 4096x4096-1024x1024(Down to 1024x1024)
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters:
Faces: 32812
Vertex: 39621
Tris: 65623
Characters No Armor:
Faces: 26464
Vertex: 31632
Tris: 52929
Weapon:
Faces: 6256
Vertex: 3208
Tris: 3208
Shield:
Faces: 940
Vertex: 1742
Tris: 1762
Price $39.99
Old Graveyard Enviroment Props PBR by VIS Games
Texture-Sizes: 1024x1024 to 4096x4096
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
The package supports BuiltIn-, URP- and HDRP-Renderpipeline.
This pack contains all props you need to create your own graveyard / cemetry enviroment.
-Church
-Chapel
-Crypt
-Tombstones
-Fence
-Trashcans
-Statues
-Sculptures
In total 53 PBR props.
Texture-Sizes: 1024x1024 to 4096x4096
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
The package supports BuiltIn-, URP- and HDRP-Renderpipeline.
Price $19.95
Thunderstorm Rain Vol.2 by Master of Dreams
- 53 WAV files
- 96kHz/24Bit
- 4.7 GB
Rolls of thunder, rainy weather in the city or outside the city - these are the sounds included in the collection "Thunderstorm Rain Vol.2".
These sounds are well suited for creating a stormy, rainy atmosphere for movies, games and other audio-visual content.
All sounds are recorded in WAV format, 96 kHz, 24 bit.
The following sounds are included:
- City Traffic During A Thunderstorm With Rain
- City Traffic In Rainy Weather
- Rain Ambience
- Rolling Thunder
- Thunderstorm Ambient In City
Thunderstorm Rain Vol.2 - Sound-List
Price $14.99
Thunderstorm Rain Vol.1 by Master of Dreams
- 66 WAV files
- 96kHz/24-Bit
- 4.99 GB
Rolling thunder, rain in the city or in the countryside - these are the sounds that are included in the collection "Thunderstorm Rain Vol.1".
These sounds are well suited for creating a stormy, rainy atmosphere for movies, games and other audio-visual content.
All sounds are recorded in WAV format, 96 kHz, 24 bit.
The following sounds are included:
- Atmosphere of Thunderstorm in City Outside Window
- Drops of Thunderstorm Rain on Windowsill
- Heavy Rain
- Pouring Rain
- Rain Hurricane Rattle Metal Plate Loop
- Rain in the Gazebo
- Rain In the Village
- Rain on Windowsill and City Traffic
- Rain Thunderstorm on City Traffic Background
- Rainy Atmosphere with Thunderstorm in City
- The End of the Thunderstorm
- Thunderstorm
- Thunderstorm Rain Intensifies
- Thunder FX
Thunderstorm Rain Vol.1 - Sound-List
Price $14.99