VFX Graph:Sci-fi Speed Line by EricWang
Price $5.99
Vertex Cloud Transparency Shader by This Reality
Shader legend:
OffsetSpeed - speed of noise effect on displacement
NoiseScale - scale of noise effect on displacement
DisplacementStrength - how much displacement is affected
VertexBlend - how harsh is the blend between opaque and transparent parts
CellDens - density of effect on edges
BlendSpeed - cell effect speed
Shader that creates a wave effect according to the mesh and makes all white vertices appear transparent while black ones keep the shader non-transparent.
This shader includes also displacement and edge effect between transparent and opaque parts of material.
Price $4.99
Simple Houses Pack by Nebula Games Studio
Material: 20
Number of models: 5
Polygon Counts total:
Objects: 5
Vertices: 49k
Triangles: 53k
- This pack was designed specifically for indie games for PC or mobile, but it can be used in all types of games.
- This packet contains 5 houses.
- The first house is a villa, it is equipped with a swimming pool and a garage. This house occupies the most resources in the whole pack.
- The second house is a house with a floor and a ground floor, and it also has a balcony.
- The 3rd house is a normal house, without a floor, but spacious.
- The 4th house is an older, American-style house with a terrace.
- The last and 5th house is an old, abandoned and ruined house.
Price $0.00
BGM asset pack_MITSUGETSU INSTRUMENTAL_Electronic by MITSUGETSU eight
▨ MITSUGETSU INSTRUMENTAL_Electronic
This pack contains 21 Electronic music.
File formats: wav (48kHz 24bit),mp3,ogg.
All stereo
BGM material collection for games, video production, corporate and individual creators
No rights or credits required for use.
This is a collection of BGM materials that allows you to concentrate on your production without worrying about post-purchase issues.
The creator of the music is komiya hairu, who is also in charge of the circle's character voices.
The works sold on this label are original works that ensure transparency of rights.
We ensure transparency of rights by producing and managing the songs ourselves.
For use as video material on Youtube
The system is set up so that there are no copyright warnings, making it safe to use for corporate projects.
No credit required, use for commercial purposes OK
Use in adult-oriented works is OK.
Use of only a part of the music is allowed.
Prohibited items
Redistribution or sale of materials
Distribution of music as the main content is prohibited.
Remixes that re-edit the music, significant modification of the original music, or any other actions that are deemed to lack consideration for the creativity of the author.
Use for AI learning, etc.
This package is royalty-free material. Copyrights are not waived.
The purchaser agrees to use the work at his/her own risk and assumes full responsibility for the use of the work after purchase.
Price $16.00
Enchanted Realms - Mystical Ambient Soundscapes by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit.
- Loopable: No.
- Additional: Stereo.
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: None.
Enchanted Realms: Mystical Ambient Soundscapes
This music pack offers a collection of ethereal and atmospheric soundscapes featuring soft pads, chimes, and distant vocals, perfect for creating magical forests and otherworldly locations in RPG games. Each track is designed to immerse players in a mystical and enchanting environment, enhancing the overall gaming experience.
Benefits for Your Project
- Immersive Atmosphere: Create a captivating and mystical ambiance that draws players into the world of your game, making exploration and storytelling more engaging.
- High-Quality Soundscapes: Utilize professionally crafted tracks that add depth and richness to your game's audio environment.
- Versatile Application: Suitable for various in-game scenarios, including enchanted forests, mystical realms, and ethereal landscapes.
- Enhances Storytelling: Add emotional and atmospheric depth to key moments in your game, making scenes more memorable and impactful.
Price $15.00
Stage&Truss by Sylvain bosserelle
- 32 models
square_0,5m : 384 tris
square_0,7m : 448 tris
square_1m : 512 tris
square_2m : 768 tris
square_3m : 1024 tris
square_arc_4 : 1216 tris
square_arc_6 : 1728 tris
tri_arc_4 : 904 tris
tower : 5712 tris
box : 480 tris
angle2_30 : 640 tris
angle2_45 : 704 tris
angle2_90 : 592 tris
angle2_120 : 544 tris
angle2_135 : 544 tris
angle3_a : 752 tris
angle3_b : 688 tris
angle4_a : 912 tris
angle4_b : 896 tris
angle5 : 1136 tris
tri_1m : 384 tris
tri_2m : 584 tris
tri_3m : 792 tris
tri_4m : 960 tris
fence : 528 tris
ramp : 58 tris
stairs: 2060 tris
platform : 370 tris
high_table: 654 tris
table : 352 tris
stool : 448 tris
high_stool : 984 tris
- PBR materials and textures
DiamondPlate (albedo/mask/normal) 2048 * 2048
Metal09 (albedo/mask/normal) 2048 * 2048
Metal029 (albedo/mask/normal) 2048 * 2048
Plastic006 (albedo/mask/normal) 2048 * 2048
Rubber004 (albedo/mask/normal) 2048 * 2048
Wood051 (albedo/mask/normal) 2048 * 2048
Asphalt024A (albedo/mask/normal) 2048 * 2048
Rigging: no
Animation count:0
This package contains most of the trusses models on the market (straight bar, angles, tower).
It also contains different models to generate the floor of a stage.
And above all it contains tools to allow you to quickly and easily create a whole set of trusses and stages
Price $24.99
Fixing hop in Firestorm
I am a fan of the hop:// protocol for providing addresses in OpenSim. I like hop as it has a true URL format and can be linked on web pages. These have gradually got more useful as glitches have been fixed… including the recent change in Firestorm 7.1.9.74745 which addresses failures when any hop had multiple partial matches on a region name, where exact name match was required.
This blog post gives a few issues remaining along with any Firestorm JIRA and other links that relate to them. It would be nice to see tidied up one day. But of course, I am not expecting all of these will be, or can be, fixed.
- Copy of the Address Bar contents for OpenSim hop:// where a space exists in the region name does not URL encode the address, as it (correctly) does with secondlife:// addresses. That means the copied item when pasted is not a valid URL, will not work in nearby chat or as a link outside of the viewer. https://jira.firestormviewer.org/browse/FIRE-34020
- Paste of an address that does not have X/Y element does not link as clickable in Nearby Chat/IM. E.g. hop://hg.osgrid.org:80/RuthAndRoth/
- Map Tool Copy SLurl button does not give correct results, especially when on a grid other than the one you first logged into. It should always give same address that shows when you click on and copy the top address bar. E.g., test between login.osgrid.org to and from cc.opensimulator.org:8002
- Clicking on a Hypergrid Landmark in Inventory and asking for “Copy SLurl” gives wrong results. Show on map also does not work.
- < and > chevron navigation buttons do not work correctly for Hypergrid.
- Negative Z values in a hop are not handled correctly. They are interpreted as Z = 0 in the address bar. In the chat tool the “-Z” value is not hyperlinked properly. Test at, for example, hop://hg.osgrid.org:80/Marineville/114/94/-19
Negative Z Issues Not Related to hop://
- Underwater blue haze effects work down to 0m but below that the lighting turns to the same as above the sea level. Test at hop://hg.osgrid.org:80/Marineville/114/94/+2 and then move down below Z = 0m.
- Initial placement of objects below Z = 0m using the Build Tool or dragged from inventory jump to 0,0,0. Build Tool works to then move them to a -ve Z okay. See https://jira.firestormviewer.org/browse/FIRE-33929
- The Terrain Tool only allows terrain to be lowered to 0m. Existing terrain saved as an OAR can be loaded at a negative offset with — displacement displacement <0,0,-Z>
Dynamic Holo Sci-Fi UI Pack by D.F.Y. STUDIO
Dynamic Holo SciFi UI Pack is a package containing multiple customizable dynamic sci-fi style UI components.
✪ FEATURES ✪
1.Professional appearance design. Different styles of scifi pop-ups, circles, buttons, borders, etc., more selective, suitable for all kinds of scifi games, data visualization, VR,AR projects, while supporting 2D UI and 3D scene use.
2.Smooth animation design. Combine animations, scripts and sequence images to create smooth animations in unity 3d Engine.
3.Customizable design. UI elements are layered and fully customizable in color, size, and animation.
4.High resolution design. It can fully meet the basic screen quality needs of the project.
✪ FUNCTION INTRODUCTION ✪
■ 8 themes
7 sci-fi pop-ups of different shapes and 1 blue themed game demo scene. They contain a large number of panels, sci-fi circles, progress bars, buttons, icons, and more.
■ Smooth animation
Each theme has a different animation design, and you can choose to use it together.
■ Sound effect
Contains multiple licensed sound files.
■ Complete C# source code
Simple, clean project source code, can be freely edited.
■ Visual demo scene canvas
What you see is what you get. Easy to use.
■ Diversified button states
Button has normal, hover, click, selected 4 states
■ Dynamic and static free choice
We provide UI components in two states: animated and static. When you don't want to use animated components, we offer the option of static components.
If you have any questions or have better suggestions about this asset, please contact us immediately.Thanks.
Support:dfystudio.art@gmail.com
Price $59.99
WoodenProps 3D by logicalbeat
Model Type
Low model
Polygons(Triangles)
TreasureChest : 2614
Coin : 128
Coins : 192
WoodenCase : 272
Barrel : 1052
Max Texture Size:1024x1024
Texture(12)
-Color Map 4
-Normal Map 4
-Mask Map(AO,Roughness,Metallic) 4
Textures for single coins are included in the treasure chest textures.
Since we are using a Roughness Map instead of a Smoothness Map, it is inverted in the shader.
Rigging: No
Animation count:0
UV mapping: Yes
LOD information:None
Types of materials and texture maps : PBR
Operating environment
Shader graph is required.
(Created by Shader graph Ver. 14.0.11)
Price $0.00
NATHUHARUCA Door Tilesets for RPG MAKER UNITE by Gotcha Gotcha Games
Original door images (including light, dark, and transparent variations) × 54
A diverse door tileset is here for you!
This is the RPG MAKER UNITE version of the " NATHUHARUCA Door Tilesets," originally released for RPG Maker MZ/MV, now resized to fit RPG MAKER UNITE standards. Simply import it, and you’re ready to start designing maps instantly.
This tileset is perfect for expanding your map designs and comes at a great value.
Enhance your game with these unique door designs!
Price $4.99
ByteProtector: Mobile Anti-Cheat by ByteTrace
Compatibility 💾
ByteProtector supports Unity 2019.4 LTS and newer versions, older versions may work but we can't ensure that. Please note the following limitations:
- Devices running Android™ versions below 5 are not supported.
- Certain root detection mechanisms may not function on devices running Android™ versions below 7.
The asset has been tested on more than 30 different devices to ensure robust performance and compatibility. ByteProtector also supports the latest version of Android™ 14.
If you still encounter any issues or have any questions, feel free to email us at support@bytetrace.net or join our support Discord server.
ByteProtector is a lightweight anti-cheat for Android™, written in C/C++.
Unlike basic alternatives, ByteProtector provides advanced, low-level protection to ensure game integrity and security.
Features ⚙️
- Detect Injection (External Injectors & Zygisk): Identifies unauthorized code injections from external sources and the Zygisk Injection framework.
- Debuggers (IDA Pro, gdb, ...): Prevents debugging tools like IDA Pro and other debuggers from tampering with your game.
- Game Guardian: Detects usage of GameGuardian
- Emulators: Detects when your game is being run on an emulator instead of a physical device, helping to prevent cheating.
- Root: Identifies rooted devices that could bypass standard security measures.
- Xposed (Injection framework & no root implementation): Detects the Xposed framework and its modules, which can modify the behavior of your game, even without root access.
- Self Integrity Checks: Ensures that the anti-cheat system itself has not been tampered with or altered.
Price $130.00
Tile Match | Extra Levels by Watermelon Games
Tile Match template provides all required tools for comfortable level creation, but if you need a little boost to save time, this add-on will come in handy!
Add 1000 levels to the project in a few clicks.
Download the package, select Levels Importer, and click Import.
Done! Levels are integrated and ready to use.
Price $20.00
NEAT Bullets - 2D Weapon Evolution System by Tizfold
NEAT Bullets is a tool that allows you to create weapons with unique bullet patterns. Trajectory of projectiles is determined by a set of parameters and an artificial neural network generated using the NEAT algorithm.
Four scenes included:
• Weapon Evolution scene where you can evolve and save weapons
• Weapon Demo scene where you can test 80 different pre-configured weapons and see their force fields
• Shadow Survival scene demonstrates how this system can be incorporated into gameplay. Characters' animations and tilemap from this scene are NOT included!
• Space Shooter scene is a simple space shooter game, where the enemies have randomly generated weapons
Technical details
• The asset was created using the URP template, but it works fine with any other rendering pipeline. However, you may need to add any missing materials to the sprite renderers.
• On each projectile, a force is applied every fixed update. For this reason the system is not very performant. You can test performance in Weapon Demo scene on weapon #69. Its projectiles have an unlimited lifespan, so you can see how the FPS changes depending on the number of projectiles.
• Projectile pooling is not implemented.
Third-Party Files
This package contains third-party files governed by the license(s) indicated below:
• SharpNEAT under MIT license
• Redzen under MIT license
• log4net under Apache License 2.0
• Space Shooter Redux under CC0 license
• 5 Action Chiptunes under CC0 license
• The Essential Retro Video Game Sound Effects Collection under CC0 license
• Weapon Item Icon under CC0 license
See third-party-notices.txt file in the package or Third Party Files for details.
Price $15.00
Customizable 3D Characters Bundle Vol 2 by Artlix Studios
👑3D Character Customization System for your projects👑
Create a variety of CHARACTERS using different clothing combinations.
WITH THIS PACK YOU CAN SAVE 71% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
- Customizable 3D Fantasy Characters Vol 1
- Customizable 3D Fantasy Characters Vol 2
- Customizable 3D Survival Characters Vol 1
- Customizable 3D Survival Characters Vol 2
- Customizable 3D City Characters Vol 1
- Customizable 3D City Characters Vol 2
- Customizable 3D Sci-Fi Characters Vol 1
- Customizable 3D Sci-Fi Characters Vol 2
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 4100 modular pieces
💎 Demo scene (200 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scene included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D FANTASY Characters👑
🦰Hair: ( x54 )
🧔♂️Beard: ( x18 )
👁EYEBROWS: ( x180 )
🤠Hats: ( x66 )
🪖HELMETS: ( x36 )
🤿MASKS: ( x24 )
👤FULL BODY: ( x12 )
🤚🏼Arms: ( x62 )
👕Torso: ( x73 )
👖Pants: ( x61 )
👟Shoes: ( x69 )
👑Customizable 3D SURVIVAL Characters👑
🦰Hair: ( x129 )
🧔♂️Beard: ( x54 )
👁EYEBROWS: ( x90 )
🤠Hats: ( x123 )
👓Glasses: ( x6 )
🤿MASKS: ( x32 )
🦰FACE: ( x48 )
👤FULL BODY: ( x20 )
🤚🏼Arms: ( x80 )
👕Torso: ( x184 )
👖Pants: ( x149 )
👟Shoes: ( x114 )
👑Customizable 3D CITY Characters👑
🦰Hair: ( x59 )
🧔♂️Beard: ( x18 )
👁EYEBROWS: ( x300 )
👑EARRINGS: ( x72 )
🤠Hats: ( x57 )
🎧HEADPHONES: ( x38 )
👓Glasses: ( x22 )
🤿MASKS: ( x20 )
🤚🏼Arms: ( x20 )
👕Torso: ( x137 )
👖Pants: ( x104 )
👟Shoes: ( x124 )
⌚️WATCHES: ( x48 )
👑Customizable 3D SCI-FI Characters👑
🦰Hair: ( x192 )
🧔♂️Beard: ( x40 )
👁EYEBROWS: ( x164 )
🤠Hats: ( x132 )
🤖HEAD: ( x25 )
👓Glasses: ( x30 )
🤿MASKS: ( x36 )
🪖HELMETS: ( x120 )
👤FULL BODY: ( x60 )
🤚🏼Arms: ( x110 )
👕Torso: ( x142 )
👖Pants: ( x139 )
👟Shoes: ( x124 )
Polygon count of final model: ~10K tris / ~22K tris
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
SUPPORT: artlix.studios@gmail.com
👑3D Character Customization System for your projects👑
Create a variety of CHARACTERS using different clothing combinations.
WITH THIS PACK YOU CAN SAVE 71% COMPARED TO BUYING PACKS SEPARATELY.
BUNDLE INCLUDE NEXT PACKS:
- Customizable 3D Fantasy Characters Vol 1
- Customizable 3D Fantasy Characters Vol 2
- Customizable 3D Survival Characters Vol 1
- Customizable 3D Survival Characters Vol 2
- Customizable 3D City Characters Vol 1
- Customizable 3D City Characters Vol 2
- Customizable 3D Sci-Fi Characters Vol 1
- Customizable 3D Sci-Fi Characters Vol 2
🔥 Key Features 🔥
⭐ Customizable system for your characters
🔥 4100 modular pieces
💎 Demo scene (200 collected character)
⭐ Fully Rigged
🔥 Modular body parts and clothes
💎Demo scripts for character customizer
⭐Demo scene included
🔥Icons for each item
💎Assets has a logical name.
⭐You can easily change the color of objects
👑Customizable 3D FANTASY Characters👑
🦰Hair: ( x54 )
🧔♂️Beard: ( x18 )
👁EYEBROWS: ( x180 )
🤠Hats: ( x66 )
🪖HELMETS: ( x36 )
🤿MASKS: ( x24 )
👤FULL BODY: ( x12 )
🤚🏼Arms: ( x62 )
👕Torso: ( x73 )
👖Pants: ( x61 )
👟Shoes: ( x69 )
👑Customizable 3D SURVIVAL Characters👑
🦰Hair: ( x129 )
🧔♂️Beard: ( x54 )
👁EYEBROWS: ( x90 )
🤠Hats: ( x123 )
👓Glasses: ( x6 )
🤿MASKS: ( x32 )
🦰FACE: ( x48 )
👤FULL BODY: ( x20 )
🤚🏼Arms: ( x80 )
👕Torso: ( x184 )
👖Pants: ( x149 )
👟Shoes: ( x114 )
👑Customizable 3D CITY Characters👑
🦰Hair: ( x59 )
🧔♂️Beard: ( x18 )
👁EYEBROWS: ( x300 )
👑EARRINGS: ( x72 )
🤠Hats: ( x57 )
🎧HEADPHONES: ( x38 )
👓Glasses: ( x22 )
🤿MASKS: ( x20 )
🤚🏼Arms: ( x20 )
👕Torso: ( x137 )
👖Pants: ( x104 )
👟Shoes: ( x124 )
⌚️WATCHES: ( x48 )
👑Customizable 3D SCI-FI Characters👑
🦰Hair: ( x192 )
🧔♂️Beard: ( x40 )
👁EYEBROWS: ( x164 )
🤠Hats: ( x132 )
🤖HEAD: ( x25 )
👓Glasses: ( x30 )
🤿MASKS: ( x36 )
🪖HELMETS: ( x120 )
👤FULL BODY: ( x60 )
🤚🏼Arms: ( x110 )
👕Torso: ( x142 )
👖Pants: ( x139 )
👟Shoes: ( x124 )
Polygon count of final model: ~10K tris / ~22K tris
Package contains 1 texture 1024px.
ANIMATIONS ARE NOT INCLUDED.
SUPPORT: artlix.studios@gmail.com
Price $99.99
Spirital golem by Dmitriy Dryzhak
This pack includes the spirital golem model and all the necessary animations for you to make an enemy for the main character or his pet.
Support, URP and HDRP shaders are here:
My Discord group
Triangles count:
SpiritalGolem - 47480 triangles
Animations list:
(Rootmotion versions are included)
Three different attacks
Death
Idle calm and Idle battle
Walk
Run
Getting hit
Turns left and right
Strafe left and right
Jump on place
Jump forward
Price $30.00
Tile Match | Template + Editor by Watermelon Games
Meet the NEW complete game from Watermelon Games.
This fully customizable match game template has legendary tiles gameplay, a level map, tile effects, power-ups, a lives system, an IAP store, and everything is easy to customize!
The perfect starting point for your next hit!
OUR ADVANTAGES
🧑🏻💻 Discord support
🛠️ Easy-to-use tools
🎨 Customization Guides
✨ Clean structure and code
TEMPLATE INCLUDES
🏗️ Powerful level creation:
🔸 Draw levels with your mouse
🔸 Instantly see the final result
🔸 100 levels included
🔸 Detailed documentation
🎨 Super customizable
🔹 All visuals are easy to change
🔹 Customization guides
🥶 In-game effects
🔸 Frozen tile
🔸 Tile in the crate
🔸 Hidden tile
🔸 Bubble gum linked tiles
🧲 Power-ups system
🔹 Hint
🔹 Shuffle
🔹 Reverse
🔹 Extra Slot
💖 Lives system
🗺️ Level map
💰 Monetization:
🔸 Admob
🔸 Unity Ads
🔸 IAP store with coins, power-ups, and no ads
💿 Supported Platforms
🔹📱 IOS
🔹🤖 Android
🔹🌐 WebGL
🔹🖥️ Desktop
Want to play it first? Check Android Demo or WebGL Demo
If you have any questions feel free to contact us
wmelongames@gmail.com or contact form
Price $99.00
UI Bundle by KAMGAM
This bundle includes assets listed below with a $60+ discount compared to buying them separately.
After purchasing this bundle, please visit each package listed below, and you will be able to get them for free.
Blurred backgrounds for UI.
Asset: https://assetstore.unity.com/packages/slug/260862
Manual: https://kamgam.com/unity/UGUIBlurredBackgroundManual.pdf
Particle Image for your UI.
Asset: https://assetstore.unity.com/packages/slug/274456
Manual: https://kamgam.com/unity/UGUIParticlesManual.pdf
Punch holes into your UI.
Asset: https://assetstore.unity.com/packages/slug/229717
Manual: https://kamgam.com/unity/InvertedMaskManual.pdf
Make your game gamepad-ready within seconds.
Asset: https://assetstore.unity.com/packages/slug/284552
Manual: https://kamgam.com/unity/UGUINavigationWizardManual.pdf
Render 3D objects in images.
Asset: https://assetstore.unity.com/packages/slug/275542
Manual: https://kamgam.com/unity/UGUIWorldImageManual.pdf
🖌 uGUI Animated Outlines & Glow
Make your selection highlights shine.
Asset: https://assetstore.unity.com/packages/slug/272391
Manual: https://kamgam.com/unity/UGUIOutlinesManual.pdf
Editor Tools:
Skip the hierarchy search. What you click is what you select.
Asset: https://assetstore.unity.com/packages/slug/124328
Manual: https://kamgam.com/unity/smart-ui-selection
Get a preview of your UI Prefabs in the Inspector.
Asset: https://assetstore.unity.com/packages/slug/228013
Manual: https://kamgam.com/unity/MouseShortcutsManual.pdf
⚠️ Notice: These are assets for the default UI system (uGUI) NOT the new UI Toolkit. If you want assets for UI Toolkit then there is a dedicated UI Toolkit Bundle.
⚠️ Sometimes it takes the Unity Asset Store a couple of hours to actually recognize the bundle purchase. If you don't see them listed for free then please try again the next day.
The price of this bundle will increases everytime a new asset is added. So buy now and enjoy new assets for free later ;-)
Price $120.00
UI Navigation Wizard - Gamepad / Keyboard Navigation & Selection by KAMGAM
Links: Manual
You have made your game for mouse input and now that you want to add controller support you realize: Oh my god, the selection goes everywhere (front, back, out of scene, ..). -> Fear not for the UI Navigation Wizard has arrived to solve all you UI navigation problems with the flick of a mouse.
😎 Easy to use
No coding skills required. Simply add a prefab to your scene and call it a day.
✔️ Occlusion Detection
Automatically prohibits elements in the back from being selected. You don't need to do anything. Yes, this also work for moving UIs!
NOTICE: The occlusion system does not use the interactable flag. Though, if you want, you can tell it to manage the "interactable" flag on the selectable objects for you.
✔️ Null Selection Resolution
It checks if nothing is selected and automatically selects the UI element that is closest to the position of the last selected element.
Of course you can pause/unpause null selection resolution at any time (for cutscenes, tutorials, ...).
✔️ Mix automatic and explicit navigation
You choose whether you want to trust the automatic navigation or control it yourself. Easy parameterizable configuration for each navigation direction. If needed you can even revert back to the Unity default navigation (as if you'd ever want to).
✔️ Works with all selectables (not just Buttons)
✔️ Selection Constraints
Constrain the selectable buttons to just a few from a list. Very handy for tutorials!
Yes, you can add an dremove from that list dynamically and it will work, always.
✔️ Navigation blocking
Completely avoid navigating in a direction away from a selectable if needed.
✔️ Dynamic UI support
All features handle UIs that activate and deactivate at runtime gracefully. No need to inform the wizard. He just knows ;-)
📚 Lots of examples & documentation
Check out Kamgam/UGUINavigationWizard/Examples.
💫️ Full Source Code
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️
✔️ Supports Unity 2021 LTS, 2022 LTS, 2023 LTS, Unity 6, ...
Please make sure you are using the current LTS release.
👇 Things you should know 👇 (Read this before you buy):
There is an intro section in the manual. Please read it first.
⚠️ Unity 2021.3 or higher is required (LTS releases strongly recommended).
✍️ Usage
1) Open your main scene (the scene that gets loaded first).
2) Add the "UGUI Navigation Wizard Automator" prefab.
3) Add the "UGUI Navigation Wizard Null Resolver" prefab if you want null selection resolution.
4) Done
😎 HINT 1:
For a quick test the "UGUI Navigation Wizard Automator" is perfect, yet if you decide to keep using the navigation wizard I would recommend adding the UGUI Navigation Wizard component to your selectables before running the game (the automator has a button for that).
🧐 HINT 2:
You can use the NullResover, Automator and Constraints locally too (disable the "IsGlobal" flag). If you use them on a transform then they will only affect their own child transforms and no other.
🤠 HINT 3:
Split your UI into as many canvases as you can. That's a handy trick for Unity in general and has nothing to do with this asset. Just though you might want to know.
☎️ Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and the exact Unity version in your request. Please also try upgrading to the most recent LTS version before asking. Please go read the manual before asking. I try to cover as many edge cases as I can there. Thank you.
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EasyTab by davsea
Features
✅ Support for all components based on Selectable
🚀 Performing useful functionality immediately after installation
🔄 Automatic detection of the navigation sequence by traversing the Transform tree
➡️ Support for sequential navigation of the Selectable when pressing Tab key,
🔙 As well as navigation in reverse order when using the Shift+Tab key combination
↩️ Processing of the Return key presses when the focus is on the text field
🔤 Additional support for input fields, including TextMeshPro
⏮️ Navigate to the last selected object when the focus is not set
💡 Automatic checking of objects for accessibility (alive, active, intractable, canvas-group)
🎨 Canvas support of all types (world-space, screen space overlay, screen space camera)
💫 Automatic navigation between multiple canvases and multiple scenes
⌨️ Support for all input modes (InputSystem V1 (old), InputSystem V2 (new), Both mode
🧩 Easy navigation configuration using the EasyTab component for GameObject via inspector window
🔀 The ability to explicitly set the navigation sequence using jumps
✂️ The ability to exclude Selectable or children for navigation
🔠 The ability to override navigation options
🚧 The ability to determine the behavior when reaching the boundaries (🔁 Roll / 🔛 Clamp / ⤴️ Escape)
🔌 The package code is defined in the EasyTab.Runtime assembly
🔧 The ability to change all fields of the EasyTab component through the code
⚙️ The ability to customize global behavior using EasyTabIntegration.Globally
🕹️ The ability to independently control navigation through the code
✨ The ability to define additional conditions for the availability of objects (by defining your own TransformDriver)
By default, the package is automatically embedded in PlayerLoop Unity. It is enough to install the package in any convenient way and Tab key navigation should work
Sources: GitHub
Price $0.00