Brightway Fantasy Stylized Houses by CodeVision
Number of textures
70
Texture dimensions
512x512px, 1024x1024px, 2048x2048px
Polygon count of assets:
Minimum polygon count
10
Maximum polygon count
15300
Number of prefabs
68
Rigging: NO
Animation count
0
Animation type list
0
UV mapping: Yes
LOD information
avarage 3 LODs
3 levels for BR_Castle_Tree
3 levels for BR_Castle_Gate
4 levels for BR_Guild
4 levels for BR_Houses A,B,C
3 levels for BR_Lamps
3 levels for BR_Shops
3 levels for BR_SUBHouses
3 levels for BR_Treehouse
3 levels for BR_WoodBridge
some assets have no LOD
Types of materials and texture maps:
Textures format in PNG
28 URP materials
1x custom water shader
1x custom foliage shader
Fantasy Realm Environment Pack
Dive into a whimsical world with our Fantasy Realm Environment Pack, perfect for crafting vibrant and enchanting scenes. This comprehensive package offers a wide range of fantasy-themed assets designed to help developers create spellbinding environments quickly and efficiently.
Asset Details:
- Number of Prefabs: 68, including diverse building models, bridges, trees, and other thematic structures.
- Textures: 70 high-quality textures in PNG format, available in dimensions 512x512px, 1024x1024px, and 2048x2048px.
- Materials: Includes 28 URP materials, 1 custom water shader, and 1 custom foliage shader, enhancing visual depth and realism.
- Polygon Count: Ranges from a minimum of 10 to a maximum of 15,300, providing flexibility from simple to detailed configurations.
- UV Mapping: Thoroughly mapped for accurate texture placement.
- LOD Information: Average of 3 LODs for most assets, ensuring optimal performance without sacrificing detail. Specific assets feature up to 4 LOD levels.
Whether you are creating a mystical village, an enchanted forest, or a secretive guild, our Fantasy Realm Environment Pack provides all the elements you need to bring your vision to life. The assets are designed to blend seamlessly into diverse landscapes, supported by detailed textures and customizable materials.
Explore the endless possibilities with our Fantasy Realm Environment Pack, your gateway to creating magical and immersive 3D environments.
Price $20.00
Floating Dust VFX by RealtimeVFXStore
- Custom shaders are included for the HDRP and URP pipelines
- The effect uses GameObjects for the particles to achieve the bokeh blue effect
Realistic floating dust with many configurable options and features.
As well as offering many configurable settings such as speed, size, spawn zone etc, the dust has a simulated bokeh blur effect where the particles blur and grow into cicrular shapes if they come close to the camera.
Additionally, light zones can be defined in your scene using collision volumes, brighting any dust particles that pass through them - especially useful when your dust is moving through light rays (or "god rays").
Versions for the built-in, HDRP and URP pipelines are included.
Price $10.00
TextureSmearTool(Mosaic&Replace) by MagicK
ApplyMosaicBlock: Apply a mosaic block effect to the target texture.
ApplyBaseTextureBlock: Change the content of the target texture's block area to another texture's corresponding content.
ApplyColorBlock: Apply a color block effect to the target texture.
ApplyMosaicRadius: Apply a mosaic radius effect to the target texture.
ApplyBaseTextureRadius: Change the content of the target texture's radius area to another texture's corresponding content.
ApplyColorRadius: Apply a color radius effect to the target texture.
ApplyMosaicCustomBrush: Use a custom brush to apply a mosaic effect to the target texture.
ApplyBaseTextureCustomBrush: Change the content of the target texture's custom brush area to another texture's corresponding content.
ApplyColorCustomBrush: Use a custom brush to apply a color effect to the target texture.
CreatNewFullMosaicTexture: Create a new full mosaic texture.
TextureSmearTool is a utility plugin for processing textures in Unity. It offers various effects, including mosaic blocks, mosaic radius, and custom brush patterns. It can also be used to smear parts of one image to reveal another image (such as scratch cards, changing character decorations, etc.), making it suitable for various drawing and image processing needs.
Features
ApplyMosaicBlock: Apply a mosaic block effect to the target texture.
ApplyBaseTextureBlock: Change the content of the target texture's block area to another texture's corresponding content.
ApplyColorBlock: Apply a color block effect to the target texture.
ApplyMosaicRadius: Apply a mosaic radius effect to the target texture.
ApplyBaseTextureRadius: Change the content of the target texture's radius area to another texture's corresponding content.
ApplyColorRadius: Apply a color radius effect to the target texture.
ApplyMosaicCustomBrush: Use a custom brush to apply a mosaic effect to the target texture.
ApplyBaseTextureCustomBrush: Change the content of the target texture's custom brush area to another texture's corresponding content.
ApplyColorCustomBrush: Use a custom brush to apply a color effect to the target texture.
CreatNewFullMosaicTexture: Create a new full mosaic texture.
Price $4.99
MobileSSAO by SmallBurger
- Use the MRT technique to capture surface normals.
- Provide the tint color to adjust the color of SSAO.
- Provide the DirectLightingStrengthWeight parameter to control each object's ambient occlusion effect on direct lighting.
SSAO (Screen Space Ambient Occlusion) is a specialized technique designed to enhance visual quality in real-time graphics by adding subtle shadows and depth to scenes, making them appear more realistic. The traditional SSAO approach typically relies on screen space normals, which are used to calculate occlusion effects. However, generating these normals usually requires a separate normal pre-pass, necessitating an extra rendering of objects. This extra step can significantly impact performance, particularly on mobile platforms with limited processing power and resources.
The Mobile SSAO plugin addresses this performance issue by leveraging Multiple Render Targets (MRT) technology. MRT allows the rendering of multiple outputs (such as color, depth, and normals) in a single rendering pass. By using MRT, Mobile SSAO can capture the necessary normal information without needing an additional rendering pass for the normal pre-pass. This optimization reduces the overall rendering workload, which is crucial for maintaining high performance on mobile devices.
Here's a more detailed breakdown of how Mobile SSAO improves performance:
- MRT Technology:
By utilizing MRT, the plugin captures all required data (color, depth, normals) in a single rendering pass. This eliminates the need for a separate normal pre-pass, thus saving computational resources and time. - Performance Optimization:
The reduction in the number of rendering passes directly translates to improved performance. On mobile devices, where GPU and CPU resources are limited, this optimization helps maintain smooth frame rates and responsiveness. - Quality Retention:
Despite the performance gains, Mobile SSAO maintains high visual quality by ensuring accurate normal data is available for the SSAO calculations. This balance between performance and quality is essential for mobile gaming and real-time applications. - Simplified Rendering Pipeline:
Integrating SSAO into the existing rendering pipeline using MRT simplifies the overall rendering process. This streamlined approach reduces the complexity and potential overhead associated with additional rendering passes.
In summary, Mobile SSAO's use of MRT technology to combine multiple outputs into a single pass addresses the performance challenges of traditional SSAO on mobile platforms. By avoiding the need for a separate normal pre-pass, it significantly enhances performance while maintaining the visual quality required for realistic ambient occlusion effects. This makes it a valuable tool for developers aiming to achieve high-quality graphics on mobile devices without compromising on performance.
Price $25.00
Casual Military Soldier 30 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 73
Number of Materials: 29
Number of Meshes: 10
Texture dimensions: 4096 x 4096
Triangles count: 149490
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 29 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 61
Number of Materials: 18
Number of Meshes: 9
Texture dimensions: 4096 x 4096
Triangles count: 104376
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 28 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 67
Number of Materials: 25
Number of Meshes: 8
Texture dimensions: 4096 x 4096
Triangles count: 135607
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 27 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 68
Number of Materials: 26
Number of Meshes: 9
Texture dimensions: 4096 x 4096
Triangles count: 135607
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 26 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 71
Number of Materials: 27
Number of Meshes: 10
Texture dimensions: 4096 x 4096
Triangles count: 105169
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 25 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 53
Number of Materials: 19
Number of Meshes: 8
Texture dimensions: 4096 x 4096
Triangles count: 101940
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 24 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 57
Number of Materials: 21
Number of Meshes: 9
Texture dimensions: 4096 x 4096
Triangles count: 101940
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 22 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 75
Number of Materials: 29
Number of Meshes: 9
Texture dimensions: 4096 x 4096
Triangles count: 101940
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 21 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 69
Number of Materials: 26
Number of Meshes: 10
Texture dimensions: 4096 x 4096
Triangles count: 101940
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Casual Military Soldier 20 by Qunatum
Rigged to Humanoid Rig
Number of Textures: 61
Number of Materials: 22
Number of Meshes: 9
Texture dimensions: 4096 x 4096
Triangles count: 69632
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly Casual Soldier
Free bonus:
Weapon Static Meshes
Price $29.99
Decals: Blood by DirectRender
File count: 100 incl. meta files
Number of Textures: 60
Texture Resolutions: 4096x4096, could be lowered if needed.
Animated: No
Highly configurable, user-friendly and regularly updated. Every texture is imported as 4096x4096, but can always be lowered if needed.
Best use case for horror games but could be used for any sort of genre.
Price $15.00
Adventure Character Victoria - Survival, Survivor, RPG, Shooter, Action by David Grette Studio
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: We love you!
Time to plunge into the atmosphere of Adventure!
A lot of work has been put into this character’s package - we have implemented an exceptional number of nice features that you will surely enjoy!
Lots of skins, amazing modularity, several body types (for male and female bodies), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc…we’ll tell you more below :)
Also project includes a demoscene with a lot of props for your game and cinematic scene (available by request for free).
📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
This is part of the first of two Adventure style packages. Full first set includes:
- Thomas is a basic adventure character.
- Christopher is a thug and a bully!
- Eva is a sweet basic adventure girl.
- Victoria is an urban option. Her bow will help you out more than once!
- Jane is a winter option for fighting blizzards.
This package includes the Victoria character only.
⚡️Description:
✔️ Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
✔️ Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
✔️ Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories - each character has their own weapon, except for the pistol and axe, which are included in all packs
✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want
✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)
✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!
✔️ Adjust the size of chests and hips for female characters
✔️ Adjustable size men's proportions: base, thin, muscular, fat
✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
✔️ The projects include additional scenes with biomes
✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.
✔️ You can also change the color of skin, eyes, clothes, accessories and hair.
✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!
✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.
✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.
✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).
✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.
Models height: 185 cms male, 175 cms female
Polycount:
Victoria: 64833
Weapons:
- Pistol: 19306
- Axe: 834
- Bow: 22340
⚡️Important notes:
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info
- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- The demo video and screenshots show the work of HDRP pipeline.
- Unity does not support the exchange of assets between projects by default.
We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
Thank you, David Grette team ❤️
💌Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/u7MCTmDqmU
Price $89.00
Adventure Character Christopher - Survival, Survivor, RPG, Shooter, Action by David Grette Studio
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: We love you!
Time to plunge into the atmosphere of Adventure!
A lot of work has been put into this character’s package - we have implemented an exceptional number of nice features that you will surely enjoy!
Lots of skins, amazing modularity, several body types (for male and female bodies), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc…we’ll tell you more below :)
Also project includes a demoscene with a lot of props for your game and cinematic scene (available by request for free).
📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
This is part of the first of two Adventure style packages. Full set includes:
- Thomas is a basic adventure character.
- Christopher is a thug and a bully!
- Eva is a sweet basic adventure girl.
- Victoria is an urban option. Her bow will help you out more than once!
- Jane is a winter option for fighting blizzards.
This package includes the Christopher character only.
⚡️Description:
✔️ Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
✔️ Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
✔️ Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories - each character has their own weapon, except for the pistol and axe, which are included in all packs
✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want
✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)
✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!
✔️ Adjust the size of chests and hips for female characters
✔️ Adjustable size men's proportions: base, thin, muscular, fat
✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
✔️ The projects include additional scenes with biomes
✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.
✔️ You can also change the color of skin, eyes, clothes, accessories and hair.
✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!
✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.
✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.
✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).
✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.
Models height: 185 cms male, 175 cms female
Polycount:
Christopher: 79010
Weapons:
- Pistol: 19306
- Knife: 2705
- Axe: 834
⚡️Important notes:
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info
- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- The demo video and screenshots show the work of HDRP pipeline.
- Unity does not support the exchange of assets between projects by default.
We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
Thank you, David Grette team ❤️
💌Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/u7MCTmDqmU
Price $89.00
Adventure Character Thomas - Survival, Survivor, RPG, Shooter, Action by David Grette Studio
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: We love you!
Time to plunge into the atmosphere of Adventure!
A lot of work has been put into this character’s package - we have implemented an exceptional number of nice features that you will surely enjoy!
Lots of skins, amazing modularity, several body types (for male and female bodies), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc…we’ll tell you more below :)
Also project includes a demoscene with a lot of props for your game and cinematic scene (available by request for free).
📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
This is part of the first of two Adventure style packages. Full set includes:
- Thomas is a basic adventure character.
- Christopher is a thug and a bully!
- Eva is a sweet basic adventure girl.
- Victoria is an urban option. Her bow will help you out more than once!
- Jane is a winter option for fighting blizzards.
This package includes the Victoria character only.
⚡️Description:
✔️ Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
✔️ Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
✔️ Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories - each character has their own weapon, except for the pistol and axe, which are included in all packs
✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want
✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)
✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!
✔️ Adjust the size of chests and hips for female characters
✔️ Adjustable size men's proportions: base, thin, muscular, fat
✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
✔️ The projects include additional scenes with biomes
✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.
✔️ You can also change the color of skin, eyes, clothes, accessories and hair.
✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!
✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.
✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.
✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).
✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.
Models height: 185 cms male, 175 cms female
Polycount:
Thomas: 79176
Weapons:
- Pistol: 19306
- Axe: 834
⚡️Important notes:
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info
- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- The demo video and screenshots show the work of HDRP pipeline.
- Unity does not support the exchange of assets between projects by default.
We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
Thank you, David Grette team ❤️
💌Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/u7MCTmDqmU
Price $89.00
Adventure Character Eva - Survival, Survivor, RPG, Shooter, Action by David Grette Studio
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: We love you!
Time to plunge into the atmosphere of Adventure!
A lot of work has been put into this character’s package - we have implemented an exceptional number of nice features that you will surely enjoy!
Lots of skins, amazing modularity, several body types (for male and female bodies), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc…we’ll tell you more below :)
Also project includes a demoscene with a lot of props for your game and cinematic scene (available by request for free).
📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
This is part of the first of two Adventure style packages. Full first set includes:
- Thomas is a basic adventure character.
- Christopher is a thug and a bully!
- Eva is a sweet basic adventure girl.
- Victoria is an urban option. Her bow will help you out more than once!
- Jane is a winter option for fighting blizzards.
This package includes the Eva character only.
⚡️Description:
✔️ Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
✔️ Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
✔️ Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories - each character has their own weapon, except for the pistol and axe, which are included in all packs
✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want
✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)
✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!
✔️ Adjust the size of chests and hips for female characters
✔️ Adjustable size men's proportions: base, thin, muscular, fat
✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
✔️ The projects include additional scenes with biomes
✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.
✔️ You can also change the color of skin, eyes, clothes, accessories and hair.
✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!
✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.
✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.
✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).
✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.
Models height: 185 cms male, 175 cms female
Polycount:
Eva: 83855
Weapons:
- Pistol: 19306
- Axe: 834
⚡️Important notes:
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info
- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- The demo video and screenshots show the work of HDRP pipeline.
- Unity does not support the exchange of assets between projects by default.
We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
Thank you, David Grette team ❤️
💌Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/u7MCTmDqmU
Price $89.00
Adventure Character Jane - Survival, Survivor, RPG, Shooter, Action by David Grette Studio
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: We love you!
Time to plunge into the atmosphere of Adventure!
A lot of work has been put into this character’s package - we have implemented an exceptional number of nice features that you will surely enjoy!
Lots of skins, amazing modularity, several body types (for male and female bodies), the ability to exchange clothes between characters, a bunch of accessories and weapons, etc…we’ll tell you more below :)
Also project includes a demoscene with a lot of props for your game and cinematic scene (available by request for free).
📝Note - the demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
This is part of the first of two Adventure style packages. Full first set includes:
- Thomas is a basic adventure character.
- Christopher is a thug and a bully!
- Eva is a sweet basic adventure girl.
- Victoria is an urban option. Her bow will help you out more than once!
- Jane is a winter option for fighting blizzards.
This package includes the Victoria character only.
⚡️Description:
✔️ Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
✔️ Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
✔️ Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories - each character has their own weapon, except for the pistol and axe, which are included in all packs
✔️ Excellent modularity - a lot of layers of clothing allow you to choose the look you want
✔️ All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations! Recommended Skinned Mesh Transfer plugin to use this opportunity. Note - to combine some parts of clothing, the use of blendshapes is required (included)
✔️ Demo and cinematic scenes are included (send upon request due to restrictions on the maximum pack size). It contains a lot of high-quality props - we are sure they will be useful in your game!
✔️ Adjust the size of chests and hips for female characters
✔️ Adjustable size men's proportions: base, thin, muscular, fat
✔️ The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
✔️ The projects include additional scenes with biomes
✔️ The packages include a Third Person Character Controller, so you can play and test animations right from the box.
✔️ You can also change the color of skin, eyes, clothes, accessories and hair.
✔️ Advanced materials setup. SSS, micronormal masks, etc - all inclusive and ready to go!
✔️ 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.
✔️ Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
✔️ Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls.
✔️ Fully customized physics. Simulation of hair, clothes, body are included. But, for the best work of physics, it is recommended to use the Magica Cloth 2 plugin (the Unity Chan script is working now).
✔️ Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.
Models height: 185 cms male, 175 cms female
Polycount:
Jane: 101174
Weapons:
- Pistol: 19306
- Ice pick: 3708
⚡️Important notes:
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial for more info
- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- The demo video and screenshots show the work of HDRP pipeline.
- Unity does not support the exchange of assets between projects by default.
We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
Thank you, David Grette team ❤️
💌Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/u7MCTmDqmU
Price $89.00