Procedural Cube World by SoftKittyStudio
Full playable demo:
- Art assets will look best with "Linear" Color Space, you could change this setting in "Project Settings > Player > Other Settings > Color Space"
- Everything shown in the demo, videos, and screenshots is included in the package.
- Note: For Built-In Render Pipeline, Unity PostProcessing is required for demo results.
Full Solution for Procedural “Cube Voxel” Terrain
This package offers everything you need for procedural “Cube Voxel” terrain, compatible with both the Built-In Render Pipeline and URP.
Features:
- Customizable Terrain: Randomly generated terrain with detailed customization settings.
- World Map Integration: Use a texture to apply different visual styles across the game world.
- In-Game Build Mode: Allow players or developers to build and delete cubes in-game to make a minecraft-like game.
- Dynamic Pathfinding: Low-cost system with no pre-baking required.
- Toon Shading Water Shader: Includes a beautiful water shader and particle effects.
- Save/Load Functionality: Preserve both generated terrain and player-created cubes.
- Customizable Cubes: Easily create your own cubes using provided tools.
- Mini Map UI: Lightweight and customizable, no render texture needed.
- Assets Included: 50+ pre-made cube assets and 60+ prop assets.
- Easy Prop Integration: Quick setup for custom prop models.
- Optimized Performance: Designed for efficiency and high performance.
- Detailed Documentation: Comprehensive guide for setup and use.
Price $99.99
Collectables Sound Effects Pack by HoveAudio
Audio file types: wav
Sample rate: 96kHz
Bit depth: 24 bit
Loopable: no
Mono
Find a demo HERE
Embark on a journey with captivating and rewarding sound effects to enhance your exploration. This sound pack is tailored to fit collectathon games in the style of Spyro the Dragon and Banjo-Kazooie. Filled to the brim with satisfying ear candy to encourage your player to collect as much as they can. This pack contains a variety of options to customize to your exact needs.
Price $0.00
Game Management by Mobazy
The saving mechanism used is player prefs. The Game Manager package is optimized for mobile, caching the saved settings.
This package is free to use in your commercial games. The Game Manager package is owned by Mobazy LLC and cannot be modified and sold.
Setup
- In all of your game scenes or levels drag in the package GameManager/Prefabs/Game Management.prefab
- Delete your Camera if you have one, this package uses Cinemachine Cameras.
- Add a loading scene. Create a game object, and add the script StartCurrentLvl.cs. An example scene was provided in GameManager/Scenes/Loading Scene. This will load the player's current level.
- In your custom scripts call any Management functions.
- An ExamplePlayer.cs script was provided that calls GameManagement.StartLevelSuccess() to save the player's current progress and load the next level.
- Optional: If you have more than one loading scene, set the value of NumberOfLoadingScenes in GameManagement prefab.
Price $0.00
Pilot Voice Pack by Chris Burns
This Package includes:
- Over 1450 audio files. All files are neatly organized into themed folders.
- Logical file names. All files are titled by the phrase they are for easy browsing.
- High-quality 44100Hz audio files.
- Non-looping .wav mono sound files.
- Discord Support channel for Feedback & Requests https://discord.gg/DSUd2QcyHZ
Elevate Your Flight Experience!
📻 Immerse Pilots: Transport your pilots to the skies with this audio pack featuring authentic phrases heard over pilot radios.
🌟 High-Quality Audio: Professionally crafted messages ideal for aviation adventures.
👨✈️ Pilot's Voice: A clear, calm pilot voice for realistic communication.
🔧 Versatile Usage: Perfect for flight simulations and air combat games.
🔢 Multiple Options: Includes clean audio and radio effect version.
🔊 Announcements: Over 20 aviation warnings and announcements.
🗺️ Destinations: 100 names for airports, airfields, cities, and other aviation-themed locations both real world and fictional to enhance your flight experience.
🏁 Arrival: 10 phrases for announcing arrival at destinations.
📜 Reports: 50 emergency messages for dynamic gameplay.
🚨 Hazards: 50 imminent danger messages like "Fuel leak detected, initiate emergency landing protocols."
✈️ Aircraft Part Names: Over 20 aircraft parts for combining with Hazards ie: "Rear Landing gear Jamed".
🔢 Numbers: From Altitude levels to Flight numbers, perfect for flight navigation.
🛩️ Aircraft Names: 100 different aircraft names for realism in your simulations.
🛬 Emergency Sequence: Prepare your passengers for the unexpected.
✅ Compliments: Have your NPC wingmen compliment your skillfully performed aerobatics with over 20 messages of praise.
📟 Callsigns: 50 unique and cliche pilot callsigns, Maverick, Iceman, and many more.
👀 Enemy Spotted: Alert your squad to enemy blips on the radar.
🔥 Enemy Down: "Scratch one bandit!" - and many other ways of announcing a kill, perfect for any dog fight.
🧾 Awaiting Orders: Are you creating an RTS and need to notify the player that the fighter jets are ready to scramble? These 'awaiting orders' phrases will do the job.
🎖️ Boasts: Flying with an overly confident wingman or instructor? These boasts will add colour to the radio or they could be used as achievement unlock notifications.
🎲 Endless Options: Combine audio for dynamic events, like "Engine failure detected + In + starboard wing".
🎮 Discord Support: Active channel for feedback and requests! Is there a particular phrase you need that's not in the pack? Write it in the Discord channel and I'll create it and add it to the next update! Discord Link
Price $15.99
Fractal Nursery - Create Pythagorean trees by dmtroy
- Create pythagorean tree fractals complete with geometry
- Generate either in editor or at runtime
- Can generate box colliders or edges colliders to define shape
- Code can be extended to add your features
For anyone looking to to create 2d fractals here's a simple tool to make them either in editor or at runtime.
Price $0.00
Fire Equipment by Saritasa
Number of textures: 6
Texture dimensions: 2048x2048 px (PNG)
Materials in use: 3
Polygon count: 30194 (tris)
Number of meshes/prefabs: 8
UV mapping: Yes
LODs: No
Types of materials and texture maps: PBR
This asset includes 8 low-poly models with 3 materials. The models are suitable for games, VR, AR and Web applications.
- Optimized for low-poly and real-time render projects
- Realistic dimensions
- Easy to use and well-organized
Price $12.00
Sport Bats Swing Set - Lowpoly Sport Pack by 3D Game Objects
Number of textures 22
Texture dimensions 2048x2048
Minimum polygon count 400
Maximum polygon count 1600
Number of meshes/prefabs 8/22
UV mapping: Yes
Types of materials and texture maps - Only Basecolor Texture
Sport Bat Swing Set - Ultimate Collection of Sports Bats and Rackets!
Enhance your game projects with the Stylized Sport Bat Swing Set, a premium 3D collection of high-quality sports bats and rackets. Perfect for creating realistic experiences in sports simulations, this set includes meticulously crafted models for a variety of bat-and-racket sports.
Sport Bat Swing Set Contents:
Badminton Racket
Tennis Racket
Cricket Bat
Baseball Bat
Hockey Stick
Canoe Paddle
Table Tennis Paddle
Golf Club
Features:
Stylized and detailed models Optimized for performance
Easy integration Compatible with Unity
Usage Scenarios:
Sports games Simulations Educational and training tools VR and AR experiences
Why Choose This Set?
Quality Details: Each bat and racket is modeled with high-quality materials and attention to detail.
Versatile Use: Perfect for various bat-and-racket sports, allowing you to create diverse game scenarios.
Price $15.99
Arcade Car Racing Template by STE Games
Made especially for Mobile (Android / IOS)
With this asset, quickly create a similar standard Arcade Racing Game with ease.
Its got editor scripts which help you create Levels and place AI cars with ease in your scene.
Please download the apk to try, link.
The game features:
- A standard Settings Menu.
- A Customise Panel where you choose paint and different props for the car.
- A Levels Panel where you can setup different environments for the levels.
- Racing time can be in Day or Night.
- Editor scripts that help you in setting up AI opponents cars with ease.
- Editor scripts for setting up your levels with ease.
- Simple and commented code for easy understanding of the whole game structure.
Note: No IAP or Ads are setup.
Dependency:
To be able to make your fonts more stylish as much as possible, this template uses Text Mesh Pro package. So please download and import the TextMeshPro package for free from the Package Manager in your editor.
Licence:
This Asset therefore uses TextMesh Pro under the Unity Companion License for Unity-dependent projects. Please see Third-Party Notices.txt file in the package for details.
Price $40.00
Easter Island Statue Rock Pack by RED CREATIVE
Versatile Usage: Ideal for game developers and creators seeking to build immersive ancient worlds.
Meshes: Rock Statues (Separate)
Textures: High-resolution baked textures (4096x4096)
Number of Unique Meshes: 22
Collision: Yes (Automatically generated)
Vertex Count: 2kp to 4532KP
Total Vertex Count 1828.285 KP
LODs: No
Number of Materials: 22
Number of Textures: 132
Texture Resolutions: 4096x4096
Experience the mystique of Easter Island like never before with our exquisite collection of 3D Moai statue rock models. This set includes 22 meticulously crafted meshes, each telling its own story—from imposing sentinels to ancient, weathered fragments. With 22 master materials at your fingertips, customization knows no bounds, allowing you to create environments that reflect your unique artistic vision.
Designed for optimal performance, these models deliver breathtaking detail without sacrificing efficiency, making them perfect for virtual explorations, historical reconstructions, or immersive gaming worlds. Bring the enigmatic wonders of Easter Island to life and enrich your projects with our Moai statue rocks, now available on the Unity3D assetstore.
form more information please visit my Artstaion page
Price $25.00
Heads - Female by Infinity3DGame
This package contains:
1) Models (total models/prefabs: 21):
- 1 Head (740 tris).
2) Textures (total textures: 20):
- 20 Heads Textures (Diffuse Map + Mask Map) - resolution 2048x2048;
3) Shader:
- Head:
Customizable shader for changing the color of individual facial elements based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $20.00
SP Castle 01 by Bohn Studios
Number of textures: 31
Texture dimensions: 2048x2048 to 8192x8192
Minimum polygon count: 32
Maximum polygon count: 40,000 (merged mesh huge modules)
Number of meshes/prefabs: 195
Rigging: No
Animation count: 0
Animation type list: \\\\\
UV mapping: Yes, manually atlased
Materials: 5 OWA Contruction atlas materials, 6 tiling materials
This package includes a daytime castle & village demo scene showing how the prefabs can be used together. Built-in RP, URP, and HDRP tested.
Includes the following prefabs:
- 5 atlas materials and 6 tiling materials for all of your castle creation needs
- 7 enterable buildings for a nearby village
- 2 modular roof kits for buildings
- Optimized greebles for fine tuning custom structures
- 2 Skybox options
- 4 booths for vendors
- 7 tents
- 1 pavillion
- 25 Modular Castle Walls
- 67 fences and palisades
- 3 gazebos
- 24 rocks (can also be used for background mountains)
- 28 trees / bushes
- 6 grass prefabs with LOD's
- 2 optimized fog particle prefabs
- 14 Huge Castle Modules (merged mesh and modular versions)
- Demo controller and utility scripts for optimization (not required for use as this is an art asset)
This package is also included in OWA City Core Bundle
Price $79.99
Ahab's ANIME Character #2 by AhabDev
👉Hand painted textures!
👉All materials use the liltoon shader, licensed under MIT. This shader easily covers all three pipelines. For more information, you can find it here.
👉Polycount:
🎉 🎉NOW INCLUDING A FREE COPY OF AHAB BONES, THE DEFINITIVE TOOL TO SIMULATE DYNAMIC AND SPRING BONES FOR YOUR RIGGED HAIRS, SOFT BODY PARTS, RIGGED CLOTHES, ETC.!🎉 🎉
All screenshots are captured directly from Unity, with no third party software retouches whatsoever.
Character and clothes are included as a single Skinned Mesh. Character's body is fully completed. For demo purposes, hand-painted occlusion masks are used to hide skin poking through problematic garment areas. To adapt the character to your needs (delete occluded faces, change clothes, etc.) you may use a third-party software to edit the meshes. Check my YT CHANNEL HERE for specific videos about that.
⭐Features⭐
1️⃣ Facial Blendshapes: Over 130 included! Combine them to create endless different expressions with an included cutom manager creator. Check this video for more info.
2️⃣ Custom Expression Manager included to create endless facial expressions from the runtime. Also controls blinking and 4 types of talking. Check this video for more info.
3️⃣ Rigged hair included.
4️⃣ Fully rigged Humanoid Sekeleton. Addiontal bones may be included to apply physics on extra props (if any).
5️⃣ Hair has Ahab Bones applied!.
6️⃣ Smoothed face normals by default. Check more info here.
Stay tunned for more characters to come!
Price $34.99
Ahab's ANIME Character #1 by AhabDev
👉Hand painted textures! Hair looks like promo pictures out of the box!
👉All materials use the liltoon shader, licensed under MIT. This shader easily covers all three pipelines. For more information, you can find it here.
👉Polycount:
🎉 🎉NOW INCLUDING A FREE COPY OF AHAB BONES, THE DEFINITIVE TOOL TO SIMULATE DYNAMIC AND SPRING BONES FOR YOUR RIGGED HAIRS, SOFT BODY PARTS, RIGGED CLOTHES, ETC.!🎉 🎉
All screenshots are captured directly from Unity, with no third party software retouches whatsoever.
Character and clothes are included as a single Skinned Mesh. Character's body is fully completed. For demo purposes, hand-painted occlusion masks are used to hide skin poking through problematic garment areas. To adapt the character to your needs (delete occluded faces, change clothes, etc.) you may use a third-party software to edit the meshes. Check my YT CHANNEL HERE for specific videos about that.
⭐Features⭐
1️⃣ Facial Blendshapes: Over 130 included! Combine them to create endless different expressions with an included cutom manager creator. Check this video for more info.
2️⃣ Custom Expression Manager included to create endless facial expressions from the runtime. Also controls blinking and 4 types of talking. Check this video for more info.
3️⃣ Rigged hair included.
4️⃣ Fully rigged Humanoid Sekeleton. Addiontal bones may be included to apply physics on extra props (if any).
5️⃣ Hair has Ahab Bones applied!.
6️⃣ Smoothed face normals by default. Check more info here.
Stay tunned for more characters to come!
Price $34.99
Dalmatian by Ancient Bestiary
Number of Animations: 28
Animation types: InPlace
Number of characters: 1
Vertex counts of characters: dog - 26k verts; collar - 1.5k verts
Number of Materials: 4
Number of Textures: 8
Texture Resolutions: 4096x4096 - body; 1024x1024 - collar
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No
Hello,
Here is the Dalmatian for your game/cinematic projects. Can be used without the collar.
--------------------------------
if you need control rig of this model (.blend), you can email me (aniyoga.cgi@gmail.com)
--------------------------------
List of animations:
- idle_stand (A, B)
- barking_stand (A, B)
- idle_sit (A, B)
- barking_sit (A, B)
- idle_lie (A, B)
- barking_lie (A, B)
- attack
- walk (A, B)
- amble (A, B)
- pace (A, B)
- trot (A, B)
- canter (A, B)
- run (A, B)
- get_hit (A, B)
- death
--------------------------------
Have a good day c:
Price $29.00
Dobermann by Ancient Bestiary
Number of Animations: 28
Animation types: InPlace
Number of characters: 1
Vertex counts of characters: dog - 37500 verts; collar - 5773 verts
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No
Hello,
Here is the Dobermann for your game/cinematic projects. Can be used without the collar.
--------------------------------
if you need control rig of this model (.blend), you can email me (aniyoga.cgi@gmail.com)
--------------------------------
List of animations:
- idle_stand (A, B)
- barking_stand (A, B)
- idle_sit (A, B)
- barking_sit (A, B)
- idle_lie (A, B)
- barking_lie (A, B)
- attack
- walk (A, B)
- amble (A, B)
- pace (A, B)
- trot (A, B)
- canter (A, B)
- run (A, B)
- get_hit (A, B)
- death
--------------------------------
Have a good day c:
Price $29.00
Boss: Pixel Headless Knight by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $19.99
Boss: Pixel Bride by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 600x600 pixels
[Animation]
- idle_1
- walk
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $19.99
20 Animated Pixel Characters Pack 1 by Pixel Cattle Games
Sample Scene:
- Sample character controller with 20 animated characters.
20 Animated Characters: Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- jump
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ 60+ Pixel Effects ]
Price $99.99
10 Animated Pixel Bosses Pack by Pixel Cattle Games
Sample Scene:
- Sample character controller with 10 animated Bosses.
10 Animated Bosses: Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- jump
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ 60+ Pixel Effects ]
Price $99.99