Massive Sounds Vol 2 by G-Star
Number of Audio: 143
Sample rate / bit rate: 44,100 Hz / 16 Bit
Do Sound FX loop: Some Yes
Minutes of audio provided: 22min+
Audio Files Types: WAV
Additional: Stereo
This package includes over 140 different massive quality sound effects for your projects
🎶 AUDIO EXAMPLE: Soundcloud link
The pack contains the following categories of sounds:
- Fall SFX
- Groan SFX
- Metal SFX
- Monster SFX
- Wood/ Massive Tree SFX
- Stone SFX
- Thunder SFX
Price $13.99
Gastronomic Tables, Chairs and Parasols HQ by VIS Games
Textures-sizes: 4096x4096
Textures include: Albedo, Normal, Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn-, URP- and HDRP-Renderpipeline
This package contains gastronomic chairs, tables, tablecloths and parasols.
Perfect to bring more detail in your city scenes.
Includes:
-2 different chairs (each of them with 3 different color texture-sets and a clean and dirty version)
-3 different tables (each of them with 3 different color texture-sets and a clean and dirty version)
-3 different tablecloths (each of them with 3 different color texture-sets and a clean and dirty version)
-4 different parasols (each of them with 3 different color texture-sets and a clean and dirty version)
In total 72 Prefabs.
Textures-sizes: 4096x4096
Textures include: Albedo, Normal, Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn-, URP- and HDRP-Renderpipeline
Price $14.95
Cartoon Dog - Bull Terrier by Red Deer
Number of textures: 27
Texture dimensions: 2048x2048 and 512x512
Polygon count: 11700 tris
Number of meshes/prefabs: 7 / 36
Rigging: Yes
Animation count: 111
Animation type list: In Place and Root Motion
UV mapping: Yes
LOD information: No
Types of materials: PBR
This asset has cartoon BULL TERRIER model.
The model has 57 bones and 11700 tris.
Texture maps - albedo, AO / metallic / roughness, normal map (all 2048x2048).
Separate model for mobile phones with 3500 triangles.
100+ animations (IP/RM):
Attack (bite, bite move, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), scratch ear, pick up, etc.
This pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, beds, dog houses and more.
The animator controller is missing.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $15.00
Rock Attacks VFX Pack by Piloto Studio
- 318 Textures
- 289 Materials
- 26 Models
- 2 Shaders
- 1 Script for preview purposes.
🛆🛆🛆 Rock Attacks VFX Pack 🛆🛆🛆
185 Rocky spell attacks!
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 185 unique VFX with some of the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $40.00
Assault Animation Pack by MotionCapify
Number of Animations: 71
Animation types : Root Motion
Discord :- Link
MotionCapify Charcter To Retarget Unity Humanoid :- Link
Video Map Not Included
- M4A4 Animation - 44 (Crouch, Fire , Idle, Reload, Run, Walk, TurnInPlace, Equip/UnEquip)
- Machine Gun Animation :- 7
- Scary Animation :- 20
Price $15.00
Deckard Render SX by OliVR
-Render videos from your Unity project without spatial or temporal aliasing issues. Result can be both soft or sharp based on your needs
-Simulate a behaviour of real life cinematographic or video cameras - from color to optical features of most advanced analog or digital cameras used in TV and cinema production.
-Use Physically Modelled Natural Depth of Field based on Syntethic Aperture technology - with natural looking bokeh
-Use Physically Modelled Natural Motion Blur for a smooth motion feeling at cinematic framerates
-Make any realtime light emit soft diffuse shadows
-It plays well when used together with Unity Post Processing Stack or any other post processing effect. It will smooth any unstable image effect and remove noise from it
-It doesn't require usage of any custom shaders or materials
-Deckard adds the ability to create custom multipass shaders that can be used for materials such as hair, car paints or skin shaders
-Deckard is compatible with Amplify Shader
-Supports Timeline
-Supports Cinemachine
-Supports HDRP (experimental)
-Exports to PRORES MOV video files or MP4
-Supports motion blur for skinned meshes (only for Unity 2018.3 or greater)
-Tilt Shift effect
-Uses progressive rendering in Editor
-Supports motion blur on particle systems
-Has a feature to take screenshots from editor, with the ability to capture depth maps for Facebook 3D posts
-Auto focus function (with definable autofocus speed)
Important Note: Deckard doesn't render in realtime and is suited only for exporting images or movies.
*Deckard Render is still in development, and it will be adding new features
** Deckard Render is best when used with modern hardware GFX cards
SUPPORT FORUM THREAD
Price $39.99
[URP][HDRP] Pack Frozen Texture by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- AO 2048x2048;
- Normal 2048x2048;
- Emissive 2048x2048;
- Mask 2048x2048;
- Height 2048x2048.
These textures are a version of URP and HDRP.
This item should be free to you if you purchased any of the following items:
Price $15.00
Bake AO - Easy ambient occlusion baking by Procedural Pixels
Supported OS: Windows, MacOS
Supported GPUs: NVidia, AMD, Intel, and Apple GPUs with at least 2GB of VRAM and Shader Model 5.0, such as GTX 580 or Radeon HD 6970. Integrated GPUs also work fine, but baking times are longer.
Supported Unity Versions: 2021.3 or newer
Supported Render Pipelines: Built-in, URP
Textures can also be baked in HDRP, but the BakeAO component for automatic texture setting is not supported on HDRP, and no shaders for HDRP are included.
Project adjustments: To fully utilize the features of the BakeAO component, you need to use shaders included with BakeAO or adjust custom shaders (more details here).
Textures baked with BakeAO are just texture assets compatible with all platforms.
You can find more details in the documentation:
What is Bake AO?
Bake AO allows you to bake ambient occlusion textures within the editor. This reduces the need for external software and streamlines your workflow with an easy-to-use and simple interface.
Why use BakeAO? Ambient occlusion improves model visuals in certain light conditions, especially shadows and ambient lighting. With AO textures, models look more realistic and detailed.
With BakeAO, you can:
- Bake AO textures with minimal setup
- Customize settings per model as needed
- Work entirely within Unity for faster iteration
---- BEST USE ----
It works best when your game uses ambient lighting and shadows and lacks clarity in those areas; bake AO will improve the visual clarity of the models, even if the AO application is very subtle.
I tested the asset using
- assets made by Unity: Viking Village, Tanks
- models from Polyperfect: Low Poly Ultimate Pack
- models from Synty Studios: POLYGON Western - Low Poly 3D Art by Synty
---- DOCUMENTATION ----
You can find documentation and more details here: https://proceduralpixels.com/BakeAO/Documentation
---- FEATURES ----
Fast Baking Process: Designed to produce high-quality textures efficiently. Baking is done using GPU.
Background Baking: Baking tasks run in the background while you continue working on your Unity project.
Multi-Object Baking: Bake textures for multiple models simultaneously, streamlining your workflow.
Component for Automatic AO Texture Setting: Attach a BakeAO component to apply AO textures to MeshRenderer and SkinnedMeshRenderer. It will automatically find (or bake) the correct texture.
Non-destructive Workflow: Baking parameters are saved with the texture, allowing for later adjustments and parameter reuse. Baking is also not disrupted by working on the project. You will not lose data while recompiling scripts, importing new models, or switching scenes.
Integrated with Unity Presets: Utilize or create presets for consistent baking results and streamlined parameter setup.
Baking in Scene Context: Nearby models can affect the result. AO textures can capture the surrounding environment's impact.
Detailed Parametrization: There are plenty of parameters to play with. Adjust the final texture look to meet your desired visuals.
Baking for Different UV Sets: Tailor AO baking to different UV sets for optimal results.
User-Friendly Interface: Intuitive interface for easy navigation and parameter adjustments. With the included Baking Wizard, you can add objects for baking just by dragging and dropping objects from the project into the window.
Active Task Management: Monitor and control baking tasks with a straightforward interface.
Custom Shaders: Custom shader graph node and HLSL library for shader customization.
No asset Store Dependencies, no DLLs: I value giving opportunities to learn and improve; that's why Bake AO consists of only open C# scripts and HLSL shader code; there is no hidden code you can't change.
---- LIMITATIONS AND BEFORE YOU BUY ----
Note: Bake AO is not a scene lightmapper, it's a tool for creating ambient occlusion textures that you can later use in materials or through the BakeAO component.
See all the limitations in documentation to find out more.
Price $49.00
LLM Agents - AI Behavior by ZawiejeIZamiecie
Large Language Model Integration: Directly utilize popular pre-trained LLMs.
Contextual Behavior Planning: NPCs make informed decisions based on past events, player actions, and environmental conditions.
Contextual Dialogue Generation: conversations based on world context, player actions and other agents actions.
Cross-platform Compatibility: Works on any platform Unity supports.
Easy Integration: pre-build sample project showcasing implementation details.
Comprehensive documentation: detailed implementation instructions and important classes overview.
Community-driven: Regular updates and improvements based on community feedback and suggestions.
This asset provides a framework for leveraging large language model (LLM) agents to power non-player character (NPC) behavior and dialogues in Unity projects. By integrating pre-trained language models, the framework enables contextual reasoning, allowing NPCs to adapt to their surroundings and interact with players and other characters in unforeseen ways. This technology eliminates the need for manual scripting of decision-making processes, instead generating dynamic and unpredictable scenarios. As a result, it allows creators to craft richer, more immersive world experiences that mimic the complexity of real-life social interactions. The framework seamlessly integrates into any Unity-based project, enabling developers to easily introduce realistic NPC interactions that were previously out of reach.
Price $30.00
NPC Postapocalypse 01 by Maksim Bugrimov
- I present to you a character NPC Postapocalypse 01 in the style of the Post-apocalyptic.
- The character are well suited for horror and for games about the end of the world.
- The character have a little face morph.
- The character does not have animations,
- but it has a standard rigg that works with humanoid rig Unity
- Character NPC Postapocalypse 01
- PBR textures.
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Clothes
- -Albedo
- -AO
- -Metallic
- -Normal
- (4096-4096 Size)
- Polys:34,126
- Tris:58,276
- Verts:30,700
Price $34.99
Cinematic Drum Pack 6 by vspmusic
Number of Audio Wavs: 10
Sample rate / bit rate: 44,100 Hz
Does music loop: No
Minutes of audio provided: 30 Minutes 23 Seconds
Supported Development Platforms:
Windows: Yes
Mac: Yes
The Cinematic Drum Pack 6 is ideal for scenes that simply require a drum track to drive action, dialogue, and/or plot for your video game sequences.
The Oath Of A Warrior
The Befallen Council
Rights Of Honor
The Warrior Princess
Knights Of The Border
Wrath of Steel
March of The Condemned
The Realm of Magic
Right Of Combat
A Sea At War Drums
Price $15.99
Casual Simple Skill 8 Spell Set Pack by Coffee duck
Set of 137 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
This pack can be used as a variety of game project icons.
This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.
Set of 138 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- Black background and transparent background
-It was created by Photoshop, and it includes a psd file.
-Check out the screenshots.
Thank you.
Price $11.00
OpenSim 0.9.3.1 Dev Nessie
OpenSim 0.9.3.0 “Nessie” was released on 8-Nov-2023 (see Release Notes), so the development branch will now be OpenSim 0.9.3.1 Dev. Both the release and Dev versions use .NET8.0.
This release supports new features such as PBR materials for objects, reflection probes, including mirror types, and terrain PBR materials for viewers compatible with OpenSim specifications.
OpenSim Dev latest can usually be obtained at http://opensimulator.org/viewgit/?a=shortlog&p=opensim
.NET 8.0 Information
OpenSim 0.9.3.* uses .NET8.0. The NET8.0 SDK, runtime and necessary compiler tools can be made available by installing or updating to Visual Studio 2022 Community Edition version 17.9.6 or later and installing the .NET SDK 8.0. Install the .NET 8.0 SDK from https://dotnet.microsoft.com/en-us/download/dotnet/8.0
To opt out of Microsoft gathering of .NET 8.0 compile information use Right click on “This PC” icon -> Properties -> Advanced System Settings -> Environment Variables -> System Variables and add or change DOTNET_CLI_TELEMETRY_OPTOUT to 1 or true. This must be done BEFORE installing the .NET 8.0 SDK (or rerun the installer after setting the variable).
Then on the OpenSim source use runprebuild.bat and compile.bat
Nessie Image from https://learning.rzss.org.uk/mod/hvp/view.php?id=2662.
Adventure Gaming Music Suite by Alison Turk
Audio file types: .wav
Sample rate: 44.1 khz
Bit depth: 16
File size: 106.6 MB
Adventure Gaming Music Suite
composed by Alison Turk
The Adventure Gaming Music Suite is a collection of adventure/exploration gaming music created to seamlessly immerse the player. Piano led orchestrals, ethereal vocals combined with top-tier melodic composition are provided in a professional and masterful way.
Included in the Adventure Gaming Music Suite:
- 5 original tracks with 5 additional versions
- Seamless loops
- 16bit/44.1khz .wav format
This collection is well suited for an adventure game with exploration and includes:
- Reflective and magical exploration music
- Cute/quirky location music
- Inspiring cathedral/shrine music
- and other delightful gamescape offerings
Tracklist: all songs indicated as loop are designed to seamlessly loop
Contemplation Exploring – Full
Contemplation Exploring – Long/Loop
Contemplation Exploring – Short/Loop
Cute Village - Loop
Heated Debate - Combat Piano Loop V.1
Heated Debate - Combat Piano Loop V.2
Heated Debate - Combat w/Percussion Loop
Morning Exploring - Full
Morning Exploring – Loop
Shrine - Full
Music is royalty-free and streaming friendly and will not generate copyright strikes from YouTube.
All music composed by
Price $0.00
Magical World SFX Bundle by Soundstripe
- 96 SFX
- 343 MB of SFX
- All files are in WAV format
- Most are 24-bit/48 kHz
- Some are 16-bit/48 kHz and 16-bit/44.1 kHz
- All songs are at a lossless resolution
- Every sound effect in this bundle is Royalty Free!
Soundstripe's award-winning SFX are perfect for:
- Magical Games
- RPGs
- Strategy Games
- All games with Wizards, Witches, and Spells
SFX
The SFX in this bundle include a variety of 96 spooky sounds, hits, and more. You can listen to all of the SFX in this bundle here.
Moods & Characteristics
- Suspenseful
- Scary
- Quirky
- Atmospheric
- Dynamic
- Dark
- Dreamy
- Childlike
Royalty Free!
Royalty free SFX are hands-down the best option for any individual needing access to quality SFX that are being legally attained. When you license through a royalty free media company, that company pays the song's creator(s) so you don't have to. This saves you money in the long run. If you need more convincing, this blog post is another resource worth checking out.
Why Soundstripe?
Our extensive catalog spans multiple genres, ensuring that you'll find the perfect soundtrack for your project. And with Soundstripe's trusted reputation in the industry, backed by certifications from platforms like Twitch, you can trust that you're getting high-quality audio assets that enhance rather than detract from your work. We have a team of music industry veterans, world class songwriters, and Grammy Winning mix engineers ensuring that all of our songs arew created to the highest standards possible. Don't let your creative vision be limited by subpar audio – elevate it with Soundstripe bundles on Unity today!
Price $99.99
Ambisonic Sounds - Morning Atmosphere Seaside Village Loops by Master of Dreams
- 31 Ambix WAV files
- 31 Stereo WAV files
- 96kHz/24Bit
- Minutes of audio provided: 53 min
In this atmospheric recording you will find seamless loops of crickets, rustling leaves on the trees, birds singing, dogs barking and the distant sounds of a train passing by, as well as planes flying high above the village.
The recording was made by a Zoom H3-VR recorder in the Ambisonics A format (96 kHz 24 Bit) and then converted to the AmbiX and Stereo formats (96 kHz 24 Bit), which are located in different folders of this sound pack.
"Morning Atmosphere Seaside Village Loops" is the perfect way to create a calm and peaceful atmosphere of a morning seaside village, where each sound creates a sense of harmony and unity with nature.
Morning Atmosphere Seaside Village Loops - Sound List
Price $20.00
Coins Sound FX - Essentials by Grafinery Interaktiv
Audio file types: Wav
Sample rate: 44.1kHz
Bit depth: 24bit
Loopable: No
Additional: Mono
Coins Sound FX Essentials is a comprehensive sound effects library that provides a swift and effective audio solution tailored to the coin-related requirements of your game.
Within this pack, you'll find a diverse collection of sound effects. These include sounds for handling coins, the jingle of coins being collected, the clinks as they're dropped or stacked, and the distinctive sounds of various currencies being handled.
This pack includes 103 sounds. All sounds are recorded in our foley studio with high quality equipments. All files are 24bit/44.1kHz
File List: https://docs.google.com/spreadsheets/d/1JO9Jj4VTM9oqCSQMvM_UM8fiEKxMJDdL14csc_D6M7M/edit?usp=drive_link
Price $9.99
Modern City/Block 4. by DEXSOFT
Features:
- 207 Unique Meshes
- Example Scene Included
- URP Version Only
Technical Details:
- Number of Meshes: 207
- LOD stages: 1-4 per model
- Number of Prefabs: 230
- Number of Materials: 257
- Number of Textures: 516 (+ skybox)
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count Examples (LOD0):
- Beverage Truck: 11296
- Parking Device: 894
- Terrace: 2584
- New Wall6: 552
- Market 4: 3144
- Building Top: 844
- Tree: 10177
- Aircondition: 1036
- ATM: 1740
- Bicycle: 13195
- Bench: 1176
- Bus Station: 2704
- Garbage Can: 1310
- Large Garbage Bins: 2400
- Parking Device: 610
- Street Light: 366
- Fire Hydrant: 2192
- News Stand: 3266
Build modern cityscapes with ease.
Modern City asset pack features over 200 high-quality models.
URP Version Only!
Fully modular, this pack allows you to assemble buildings, place street props, and design detailed urban environments.
This is the second block of a much larger city project, with future expansions on the way. Included are a complete road system, traffic lights, rails, and a variety of elements to customize your urban layout.
Meshes:
207 meshes in total: Street props + building parts + foliage + road blocks
Check images of the overview scene.
Splines:
Please enable the Splines option through the Package Manager --> in Unity Registry.
Splines are used for fence creation.
Scene:
Example city block shown in the images and video is included in this pack.
Only the second block is included, not the complete city!
Questions, concerns or assistance:
via email: info@dexsoft-games.com
or join Discord Server
Note:
- Only the Second city block is included in this asset pack
- Textures used for some materials (metal, plastic, wood) are taken from free PBR sources (www.ambientcg.com)
- Large pack size, mobile version not supported!
- If you need to bake the scene, consider removing the splines, for better results.
Price $19.99