Spinning Dungeon Traps by Vertex Hub
Product Specifications
Number of Meshes: 21
Number of Textures: 132
Texture Dimensions: 1024x1024, 2048x2048, 4096x4096
Materials: 66 (11 variants each of 1K, 2K, and 4K textures for Built-In and URP pipelines)
Polygon Counts:
Spinning Traps:
LargeMetalSpikesSpinning: 2,975 tris
GroundMetalSpikesSpinning: 2,176 tris
SmallMetalSpikesSpinning: 2,032 tris
HorizontalSpinningSpikeA: 3,120 tris
HorizontalSpinningSpikeB: 3,712 tris
HorizontalSpinningBump: 1,912 tris
LargeMetalBumpSpinning: 1,768 tris
SmallMetalBumpSpinning: 1,720 tris
GroundMetalBladeSpinning: 2,812 tris
SmallMetalBladeSpinning: 2,812 tris
LargeMetalBladeSpinning: 5,132 tris
HorizontalSpinningBladeA: 5,536 tris
HorizontalSpinningBladeB: 3,216 tris
SmallMetalSpinningGate: 3,760 tris
LargeMetalSpinningGate: 5,176 tris
Floor Rails:
FloorSoloRail: 216 tris
FloorRailCorner: 144 tris
FloorRailCrossSection: 298 tris
FloorRail1M: 18 tris
FloorRail2M: 18 tris
FloorRailEndCap: 70 tris
Total Model Prefabs: 126
Variants: 21 x 1K, 21 x 2K, 21 x 4K for each Built-In and URP
Meshes Include:
LargeMetalSpikesSpinning
GroundMetalSpikesSpinning
SmallMetalSpikesSpinning
HorizontalSpinningSpikeA
HorizontalSpinningSpikeB
HorizontalSpinningBump
LargeMetalBumpSpinning
SmallMetalBumpSpinning
GroundMetalBladeSpinning
SmallMetalBladeSpinning
LargeMetalBladeSpinning
HorizontalSpinningBladeA
HorizontalSpinningBladeB
SmallMetalSpinningGate
LargeMetalSpinningGate
FloorSoloRail
FloorRailCorner
FloorRailCrossSection
FloorRail1M
FloorRail2M
FloorRailEndCap
Technical Details:
Rigging: No
Animation Count: None
UV Mapping: Yes
LOD Information: None
Material Type: PBR (Physically Based Rendering)
Texture Types: Albedo, Normal, Metallic, Ambient Occlusion
Built-In & URP Ready!
Introducing Our Spinning Dungeon Traps Kit
Elevate your virtual environments with the cutting-edge Spinning Dungeon Traps Kit, the inaugural release in our new series of dungeon enhancement packs. Designed to infuse any dungeon or environment with an element of peril, this kit is perfect for both experienced game developers and aspiring 3D artists.
Features:
Compatibility: Ready for both Built-In and URP pipelines, with setup optimized for seamless drag-and-drop integration. Includes overview scenes for both pipelines.
Content Includes:
- 15 Spinning Traps
- 6 Modular Floor Rails
Geometry and Performance:
Low triangle count ranging from 70 tris for the smallest floor rail to 5,536 tris for the most complex spinning traps.
Clean geometry, efficient UV mapping, and consistent texel density ensure optimal performance and integration.
High-Quality Materials:
- Textures available in 1K, 2K, and 4K resolutions.
Prefab Details:
- 21 x 1K Prefabs: 15 traps, 6 floor rails
- 21 x 2K Prefabs: 15 traps, 6 floor rails
- 21 x 4K Prefabs: 15 traps, 6 floor rails
Whether you're crafting a foreboding dungeon, a magical realm, or adding an extra layer of detail to your digital landscapes, our Spinning Dungeon Traps Kit is the perfect choice.
Compatibility: Works with Unity versions 2022.3.35 or higher.
For support and inquiries, please contact us at VertexHub3D@gmail.com
Transform your projects with the Spinning Dungeon Traps Kit today and let your creativity thrive!
Price $15.00
Card TCG Design 9 by Angelina Avgustova
- 3 covers
- 3 different backgrounds for art/images
- 1412x2168px (Png, PSD)
Attention! More layers with shadows, glow and etc in the psd file.
- ATTENTION! Pictures in the asset windows are not included!
Email: trutapochek@mail.ru trutapochek@gmail.com
Price $12.99
Austro Daimler World War 1 Tank Vehicle Asset by Aligned Games
- Each model includes a Diffuse map, Normal map, Ambient Occlusion map, Lighting map and a Filtered Normal map.
- Includes a high quality Austro Daimler tank asset!
- 4700 Tris.
- Texture size is 2048x2048.
- Prefab is set up for model.
- Includes two pre-mades scenes, one in day time and one at night time.
- Includes a unique custom day and night skybox.
- Includes a spectate style test camera script and setup.
- Great performance.
Experience the power of the Austro-Daimler Panzerwagen with this highly detailed 3D model, ideal for games, simulations, or historical reconstructions.
The Austro-Daimler Panzerwagen, developed by Austria-Hungary during World War I, was an early armored vehicle created to improve battlefield mobility and protection. As one of the pioneering tank designs of the era, it featured robust armor and firepower, symbolizing the technological innovations of early armored warfare.
This 3D model showcases an authentic representation of the Austro-Daimler Panzerwagen, complete with intricate textures, its distinctive armored hull, and rugged wheels. Designed for historical accuracy, it is perfect for military history projects and realistic simulations. Fully optimized for performance and compatibility, this model captures the spirit of early tank engineering and brings it to life on the virtual battlefield.
Try the demo : Download Here
For support email me at : alignedgames@mailbox.co.za
My studio website :
Price $16.00
Austin MK IV World War 1 Tank Vehicle Asset by Aligned Games
- Each model includes a Diffuse map, Normal map, Ambient Occlusion map, Lighting map and a Filtered Normal map.
- Includes a high quality Austin MK IV tank asset!
- 14000 Tris.
- Texture size is 2048x2048.
- Prefab is set up for model.
- Includes two pre-mades scenes, one in day time and one at night time.
- Includes a unique custom day and night skybox.
- Includes a spectate style test camera script and setup.
- Great performance.
Experience the power of the Austin MK IV tank with this highly detailed 3D model, perfect for games, simulations, or historical military scenes.
The Austin MK IV tank, developed in Britain during World War I, was part of an ongoing effort to improve battlefield mobility and protection. Though it saw limited use, this armored vehicle marked a significant step in the evolution of tank design, with enhanced armor and improved maneuverability for its era.
This model features a realistic design with a fully textured exterior, including turrets, intricate wheels, and authentic detailing. Optimized for performance, it's a versatile addition to any historical or war-themed project.
Bring the iconic Austin MK IV tank to your battlefield today!
Try the demo : Download Here
For support email me at : alignedgames@mailbox.co.za
My studio website :
Price $16.00
A7v Sturmpanzer World War 1 Tank Vehicle Asset by Aligned Games
- Each model includes a Diffuse map, Normal map, Ambient Occlusion map, Lighting map and a Filtered Normal map.
- Includes a high quality A7v Sturmpanzer tank asset!
- 12000 Tris.
- Texture size is 2048x2048.
- Prefab is set up for model.
- Includes two pre-mades scenes, one in day time and one at night time.
- Includes a unique custom day and night skybox.
- Includes a spectate style test camera script and setup.
- Great performance.
Experience the might of the A7V Sturmpanzer with this meticulously crafted 3D model, perfect for games, simulations, or military reconstructions.
The A7V Sturmpanzer, developed in Germany during World War I, was a pioneering armored vehicle designed to enhance battlefield effectiveness. As one of the first true tanks produced by Germany, it combined heavy armor with formidable firepower, making it a significant piece of military history.
This model boasts an authentic design with detailed textures, including the distinctive boxy hull, turret, and rugged tracks. It captures the historical essence of the A7V Sturmpanzer, making it an excellent choice for historical military projects and realistic simulations. Fully optimized for performance and compatibility, this 3D model brings the legacy of early tank warfare to life.
Try the demo : Download Here
For support email me at : alignedgames@mailbox.co.za
My studio website :
Price $16.00
Realistic Modern Homes Small Attic Asset Package by Aligned Games
- Each model includes a Diffuse map, Normal map, Ambient Occlusion map, Lighting map and a Filtered Normal map.
- Includes 19 high quality assets! These include furniture, decorations, structures, props and much more!
- Poly ranges for the models goes from low to mid poly. The average poly-count is around 500 polys.
- Texture sizes range from 256 to 1024. The average texture size used is 512.
- Prefabs are set up for each model.
- Includes two pre-mades scenes, one in day time and one at night time.
- Includes a unique custom day and night skybox.
- Includes a spectate style test camera script and setup.
- Great performance.
Modern Homes Small Attic Asset Package is a bedroom asset package containing a great selection of assets used to create a detailed and realistic attic scene!
Inside this attic scene you'll find a variety of assets ranging from a wardrobe to shelves to books to crates and boxes to paintings to rugs and everything in between!
Everything has been carefully designed to deliver a realistic and detailed experience.
This package includes a variety of realistic assets to ensure that your game looks and feels the best that it can!
Try the demo : Download Here
For support email me at : alignedgames@mailbox.co.za
My studio website :
Price $14.00
Ultimate Googly Eyes by Fahmoon Productions
- Number of Assets:
- 5 Sprites
- Image Dimensions:
- 4 Sprites at 512 x 512
- 1 Sprite at 256 x 256
- Color Depth: 32 bit
- Transparency Information: Alpha channel supported on all images
- Animated: No
- Physics Materials: 2 Physics Materials Included for interactive elements (e.g., bouncy surfaces, low-friction objects).
Googly Eye can be added to any object.
You define the Max Radius this object will bob and bounce inside.
This works for 2D or 3D, it doesn't matter if the object uses the physics engine or not, if it moves the Googly Eye will bob and toss around based on the movement.
As a bonus you get the cute little 2D guy for free :D
Price $15.00
Ambient Electronica (Music Pack) by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit.
- Loopable: No.
- Additional: Stereo.
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: No.
Ambient Electronica
- Instruments: Synth Pads, Soft Bells, Drones, Reverb-drenched Sounds
- Vibe: Calm, Atmospheric, Meditative
- Description: "Ambient Electronica" is a soothing and immersive music pack designed to evoke a contemplative and serene atmosphere. Featuring slow-moving synth pads, soft bells, and reverb-heavy soundscapes, this collection is ideal for games that require a calming, reflective, or meditative environment. Its evolving textures and subtle percussive elements create a tranquil, immersive experience perfect for introspective moments, puzzle-solving, or exploration in peaceful settings.
Price $15.00
Samurai pack 01 by Art Hiraeth
Number of textures
- Samurai Hanako - 91
- Samurai Katsuro - 52
Texture dimensions 4096x4096
Maximum polygon count
- Samurai Hanako - 68042
- Samurai Katsuro - 68310
Number of meshes/prefabs 16
Rigging: Yes
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Below are links to the product pages from the package :
- Samurai Hanako
The model has 12 texture sets
each of them - 4096х4096
Materials - 24
Textures - 91
- Rigged with Epic Skeleton
- 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
- Separated mesh parts (Modular)
- Weapon included
- PBR Textures (TGA)
- Material Instances
- 12 texture sets for each parts
- 4k textures
- Model has additional bones
- Modular model (you can remove or add parts)
Samurai Hanako:
faces - 14914
verts - 15311
tris - 28924
Hair:
faces - 10055
verts - 16080
tris - 20111
Armor/Cloth:
faces - 38468
verts - 38089
tris - 72831
Katana:
faces - 2341
verts - 2229
tris - 4418
Wakizashi:
faces - 2264
verts - 2147
tris - 4275
- Samurai Katsuro
The model has 10 texture sets
each of them - 4096х4096
Materials - 16
Textures - 52
- Rigged with Epic Skeleton
- 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
- Separated mesh parts (Modular)
- Weapon included
- PBR Textures (TGA)
- Material Instances
- 10 texture sets for each parts
- 4k textures
- Model has additional bones
- Modular model (you can remove or add parts)
Samurai Katsuro:
faces - 15889
verts - 16534
tris - 30829
Hair:
faces - 11540
verts - 24076
tris - 23080
Armor/Cloth:
faces - 36276
verts - 36156
tris - 69123
Katana:
faces - 2341
verts - 2229
tris - 4418
Wakizashi:
faces - 2264
verts - 2147
tris - 4275
Price $119.99
Stylized Toon Shader Pack! by Despair
- 💧 Water Shader:
A dynamic toon water shader with adjustable wave motion, foam effects, and shoreline blending.
- 🌊 Water Bob System:
Simulates water bobbing and rotational effects for floating objects with customizable frequency and amplitude.
- 🎨 Toon Shader:
A stylized toon shader with edge glow effects, ambient lighting, and customizable specular highlights.
- 🖌️ Toon Shader V2:
An optimized toon shader featuring simplified light intensity control for sharp, cartoon-like shading.
- 🎯 Advanced Outline System:
A fully customizable object highlighting system with raycast detection.
- 🎮 Player Controller Systems:
⚡ Energy System: Manage stamina or other resources during gameplay.
👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System:
Advanced mouse look controls with head bobbing for first-person perspective.
- 📦 Models:
2 Box Models, 1 life-saver, 1 Mini Island for use in your scenes.
The Stylized Toon Shader Pack is a complete, high-quality shader set designed to give your project a unique, cartoon-inspired aesthetic. With customizable options, it's the perfect solution for achieving a polished, stylized look in any 3D scene.
Supported Render Pipelines:
✅ Standard/Built-In
❌ Universal
❌ Hdrp
For a list of features, see Technical Details
Price $20.00
Platformer 12 Underwater - Low Poly Asset Pack by ithappy by ithappy
▶️ Geometry
136 unique assets
228k triangles all pack
▶️ Scale
Real-world-size
▶️ Animation
Yes
▶️ Materials
All models use 7 materials (color, emission, metal, glass, pearl, shine, water)
▶️ Textures
All models use 5 texture (color, sky, shine, water normal, water alpha)
Resolution: 1024, 2048 px.
▶️ Collision
Yes
▶️ Files
Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, STL
You can modify our models yourself by requesting the necessary format from us.
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! 💥🎮
▶️ General ◀️
You can combine packages together, choose the most suitable ones, making your games unique and distinctive. 🔥
All lists 🎮
You can look through all the packs in the category you need and choose the ones you like the most!
● CITIES
● PROPS
● FREE
▶️ ithappy presents ◀️
Platformer 12 Underwater - Low Poly Asset Pack by ithappy
🌊 Dive into the depths of creativity with our Platformer Underwater 3D model collection!
Immerse yourself in a world of vibrant coral reefs, mysterious underwater caves, and aquatic life, all designed to bring your projects to life beneath the waves. Perfect for crafting captivating levels filled with oceanic wonders and thrilling underwater adventures! 🐠
▶️ Key Features ◀️
● 136 assets, which offer endless possibilities for crafting unique locations. You can arrange landscapes and obstacles in ways that make each level more intricate and engaging.
● 3 pre-designed game levels, ready for use in your projects, saving you valuable time. These levels span 250 meters and showcase a variety of asset combinations for inspiration.
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support. We aim to improve this package, add new resources, and constantly enhance its content.
▶️ Pack Content ◀️
3 pre-designed game levels that you can view in pictures.
136 models:
● Platforms (x14)
Platforms for movement
● Environment (x42)
Anchor, corals, coral reef, ground, sea star, seaweed, shines, stones, water
● Ruins (x17)
Destroyed buildings, palaces, columns, bridges, arches, stairs
● Animals (x2)
Anglerfish, crab
● Obstacles (x20)
Rotating platforms, pearl platform, rotating hammer, fan, flying shells, etc.
● Props (x41)
Barrier, pearl circle, coral, crown, diamond, drone, drone indicator, fence, heart, key, pearl, pillar, ring, sea star, seashell, star, steering wheel, tower, wall
🌟 Make a splash in your projects with the Platformer Underwater collection!
If you liked this package, please leave a review! Creativity to you!
Follow us, new packs coming out, updates, promotions, tutorials:
DISCORD | EMAIL | INSTAGRAM | YOUTUBE
Price $69.00
Laser Bullets-Urp Toon effects by Game HUB
Technical points
- Only for urp assets.
- Texture size 2048 B/W 2048.
- Texture type (2D and Ui).
- Texture shape (2D).
The pack includes four distinct color variations, each accompanied by matching hit and flash effects, adding visual dynamism to your project. Perfect for integrating polished projectile mechanics, the pack also includes a Bolt Shader Graph, allowing extensive customization for your specific needs.
How to use?
- Import the package into your Unity project.
- Enter play mode and press “Mouse Left Click” for shooting and “ Space” to change the next effect.
- Drag and Drop your prefab into the scene script (Spawner) of ProjectileTest Gameobject.
- Customize visible properties such as color, speed, and intensity.
- Position the effect in your scene according to your desired location and orientation.
- Trigger the effect in your game logic or through animation events to bring them to life at the right moment.
Shader / Shader Graph:
- Bolt Shader Graph Properties:
- Color_: Controls the color of the projectile from the shader side.
- Texture2D: Defines the texture of the projectile within the shader graph.
- Texture Tiling: Adjusts the tiling of the projectile texture to control the scale of the texture on the projectile.
- Speed: Controls the scrolling speed of the texture, adding motion to the projectile.
- Power: Defines the intensity or strength of the visual effects, enhancing the projectile’s impact.
- Particles_ADD_HDR Properties:
- Color_: Adjusts the color of the flash and hit effects.
- Texture2D: Controls the texture of the effects inside the shader.
3. Toon Glow Shader Graph Properties:
o Color_: Controls the color of the spell or projectile from the shader side
o Texture2D: Defines the texture for the spell within the shader.
Included Folders:
Prefabs:
- Contains 5 subfolders and each folder contains prefabs of (projectile, hit effect, and flash effects).
- Textures:
- A collection of 7 textures for projectiles and effects.
- Materials:
- 15 materials featuring different textures and effects for the projectiles and flashes.
- ShaderGraph:
- Contains the Bolt Shader Graph for advanced customization.
- Shader:
- Includes 2 shaders for the projectile and its corresponding effects.
- Scripts:
- 4 scripts for showcasing the effects in the demo scene.
Price $9.99
Vfx Urp Effects-Toon Pack by Game HUB
Technical Details:
- Note! Only for urp projects.
- Textures Details: 2048 b/w 2048.
- Texture type : Default.
- Texture shape: 2D.
- Alpha Source: input texture alpha.
This comprehensive pack offers a variety of enchanting spells effects to add a touch of magic to your projects. With 10 unique spells, including laser spell, Meteor Falling, Explosion, Healing spell, ice bomb spell, hit spell, thunder spell, lightning spell, aura spell along with easy customization options. These enchanting spell effects will captivate your audience and elevate your project to new heights. These VFX can be edit easily if you want to different color and style.
How to use?
- Import the package in your unity project.
- Enter play mode and press “Mouse Left Click” To Test The Next Effect.
- Drag and Drop your prefab into the scene.
- You can customize its properties that are visible.
- Positioning: Position the effect into your scene according to your desired location and orientation.
- Triggerring: Activate the effect into your game logic or animation events to bring them to life at the right moment.
Shader Graphs: Must Install:
- Shader Graph from the package manager are required.
- This package consists of 3 Shader Graphs.
1. Toon-Glow-Shader Graph Properties:
- Color_ Controls the color of spell from shader side
- Texture2D -Texture of spell inside shader graph.
3. Crystal Shader Graph Properties:
Color_ -Controls the color of crystall from shader side.
Crystal-Texture - Texture of crystal inside shader.
Crystal Tiling – Tiling the texture of crystal inside shader.
Refraction-Amount - Controls the variation of texture intensity.
Metallic - Controls the metallic look of texture through slider.
Normal - Controls the original look of texture through slider.
Smothness - Controls the roughness of texture through slider.
FraseNetPower - Controls the speed of texture intensity.
FraseNetColor – Controls the color intensity of texture.
4. Rasenga Shader Graph Properties:
_Color - Controls the color of spell from shader side.
_Texture - Texture of spell inside shader.
_Emission – Controls the color and intensity of light.
Shader:
· This package consists of 1 Shader.
1. Particles ADD HDR Properties:
Color_ -Controls the color of spell from shader side.
Texture2D - Texture of spell inside shader.
We have different folders:
1. Prefabs:
10 prefabs of Realistic VFX Effect and rest prefabs of meshes.
2. Textures:
It consist of 42 textures that are used in VFX Effects.
3. Meshes:
It contains 4 meshes that are used in VFX effects.
4. Materials:
It contains 52 materials of different textures.
5. ShaderGraph:
It contains the 3 shader graphs that are used in particle system.
6. Shaders:
It consist of 1 shader of Realistic Effects.
7. Scripts:
It contains 2 Scripts that are used to Display effects in demo scene.
Note! Enivornment Is Free To Use.
Price $6.99
Vintage Chandelier, Wall Lamp, Sockets and Switches by Tatiana Gladkaya
Number of Unique Meshes: 5
Number of Prefabs: 9
Collision: Yes, automatically generated
LODs: No
Number of Materials: 5
Number of Textures: 14
Texture Resolutions: 4096x4096px, 2048x2048px
(AlbedoTransparency, AO, Normal, MetallicSmoothness, Emission)
Textures format: TGA
UVs: channel 0: overlapping; channel 1: non-overlapping (for baking lightmaps)
Polycount: from 880 to 12 896 tris
Chandelier mesh - 12 896 tris
Wall Lamp mesh - 3762 tris
Socket_01 mesh - 1280 tris
Socket_02 mesh - 880 tris
Socket_03 mesh - 1680 tris
Universal Render Pipeline (URP)
"Vintage Chandelier, Wall Lamp, Sockets and Switches" set includes 5 unique meshes:
- Chandelier
- Wall Lamp
- Sockets and Switches (3 different models)
All toggle switches of switches are separate objects that can be animated, moved and rotated.
BONUS! Textures for HDRP (MaskMap, Normal, BaseColor, Emissive)
Price $15.00
IvyGen by Optional Games
- Deterministic and Efficient
- The ivy will generate the same way each time (with a given seed and package version)
- An ivy object generates as a single mesh with multiple materials
- Highly Configurable
- Plenty of settings for both the leaves and the vine they grow on
- Vine settings include vine length, thickness, number of branches, clinginess, and more!
- Leaf settings include mesh, material, size, direction, and more!
- Set the generator seed or have it pick one for you!
- Indivudually turn off the vine or leaves to suit your look!
- Automatic LODs
- Automatically generate up to 7 additional levels of detail
- No dependencies! (The included shaders have ShaderGraph and non-ShaderGraph versions)
Generate efficient and customizable ivy and vines!
This package provides you with the tools to help you create your artistic vision. This powerful ivy and vine generator can help you create stunning scenes such as
- An ivy-covered abondoned house, lost to time
- A dense jungle with vines hanging from the canopy
- Large, wavy tree roots interwoven with the terrain
- Even non-plant uses such as terrifying organic veins emerging from the walls of a haunted house. Customize it to your needs!
Price $20.00
Music - Sanctuary by Neko Legends
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
"Sanctuary" – Elevate Your Game's Peaceful Moments with Exquisite Musical Variations
Enhance your game's tranquil scenes with "Sanctuary," a collection of musical pieces meticulously crafted to enrich moments where players can relax and enjoy serene environments. Each track is more than just an instrumental swap; it's a unique interpretation that builds upon the core melody, offering diverse moods to perfectly suit different settings in your game.
Demo Availability:
- YouTube Demo: Listen to 30-second snippets from random sections of each song to get a feel for the collection.
Visual Enhancements:
- The music video's holographic background effects are created using my Hologram Shader.
- The complete scene, including all models and shaders used in the video, is available in All Access Assets.
Track List and Durations:
- Sanctuary (Acoustic Guitar) – 3:55
- Sanctuary (Cyberpunk Kill Zone) – 3:39
- Sanctuary (Cyberpunk) – 3:57
- Sanctuary (Flute Harp Full) – 3:56
- Sanctuary (Flute Harp Sharp) – 2:02
- Sanctuary (Flute Harp Synth) – 1:55
- Sanctuary (Piano) – 3:01
- Sanctuary (Shakuhachi) – 3:41
- Sanctuary (Violin) – 3:34
- (Bonus) Sanctuary (Piano Solo) – 1:51
Why Choose "Sanctuary" for Your Game:
- Unique Interpretations: Each variation offers a distinct atmosphere, ensuring that the music enhances the emotional depth of your scenes.
- Versatile Usage: Suitable for various in-game environments such as peaceful villages, serene landscapes, or reflective moments.
- High-Quality Production: Professionally composed and produced to seamlessly integrate into your project.
Price $15.00
LOFI: Retro Shader for URP by eugeen
- one custom shader.
- 3 demo scenes.
LOFI is an all-in-one retro-stylized shader for Universal Render Pipeline.
Main Features:
- Texture-based lighting,
- Pixel-perfect shadows,
- Stylization options (Dithering, Vertex Snapping, Posterization and more...),
- Additional lights support.
LOFI comprises 30+ parameters grouped into 5 categories to help you achive the unique look:
- Textures;
- Stylization;
- Shading;
- Fresnel;
- Emission.
LOFI comes with 3 demo scenes and a complete user guide to get you started.
Check out my other assets:
EasyConsole | In-Game Debug Console
Price $20.00
ZeroTraceDelete : Secure File Deletion by Bytenado
Overwrites data using RNGCryptoServiceProvider.
Changes file name using System.IO.Path.GetRandomFileName.
Randomly sets file creation time, last write time, and last access time in a realistic order.
A 35-pass method (called Gutmann) is not included.
- In my personal experience wiping 100s of drives, a single pass method has been enough to render the data useless. This includes traditional magnetic hard disk drives (HDDs) and using forensic-level recovery (not shown in the video) with specific knowledge of the file system format and sector/cluster or page/block size of the data.
- The 7-pass method is directly paired with destruction of the storage media, so a 35-pass is overkill and a waste of time.
- Only 1-pass method should be used on flash memory (like SDDs and SD cards), anyway.
Overwrites data in a file, obfuscates the file name and metadata, then deletes it.
Features
- Offers 1-pass, 3-pass, and 7-pass file deletion options.
- Fits within the guidelines of NIST 800-88 rev 1 and United States DoD 5220.22-M standards when securely deleting a file.
- Optionally verify a file is overwritten before deleting it.
- Metadata timestamps can be set to a maximum past date and are randomized in a realistic order.
Additional Information
- If your app needs to erase sensitive information, you may still be required to report it depending on the data protection and breach notification laws of your country.
- Securely deleting a file is the best that can be done without physical access to a device, and it proves a valiant attempt to fix a mistake and protect your users.
Price $15.00
Monster Eye - VFX by Karma Labs
List of VFXs included:
- VFX Monster Eye
Texture sizes:
- Noise Texture 1024x1024 px
Custom shaders:
- Includes custom shaders made to fit those VFX needs!
Disclaimer: The pack works in a on a 3D universal render pipeline, but NOT Tested with the 2D render pipeline features, neither for SRP, or HDRP. That means the 2D Core, 2D Mobile, templates and such won't work. If your project is 3D universal render pipeline-based, but in a 2D setting, such as using an Perspective Camera, it will work.
This VFX was created using the Unlit Shader Graph. It provides a framework that can be customized with 5 different materials. It was made in a 3D URP project and has only been tested in 3D URP.
Price $9.99
Colorize Modifier Tool by GabrielVianaGaming
-With a simple prefix when naming a game object you can change its color;
-Prefixes are organized according to the initial of the color name, for example "b//" = Blue, "y//" = Yellow;
-The color of colliders you can change directly on inside the script attached on game object.
The purpose of Hierarchy Colorize is to make it easier for the developer to see and organize while working. Leaving the hierarchy organized and colorful can make projects better organized and easier to maintain. Draw Collider is to make it easier to see the colliders in the scene, as many devs use colliders to tie their gameplay systems, so that the dev doesn't get lost in the scene and makes it easier to see, I created this tool.
Price $10.00